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Merge pull request #4531 from Laserlicht/mouse_right_drag

map drag with right mouse
This commit is contained in:
Ivan Savenko 2024-09-19 16:42:33 +03:00 committed by GitHub
commit fb28de5beb
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16 changed files with 126 additions and 12 deletions

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@ -234,8 +234,10 @@
"vcmi.adventureOptions.borderScroll.help" : "{Border Scrolling}\n\nScroll adventure map when cursor is adjacent to window edge. Can be disabled by holding down CTRL key.", "vcmi.adventureOptions.borderScroll.help" : "{Border Scrolling}\n\nScroll adventure map when cursor is adjacent to window edge. Can be disabled by holding down CTRL key.",
"vcmi.adventureOptions.infoBarCreatureManagement.hover" : "Info Panel Creature Management", "vcmi.adventureOptions.infoBarCreatureManagement.hover" : "Info Panel Creature Management",
"vcmi.adventureOptions.infoBarCreatureManagement.help" : "{Info Panel Creature Management}\n\nAllows rearranging creatures in info panel instead of cycling between default components.", "vcmi.adventureOptions.infoBarCreatureManagement.help" : "{Info Panel Creature Management}\n\nAllows rearranging creatures in info panel instead of cycling between default components.",
"vcmi.adventureOptions.leftButtonDrag.hover" : "Left Click Drag Map", "vcmi.adventureOptions.leftButtonDrag.hover" : "Left Click Drag",
"vcmi.adventureOptions.leftButtonDrag.help" : "{Left Click Drag Map}\n\nWhen enabled, moving mouse with left button pressed will drag adventure map view.", "vcmi.adventureOptions.leftButtonDrag.help" : "{Left Click Drag}\n\nWhen enabled, moving mouse with left button pressed will drag adventure map view.",
"vcmi.adventureOptions.rightButtonDrag.hover" : "Right Click Drag",
"vcmi.adventureOptions.rightButtonDrag.help" : "{Right Click Drag}\n\nWhen enabled, moving mouse with right button pressed will drag adventure map view.",
"vcmi.adventureOptions.smoothDragging.hover" : "Smooth Map Dragging", "vcmi.adventureOptions.smoothDragging.hover" : "Smooth Map Dragging",
"vcmi.adventureOptions.smoothDragging.help" : "{Smooth Map Dragging}\n\nWhen enabled, map dragging has a modern run out effect.", "vcmi.adventureOptions.smoothDragging.help" : "{Smooth Map Dragging}\n\nWhen enabled, map dragging has a modern run out effect.",
"vcmi.adventureOptions.skipAdventureMapAnimations.hover" : "Skip fading effects", "vcmi.adventureOptions.skipAdventureMapAnimations.hover" : "Skip fading effects",

