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- fixed some extra warnings. Mostly harmless.
NOTE: Please check changes in BattleState.cpp and GameHandler.cpp for possible bugs
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@@ -107,7 +107,7 @@ public:
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void runBattle();
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void checkLossVictory(ui8 player);
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void winLoseHandle(ui8 players=255); //players: bit field - colours of players to be checked; default: all
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void getLossVicMessage(ui8 player, ui8 standard, bool victory, InfoWindow &out) const;
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void getLossVicMessage(ui8 player, si8 standard, bool victory, InfoWindow &out) const;
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////used only in endBattle - don't touch elsewhere
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boost::function<void(BattleResult*)> * battleEndCallback;
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