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Fix town building inspector
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@ -172,11 +172,22 @@ void TownBulidingsWidget::addBuildings(const CTown & ctown)
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std::set<BuildingID> TownBulidingsWidget::getBuildingsFromModel(int modelColumn, Qt::CheckState checkState)
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{
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std::set<BuildingID> result;
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for(int i = 0; i < model.rowCount(); ++i)
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std::vector<QModelIndex> stack;
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stack.push_back(QModelIndex());
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while(!stack.empty())
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{
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if(auto * item = model.item(i, modelColumn))
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if(item->checkState() == checkState)
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result.emplace(item->data(Qt::UserRole).toInt());
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auto pindex = stack.back();
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stack.pop_back();
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for(int i = 0; i < model.rowCount(pindex); ++i)
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{
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QModelIndex index = model.index(i, modelColumn, pindex);
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if(auto * item = model.itemFromIndex(index))
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if(item->checkState() == checkState)
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result.emplace(item->data(Qt::UserRole).toInt());
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index = model.index(i, 0, pindex); //children are linked to first column of the model
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if(model.hasChildren(index))
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stack.push_back(index);
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}
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}
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return result;
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