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@ -234,8 +234,10 @@
"vcmi.adventureOptions.borderScroll.help" : "{Scrollen am Rand}\n\nScrollt die Abenteuerkarte, wenn sich der Cursor neben dem Fensterrand befindet. Kann mit gedrückter STRG-Taste deaktiviert werden.", "vcmi.adventureOptions.borderScroll.help" : "{Scrollen am Rand}\n\nScrollt die Abenteuerkarte, wenn sich der Cursor neben dem Fensterrand befindet. Kann mit gedrückter STRG-Taste deaktiviert werden.",
"vcmi.adventureOptions.infoBarCreatureManagement.hover" : "Info-Panel Kreaturenmanagement", "vcmi.adventureOptions.infoBarCreatureManagement.hover" : "Info-Panel Kreaturenmanagement",
"vcmi.adventureOptions.infoBarCreatureManagement.help" : "{Info-Panel Kreaturenmanagement}\n\nErmöglicht die Neuanordnung von Kreaturen im Info-Panel, anstatt zwischen den Standardkomponenten zu wechseln", "vcmi.adventureOptions.infoBarCreatureManagement.help" : "{Info-Panel Kreaturenmanagement}\n\nErmöglicht die Neuanordnung von Kreaturen im Info-Panel, anstatt zwischen den Standardkomponenten zu wechseln",
"vcmi.adventureOptions.leftButtonDrag.hover" : "Ziehen der Karte mit Links", "vcmi.adventureOptions.leftButtonDrag.hover" : "Ziehen mit Links",
"vcmi.adventureOptions.leftButtonDrag.help" : "{Ziehen der Karte mit Links}\n\nWenn aktiviert, wird die Maus bei gedrückter linker Taste in die Kartenansicht gezogen", "vcmi.adventureOptions.leftButtonDrag.help" : "{Ziehen mit Links}\n\nWenn aktiviert, kann mit gedrückter linker Taste die Kartenansicht gezogen werden",
"vcmi.adventureOptions.rightButtonDrag.hover" : "Ziehen mit Rechts",
"vcmi.adventureOptions.rightButtonDrag.help" : "{Ziehen mit Rechts}\n\nWenn aktiviert, kann mit gedrückter rechter Taste die Kartenansicht gezogen werden",
"vcmi.adventureOptions.smoothDragging.hover" : "Nahtloses Ziehen der Karte", "vcmi.adventureOptions.smoothDragging.hover" : "Nahtloses Ziehen der Karte",
"vcmi.adventureOptions.smoothDragging.help" : "{Nahtloses Ziehen der Karte}\n\nWenn aktiviert hat das Ziehen der Karte einen sanften Auslaufeffekt.", "vcmi.adventureOptions.smoothDragging.help" : "{Nahtloses Ziehen der Karte}\n\nWenn aktiviert hat das Ziehen der Karte einen sanften Auslaufeffekt.",
"vcmi.adventureOptions.skipAdventureMapAnimations.hover" : "Fading-Effekte überspringen", "vcmi.adventureOptions.skipAdventureMapAnimations.hover" : "Fading-Effekte überspringen",

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@ -34,7 +34,7 @@ InputSourceMouse::InputSourceMouse()
void InputSourceMouse::handleEventMouseMotion(const SDL_MouseMotionEvent & motion) void InputSourceMouse::handleEventMouseMotion(const SDL_MouseMotionEvent & motion)
{ {
Point newPosition = Point(motion.x, motion.y) / GH.screenHandler().getScalingFactor(); Point newPosition = Point(motion.x, motion.y) / GH.screenHandler().getScalingFactor();
Point distance= Point(-motion.xrel, -motion.yrel) / GH.screenHandler().getScalingFactor(); Point distance = Point(-motion.xrel, -motion.yrel) / GH.screenHandler().getScalingFactor();
mouseButtonsMask = motion.state; mouseButtonsMask = motion.state;
@ -42,6 +42,8 @@ void InputSourceMouse::handleEventMouseMotion(const SDL_MouseMotionEvent & motio
GH.events().dispatchGesturePanning(middleClickPosition, newPosition, distance); GH.events().dispatchGesturePanning(middleClickPosition, newPosition, distance);
else if (mouseButtonsMask & SDL_BUTTON(SDL_BUTTON_LEFT)) else if (mouseButtonsMask & SDL_BUTTON(SDL_BUTTON_LEFT))
GH.events().dispatchMouseDragged(newPosition, distance); GH.events().dispatchMouseDragged(newPosition, distance);
else if (mouseButtonsMask & SDL_BUTTON(SDL_BUTTON_RIGHT))
GH.events().dispatchMouseDraggedPopup(newPosition, distance);
else else
GH.input().setCursorPosition(newPosition); GH.input().setCursorPosition(newPosition);
} }

