vstd::unique -> std::unique
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@@ -158,7 +158,7 @@ void LobbyClientDisconnected::applyOnServerAfterAnnounce(CVCMIServer * srv)
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}
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else if(c == srv->hostClient)
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{
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auto ph = vstd::make_unique<LobbyChangeHost>();
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auto ph = std::make_unique<LobbyChangeHost>();
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auto newHost = *RandomGeneratorUtil::nextItem(srv->connections, CRandomGenerator::getDefault());
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ph->newHostConnectionId = newHost->connectionID;
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srv->addToAnnounceQueue(std::move(ph));
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