mirror of
https://github.com/vcmi/vcmi.git
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Merge branch 'develop' of git://github.com/Macron1Robot/vcmi into WarmysBackup
Conflicts: client/CKingdomInterface.cpp
This commit is contained in:
commit
fb5152254d
@ -6,6 +6,7 @@
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#include "../../lib/CConfigHandler.h"
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#include "../../lib/CHeroHandler.h"
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/*
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* CCreatureHandler.h, part of VCMI engine
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*
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@ -1142,7 +1143,8 @@ void VCAI::buildStructure(const CGTownInstance * t)
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//Possible - allow "locking" on specific building (build prerequisites and then building itself)
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TResources currentRes = cb->getResourceAmount();
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int townIncome = t->dailyIncome();
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TResources currentIncome = t->dailyIncome();
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int townIncome = currentIncome[Res::GOLD];
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if (tryBuildAnyStructure(t, std::vector<BuildingID>(essential, essential + ARRAY_COUNT(essential))))
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return;
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@ -2343,23 +2345,11 @@ TResources VCAI::estimateIncome() const
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TResources ret;
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for(const CGTownInstance *t : cb->getTownsInfo())
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{
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ret[Res::GOLD] += t->dailyIncome();
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//TODO duplikuje newturn
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if(t->hasBuilt(BuildingID::RESOURCE_SILO)) //there is resource silo
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{
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if(t->town->primaryRes == Res::WOOD_AND_ORE) //we'll give wood and ore
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{
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ret[Res::WOOD] ++;
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ret[Res::ORE] ++;
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}
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else
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{
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ret[t->town->primaryRes] ++;
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}
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}
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ret += t->dailyIncome();
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}
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for(const CGObjectInstance *obj : getFlaggedObjects())
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{
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if(obj->ID == Obj::MINE)
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@ -2883,7 +2873,7 @@ bool shouldVisit(HeroPtr h, const CGObjectInstance * obj)
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case Obj::MAGIC_WELL:
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return h->mana < h->manaLimit();
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case Obj::PRISON:
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return ai->myCb->getHeroesInfo().size() < GameConstants::MAX_HEROES_PER_PLAYER;
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return ai->myCb->getHeroesInfo().size() < VLC->modh->settings.MAX_HEROES_ON_MAP_PER_PLAYER;// GameConstants::MAX_HEROES_PER_PLAYER;
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case Obj::BOAT:
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return false;
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|
5
AUTHORS
5
AUTHORS
@ -1,4 +1,4 @@
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VCMI PROJECT CODE CONTRIBUTORS:
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VCMI PROJECT CODE CONTRIBUTORS:
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Michał Urbańczyk aka Tow, <impono@gmail.com>
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* project originator; programming, making releases, website
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@ -46,5 +46,8 @@ Ivan Savenko, <saven.ivan@gmail.com>
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Benjamin Gentner aka beegee, <>
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* battle support, programming
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|
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Alexey aka Macron1Robot, <>
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* minor modding changes
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Alexander Shishkin aka alexvins,
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* MinGW platform support, modding related programming
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|
@ -14,7 +14,11 @@ SPELLS:
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MODS:
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* Support for submods - mod may have their own "submods" located in <modname>/Mods directory
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* Mods may provide their own changelogs and screenshots that will be visible in Launcher
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* Mods cas now add new (offensive, buffs, debuffs) spells and change existing
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* Mods can now add new (offensive, buffs, debuffs) spells and change existing
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* Mods can use custom mage guild background pictures and videos for taverns, setting of resources daily income for buildings
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GENERAL:
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* Added configuring of heroes quantity per player allowed in game
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0.94 -> 0.95 (Mar 01 2014)
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GENERAL:
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|
1
Global.h
1
Global.h
@ -114,7 +114,6 @@ static_assert(sizeof(bool) == 1, "Bool needs to be 1 byte in size.");
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#include <boost/range/algorithm.hpp>
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#include <boost/thread.hpp>
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#include <boost/variant.hpp>
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#include <boost/math/special_functions/round.hpp>
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|
@ -22,11 +22,6 @@
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"config/wog/heroClasses.json"
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],
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"spells" :
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[
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"config/wog/spells.json"
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],
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"filesystem":
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||||
{
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"" :
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|
@ -358,7 +358,7 @@ void CHeroGSlot::clickLeft(tribool down, bool previousState)
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bool allow = true;
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if(upg) //moving hero out of town - check if it is allowed
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{
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if(!hero && LOCPLINT->cb->howManyHeroes(false) >= 8)
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if(!hero && LOCPLINT->cb->howManyHeroes(false) >= VLC->modh->settings.MAX_HEROES_ON_MAP_PER_PLAYER)
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{
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std::string tmp = CGI->generaltexth->allTexts[18]; //You already have %d adventuring heroes under your command.
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boost::algorithm::replace_first(tmp,"%d",boost::lexical_cast<std::string>(LOCPLINT->cb->howManyHeroes(false)));
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@ -847,7 +847,9 @@ void CCastleBuildings::enterTownHall()
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void CCastleBuildings::openMagesGuild()
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{
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GH.pushInt(new CMageGuildScreen(LOCPLINT->castleInt));
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std::string mageGuildBackground;
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mageGuildBackground = LOCPLINT->castleInt->town->town->clientInfo.guildBackground;
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GH.pushInt(new CMageGuildScreen(LOCPLINT->castleInt,mageGuildBackground));
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}
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void CCastleBuildings::openTownHall()
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@ -964,7 +966,8 @@ void CCastleInterface::recreateIcons()
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size_t iconIndex = town->town->clientInfo.icons[town->hasFort()][town->builded >= CGI->modh->settings.MAX_BUILDING_PER_TURN];
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|
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icon->setFrame(iconIndex);
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income->setText(boost::lexical_cast<std::string>(town->dailyIncome()));
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TResources townIncome = town->dailyIncome();
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income->setText(boost::lexical_cast<std::string>(townIncome[Res::GOLD]));
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hall = new CTownInfo( 80, 413, town, true);
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fort = new CTownInfo(122, 413, town, false);
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@ -1636,9 +1639,12 @@ void CFortScreen::RecruitArea::clickRight(tribool down, bool previousState)
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clickLeft(down, false); //r-click does same as l-click - opens recr. window
|
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}
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CMageGuildScreen::CMageGuildScreen(CCastleInterface * owner):
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CWindowObject(BORDERED, "TPMAGE")
|
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|
||||
|
||||
|
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CMageGuildScreen::CMageGuildScreen(CCastleInterface * owner,std::string imagem) :CWindowObject(BORDERED,imagem)
|
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{
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|
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OBJ_CONSTRUCTION_CAPTURING_ALL;
|
||||
|
||||
window = new CPicture(owner->town->town->clientInfo.guildWindow , 332, 76);
|
||||
|
@ -360,7 +360,7 @@ class CMageGuildScreen : public CWindowObject
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CGStatusBar *statusBar;
|
||||
|
||||
public:
|
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CMageGuildScreen(CCastleInterface * owner);
|
||||
CMageGuildScreen(CCastleInterface * owner,std::string image);
|
||||
};
|
||||
|
||||
/// The blacksmith window where you can buy available in town war machine
|
||||
|
@ -953,4 +953,4 @@ void CHeroItem::onArtChange(int tabIndex)
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||||
//redraw item after background change
|
||||
if (active)
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||||
redraw();
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||||
}
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||||
}
|
@ -3726,10 +3726,16 @@ CTavernWindow::CTavernWindow(const CGObjectInstance *TavernObj):
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||||
recruit->hoverTexts[0] = CGI->generaltexth->tavernInfo[0]; //Cannot afford a Hero
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recruit->block(true);
|
||||
}
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else if(LOCPLINT->cb->howManyHeroes(false) >= 8)
|
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else if(LOCPLINT->castleInt && LOCPLINT->cb->howManyHeroes(true) >= VLC->modh->settings.MAX_HEROES_AVAILABLE_PER_PLAYER)
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||||
{
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||||
recruit->hoverTexts[0] = CGI->generaltexth->tavernInfo[1]; //Cannot recruit. You already have %d Heroes.
