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Fix buildings loading
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3519fd8302
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@ -135,14 +135,14 @@ MapFormatFeaturesH3M MapFormatFeaturesH3M::getFeaturesHOTA(uint32_t hotaVersion)
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if(hotaVersion < 3)
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{
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result.artifactsCount = 163; // + HotA artifacts
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result.heroesCount = 178; // + Cove
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result.heroesCount = 176; // + Cove
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result.heroesPortraitsCount = 187; // + Cove
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}
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if(hotaVersion == 3)
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{
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result.artifactsCount = 165; // + HotA artifacts
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result.heroesCount = 179; // + Cove
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result.heroesPortraitsCount = 187; // + Cove
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result.heroesCount = 177; // + Cove + Giselle
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result.heroesPortraitsCount = 188; // + Cove + Giselle
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}
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assert((result.heroesCount + 7) / 8 == result.heroesBytes);
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@ -21,10 +21,8 @@
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VCMI_LIB_NAMESPACE_BEGIN
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template<typename IdentifierID>
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std::map<IdentifierID, IdentifierID> MapIdentifiersH3M::loadMapping(const JsonNode & mapping, const std::string & identifierName)
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void MapIdentifiersH3M::loadMapping(std::map<IdentifierID, IdentifierID> & result, const JsonNode & mapping, const std::string & identifierName)
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{
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std::map<IdentifierID, IdentifierID> result;
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for (auto entry : mapping.Struct())
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{
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IdentifierID sourceID (entry.second.Integer());
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@ -32,8 +30,6 @@ std::map<IdentifierID, IdentifierID> MapIdentifiersH3M::loadMapping(const JsonNo
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result[sourceID] = targetID;
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}
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return result;
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}
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void MapIdentifiersH3M::loadMapping(const JsonNode & mapping)
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@ -88,14 +84,14 @@ void MapIdentifiersH3M::loadMapping(const JsonNode & mapping)
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}
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}
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mappingBuilding = loadMapping<BuildingID>(mapping["buildingsCommon"], "building.core:random");
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mappingFaction = loadMapping<FactionID>(mapping["factions"], "faction");
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mappingCreature = loadMapping<CreatureID>(mapping["creatures"], "creature");
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mappingHeroType = loadMapping<HeroTypeID>(mapping["heroes"], "hero");
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mappingHeroClass = loadMapping<HeroClassID>(mapping["heroClasses"], "heroClass");
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mappingTerrain = loadMapping<TerrainId>(mapping["terrains"], "terrain");
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mappingArtifact = loadMapping<ArtifactID>(mapping["artifacts"], "artifact");
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mappingSecondarySkill = loadMapping<SecondarySkill>(mapping["skills"], "skill");
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loadMapping(mappingBuilding, mapping["buildingsCommon"], "building.core:random");
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loadMapping(mappingFaction, mapping["factions"], "faction");
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loadMapping(mappingCreature, mapping["creatures"], "creature");
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loadMapping(mappingHeroType, mapping["heroes"], "hero");
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loadMapping(mappingHeroClass, mapping["heroClasses"], "heroClass");
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loadMapping(mappingTerrain, mapping["terrains"], "terrain");
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loadMapping(mappingArtifact, mapping["artifacts"], "artifact");
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loadMapping(mappingSecondarySkill, mapping["skills"], "skill");
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}
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void MapIdentifiersH3M::remapTemplate(ObjectTemplate & objectTemplate)
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@ -46,7 +46,7 @@ class MapIdentifiersH3M
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std::map<ObjectTypeIdentifier, ObjectTypeIdentifier> mappingObjectIndex;
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template<typename IdentifierID>
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std::map<IdentifierID, IdentifierID> loadMapping(const JsonNode & mapping, const std::string & identifierName);
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void loadMapping(std::map<IdentifierID, IdentifierID> & result, const JsonNode & mapping, const std::string & identifierName);
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public:
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void loadMapping(const JsonNode & mapping);
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