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@ -35,6 +35,7 @@ void EventDispatcher::processLists(ui16 activityFlag, const Functor & cb)
processList(AEventsReceiver::HOVER, hoverable); processList(AEventsReceiver::HOVER, hoverable);
processList(AEventsReceiver::MOVE, motioninterested); processList(AEventsReceiver::MOVE, motioninterested);
processList(AEventsReceiver::DRAG, draginterested); processList(AEventsReceiver::DRAG, draginterested);
processList(AEventsReceiver::DRAG_POPUP, dragPopupInterested);
processList(AEventsReceiver::KEYBOARD, keyinterested); processList(AEventsReceiver::KEYBOARD, keyinterested);
processList(AEventsReceiver::TIME, timeinterested); processList(AEventsReceiver::TIME, timeinterested);
processList(AEventsReceiver::WHEEL, wheelInterested); processList(AEventsReceiver::WHEEL, wheelInterested);
@ -433,3 +434,10 @@ void EventDispatcher::dispatchMouseDragged(const Point & currentPosition, const
elem->mouseDragged(currentPosition, lastUpdateDistance); elem->mouseDragged(currentPosition, lastUpdateDistance);
} }
} }
void EventDispatcher::dispatchMouseDraggedPopup(const Point & currentPosition, const Point & lastUpdateDistance)
{
EventReceiversList diCopy = dragPopupInterested;
for(auto & elem : diCopy)
elem->mouseDraggedPopup(currentPosition, lastUpdateDistance);
}

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@ -30,6 +30,7 @@ class EventDispatcher
EventReceiversList keyinterested; EventReceiversList keyinterested;
EventReceiversList motioninterested; EventReceiversList motioninterested;
EventReceiversList draginterested; EventReceiversList draginterested;
EventReceiversList dragPopupInterested;
EventReceiversList timeinterested; EventReceiversList timeinterested;
EventReceiversList wheelInterested; EventReceiversList wheelInterested;
EventReceiversList doubleClickInterested; EventReceiversList doubleClickInterested;
@ -66,6 +67,7 @@ public:
void dispatchMouseMoved(const Point & distance, const Point & position); void dispatchMouseMoved(const Point & distance, const Point & position);
void dispatchMouseDragged(const Point & currentPosition, const Point & lastUpdateDistance); void dispatchMouseDragged(const Point & currentPosition, const Point & lastUpdateDistance);
void dispatchMouseDraggedPopup(const Point & currentPosition, const Point & lastUpdateDistance);
void dispatchShowPopup(const Point & position, int tolerance); void dispatchShowPopup(const Point & position, int tolerance);
void dispatchClosePopup(const Point & position); void dispatchClosePopup(const Point & position);

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@ -61,6 +61,7 @@ public:
virtual void wheelScrolled(int distance) {} virtual void wheelScrolled(int distance) {}
virtual void mouseMoved(const Point & cursorPosition, const Point & lastUpdateDistance) {} virtual void mouseMoved(const Point & cursorPosition, const Point & lastUpdateDistance) {}
virtual void mouseDragged(const Point & cursorPosition, const Point & lastUpdateDistance) {} virtual void mouseDragged(const Point & cursorPosition, const Point & lastUpdateDistance) {}
virtual void mouseDraggedPopup(const Point & cursorPosition, const Point & lastUpdateDistance) {}
/// Called when UI element hover status changes /// Called when UI element hover status changes
virtual void hover(bool on) {} virtual void hover(bool on) {}
@ -97,7 +98,8 @@ public:
TEXTINPUT = 512, TEXTINPUT = 512,
GESTURE = 1024, GESTURE = 1024,
DRAG = 2048, DRAG = 2048,
INPUT_MODE_CHANGE = 4096 INPUT_MODE_CHANGE = 4096,
DRAG_POPUP = 8192
}; };
/// Returns true if element is currently hovered by mouse /// Returns true if element is currently hovered by mouse