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boost::algorithm::replace_first(recruit->hoverTexts[0],"%d",boost::lexical_cast<std::string>(LOCPLINT->cb->howManyHeroes()));
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||||
boost::algorithm::replace_first(recruit->hoverTexts[0],"%d",boost::lexical_cast<std::string>(LOCPLINT->cb->howManyHeroes(true)));
|
||||
recruit->block(true);
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||||
}
|
||||
else if((!LOCPLINT->castleInt) && LOCPLINT->cb->howManyHeroes(false) >= VLC->modh->settings.MAX_HEROES_ON_MAP_PER_PLAYER)
|
||||
{
|
||||
recruit->hoverTexts[0] = CGI->generaltexth->tavernInfo[1]; //Cannot recruit. You already have %d Heroes.
|
||||
boost::algorithm::replace_first(recruit->hoverTexts[0], "%d", boost::lexical_cast<std::string>(LOCPLINT->cb->howManyHeroes(false)));
|
||||
recruit->block(true);
|
||||
}
|
||||
else if(LOCPLINT->castleInt && LOCPLINT->castleInt->town->visitingHero)
|
||||
@ -3742,8 +3748,10 @@ CTavernWindow::CTavernWindow(const CGObjectInstance *TavernObj):
|
||||
if(selected == -1)
|
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recruit->block(true);
|
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}
|
||||
|
||||
CCS->videoh->open("TAVERN.BIK");
|
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if (LOCPLINT->castleInt)
|
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CCS->videoh->open(LOCPLINT->castleInt->town->town->clientInfo.tavernVideo);
|
||||
else
|
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CCS->videoh->open("TAVERN.BIK");
|
||||
}
|
||||
|
||||
void CTavernWindow::recruitb()
|
||||
|
@ -20,7 +20,10 @@
|
||||
"MAX_BUILDING_PER_TURN" : 1,
|
||||
"DWELLINGS_ACCUMULATE_CREATURES" : true,
|
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"ALL_CREATURES_GET_DOUBLE_MONTHS" : false,
|
||||
"NEGATIVE_LUCK" : false
|
||||
"NEGATIVE_LUCK" : false,
|
||||
"MAX_HEROES_AVAILABLE_PER_PLAYER" : 16,
|
||||
"MAX_HEROES_ON_MAP_PER_PLAYER" : 8
|
||||
|
||||
},
|
||||
"modules":
|
||||
{
|
||||
|
@ -116,7 +116,8 @@
|
||||
|
||||
"musicTheme" : "music/CstleTown",
|
||||
"defaultTavern" : 5,
|
||||
|
||||
"tavernVideo" : "TAVERN.BIK",
|
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"guildBackground" : "TPMAGE.bmp",
|
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"townBackground": "TBCSBACK.bmp",
|
||||
"guildWindow": "TPMAGECS.bmp",
|
||||
"buildingsIcons": "HALLCSTL.DEF",
|
||||
@ -143,7 +144,7 @@
|
||||
"mageGuild" : 4,
|
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"warMachine" : "ballista",
|
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"moatDamage" : 70,
|
||||
|
||||
"primaryResource": "ore",
|
||||
"buildings" :
|
||||
{
|
||||
"mageGuild1": { "id" : 0 },
|
||||
@ -155,12 +156,12 @@
|
||||
"fort": { "id" : 7 },
|
||||
"citadel": { "id" : 8, "upgrades" : "fort" },
|
||||
"castle": { "id" : 9, "upgrades" : "citadel" },
|
||||
"villageHall": { "id" : 10, "mode" : "auto" },
|
||||
"townHall": { "id" : 11, "upgrades" : "villageHall", "requires" : [ "tavern" ] },
|
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"cityHall": { "id" : 12, "upgrades" : "townHall", "requires" : [ "allOf", [ "mageGuild1" ], [ "marketplace" ], [ "blacksmith" ] ] },
|
||||
"capitol": { "id" : 13, "upgrades" : "cityHall", "requires" : [ "castle" ] },
|
||||
"villageHall": { "id" : 10, "mode" : "auto", "produce": { "gold": 500 } },
|
||||
"townHall": { "id" : 11, "upgrades" : "villageHall", "requires" : [ "tavern" ], "produce": { "gold": 1000 } },
|
||||
"cityHall": { "id" : 12, "upgrades" : "townHall", "requires" : [ "allOf", [ "mageGuild1" ], [ "marketplace" ], [ "blacksmith" ] ], "produce": { "gold": 2000 } },
|
||||
"capitol": { "id" : 13, "upgrades" : "cityHall", "requires" : [ "castle" ], "produce": { "gold": 4000 } },
|
||||
"marketplace": { "id" : 14 },
|
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"resourceSilo": { "id" : 15, "requires" : [ "marketplace" ] },
|
||||
"resourceSilo": { "id" : 15, "requires" : [ "marketplace" ], "produce": { "ore": 1, "wood": 1 } },
|
||||
"blacksmith": { "id" : 16 },
|
||||
|
||||
"special1": { "id" : 17, "requires" : [ "shipyard" ] },
|
||||
@ -169,7 +170,7 @@
|
||||
"ship": { "id" : 20, "upgrades" : "shipyard" },
|
||||
"special2": { "id" : 21, "requires" : [ "dwellingLvl4" ] },
|
||||
"special3": { "id" : 22, "upgrades" : "tavern" },
|
||||
"grail": { "id" : 26, "mode" : "grail"},
|
||||
"grail": { "id" : 26, "mode" : "grail", "produce": { "gold": 5000 }},
|
||||
|
||||
"dwellingLvl1": { "id" : 30, "requires" : [ "fort" ] },
|
||||
"dwellingLvl2": { "id" : 31, "requires" : [ "dwellingLvl1" ] },
|
||||
|
@ -120,7 +120,8 @@
|
||||
|
||||
"musicTheme" : "music/ElemTown",
|
||||
"defaultTavern" : 5,
|
||||
|
||||
"tavernVideo" : "TAVERN.BIK",
|
||||
"guildBackground" : "TPMAGE.bmp",
|
||||
"townBackground": "TBELBACK.bmp",
|
||||
"guildWindow": "TPMAGEEL.bmp",
|
||||
"buildingsIcons": "HALLELEM.DEF",
|
||||
@ -161,12 +162,12 @@
|
||||
"fort": { "id" : 7 },
|
||||
"citadel": { "id" : 8, "upgrades" : "fort" },
|
||||
"castle": { "id" : 9, "upgrades" : "citadel" },
|
||||
"villageHall": { "id" : 10, "mode" : "auto" },
|
||||
"townHall": { "id" : 11, "upgrades" : "villageHall", "requires" : [ "tavern" ] },
|
||||
