1
0
mirror of https://github.com/vcmi/vcmi.git synced 2025-11-29 23:07:48 +02:00

- fixed some extra warnings. Mostly harmless.

NOTE: Please check changes in BattleState.cpp and GameHandler.cpp for possible bugs
This commit is contained in:
Ivan Savenko
2012-05-28 19:29:32 +00:00
parent 61ccabde53
commit faaf799d95
18 changed files with 24 additions and 24 deletions

View File

@@ -107,7 +107,7 @@ public:
void runBattle();
void checkLossVictory(ui8 player);
void winLoseHandle(ui8 players=255); //players: bit field - colours of players to be checked; default: all
void getLossVicMessage(ui8 player, ui8 standard, bool victory, InfoWindow &out) const;
void getLossVicMessage(ui8 player, si8 standard, bool victory, InfoWindow &out) const;
////used only in endBattle - don't touch elsewhere
boost::function<void(BattleResult*)> * battleEndCallback;