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Merge beta -> develop
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@@ -137,7 +137,7 @@ bool StackActionAnimation::init()
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StackActionAnimation::~StackActionAnimation()
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{
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if (stack->isFrozen())
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if (stack->isFrozen() && currGroup != ECreatureAnimType::DEATH && currGroup != ECreatureAnimType::DEATH_RANGED)
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myAnim->setType(ECreatureAnimType::HOLDING);
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else
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myAnim->setType(nextGroup);
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