diff --git a/AI/Nullkiller/Engine/PriorityEvaluator.cpp b/AI/Nullkiller/Engine/PriorityEvaluator.cpp index b624ab030..43ec396d6 100644 --- a/AI/Nullkiller/Engine/PriorityEvaluator.cpp +++ b/AI/Nullkiller/Engine/PriorityEvaluator.cpp @@ -196,7 +196,6 @@ uint64_t evaluateArtifactArmyValue(CArtifactInstance * art) + 700 * art->getDefense(false) + 700 * art->valOfBonuses(Bonus::PRIMARY_SKILL, PrimarySkill::KNOWLEDGE) + 700 * art->valOfBonuses(Bonus::PRIMARY_SKILL, PrimarySkill::SPELL_POWER) - + 700 * art->getDefense(false) + 500 * art->valOfBonuses(Bonus::LUCK); auto classValue = 0;