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mirror of https://github.com/vcmi/vcmi.git synced 2025-08-13 19:54:17 +02:00

moved to widgets/markets

This commit is contained in:
SoundSSGood
2023-12-04 23:21:49 +02:00
parent d0ca63d2c9
commit fdf60b2151
15 changed files with 972 additions and 873 deletions

View File

@@ -96,14 +96,12 @@ set(client_SRCS
renderSDL/SDL_Extensions.cpp renderSDL/SDL_Extensions.cpp
widgets/Buttons.cpp widgets/Buttons.cpp
widgets/CAltar.cpp
widgets/CArtifactHolder.cpp widgets/CArtifactHolder.cpp
widgets/CComponent.cpp widgets/CComponent.cpp
widgets/CExchangeController.cpp widgets/CExchangeController.cpp
widgets/CGarrisonInt.cpp widgets/CGarrisonInt.cpp
widgets/CreatureCostBox.cpp widgets/CreatureCostBox.cpp
widgets/ComboBox.cpp widgets/ComboBox.cpp
widgets/CTradeBase.cpp
widgets/Images.cpp widgets/Images.cpp
widgets/MiscWidgets.cpp widgets/MiscWidgets.cpp
widgets/ObjectLists.cpp widgets/ObjectLists.cpp
@@ -118,6 +116,10 @@ set(client_SRCS
widgets/CArtifactsOfHeroBackpack.cpp widgets/CArtifactsOfHeroBackpack.cpp
widgets/CWindowWithArtifacts.cpp widgets/CWindowWithArtifacts.cpp
widgets/RadialMenu.cpp widgets/RadialMenu.cpp
widgets/markets/CAltarArtifacts.cpp
widgets/markets/CAltarCreatures.cpp
widgets/markets/CTradeBase.cpp
widgets/markets/TradePanels.cpp
windows/CAltarWindow.cpp windows/CAltarWindow.cpp
windows/CCastleInterface.cpp windows/CCastleInterface.cpp
@@ -269,14 +271,12 @@ set(client_HEADERS
renderSDL/SDL_PixelAccess.h renderSDL/SDL_PixelAccess.h
widgets/Buttons.h widgets/Buttons.h
widgets/CAltar.h
widgets/CArtifactHolder.h widgets/CArtifactHolder.h
widgets/CComponent.h widgets/CComponent.h
widgets/CExchangeController.h widgets/CExchangeController.h
widgets/CGarrisonInt.h widgets/CGarrisonInt.h
widgets/CreatureCostBox.h widgets/CreatureCostBox.h
widgets/ComboBox.h widgets/ComboBox.h
widgets/CTradeBase.h
widgets/Images.h widgets/Images.h
widgets/MiscWidgets.h widgets/MiscWidgets.h
widgets/ObjectLists.h widgets/ObjectLists.h
@@ -291,6 +291,10 @@ set(client_HEADERS
widgets/CArtifactsOfHeroBackpack.h widgets/CArtifactsOfHeroBackpack.h
widgets/CWindowWithArtifacts.h widgets/CWindowWithArtifacts.h
widgets/RadialMenu.h widgets/RadialMenu.h
widgets/markets/CAltarArtifacts.h
widgets/markets/CAltarCreatures.h
widgets/markets/CTradeBase.h
widgets/markets/TradePanels.h
windows/CAltarWindow.h windows/CAltarWindow.h
windows/CCastleInterface.h windows/CCastleInterface.h