"cityHall": { "id" : 12, "upgrades" : "townHall", "requires" : [ "allOf", [ "mageGuild1" ], [ "marketplace" ], [ "blacksmith" ] ] },
|
||||
"capitol": { "id" : 13, "upgrades" : "cityHall", "requires" : [ "castle" ] },
|
||||
"villageHall": { "id" : 10, "mode" : "auto", "produce": { "gold": 500 } },
|
||||
"townHall": { "id" : 11, "upgrades" : "villageHall", "requires" : [ "tavern" ], "produce": { "gold": 1000 } },
|
||||
"cityHall": { "id" : 12, "upgrades" : "townHall", "requires" : [ "allOf", [ "mageGuild1" ], [ "marketplace" ], [ "blacksmith" ] ], "produce": { "gold": 2000 } },
|
||||
"capitol": { "id" : 13, "upgrades" : "cityHall", "requires" : [ "castle" ], "produce": { "gold": 4000 } },
|
||||
"marketplace": { "id" : 14 },
|
||||
"resourceSilo": { "id" : 15, "requires" : [ "marketplace" ] },
|
||||
"resourceSilo": { "id" : 15, "requires" : [ "marketplace" ], "produce": { "mercury": 1 } },
|
||||
"blacksmith": { "id" : 16 },
|
||||
|
||||
"special1": { "id" : 17, "requires" : [ "marketplace" ] },
|
||||
@ -174,7 +175,7 @@
|
||||
"horde1Upgr": { "id" : 19, "upgrades" : "dwellingUpLvl1", "requires" : [ "horde1" ], "mode" : "auto" },
|
||||
"ship": { "id" : 20, "upgrades" : "shipyard" },
|
||||
"special2": { "id" : 21, "requires" : [ "mageGuild1" ] },
|
||||
"grail": { "id" : 26, "mode" : "grail"},
|
||||
"grail": { "id" : 26, "mode" : "grail", "produce": { "gold": 5000 }},
|
||||
"extraTownHall": { "id" : 27, "requires" : [ "townHall" ], "mode" : "auto" },
|
||||
"extraCityHall": { "id" : 28, "requires" : [ "cityHall" ], "mode" : "auto" },
|
||||
"extraCapitol": { "id" : 29, "requires" : [ "capitol" ], "mode" : "auto" },
|
||||
|
@ -115,7 +115,8 @@
|
||||
|
||||
"musicTheme" : "music/Dungeon",
|
||||
"defaultTavern" : 5,
|
||||
|
||||
"tavernVideo" : "TAVERN.BIK",
|
||||
"guildBackground" : "TPMAGE.bmp",
|
||||
"townBackground": "TBDNBACK.bmp",
|
||||
"guildWindow": "TPMAGEDN.bmp",
|
||||
"buildingsIcons": "HALLDUNG.DEF",
|
||||
@ -155,10 +156,10 @@
|
||||
"fort": { "id" : 7 },
|
||||
"citadel": { "id" : 8, "upgrades" : "fort" },
|
||||
"castle": { "id" : 9, "upgrades" : "citadel" },
|
||||
"villageHall": { "id" : 10, "mode" : "auto" },
|
||||
"townHall": { "id" : 11, "upgrades" : "villageHall", "requires" : [ "tavern" ] },
|
||||
"cityHall": { "id" : 12, "upgrades" : "townHall", "requires" : [ "allOf", [ "mageGuild1" ], [ "marketplace" ], [ "blacksmith" ] ] },
|
||||
"capitol": { "id" : 13, "upgrades" : "cityHall", "requires" : [ "castle" ] },
|
||||
"villageHall": { "id" : 10, "mode" : "auto", "produce": { "gold": 500 } },
|
||||
"townHall": { "id" : 11, "upgrades" : "villageHall", "requires" : [ "tavern" ], "produce": { "gold": 1000 } },
|
||||
"cityHall": { "id" : 12, "upgrades" : "townHall", "requires" : [ "allOf", [ "mageGuild1" ], [ "marketplace" ], [ "blacksmith" ] ], "produce": { "gold": 2000 } },
|
||||
"capitol": { "id" : 13, "upgrades" : "cityHall", "requires" : [ "castle" ], "produce": { "gold": 4000 } },
|
||||
"marketplace": { "id" : 14 },
|
||||
"resourceSilo": { "id" : 15, "requires" : [ "marketplace" ] },
|
||||
"blacksmith": { "id" : 16 },
|
||||
@ -169,7 +170,7 @@
|
||||
"special2": { "id" : 21, "requires" : [ "mageGuild1" ] },
|
||||
"special3": { "id" : 22 },
|
||||
"special4": { "id" : 23 },
|
||||
"grail": { "id" : 26, "mode" : "grail"},
|
||||
"grail": { "id" : 26, "mode" : "grail", "produce": { "gold": 5000 }},
|
||||
|
||||
"dwellingLvl1": { "id" : 30, "requires" : [ "fort" ] },
|
||||
"dwellingLvl2": { "id" : 31, "requires" : [ "dwellingLvl1" ] },
|
||||
|
@ -116,7 +116,8 @@
|
||||
|
||||
"musicTheme" : "music/FortressTown",
|
||||
"defaultTavern" : 5,
|
||||
|
||||
"tavernVideo" : "TAVERN.BIK",
|
||||
"guildBackground" : "TPMAGE.bmp",
|
||||
"townBackground": "TBFRBACK.bmp",
|
||||
"guildWindow": "TPMAGEFR.bmp",
|
||||
"buildingsIcons": "HALLFORT.DEF",
|
||||
@ -143,7 +144,7 @@
|
||||
"mageGuild" : 3,
|
||||
"warMachine" : "firstAidTent",
|
||||
"moatDamage" : 90,
|
||||
|
||||
"primaryResource":"ore",
|
||||
"buildings" :
|
||||
{
|
||||
"mageGuild1": { "id" : 0 },
|
||||
@ -154,12 +155,12 @@
|
||||
"fort": { "id" : 7 },
|
||||
"citadel": { "id" : 8, "upgrades" : "fort" },
|
||||
"castle": { "id" : 9, "upgrades" : "citadel" },
|
||||
"villageHall": { "id" : 10, "mode" : "auto" },
|
||||
"townHall": { "id" : 11, "upgrades" : "villageHall", "requires" : [ "tavern" ] },
|
||||
"cityHall": { "id" : 12, "upgrades" : "townHall", "requires" : [ "allOf", [ "mageGuild1" ], [ "marketplace" ], [ "blacksmith" ] ] },
|
||||
"capitol": { "id" : 13, "upgrades" : "cityHall", "requires" : [ "castle" ] },
|
||||
"villageHall": { "id" : 10, "mode" : "auto", "produce": { "gold": 500 } },
|
||||
"townHall": { "id" : 11, "upgrades" : "villageHall", "requires" : [ "tavern" ], "produce": { "gold": 1000 } },
|
||||
"cityHall": { "id" : 12, "upgrades" : "townHall", "requires" : [ "allOf", [ "mageGuild1" ], [ "marketplace" ], [ "blacksmith" ] ], "produce": { "gold": 2000 } },
|
||||
"capitol": { "id" : 13, "upgrades" : "cityHall", "requires" : [ "castle" ], "produce": { "gold": 4000 } },
|
||||
"marketplace": { "id" : 14 },
|
||||
"resourceSilo": { "id" : 15, "requires" : [ "marketplace" ] },
|
||||
"resourceSilo": { "id" : 15, "requires" : [ "marketplace" ], "produce": { "wood": 1, "ore": 1 } },
|
||||
