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mirror of https://github.com/vcmi/vcmi.git synced 2025-03-25 21:38:59 +02:00

QuickBackpack window position on shift+click slot fixed

This commit is contained in:
SoundSSGood 2024-11-04 13:45:44 +02:00
parent f60813d86f
commit fa9201831b
9 changed files with 15 additions and 13 deletions

View File

@ -95,12 +95,12 @@ CExchangeWindow::CExchangeWindow(ObjectInstanceID hero1, ObjectInstanceID hero2,
}
artifs[0] = std::make_shared<CArtifactsOfHeroMain>(Point(-334, 151));
artifs[0]->clickPressedCallback = [this, hero = heroInst[0]](const CArtPlace & artPlace, const Point & cursorPosition){clickPressedOnArtPlace(hero, artPlace.slot, true, false, false);};
artifs[0]->clickPressedCallback = [this, hero = heroInst[0]](const CArtPlace & artPlace, const Point & cursorPosition){clickPressedOnArtPlace(hero, artPlace.slot, true, false, false, cursorPosition);};
artifs[0]->showPopupCallback = [this, heroArts = artifs[0]](CArtPlace & artPlace, const Point & cursorPosition){showArtifactAssembling(*heroArts, artPlace, cursorPosition);};
artifs[0]->gestureCallback = [this, hero = heroInst[0]](const CArtPlace & artPlace, const Point & cursorPosition){showQuickBackpackWindow(hero, artPlace.slot, cursorPosition);};
artifs[0]->setHero(heroInst[0]);
artifs[1] = std::make_shared<CArtifactsOfHeroMain>(Point(98, 151));
artifs[1]->clickPressedCallback = [this, hero = heroInst[1]](const CArtPlace & artPlace, const Point & cursorPosition){clickPressedOnArtPlace(hero, artPlace.slot, true, false, false);};
artifs[1]->clickPressedCallback = [this, hero = heroInst[1]](const CArtPlace & artPlace, const Point & cursorPosition){clickPressedOnArtPlace(hero, artPlace.slot, true, false, false, cursorPosition);};
artifs[1]->showPopupCallback = [this, heroArts = artifs[1]](CArtPlace & artPlace, const Point & cursorPosition){showArtifactAssembling(*heroArts, artPlace, cursorPosition);};
artifs[1]->gestureCallback = [this, hero = heroInst[1]](const CArtPlace & artPlace, const Point & cursorPosition){showQuickBackpackWindow(hero, artPlace.slot, cursorPosition);};
artifs[1]->setHero(heroInst[1]);

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@ -35,7 +35,7 @@ CHeroBackpackWindow::CHeroBackpackWindow(const CGHeroInstance * hero, const std:
arts->moveBy(Point(windowMargin, windowMargin));
arts->clickPressedCallback = [this](const CArtPlace & artPlace, const Point & cursorPosition)
{
clickPressedOnArtPlace(arts->getHero(), artPlace.slot, true, false, true);
clickPressedOnArtPlace(arts->getHero(), artPlace.slot, true, false, true, cursorPosition);
};
arts->showPopupCallback = [this](CArtPlace & artPlace, const Point & cursorPosition)
{

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@ -18,7 +18,7 @@
#include "../render/Colors.h"
#include "../render/IImage.h"
#include "../renderSDL/RenderHandler.h"
#include"../widgets/CComponentHolder.h"
#include "../widgets/CComponentHolder.h"
#include "../widgets/Images.h"
#include "../widgets/TextControls.h"
#include "../widgets/GraphicalPrimitiveCanvas.h"
@ -206,7 +206,7 @@ void CHeroOverview::genControls()
i = 0;
for(auto & skill : (*CGI->heroh)[heroIdx]->secSkillsInit)
{
imageSecSkills.push_back(std::make_shared<CSecSkillPlace>(Point(302, 7 * borderOffset + yOffset + 186 + i * (32 + borderOffset)),
secSkills.push_back(std::make_shared<CSecSkillPlace>(Point(302, 7 * borderOffset + yOffset + 186 + i * (32 + borderOffset)),
CSecSkillPlace::ImageSize::SMALL, skill.first, skill.second));
labelSecSkillsNames.push_back(std::make_shared<CLabel>(334 + 2 * borderOffset, 8 * borderOffset + yOffset + 186 + i * (32 + borderOffset) - 5, FONT_SMALL, ETextAlignment::TOPLEFT, Colors::WHITE, CGI->generaltexth->levels[skill.second - 1]));
labelSecSkillsNames.push_back(std::make_shared<CLabel>(334 + 2 * borderOffset, 8 * borderOffset + yOffset + 186 + i * (32 + borderOffset) + 10, FONT_SMALL, ETextAlignment::TOPLEFT, Colors::WHITE, (*CGI->skillh)[skill.first]->getNameTranslated()));

