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Remove unnecessary virtuals

This commit is contained in:
nordsoft 2023-10-12 13:09:10 +02:00
parent 74a90cde5d
commit fbf5492fd9
2 changed files with 3 additions and 3 deletions

View File

@ -78,12 +78,12 @@ struct DLL_LINKAGE Limiter final
LimitersList noneOf;
Limiter();
virtual ~Limiter();
~Limiter();
bool heroAllowed(const CGHeroInstance * hero) const;
/// Generates list of components that describes reward for a specific hero
virtual void loadComponents(std::vector<Component> & comps,
void loadComponents(std::vector<Component> & comps,
const CGHeroInstance * h) const;
template <typename Handler> void serialize(Handler &h, const int version)

View File

@ -78,7 +78,7 @@ struct DLL_LINKAGE Reward final
bool removeObject;
/// Generates list of components that describes reward for a specific hero
virtual void loadComponents(std::vector<Component> & comps,
void loadComponents(std::vector<Component> & comps,
const CGHeroInstance * h) const;
Component getDisplayedComponent(const CGHeroInstance * h) const;