"blacksmith": { "id" : 16 },
|
||||
|
||||
"special1": { "id" : 17, "requires" : [ "allOf", [ "townHall" ], [ "special2" ] ] },
|
||||
@ -168,7 +169,7 @@
|
||||
"ship": { "id" : 20, "upgrades" : "shipyard" },
|
||||
"special2": { "id" : 21, "requires" : [ "fort" ] },
|
||||
"special3": { "id" : 22, "requires" : [ "special2" ] },
|
||||
"grail": { "id" : 26, "mode" : "grail"},
|
||||
"grail": { "id" : 26, "mode" : "grail", "produce": { "gold": 5000 }},
|
||||
"extraCapitol": { "id" : 29, "requires" : [ "capitol" ], "mode" : "auto" },
|
||||
|
||||
"dwellingLvl1": { "id" : 30, "requires" : [ "fort" ] },
|
||||
|
@ -116,7 +116,8 @@
|
||||
|
||||
"musicTheme" : "music/InfernoTown",
|
||||
"defaultTavern" : 5,
|
||||
|
||||
"tavernVideo" : "TAVERN.BIK",
|
||||
"guildBackground" : "TPMAGE.bmp",
|
||||
"townBackground": "TBINBACK.bmp",
|
||||
"guildWindow": "TPMAGEIN.bmp",
|
||||
"buildingsIcons": "HALLINFR.DEF",
|
||||
@ -156,12 +157,12 @@
|
||||
"fort": { "id" : 7 },
|
||||
"citadel": { "id" : 8, "upgrades" : "fort" },
|
||||
"castle": { "id" : 9, "upgrades" : "citadel" },
|
||||
"villageHall": { "id" : 10, "mode" : "auto" },
|
||||
"townHall": { "id" : 11, "upgrades" : "villageHall", "requires" : [ "tavern" ] },
|
||||
"cityHall": { "id" : 12, "upgrades" : "townHall", "requires" : [ "allOf", [ "mageGuild1" ], [ "marketplace" ], [ "blacksmith" ] ] },
|
||||
"capitol": { "id" : 13, "upgrades" : "cityHall", "requires" : [ "castle" ] },
|
||||
"villageHall": { "id" : 10, "mode" : "auto", "produce": { "gold": 500 } },
|
||||
"townHall": { "id" : 11, "upgrades" : "villageHall", "requires" : [ "tavern" ], "produce": { "gold": 1000 } },
|
||||
"cityHall": { "id" : 12, "upgrades" : "townHall", "requires" : [ "allOf", [ "mageGuild1" ], [ "marketplace" ], [ "blacksmith" ] ], "produce": { "gold": 2000 } },
|
||||
"capitol": { "id" : 13, "upgrades" : "cityHall", "requires" : [ "castle" ], "produce": { "gold": 4000 } },
|
||||
"marketplace": { "id" : 14 },
|
||||
"resourceSilo": { "id" : 15, "requires" : [ "marketplace" ] },
|
||||
"resourceSilo": { "id" : 15, "requires" : [ "marketplace" ], "produce": { "mercury": 1 } },
|
||||
"blacksmith": { "id" : 16 },
|
||||
|
||||
"horde1": { "id" : 18, "upgrades" : "dwellingLvl1" },
|
||||
@ -171,7 +172,7 @@
|
||||
"special4": { "id" : 23, "requires" : [ "mageGuild1" ] },
|
||||
"horde2": { "id" : 24, "upgrades" : "dwellingLvl3" },
|
||||
"horde2Upgr": { "id" : 25, "upgrades" : "dwellingUpLvl3", "requires" : [ "horde2" ], "mode" : "auto" },
|
||||
"grail": { "id" : 26, "mode" : "grail"},
|
||||
"grail": { "id" : 26, "mode" : "grail", "produce": { "gold": 5000 }},
|
||||
|
||||
"dwellingLvl1": { "id" : 30, "requires" : [ "fort" ] },
|
||||
"dwellingLvl2": { "id" : 31, "requires" : [ "dwellingLvl1" ] },
|
||||
|
@ -120,7 +120,8 @@
|
||||
|
||||
"musicTheme" : "music/NecroTown",
|
||||
"defaultTavern" : 5,
|
||||
|
||||
"tavernVideo" : "TAVERN.BIK",
|
||||
"guildBackground" : "TPMAGE.bmp",
|
||||
"townBackground": "TBNCBACK.bmp",
|
||||
"guildWindow": "TPMAGENC.bmp",
|
||||
"buildingsIcons": "HALLNECR.DEF",
|
||||
@ -147,6 +148,7 @@
|
||||
"mageGuild" : 5,
|
||||
"warMachine" : "firstAidTent",
|
||||
"moatDamage" : 70,
|
||||
"primaryResource": "ore",
|
||||
|
||||
"buildings" :
|
||||
{
|
||||
@ -160,12 +162,12 @@
|
||||
"fort": { "id" : 7 },
|
||||
"citadel": { "id" : 8, "upgrades" : "fort" },
|
||||
"castle": { "id" : 9, "upgrades" : "citadel" },
|
||||
"villageHall": { "id" : 10, "mode" : "auto" },
|
||||
"townHall": { "id" : 11, "upgrades" : "villageHall", "requires" : [ "tavern" ] },
|
||||
"cityHall": { "id" : 12, "upgrades" : "townHall", "requires" : [ "allOf", [ "mageGuild1" ], [ "marketplace" ], [ "blacksmith" ] ] },
|
||||
"capitol": { "id" : 13, "upgrades" : "cityHall", "requires" : [ "castle" ] },
|
||||
"villageHall": { "id" : 10, "mode" : "auto", "produce": { "gold": 500 } },
|
||||
"townHall": { "id" : 11, "upgrades" : "villageHall", "requires" : [ "tavern" ], "produce": { "gold": 1000 } },
|
||||
"cityHall": { "id" : 12, "upgrades" : "townHall", "requires" : [ "allOf", [ "mageGuild1" ], [ "marketplace" ], [ "blacksmith" ] ], "produce": { "gold": 2000 } },
|
||||
"capitol": { "id" : 13, "upgrades" : "cityHall", "requires" : [ "castle" ], "produce": { "gold": 4000 } },
|
||||
"marketplace": { "id" : 14 },
|
||||
"resourceSilo": { "id" : 15, "requires" : [ "marketplace" ] },
|
||||
"resourceSilo": { "id" : 15, "requires" : [ "marketplace" ], "produce": { "ore": 1, "wood": 1 } },
|
||||
"blacksmith": { "id" : 16 },
|
||||
|
||||
"special1": { "id" : 17, "requires" : [ "fort" ] },
|
||||
@ -174,7 +176,7 @@
|
||||
"ship": { "id" : 20, "upgrades" : "shipyard" },
|
||||
"special2": { "id" : 21, "requires" : [ "mageGuild1" ] },
|
||||
"special3": { "id" : 22, "requires" : [ "dwellingLvl1" ] },
|
||||
"grail": { "id" : 26, "mode" : "grail"},
|
||||
"grail": { "id" : 26, "mode" : "grail", "produce": { "gold": 5000 }},
|
||||
"extraTownHall": { "id" : 27, "requires" : [ "townHall" ], "mode" : "auto" },
|
||||
"extraCityHall": { "id" : 28, "requires" : [ "cityHall" ], "mode" : "auto" },
|
||||
"extraCapitol": { "id" : 29, "requires" : [ "capitol" ], "mode" : "auto" },
|
||||
|
@ -120,7 +120,8 @@
|
||||
|
||||
"musicTheme" : "music/Rampart",
|
||||
"defaultTavern" : 5,
|
||||
|