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@ -61,7 +61,7 @@ class CHeroOverview : public CWindowObject
std::vector<std::shared_ptr<CLabel>> labelSpellsNames;
std::shared_ptr<CLabel> labelSecSkillTitle;
std::vector<std::shared_ptr<CSecSkillPlace>> imageSecSkills;
std::vector<std::shared_ptr<CSecSkillPlace>> secSkills;
std::vector<std::shared_ptr<CLabel>> labelSecSkillsNames;
void genBackground();

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@ -209,7 +209,7 @@ void CHeroWindow::update()
if(!arts)
{
arts = std::make_shared<CArtifactsOfHeroMain>(Point(-65, -8));
arts->clickPressedCallback = [this](const CArtPlace & artPlace, const Point & cursorPosition){clickPressedOnArtPlace(curHero, artPlace.slot, true, false, false);};
arts->clickPressedCallback = [this](const CArtPlace & artPlace, const Point & cursorPosition){clickPressedOnArtPlace(curHero, artPlace.slot, true, false, false, cursorPosition);};
arts->showPopupCallback = [this](CArtPlace & artPlace, const Point & cursorPosition){showArtifactAssembling(*arts, artPlace, cursorPosition);};
arts->gestureCallback = [this](const CArtPlace & artPlace, const Point & cursorPosition){showQuickBackpackWindow(curHero, artPlace.slot, cursorPosition);};
arts->setHero(curHero);

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@ -552,7 +552,7 @@ std::shared_ptr<CIntObject> CKingdomInterface::createMainTab(size_t index)
{
newHeroSet->clickPressedCallback = [this, newHeroSet](const CArtPlace & artPlace, const Point & cursorPosition)
{
clickPressedOnArtPlace(newHeroSet->getHero(), artPlace.slot, false, false, false);
clickPressedOnArtPlace(newHeroSet->getHero(), artPlace.slot, false, false, false, cursorPosition);
};
newHeroSet->showPopupCallback = [this, newHeroSet](CArtPlace & artPlace, const Point & cursorPosition)
{

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@ -262,7 +262,7 @@ void CMarketWindow::createAltarArtifacts(const IMarket * market, const CGHeroIns
const auto heroArts = altarArtifactsStorage->getAOHset();
heroArts->clickPressedCallback = [this, heroArts](const CArtPlace & artPlace, const Point & cursorPosition)
{
clickPressedOnArtPlace(heroArts->getHero(), artPlace.slot, true, true, false);
clickPressedOnArtPlace(heroArts->getHero(), artPlace.slot, true, true, false, cursorPosition);
};
heroArts->showPopupCallback = [this, heroArts](CArtPlace & artPlace, const Point & cursorPosition)
{

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@ -71,7 +71,7 @@ const CArtifactInstance * CWindowWithArtifacts::getPickedArtifact() const
}
void CWindowWithArtifacts::clickPressedOnArtPlace(const CGHeroInstance * hero, const ArtifactPosition & slot,
bool allowExchange, bool altarTrading, bool closeWindow)
bool allowExchange, bool altarTrading, bool closeWindow, const Point & cursorPosition)
{
if(!LOCPLINT->makingTurn)
return;
@ -85,8 +85,7 @@ void CWindowWithArtifacts::clickPressedOnArtPlace(const CGHeroInstance * hero, c
}
else if(GH.isKeyboardShiftDown())
{
if(ArtifactUtils::isSlotEquipment(slot))
GH.windows().createAndPushWindow<CHeroQuickBackpackWindow>(hero, slot);
showQuickBackpackWindow(hero, slot, cursorPosition);
}
else if(auto art = hero->getArt(slot))
{
@ -134,6 +133,9 @@ void CWindowWithArtifacts::showQuickBackpackWindow(const CGHeroInstance * hero,
if(!settings["general"]["enableUiEnhancements"].Bool())
return;
if(!ArtifactUtils::isSlotEquipment(slot))
return;
GH.windows().createAndPushWindow<CHeroQuickBackpackWindow>(hero, slot);
auto backpackWindow = GH.windows().topWindow<CHeroQuickBackpackWindow>();
backpackWindow->moveTo(cursorPosition - Point(1, 1));

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@ -28,7 +28,7 @@ public:
const CGHeroInstance * getHeroPickedArtifact() const;
const CArtifactInstance * getPickedArtifact() const;
void clickPressedOnArtPlace(const CGHeroInstance * hero, const ArtifactPosition & slot,
bool allowExchange, bool altarTrading, bool closeWindow);
bool allowExchange, bool altarTrading, bool closeWindow, const Point & cursorPosition);
void swapArtifactAndClose(const CArtifactsOfHeroBase & artsInst, const ArtifactPosition & slot, const ArtifactLocation & dstLoc);
void showArtifactAssembling(const CArtifactsOfHeroBase & artsInst, CArtPlace & artPlace, const Point & cursorPosition) const;
void showQuickBackpackWindow(const CGHeroInstance * hero, const ArtifactPosition & slot, const Point & cursorPosition) const;