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vstd::unique -> std::unique
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@@ -764,7 +764,7 @@ scripting::Pool * CClient::getContextPool() const
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void CClient::reinitScripting()
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{
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clientEventBus = make_unique<events::EventBus>();
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clientEventBus = std::make_unique<events::EventBus>();
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#if SCRIPTING_ENABLED
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clientScripts.reset(new scripting::PoolImpl(this));
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#endif
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