||||
"tavernVideo" : "TAVERN.BIK",
|
||||
"guildBackground" : "TPMAGE.bmp",
|
||||
"townBackground": "TBRMBACK.bmp",
|
||||
"guildWindow": "TPMAGERM.bmp",
|
||||
"buildingsIcons": "HALLRAMP.DEF",
|
||||
@ -160,12 +161,12 @@
|
||||
"fort": { "id" : 7 },
|
||||
"citadel": { "id" : 8, "upgrades" : "fort" },
|
||||
"castle": { "id" : 9, "upgrades" : "citadel" },
|
||||
"villageHall": { "id" : 10, "mode" : "auto" },
|
||||
"townHall": { "id" : 11, "upgrades" : "villageHall", "requires" : [ "tavern" ] },
|
||||
"cityHall": { "id" : 12, "upgrades" : "townHall", "requires" : [ "allOf", [ "mageGuild1" ], [ "marketplace" ], [ "blacksmith" ] ] },
|
||||
"capitol": { "id" : 13, "upgrades" : "cityHall", "requires" : [ "castle" ] },
|
||||
"villageHall": { "id" : 10, "mode" : "auto", "produce": { "gold": 500 } },
|
||||
"townHall": { "id" : 11, "upgrades" : "villageHall", "requires" : [ "tavern" ], "produce": { "gold": 1000 } },
|
||||
"cityHall": { "id" : 12, "upgrades" : "townHall", "requires" : [ "allOf", [ "mageGuild1" ], [ "marketplace" ], [ "blacksmith" ] ], "produce": { "gold": 2000 } },
|
||||
"capitol": { "id" : 13, "upgrades" : "cityHall", "requires" : [ "castle" ], "produce": { "gold": 4000 } },
|
||||
"marketplace": { "id" : 14 },
|
||||
"resourceSilo": { "id" : 15, "requires" : [ "marketplace" ] },
|
||||
"resourceSilo": { "id" : 15, "requires" : [ "marketplace" ], "produce": { "crystal": 1 } },
|
||||
"blacksmith": { "id" : 16 },
|
||||
|
||||
"special1": { "id" : 17 },
|
||||
@ -175,7 +176,7 @@
|
||||
"special3": { "id" : 22, "requires" : [ "horde1" ] },
|
||||
"horde2": { "id" : 24, "upgrades" : "dwellingLvl5" },
|
||||
"horde2Upgr": { "id" : 25, "upgrades" : "dwellingUpLvl5", "requires" : [ "horde2" ], "mode" : "auto" },
|
||||
"grail": { "id" : 26, "mode" : "grail"},
|
||||
"grail": { "id" : 26, "mode" : "grail", "produce": { "gold": 5000 }},
|
||||
"extraTownHall": { "id" : 27, "requires" : [ "townHall" ], "mode" : "auto" },
|
||||
"extraCityHall": { "id" : 28, "requires" : [ "cityHall" ], "mode" : "auto" },
|
||||
"extraCapitol": { "id" : 29, "requires" : [ "capitol" ], "mode" : "auto" },
|
||||
|
@ -114,7 +114,9 @@
|
||||
|
||||
"musicTheme" : "music/Stronghold",
|
||||
"defaultTavern" : 5,
|
||||
|
||||
"tavernVideo" : "TAVERN.BIK",
|
||||
"guildBackground" : "TPMAGE.bmp",
|
||||
"primaryResource": "ore",
|
||||
"townBackground": "TBSTBACK.bmp",
|
||||
"guildWindow": "TPMAGEST.bmp",
|
||||
"buildingsIcons": "HALLSTRN.DEF",
|
||||
@ -151,12 +153,12 @@
|
||||
"fort": { "id" : 7 },
|
||||
"citadel": { "id" : 8, "upgrades" : "fort" },
|
||||
"castle": { "id" : 9, "upgrades" : "citadel" },
|
||||
"villageHall": { "id" : 10, "mode" : "auto" },
|
||||
"townHall": { "id" : 11, "upgrades" : "villageHall", "requires" : [ "tavern" ] },
|
||||
"cityHall": { "id" : 12, "upgrades" : "townHall", "requires" : [ "allOf", [ "mageGuild1" ], [ "marketplace" ], [ "blacksmith" ] ] },
|
||||
"capitol": { "id" : 13, "upgrades" : "cityHall", "requires" : [ "castle" ] },
|
||||
"villageHall": { "id" : 10, "mode" : "auto", "produce": { "gold": 500 } },
|
||||
"townHall": { "id" : 11, "upgrades" : "villageHall", "requires" : [ "tavern" ], "produce": { "gold": 1000 } },
|
||||
"cityHall": { "id" : 12, "upgrades" : "townHall", "requires" : [ "allOf", [ "mageGuild1" ], [ "marketplace" ], [ "blacksmith" ] ], "produce": { "gold": 2000 } },
|
||||
"capitol": { "id" : 13, "upgrades" : "cityHall", "requires" : [ "castle" ], "produce": { "gold": 4000 } },
|
||||
"marketplace": { "id" : 14 },
|
||||
"resourceSilo": { "id" : 15, "requires" : [ "marketplace" ] },
|
||||
"resourceSilo": { "id" : 15, "requires" : [ "marketplace" ], "produce": { "ore": 1, "wood": 1 } },
|
||||
"blacksmith": { "id" : 16 },
|
||||
|
||||
"special1": { "id" : 17, "requires" : [ "fort" ] },
|
||||
@ -165,7 +167,7 @@
|
||||
"special2": { "id" : 21, "requires" : [ "marketplace" ] },
|
||||
"special3": { "id" : 22, "requires" : [ "blacksmith" ] },
|
||||
"special4": { "id" : 23, "requires" : [ "fort" ] },
|
||||
"grail": { "id" : 26, "mode" : "grail"},
|
||||
"grail": { "id" : 26, "mode" : "grail", "produce": { "gold": 5000 }},
|
||||
|
||||
"dwellingLvl1": { "id" : 30, "requires" : [ "fort" ] },
|
||||
"dwellingLvl2": { "id" : 31, "requires" : [ "dwellingLvl1" ] },
|
||||
|
@ -115,7 +115,8 @@
|
||||
|
||||
"musicTheme" : "music/TowerTown",
|
||||
"defaultTavern" : 5,
|
||||
|
||||
"tavernVideo" : "TAVERN.BIK",
|
||||
"guildBackground" : "TPMAGE.bmp",
|
||||
"townBackground": "TBTWBACK.bmp",
|
||||
"guildWindow": "TPMAGETW.bmp",
|
||||
"buildingsIcons": "HALLTOWR.DEF",
|
||||
@ -155,12 +156,12 @@
|
||||
"fort": { "id" : 7 },
|
||||
"citadel": { "id" : 8, "upgrades" : "fort" },
|
||||
"castle": { "id" : 9, "upgrades" : "citadel" },
|
||||
"villageHall": { "id" : 10, "mode" : "auto" },
|
||||
"townHall": { "id" : 11, "upgrades" : "villageHall", "requires" : [ "tavern" ] },
|
||||
"cityHall": { "id" : 12, "upgrades" : "townHall", "requires" : [ "allOf", [ "mageGuild1" ], [ "marketplace" ], [ "blacksmith" ] ] },
|
||||
"capitol": { "id" : 13, "upgrades" : "cityHall", "requires" : [ "castle" ] },
|
||||
"villageHall": { "id" : 10, "mode" : "auto", "produce" : { "gold": 500 } },
|
||||
"townHall": { "id" : 11, "upgrades" : "villageHall", "requires" : [ "tavern" ], "produce" : { "gold": 1000 } },
