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* partial implementation of hero crossover
* minor fixes to resolution handling * other minor fixes and changes
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@@ -1828,7 +1828,7 @@ void CPlayerInterface::gameOver(ui8 player, bool victory )
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{
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std::string txt = CGI->generaltexth->allTexts[5]; //%s has been vanquished!
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boost::algorithm::replace_first(txt, "%s", CGI->generaltexth->capColors[player]);
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showInfoDialog(txt,std::vector<SComponent*>(1, new SComponent(SComponent::flag, player, 0)));
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//showInfoDialog(txt,std::vector<SComponent*>(1, new SComponent(SComponent::flag, player, 0)));
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}
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}
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}
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