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@ -34,7 +34,7 @@ MapViewActions::MapViewActions(MapView & owner, const std::shared_ptr<MapViewMod
pos.w = model->getPixelsVisibleDimensions().x; pos.w = model->getPixelsVisibleDimensions().x;
pos.h = model->getPixelsVisibleDimensions().y; pos.h = model->getPixelsVisibleDimensions().y;
addUsedEvents(LCLICK | SHOW_POPUP | DRAG | GESTURE | HOVER | MOVE | WHEEL); addUsedEvents(LCLICK | SHOW_POPUP | DRAG | DRAG_POPUP | GESTURE | HOVER | MOVE | WHEEL);
} }
void MapViewActions::setContext(const std::shared_ptr<IMapRendererContext> & context) void MapViewActions::setContext(const std::shared_ptr<IMapRendererContext> & context)
@ -101,6 +101,11 @@ void MapViewActions::mouseDragged(const Point & cursorPosition, const Point & la
owner.onMapSwiped(lastUpdateDistance); owner.onMapSwiped(lastUpdateDistance);
} }
void MapViewActions::mouseDraggedPopup(const Point & cursorPosition, const Point & lastUpdateDistance)
{
owner.onMapSwiped(lastUpdateDistance);
}
void MapViewActions::gesturePanning(const Point & initialPosition, const Point & currentPosition, const Point & lastUpdateDistance) void MapViewActions::gesturePanning(const Point & initialPosition, const Point & currentPosition, const Point & lastUpdateDistance)
{ {
owner.onMapSwiped(lastUpdateDistance); owner.onMapSwiped(lastUpdateDistance);

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@ -42,6 +42,7 @@ public:
void gesture(bool on, const Point & initialPosition, const Point & finalPosition) override; void gesture(bool on, const Point & initialPosition, const Point & finalPosition) override;
void mouseMoved(const Point & cursorPosition, const Point & lastUpdateDistance) override; void mouseMoved(const Point & cursorPosition, const Point & lastUpdateDistance) override;
void mouseDragged(const Point & cursorPosition, const Point & lastUpdateDistance) override; void mouseDragged(const Point & cursorPosition, const Point & lastUpdateDistance) override;
void mouseDraggedPopup(const Point & cursorPosition, const Point & lastUpdateDistance) override;
void wheelScrolled(int distance) override; void wheelScrolled(int distance) override;
bool dragActive; bool dragActive;