|
||||
"cityHall": { "id" : 12, "upgrades" : "townHall", "requires" : [ "allOf", [ "mageGuild1" ], [ "marketplace" ], [ "blacksmith" ] ], "produce": { "gold": 2000 } },
|
||||
"capitol": { "id" : 13, "upgrades" : "cityHall", "requires" : [ "castle" ], "produce" : { "gold": 4000 } },
|
||||
"marketplace": { "id" : 14 },
|
||||
"resourceSilo": { "id" : 15, "requires" : [ "marketplace" ] },
|
||||
"resourceSilo": { "id" : 15, "requires" : [ "marketplace" ], "produce" : { "gems": 1 } },
|
||||
"blacksmith": { "id" : 16 },
|
||||
|
||||
"special1": { "id" : 17, "requires" : [ "marketplace" ] },
|
||||
@ -169,7 +170,7 @@
|
||||
"special2": { "id" : 21, "requires" : [ "fort" ] },
|
||||
"special3": { "id" : 22, "requires" : [ "mageGuild1" ] },
|
||||
"special4": { "id" : 23, "requires" : [ "mageGuild1" ] },
|
||||
"grail": { "id" : 26, "mode" : "grail"},
|
||||
"grail": { "id" : 26, "mode" : "grail", "produce" : { "gold": 5000 } },
|
||||
|
||||
"dwellingLvl1": { "id" : 30, "requires" : [ "fort" ] },
|
||||
"dwellingLvl2": { "id" : 31, "requires" : [ "dwellingLvl1" ] },
|
||||
|
@ -105,8 +105,7 @@
|
||||
"additionalProperties" : false,
|
||||
"required" : [
|
||||
"adventureMap", "buildingsIcons", "buildings", "creatures", "guildWindow", "names",
|
||||
"hallBackground", "hallSlots", "horde", "mageGuild", "moatDamage", "defaultTavern",
|
||||
"musicTheme", "siege", "structures", "townBackground", "warMachine"
|
||||
"hallBackground", "hallSlots", "horde", "mageGuild", "moatDamage", "defaultTavern", "tavernVideo", "guildBackground", "musicTheme", "siege", "structures", "townBackground", "warMachine"
|
||||
],
|
||||
"description": "town",
|
||||
"properties":{
|
||||
@ -168,6 +167,11 @@
|
||||
"minimum" : 0
|
||||
}
|
||||
},
|
||||
"tavernVideo" : {
|
||||
"type" : "string",
|
||||
"description" : "Video for tavern window",
|
||||
"format" : "videoFile"
|
||||
},
|
||||
"names" : {
|
||||
"type" : "array",
|
||||
"description" : "Names for towns on adventure map",
|
||||
@ -199,6 +203,12 @@
|
||||
"type":"string",
|
||||
"description": "Image with small view on town from mage guild"
|
||||
},
|
||||
"guildBackground": {
|
||||
"type":"string",
|
||||
"description": "Image with background of mage guild",
|
||||
"format" : "imageFile"
|
||||
},
|
||||
|
||||
"hallBackground": {
|
||||
"type":"string",
|
||||
"description": "background image for town hall",
|
||||
|
@ -63,6 +63,21 @@
|
||||
"gems": { "type":"number"},
|
||||
"gold": { "type":"number"}
|
||||
}
|
||||
},
|
||||
"produce": {
|
||||
"type":"object",
|
||||
"additionalProperties" : false,
|
||||
"description": "Resources this building produce each day",
|
||||
"properties":{
|
||||
"wood": { "type":"number"},
|
||||
"mercury": { "type":"number"},
|
||||
"ore": { "type":"number"},
|
||||
"sulfur": { "type":"number"},
|
||||
"crystal": { "type":"number"},
|
||||
"gems": { "type":"number"},
|
||||
"gold": { "type":"number"}
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
|
7203
lib/CGameState.cpp
7203
lib/CGameState.cpp
File diff suppressed because it is too large
Load Diff
@ -510,14 +510,14 @@ void CModHandler::loadConfigFromFile (std::string name)
|
||||
{
|
||||
settings.data = JsonUtils::assembleFromFiles("config/" + name);
|
||||
const JsonNode & hardcodedFeatures = settings.data["hardcodedFeatures"];
|
||||
|
||||
settings.MAX_HEROES_AVAILABLE_PER_PLAYER = hardcodedFeatures["MAX_HEROES_AVAILABLE_PER_PLAYER"].Float();
|
||||
settings.MAX_HEROES_ON_MAP_PER_PLAYER = hardcodedFeatures["MAX_HEROES_ON_MAP_PER_PLAYER"].Float();
|
||||
settings.CREEP_SIZE = hardcodedFeatures["CREEP_SIZE"].Float();
|
||||
settings.WEEKLY_GROWTH = hardcodedFeatures["WEEKLY_GROWTH_PERCENT"].Float();
|
||||
settings.NEUTRAL_STACK_EXP = hardcodedFeatures["NEUTRAL_STACK_EXP_DAILY"].Float();
|
||||
settings.MAX_BUILDING_PER_TURN = hardcodedFeatures["MAX_BUILDING_PER_TURN"].Float();
|
||||
settings.DWELLINGS_ACCUMULATE_CREATURES = hardcodedFeatures["DWELLINGS_ACCUMULATE_CREATURES"].Bool();
|
||||
settings.ALL_CREATURES_GET_DOUBLE_MONTHS = hardcodedFeatures["ALL_CREATURES_GET_DOUBLE_MONTHS"].Bool();
|
||||
|
||||
const JsonNode & gameModules = settings.data["modules"];
|
||||
modules.STACK_EXP = gameModules["STACK_EXPERIENCE"].Bool();
|
||||
modules.STACK_ARTIFACT = gameModules["STACK_ARTIFACTS"].Bool();
|
||||
|
@ -244,11 +244,13 @@ public:
|
||||
int MAX_BUILDING_PER_TURN;
|
||||
bool DWELLINGS_ACCUMULATE_CREATURES;
|
||||
bool ALL_CREATURES_GET_DOUBLE_MONTHS;
|
||||
int MAX_HEROES_AVAILABLE_PER_PLAYER;
|
||||
int MAX_HEROES_ON_MAP_PER_PLAYER;
|
||||
|
||||
template <typename Handler> void serialize(Handler &h, const int version)
|
||||
{
|
||||
h & data & CREEP_SIZE & WEEKLY_GROWTH & NEUTRAL_STACK_EXP & MAX_BUILDING_PER_TURN;
|
||||
h & DWELLINGS_ACCUMULATE_CREATURES & ALL_CREATURES_GET_DOUBLE_MONTHS;
|
||||
h & DWELLINGS_ACCUMULATE_CREATURES & ALL_CREATURES_GET_DOUBLE_MONTHS & MAX_HEROES_AVAILABLE_PER_PLAYER & MAX_HEROES_ON_MAP_PER_PLAYER;
|
||||
}
|
||||
} settings;
|
||||
|
||||
|
@ -876,7 +876,7 @@ void CGHeroInstance::onHeroVisit(const CGHeroInstance * h) const
|
||||
{
|
||||
int txt_id;
|
||||
|
||||
if(cb->getHeroCount(h->tempOwner,false) < GameConstants::MAX_HEROES_PER_PLAYER) //free hero slot
|
||||