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@@ -1,431 +0,0 @@
/*
* CAltarWindow.cpp, part of VCMI engine
*
* Authors: listed in file AUTHORS in main folder
*
* License: GNU General Public License v2.0 or later
* Full text of license available in license.txt file, in main folder
*
*/
#include "StdInc.h"
#include "CAltar.h"
#include "../gui/CGuiHandler.h"
#include "../gui/CursorHandler.h"
#include "../widgets/Buttons.h"
#include "../widgets/Slider.h"
#include "../widgets/TextControls.h"
#include "../CGameInfo.h"
#include "../CPlayerInterface.h"
#include "../../CCallback.h"
#include "../../lib/networkPacks/ArtifactLocation.h"
#include "../../lib/CGeneralTextHandler.h"
#include "../../lib/mapObjects/CGHeroInstance.h"
#include "../../lib/mapObjects/CGMarket.h"
CAltarArtifacts::CAltarArtifacts(const IMarket * market, const CGHeroInstance * hero)
: CTradeBase(market, hero)
{
OBJECT_CONSTRUCTION_CAPTURING(255 - DISPOSE);
labels.emplace_back(std::make_shared<CLabel>(450, 34, FONT_SMALL, ETextAlignment::CENTER, Colors::YELLOW, CGI->generaltexth->allTexts[477]));
labels.emplace_back(std::make_shared<CLabel>(302, 423, FONT_SMALL, ETextAlignment::CENTER, Colors::YELLOW, CGI->generaltexth->allTexts[478]));
selectedCost = std::make_shared<CLabel>(302, 500, FONT_SMALL, ETextAlignment::CENTER, Colors::WHITE);
selectedArt = std::make_shared<CArtPlace>(Point(280, 442));
sacrificeAllButton = std::make_shared<CButton>(Point(393, 520), AnimationPath::builtin("ALTFILL.DEF"),
CGI->generaltexth->zelp[571], std::bind(&CExpAltar::sacrificeAll, this));
sacrificeAllButton->block(hero->artifactsInBackpack.empty() && hero->artifactsWorn.empty());
sacrificeBackpackButton = std::make_shared<CButton>(Point(147, 520), AnimationPath::builtin("ALTEMBK.DEF"),
CGI->generaltexth->zelp[570], std::bind(&CAltarArtifacts::sacrificeBackpack, this));
sacrificeBackpackButton->block(hero->artifactsInBackpack.empty());
arts = std::make_shared<CArtifactsOfHeroAltar>(Point(-365, -11));
arts->setHero(hero);
int slotNum = 0;
for(auto & altarSlotPos : posSlotsAltar)
{
auto altarSlot = std::make_shared<CTradeableItem>(altarSlotPos, EType::ARTIFACT_PLACEHOLDER, -1, false, slotNum++);
altarSlot->clickPressedCallback = std::bind(&CAltarArtifacts::onSlotClickPressed, this, _1);
altarSlot->subtitle = "";
items.front().emplace_back(altarSlot);
}
calcExpAltarForHero();
deselect();
};
TExpType CAltarArtifacts::calcExpAltarForHero()
{
auto artifactsOfHero = std::dynamic_pointer_cast<CArtifactsOfHeroAltar>(arts);
TExpType expOnAltar(0);
for(const auto art : artifactsOfHero->artifactsOnAltar)
{
int dmp, expOfArt;
market->getOffer(art->artType->getId(), 0, dmp, expOfArt, EMarketMode::ARTIFACT_EXP);
expOnAltar += expOfArt;
}
auto resultExp = hero->calculateXp(expOnAltar);
expForHero->setText(std::to_string(resultExp));
return resultExp;
}
void CAltarArtifacts::makeDeal()
{
std::vector<TradeItemSell> positions;
for(const auto art : arts->artifactsOnAltar)
{
positions.push_back(hero->getSlotByInstance(art));
}
std::sort(positions.begin(), positions.end());
std::reverse(positions.begin(), positions.end());
LOCPLINT->cb->trade(market, EMarketMode::ARTIFACT_EXP, positions, std::vector<TradeItemBuy>(), std::vector<ui32>(), hero);
arts->artifactsOnAltar.clear();
for(auto item : items[0])
{
item->setID(-1);
item->subtitle = "";
}
deal->block(true);
calcExpAltarForHero();
}
void CAltarArtifacts::sacrificeAll()
{
std::vector<ConstTransitivePtr<CArtifactInstance>> artsForMove;
for(const auto & slotInfo : arts->getHero()->artifactsWorn)
{
if(!slotInfo.second.locked && slotInfo.second.artifact->artType->isTradable())
artsForMove.push_back(slotInfo.second.artifact);
}
for(auto artInst : artsForMove)
moveArtToAltar(nullptr, artInst);
arts->updateWornSlots();
sacrificeBackpack();
}
void CAltarArtifacts::sacrificeBackpack()
{
while(!arts->visibleArtSet.artifactsInBackpack.empty())
{
if(!putArtOnAltar(nullptr, arts->visibleArtSet.artifactsInBackpack[0].artifact))
break;
};
calcExpAltarForHero();
}