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@ -245,8 +245,11 @@ void CRClickPopup::createAndPush(const CGObjectInstance * obj, const Point & p,
} }
} }
CRClickPopupInt::CRClickPopupInt(const std::shared_ptr<CIntObject> & our) CRClickPopupInt::CRClickPopupInt(const std::shared_ptr<CIntObject> & our) :
dragDistance(Point(0, 0))
{ {
addUsedEvents(DRAG_POPUP);
CCS->curh->hide(); CCS->curh->hide();
inner = our; inner = our;
addChild(our.get(), false); addChild(our.get(), false);
@ -257,6 +260,17 @@ CRClickPopupInt::~CRClickPopupInt()
CCS->curh->show(); CCS->curh->show();
} }
void CRClickPopupInt::mouseDraggedPopup(const Point & cursorPosition, const Point & lastUpdateDistance)
{
if(!settings["adventure"]["rightButtonDrag"].Bool())
return;
dragDistance += lastUpdateDistance;
if(dragDistance.length() > 16)
close();
}
Point CInfoBoxPopup::toScreen(Point p) Point CInfoBoxPopup::toScreen(Point p)
{ {
auto bounds = adventureInt->terrainAreaPixels(); auto bounds = adventureInt->terrainAreaPixels();
@ -267,6 +281,18 @@ Point CInfoBoxPopup::toScreen(Point p)
return p; return p;
} }
void CInfoBoxPopup::mouseDraggedPopup(const Point & cursorPosition, const Point & lastUpdateDistance)
{
if(!settings["adventure"]["rightButtonDrag"].Bool())
return;
dragDistance += lastUpdateDistance;
if(dragDistance.length() > 16)
close();
}
CInfoBoxPopup::CInfoBoxPopup(Point position, const CGTownInstance * town) CInfoBoxPopup::CInfoBoxPopup(Point position, const CGTownInstance * town)
: CWindowObject(RCLICK_POPUP | PLAYER_COLORED, ImagePath::builtin("TOWNQVBK"), toScreen(position)) : CWindowObject(RCLICK_POPUP | PLAYER_COLORED, ImagePath::builtin("TOWNQVBK"), toScreen(position))
{ {
@ -275,6 +301,8 @@ CInfoBoxPopup::CInfoBoxPopup(Point position, const CGTownInstance * town)
OBJECT_CONSTRUCTION; OBJECT_CONSTRUCTION;
tooltip = std::make_shared<CTownTooltip>(Point(9, 10), iah); tooltip = std::make_shared<CTownTooltip>(Point(9, 10), iah);
addUsedEvents(DRAG_POPUP);
} }
CInfoBoxPopup::CInfoBoxPopup(Point position, const CGHeroInstance * hero) CInfoBoxPopup::CInfoBoxPopup(Point position, const CGHeroInstance * hero)
@ -285,6 +313,8 @@ CInfoBoxPopup::CInfoBoxPopup(Point position, const CGHeroInstance * hero)
OBJECT_CONSTRUCTION; OBJECT_CONSTRUCTION;
tooltip = std::make_shared<CHeroTooltip>(Point(9, 10), iah); tooltip = std::make_shared<CHeroTooltip>(Point(9, 10), iah);
addUsedEvents(DRAG_POPUP);
} }
CInfoBoxPopup::CInfoBoxPopup(Point position, const CGGarrison * garr) CInfoBoxPopup::CInfoBoxPopup(Point position, const CGGarrison * garr)
@ -295,6 +325,8 @@ CInfoBoxPopup::CInfoBoxPopup(Point position, const CGGarrison * garr)
OBJECT_CONSTRUCTION; OBJECT_CONSTRUCTION;
tooltip = std::make_shared<CArmyTooltip>(Point(9, 10), iah); tooltip = std::make_shared<CArmyTooltip>(Point(9, 10), iah);
addUsedEvents(DRAG_POPUP);
} }
CInfoBoxPopup::CInfoBoxPopup(Point position, const CGCreature * creature) CInfoBoxPopup::CInfoBoxPopup(Point position, const CGCreature * creature)
@ -302,6 +334,8 @@ CInfoBoxPopup::CInfoBoxPopup(Point position, const CGCreature * creature)
{ {
OBJECT_CONSTRUCTION; OBJECT_CONSTRUCTION;
tooltip = std::make_shared<CreatureTooltip>(Point(9, 10), creature); tooltip = std::make_shared<CreatureTooltip>(Point(9, 10), creature);
addUsedEvents(DRAG_POPUP);
} }
std::shared_ptr<WindowBase> std::shared_ptr<WindowBase>

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@ -78,9 +78,13 @@ class CRClickPopupInt : public CRClickPopup
{ {
std::shared_ptr<CIntObject> inner; std::shared_ptr<CIntObject> inner;
Point dragDistance;
public: public:
CRClickPopupInt(const std::shared_ptr<CIntObject> & our); CRClickPopupInt(const std::shared_ptr<CIntObject> & our);
~CRClickPopupInt(); ~CRClickPopupInt();
void mouseDraggedPopup(const Point & cursorPosition, const Point & lastUpdateDistance) override;
}; };
/// popup on adventure map for town\hero and other objects with customized popup content /// popup on adventure map for town\hero and other objects with customized popup content
@ -89,11 +93,15 @@ class CInfoBoxPopup : public CWindowObject
std::shared_ptr<CIntObject> tooltip; std::shared_ptr<CIntObject> tooltip;
Point toScreen(Point pos); Point toScreen(Point pos);
Point dragDistance;
public: public:
CInfoBoxPopup(Point position, const CGTownInstance * town); CInfoBoxPopup(Point position, const CGTownInstance * town);
CInfoBoxPopup(Point position, const CGHeroInstance * hero); CInfoBoxPopup(Point position, const CGHeroInstance * hero);
CInfoBoxPopup(Point position, const CGGarrison * garr); CInfoBoxPopup(Point position, const CGGarrison * garr);
CInfoBoxPopup(Point position, const CGCreature * creature); CInfoBoxPopup(Point position, const CGCreature * creature);
void mouseDraggedPopup(const Point & cursorPosition, const Point & lastUpdateDistance) override;
}; };
/// component selection window /// component selection window