if (cb->getHeroCount(h->tempOwner, false) < VLC->modh->settings.MAX_HEROES_ON_MAP_PER_PLAYER)//GameConstants::MAX_HEROES_PER_PLAYER) //free hero slot
|
||||
{
|
||||
cb->changeObjPos(id,pos+int3(1,0,0),0);
|
||||
//update hero parameters
|
||||
@ -2179,6 +2179,7 @@ CGTownInstance::EFortLevel CGTownInstance::fortLevel() const //0 - none, 1 - for
|
||||
|
||||
int CGTownInstance::hallLevel() const // -1 - none, 0 - village, 1 - town, 2 - city, 3 - capitol
|
||||
{
|
||||
|
||||
if (hasBuilt(BuildingID::CAPITOL))
|
||||
return 3;
|
||||
if (hasBuilt(BuildingID::CITY_HALL))
|
||||
@ -2269,20 +2270,29 @@ GrowthInfo CGTownInstance::getGrowthInfo(int level) const
|
||||
return ret;
|
||||
}
|
||||
|
||||
int CGTownInstance::dailyIncome() const
|
||||
TResources CGTownInstance::dailyIncome() const
|
||||
{
|
||||
int ret = 0;
|
||||
if (hasBuilt(BuildingID::GRAIL))
|
||||
ret+=5000;
|
||||
TResources ret;
|
||||
|
||||
for (auto & p : town->buildings)
|
||||
{
|
||||
BuildingID buildingUpgrade;
|
||||
|
||||
for (auto & p2 : town->buildings)
|
||||
{
|
||||
if (p2.second->upgrade == p.first)
|
||||
{
|
||||
buildingUpgrade = p2.first;
|
||||
}
|
||||
}
|
||||
|
||||
if (!hasBuilt(buildingUpgrade)&&(hasBuilt(p.first)))
|
||||
{
|
||||
ret += p.second->produce;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
if (hasBuilt(BuildingID::CAPITOL))
|
||||
ret+=4000;
|
||||
else if (hasBuilt(BuildingID::CITY_HALL))
|
||||
ret+=2000;
|
||||
else if (hasBuilt(BuildingID::TOWN_HALL))
|
||||
ret+=1000;
|
||||
else if (hasBuilt(BuildingID::VILLAGE_HALL))
|
||||
ret+=500;
|
||||
return ret;
|
||||
}
|
||||
bool CGTownInstance::hasFort() const
|
||||
|
@ -748,7 +748,7 @@ public:
|
||||
//checks if building is constructed and town has same subID
|
||||
bool hasBuilt(BuildingID buildingID) const;
|
||||
bool hasBuilt(BuildingID buildingID, int townID) const;
|
||||
int dailyIncome() const; //calculates daily income of this town
|
||||
TResources dailyIncome() const; //calculates daily income of this town
|
||||
int spellsAtLevel(int level, bool checkGuild) const; //levels are counted from 1 (1 - 5)
|
||||
bool armedGarrison() const; //true if town has creatures in garrison or garrisoned hero
|
||||
int getTownLevel() const;
|
||||
|
@ -105,9 +105,12 @@ JsonNode readBuilding(CLegacyConfigParser & parser)
|
||||
for(const std::string & resID : GameConstants::RESOURCE_NAMES)
|
||||
cost[resID].Float() = parser.readNumber();
|
||||
|
||||
|
||||
|
||||
cost.Struct().erase("mithril"); // erase mithril to avoid confusing validator
|
||||
|
||||
parser.endLine();
|
||||
|
||||
return ret;
|
||||
}
|
||||
|
||||
@ -303,6 +306,36 @@ void CTownHandler::loadBuilding(CTown &town, const std::string & stringID, const
|
||||
ret->name = source["name"].String();
|
||||
ret->description = source["description"].String();
|
||||
ret->resources = TResources(source["cost"]);
|
||||
ret->produce = TResources(source["produce"]);
|
||||
|
||||
//for compatibility with older town mods
|
||||
if(!ret->produce.nonZero())
|
||||
{
|
||||
if (ret->bid == BuildingID::VILLAGE_HALL) ret->produce[Res::GOLD] = 500;
|
||||
|
||||
if (ret->bid == BuildingID::TOWN_HALL) ret->produce[Res::GOLD] = 1000;
|
||||
|
||||
if (ret->bid == BuildingID::CITY_HALL) ret->produce[Res::GOLD] = 2000;
|
||||
|
||||
if (ret->bid == BuildingID::CAPITOL) ret->produce[Res::GOLD] = 4000;
|
||||
|
||||
if (ret->bid == BuildingID::GRAIL) ret->produce[Res::GOLD] = 5000;
|
||||
//
|
||||
if (ret->bid == BuildingID::RESOURCE_SILO)
|
||||
{
|
||||
if ((ret->town->primaryRes != Res::WOOD) && (ret->town->primaryRes != Res::ORE) && (ret->town->primaryRes != Res::GOLD))
|
||||
ret->produce[ret->town->primaryRes] = 1;
|
||||
else
|
||||
{
|
||||
if (ret->town->primaryRes == Res::GOLD) ret->produce[ret->town->primaryRes] = 500;
|
||||
else
|
||||
{
|
||||
ret->produce[Res::WOOD] = 1;
|
||||
ret->produce[Res::ORE] = 1;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
loadBuildingRequirements(town, *ret, source["requires"]);
|
||||
|
||||
@ -510,6 +543,17 @@ void CTownHandler::loadClientData(CTown &town, const JsonNode & source)
|
||||
info.guildWindow = source["guildWindow"].String();
|
||||
info.buildingsIcons = source["buildingsIcons"].String();
|
||||
|
||||
//left for back compatibility - will be removed later
|
||||
if (source["guildBackground"].String() != "")
|
||||
info.guildBackground = source["guildBackground"].String();
|
||||
else
|
||||
info.guildBackground = "TPMAGE.bmp";
|
||||
if (source["tavernVideo"].String() != "")
|
||||
info.tavernVideo = source["tavernVideo"].String();
|
||||
else
|
||||
info.tavernVideo = "TAVERN.BIK";
|
||||
//end of legacy assignment
|
||||
|
||||
info.advMapVillage = source["adventureMap"]["village"].String();
|
||||
info.advMapCastle = source["adventureMap"]["castle"].String();
|
||||
info.advMapCapitol = source["adventureMap"]["capitol"].String();
|
||||
@ -535,6 +579,8 @@ void CTownHandler::loadTown(CTown &town, const JsonNode & source)
|
||||
|
||||
town.moatDamage = source["moatDamage"].Float();
|
||||
|
||||
|
||||
|
||||
town.mageLevel = source["mageGuild"].Float();
|
||||
town.names = source["names"].convertTo<std::vector<std::string> >();
|
||||
|
||||
@ -648,6 +694,7 @@ CFaction * CTownHandler::loadFromJson(const JsonNode &source, std::string identi
