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	- fixed some extra warnings. Mostly harmless.
NOTE: Please check changes in BattleState.cpp and GameHandler.cpp for possible bugs
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		| @@ -1520,7 +1520,7 @@ void CGameState::init(StartInfo * si) | ||||
|  | ||||
| 	for(std::map<ui8, PlayerState>::iterator k=players.begin(); k!=players.end(); ++k) | ||||
| 	{ | ||||
| 		if(k->first==-1 || k->first==255) | ||||
| 		if(k->first==255) | ||||
| 			continue; | ||||
|  | ||||
| 		//init visiting and garrisoned heroes | ||||
|   | ||||
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