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@ -11,6 +11,7 @@
#include "AdventureOptionsTab.h" #include "AdventureOptionsTab.h"
#include "../../eventsSDL/InputHandler.h"
#include "../../../lib/filesystem/ResourcePath.h" #include "../../../lib/filesystem/ResourcePath.h"
#include "../../gui/CGuiHandler.h" #include "../../gui/CGuiHandler.h"
#include "../../widgets/Buttons.h" #include "../../widgets/Buttons.h"
@ -36,6 +37,9 @@ AdventureOptionsTab::AdventureOptionsTab()
OBJECT_CONSTRUCTION; OBJECT_CONSTRUCTION;
setRedrawParent(true); setRedrawParent(true);
addConditional("touchscreen", GH.input().getCurrentInputMode() == InputMode::TOUCH);
addConditional("keyboardMouse", GH.input().getCurrentInputMode() == InputMode::KEYBOARD_AND_MOUSE);
addConditional("controller", GH.input().getCurrentInputMode() == InputMode::CONTROLLER);
#ifdef VCMI_MOBILE #ifdef VCMI_MOBILE
addConditional("mobile", true); addConditional("mobile", true);
addConditional("desktop", false); addConditional("desktop", false);
@ -126,6 +130,10 @@ AdventureOptionsTab::AdventureOptionsTab()
{ {
return setBoolSetting("adventure", "leftButtonDrag", value); return setBoolSetting("adventure", "leftButtonDrag", value);
}); });
addCallback("rightButtonDragChanged", [](bool value)
{
return setBoolSetting("adventure", "rightButtonDrag", value);
});
addCallback("smoothDraggingChanged", [](bool value) addCallback("smoothDraggingChanged", [](bool value)
{ {
return setBoolSetting("adventure", "smoothDragging", value); return setBoolSetting("adventure", "smoothDragging", value);
@ -177,6 +185,10 @@ AdventureOptionsTab::AdventureOptionsTab()
if (leftButtonDragCheckbox) if (leftButtonDragCheckbox)
leftButtonDragCheckbox->setSelected(settings["adventure"]["leftButtonDrag"].Bool()); leftButtonDragCheckbox->setSelected(settings["adventure"]["leftButtonDrag"].Bool());
std::shared_ptr<CToggleButton> rightButtonDragCheckbox = widget<CToggleButton>("rightButtonDragCheckbox");
if (rightButtonDragCheckbox)
rightButtonDragCheckbox->setSelected(settings["adventure"]["rightButtonDrag"].Bool());
std::shared_ptr<CToggleButton> smoothDraggingCheckbox = widget<CToggleButton>("smoothDraggingCheckbox"); std::shared_ptr<CToggleButton> smoothDraggingCheckbox = widget<CToggleButton>("smoothDraggingCheckbox");
if (smoothDraggingCheckbox) if (smoothDraggingCheckbox)
smoothDraggingCheckbox->setSelected(settings["adventure"]["smoothDragging"].Bool()); smoothDraggingCheckbox->setSelected(settings["adventure"]["smoothDragging"].Bool());

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@ -97,7 +97,9 @@ GeneralOptionsTab::GeneralOptionsTab()
OBJECT_CONSTRUCTION; OBJECT_CONSTRUCTION;
setRedrawParent(true); setRedrawParent(true);
addConditional("touchscreen", GH.input().hasTouchInputDevice()); addConditional("touchscreen", GH.input().getCurrentInputMode() == InputMode::TOUCH);
addConditional("keyboardMouse", GH.input().getCurrentInputMode() == InputMode::KEYBOARD_AND_MOUSE);
addConditional("controller", GH.input().getCurrentInputMode() == InputMode::CONTROLLER);
#ifdef VCMI_MOBILE #ifdef VCMI_MOBILE
addConditional("mobile", true); addConditional("mobile", true);
addConditional("desktop", false); addConditional("desktop", false);