|
||||
faction->creatureBg120 = source["creatureBackground"]["120px"].String();
|
||||
faction->creatureBg130 = source["creatureBackground"]["130px"].String();
|
||||
|
||||
|
||||
faction->nativeTerrain = ETerrainType(vstd::find_pos(GameConstants::TERRAIN_NAMES,
|
||||
source["nativeTerrain"].String()));
|
||||
int alignment = vstd::find_pos(EAlignment::names, source["alignment"].String());
|
||||
@ -674,6 +721,7 @@ CFaction * CTownHandler::loadFromJson(const JsonNode &source, std::string identi
|
||||
void CTownHandler::loadObject(std::string scope, std::string name, const JsonNode & data)
|
||||
{
|
||||
auto object = loadFromJson(data, name);
|
||||
|
||||
object->index = factions.size();
|
||||
if (object->town)
|
||||
{
|
||||
|
@ -25,6 +25,9 @@ class CFaction;
|
||||
/// a typical building encountered in every castle ;]
|
||||
/// this is structure available to both client and server
|
||||
/// contains all mechanics-related data about town structures
|
||||
|
||||
|
||||
|
||||
class DLL_LINKAGE CBuilding
|
||||
{
|
||||
|
||||
@ -36,6 +39,7 @@ public:
|
||||
|
||||
CTown * town; // town this building belongs to
|
||||
TResources resources;
|
||||
TResources produce;
|
||||
TRequired requirements;
|
||||
std::string identifier;
|
||||
|
||||
@ -61,7 +65,7 @@ public:
|
||||
|
||||
template <typename Handler> void serialize(Handler &h, const int version)
|
||||
{
|
||||
h & identifier & town & bid & resources & name & description & requirements & upgrade & mode;
|
||||
h & identifier & town & bid & resources & produce & name & description & requirements & upgrade & mode;
|
||||
}
|
||||
|
||||
friend class CTownHandler;
|
||||
@ -116,6 +120,8 @@ public:
|
||||
|
||||
std::string creatureBg120;
|
||||
std::string creatureBg130;
|
||||
|
||||
|
||||
|
||||
std::vector<SPuzzleInfo> puzzleMap;
|
||||
|
||||
@ -132,7 +138,7 @@ public:
|
||||
~CTown();
|
||||
|
||||
CFaction * faction;
|
||||
|
||||
|
||||
std::vector<std::string> names; //names of the town instances
|
||||
|
||||
/// level -> list of creatures on this tier
|
||||
@ -170,9 +176,10 @@ public:
|
||||
int icons[2][2];
|
||||
std::string iconSmall[2][2]; /// icon names used during loading
|
||||
std::string iconLarge[2][2];
|
||||
|
||||
std::string tavernVideo;
|
||||
std::string musicTheme;
|
||||
std::string townBackground;
|
||||
std::string guildBackground;
|
||||
std::string guildWindow;
|
||||
std::string buildingsIcons;
|
||||
std::string hallBackground;
|
||||
@ -193,7 +200,7 @@ public:
|
||||
|
||||
template <typename Handler> void serialize(Handler &h, const int version)
|
||||
{
|
||||
h & icons & iconSmall & iconLarge & musicTheme & townBackground & guildWindow & buildingsIcons & hallBackground;
|
||||
h & icons & iconSmall & iconLarge & tavernVideo & musicTheme & townBackground & guildBackground & guildWindow & buildingsIcons & hallBackground;
|
||||
h & advMapVillage & advMapCastle & advMapCapitol & hallSlots & structures;
|
||||
h & siegePrefix & siegePositions & siegeShooter;
|
||||
}
|
||||
|
@ -14,7 +14,7 @@
|
||||
|
||||
namespace GameConstants
|
||||
{
|
||||
const std::string VCMI_VERSION = "VCMI 0.95";
|
||||
const std::string VCMI_VERSION = "VCMI 0.95b";
|
||||
|
||||
const int BFIELD_WIDTH = 17;
|
||||
const int BFIELD_HEIGHT = 11;
|
||||
|
2247
lib/JsonDetail.cpp
2247
lib/JsonDetail.cpp
File diff suppressed because it is too large
Load Diff
@ -1330,20 +1330,7 @@ void CGameHandler::newTurn()
|
||||
}
|
||||
if(!firstTurn && player < PlayerColor::PLAYER_LIMIT)//not the first day and town not neutral
|
||||
{
|
||||
if(t->hasBuilt(BuildingID::RESOURCE_SILO)) //there is resource silo
|
||||
{
|
||||
if(t->town->primaryRes == Res::WOOD_AND_ORE) //we'll give wood and ore
|
||||
{
|
||||
n.res[player][Res::WOOD] ++;
|
||||
n.res[player][Res::ORE] ++;
|
||||
}
|
||||
else
|
||||
{
|
||||
n.res[player][t->town->primaryRes] ++;
|
||||
}
|
||||
}
|
||||
|
||||
n.res[player][Res::GOLD] += t->dailyIncome();
|
||||
n.res[player] = n.res[player] + t->dailyIncome();
|
||||
}
|
||||
if(t->hasBuilt(BuildingID::GRAIL, ETownType::TOWER))
|
||||
{
|
||||
@ -3173,9 +3160,13 @@ bool CGameHandler::hireHero(const CGObjectInstance *obj, ui8 hid, PlayerColor pl
|
||||
static const int GOLD_NEEDED = 2500;
|
||||
|
||||
//common preconditions
|
||||
// if( (p->resources.at(Res::GOLD)<GOLD_NEEDED && complain("Not enough gold for buying hero!"))
|
||||
// || (getHeroCount(player, false) >= GameConstants::MAX_HEROES_PER_PLAYER && complain("Cannot hire hero, only 8 wandering heroes are allowed!")))
|
||||
if( (p->resources.at(Res::GOLD)<GOLD_NEEDED && complain("Not enough gold for buying hero!"))
|
||||
|| (getHeroCount(player, false) >= GameConstants::MAX_HEROES_PER_PLAYER && complain("Cannot hire hero, only 8 wandering heroes are allowed!")))
|
||||
return false;
|
||||
|| ((!t) && (getHeroCount(player, false) >= VLC->modh->settings.MAX_HEROES_ON_MAP_PER_PLAYER && complain("Cannot hire hero, too many wandering heroes already!")))
|
||||
|| ((t) && (getHeroCount(player, true) >= VLC->modh->settings.MAX_HEROES_AVAILABLE_PER_PLAYER && complain("Cannot hire hero, too many heroes garrizoned and wandering already!"))) )
|
||||
|
||||
return false;
|
||||
|
||||
if(t) //tavern in town
|
||||
{
|
||||
|
Loading…
Reference in New Issue
Block a user