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Bit better documentation wording
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@ -610,7 +610,7 @@ Affected unit can use ranged attacks only within specified range
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### FEROCITY
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Affected unit will attack additional times if killed creatures during attacking (including ADDITIONAL_ATTACK bonus attacks)
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Affected unit will attack additional times if killed creatures in target unit during attacking (including ADDITIONAL_ATTACK bonus attacks)
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- val: amount of additional attacks (negative number will reduce number of unperformed attacks if any left)
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- addInfo: optional, amount of creatures needed to kill (default is 1)
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@ -173,7 +173,7 @@ class JsonNode;
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BONUS_NAME(UNLIMITED_MOVEMENT) /*cheat bonus*/ \
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BONUS_NAME(MAX_MORALE) /*cheat bonus*/ \
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BONUS_NAME(MAX_LUCK) /*cheat bonus*/ \
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BONUS_NAME(FEROCITY) /*extra attacks, only if at least some creatures killed in opponent target unit, val = amount of additional attacks, additional info = amount of creatures killed to trigger (default 1)*/ \
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BONUS_NAME(FEROCITY) /*extra attacks, only if at least some creatures killed while attacking target unit, val = amount of additional attacks, additional info = amount of creatures killed to trigger (default 1)*/ \
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/* end of list */
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