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@ -45,6 +45,8 @@ SettingsMainWindow::SettingsMainWindow(BattleInterface * parentBattleUi) : Inter
addCallback("closeWindow", [this](int) { backButtonCallback(); }); addCallback("closeWindow", [this](int) { backButtonCallback(); });
build(config); build(config);
addUsedEvents(INPUT_MODE_CHANGE);
std::shared_ptr<CIntObject> background = widget<CIntObject>("background"); std::shared_ptr<CIntObject> background = widget<CIntObject>("background");
pos.w = background->pos.w; pos.w = background->pos.w;
pos.h = background->pos.h; pos.h = background->pos.h;
@ -196,3 +198,8 @@ void SettingsMainWindow::onScreenResize()
if (tab) if (tab)
tab->updateResolutionSelector(); tab->updateResolutionSelector();
} }
void SettingsMainWindow::inputModeChanged(InputMode mode)
{
tabContentArea->reset();
}

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@ -42,5 +42,6 @@ public:
void showAll(Canvas & to) override; void showAll(Canvas & to) override;
void onScreenResize() override; void onScreenResize() override;
void inputModeChanged(InputMode mode) override;
}; };

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@ -322,7 +322,7 @@
"type" : "object", "type" : "object",
"additionalProperties" : false, "additionalProperties" : false,
"default" : {}, "default" : {},
"required" : [ "heroMoveTime", "enemyMoveTime", "scrollSpeedPixels", "heroReminder", "quickCombat", "objectAnimation", "terrainAnimation", "forceQuickCombat", "borderScroll", "leftButtonDrag", "smoothDragging", "backgroundDimLevel", "hideBackground", "backgroundDimSmallWindows" ], "required" : [ "heroMoveTime", "enemyMoveTime", "scrollSpeedPixels", "heroReminder", "quickCombat", "objectAnimation", "terrainAnimation", "forceQuickCombat", "borderScroll", "leftButtonDrag", "rightButtonDrag", "smoothDragging", "backgroundDimLevel", "hideBackground", "backgroundDimSmallWindows" ],
"properties" : { "properties" : {
"heroMoveTime" : { "heroMoveTime" : {
"type" : "number", "type" : "number",

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@ -364,13 +364,25 @@
}, },
{ {
"text": "vcmi.adventureOptions.leftButtonDrag.hover", "text": "vcmi.adventureOptions.leftButtonDrag.hover",
"created" : "desktop" "created" : "keyboardMouse"
}, },
{ {
"text": "vcmi.adventureOptions.smoothDragging.hover" "text": "vcmi.adventureOptions.smoothDragging.hover"
} }
] ]
}, },
{
"type": "verticalLayout",
"customType": "labelDescription",
"position": {"x": 225, "y": 415},
"items":
[
{
"text": "vcmi.adventureOptions.rightButtonDrag.hover",
"created" : "keyboardMouse"
}
]
},
{ {
"type": "verticalLayout", "type": "verticalLayout",
"customType": "checkbox", "customType": "checkbox",
@ -411,7 +423,7 @@
"name": "leftButtonDragCheckbox", "name": "leftButtonDragCheckbox",
"help": "vcmi.adventureOptions.leftButtonDrag", "help": "vcmi.adventureOptions.leftButtonDrag",
"callback": "leftButtonDragChanged", "callback": "leftButtonDragChanged",
"created" : "desktop" "created" : "keyboardMouse"
}, },
{ {
"name": "smoothDraggingCheckbox", "name": "smoothDraggingCheckbox",
@ -419,6 +431,20 @@
"callback": "smoothDraggingChanged" "callback": "smoothDraggingChanged"
} }
] ]
},
{
"type": "verticalLayout",
"customType": "checkbox",
"position": {"x": 190, "y": 413},
"items":
[
{
"name": "rightButtonDragCheckbox",
"help": "vcmi.adventureOptions.rightButtonDrag",
"callback": "rightButtonDragChanged",
"created" : "keyboardMouse"
}
]
} }
] ]
} }