mirror of
https://github.com/vcmi/vcmi.git
synced 2025-11-23 22:37:55 +02:00
Renamed UNUSED -> MAYBE_UNUSED macro to match c++17 attribute name
This commit is contained in:
@@ -1768,7 +1768,7 @@ void CGameState::initTowns()
|
||||
for(auto building : vti->builtBuildings)
|
||||
{
|
||||
assert(vti->town->buildings.at(building) != nullptr);
|
||||
UNUSED(building);
|
||||
MAYBE_UNUSED(building);
|
||||
}
|
||||
|
||||
//town events
|
||||
|
||||
Reference in New Issue
Block a user