void CAltarArtifacts::setSelectedArtifact(const CArtifactInstance * art)
{
if(art)
{
selectedArt->setArtifact(art);
int dmp, exp;
market->getOffer(art->getTypeId(), 0, dmp, exp, EMarketMode::ARTIFACT_EXP);
selectedCost->setText(std::to_string(hero->calculateXp(exp)));
}
else
{
selectedArt->setArtifact(nullptr);
selectedCost->setText("");
}
}
void CAltarArtifacts::moveArtToAltar(std::shared_ptr<CTradeableItem> altarSlot, const CArtifactInstance * art)
{
if(putArtOnAltar(altarSlot, art))
{
CCS->curh->dragAndDropCursor(nullptr);
arts->unmarkSlots();
}
}
std::shared_ptr<CArtifactsOfHeroAltar> CAltarArtifacts::getAOHset() const
{
return arts;
}
bool CAltarArtifacts::putArtOnAltar(std::shared_ptr<CTradeableItem> altarSlot, const CArtifactInstance * art)
{
if(!art->artType->isTradable())
{
logGlobal->warn("Cannot put special artifact on altar!");
return false;
}
if(!altarSlot || altarSlot->id != -1)
{
int slotIndex = -1;
while(items[0][++slotIndex]->id >= 0 && slotIndex + 1 < items[0].size());
slotIndex = items[0][slotIndex]->id == -1 ? slotIndex : -1;
if(slotIndex < 0)
{
logGlobal->warn("No free slots on altar!");
return false;
}
altarSlot = items[0][slotIndex];
}
int dmp, exp;
market->getOffer(art->artType->getId(), 0, dmp, exp, EMarketMode::ARTIFACT_EXP);
exp = static_cast<int>(hero->calculateXp(exp));
arts->artifactsOnAltar.insert(art);
altarSlot->setArtInstance(art);
altarSlot->subtitle = std::to_string(exp);
deal->block(false);
return true;
};
void CAltarArtifacts::onSlotClickPressed(std::shared_ptr<CTradeableItem> altarSlot)
{
const auto pickedArtInst = arts->getPickedArtifact();
if(pickedArtInst)
{
arts->pickedArtMoveToAltar(ArtifactPosition::TRANSITION_POS);
moveArtToAltar(altarSlot, pickedArtInst);
}
else if(const CArtifactInstance * art = altarSlot->getArtInstance())
{
const auto hero = arts->getHero();
const auto slot = hero->getSlotByInstance(art);
assert(slot != ArtifactPosition::PRE_FIRST);
LOCPLINT->cb->swapArtifacts(ArtifactLocation(hero->id, slot),
ArtifactLocation(hero->id, ArtifactPosition::TRANSITION_POS));
arts->pickedArtFromSlot = slot;
arts->artifactsOnAltar.erase(art);
altarSlot->setID(-1);
altarSlot->subtitle.clear();
deal->block(!arts->artifactsOnAltar.size());
}
calcExpAltarForHero();
}
CAltarCreatures::CAltarCreatures(const IMarket * market, const CGHeroInstance * hero)
: CTradeBase(market, hero)
{
OBJECT_CONSTRUCTION_CUSTOM_CAPTURING(255 - DISPOSE);
labels.emplace_back(std::make_shared<CLabel>(155, 30, FONT_SMALL, ETextAlignment::CENTER, Colors::YELLOW,
boost::str(boost::format(CGI->generaltexth->allTexts[272]) % hero->getNameTranslated())));
labels.emplace_back(std::make_shared<CLabel>(450, 30, FONT_SMALL, ETextAlignment::CENTER, Colors::YELLOW, CGI->generaltexth->allTexts[479]));
texts.emplace_back(std::make_unique<CTextBox>(CGI->generaltexth->allTexts[480], Rect(320, 56, 256, 40), 0, FONT_SMALL, ETextAlignment::CENTER, Colors::YELLOW));
lSubtitle = std::make_shared<CLabel>(180, 503, FONT_SMALL, ETextAlignment::CENTER, Colors::WHITE);
rSubtitle = std::make_shared<CLabel>(426, 503, FONT_SMALL, ETextAlignment::CENTER, Colors::WHITE);
offerSlider = std::make_shared<CSlider>(Point(231, 481), 137, std::bind(&CAltarCreatures::onOfferSliderMoved, this, _1), 0, 0, 0, Orientation::HORIZONTAL);
maxUnits = std::make_shared<CButton>(Point(147, 520), AnimationPath::builtin("IRCBTNS.DEF"), CGI->generaltexth->zelp[578], std::bind(&CSlider::scrollToMax, offerSlider));
unitsOnAltar.resize(GameConstants::ARMY_SIZE, 0);
expPerUnit.resize(GameConstants::ARMY_SIZE, 0);
sacrificeAllButton = std::make_shared<CButton>(
Point(393, 520), AnimationPath::builtin("ALTARMY.DEF"), CGI->generaltexth->zelp[579], std::bind(&CExpAltar::sacrificeAll, this));
// Hero creatures panel
assert(leftTradePanel);
leftTradePanel->moveBy(Point(45, 110));
leftTradePanel->updateSlotsCallback = std::bind(&CCreaturesSelling::updateSubtitle, this);
// Altar creatures panel
rightTradePanel = std::make_shared<SCreaturesPanel>([this](std::shared_ptr<CTradeableItem> altarSlot) -> void
{
onSlotClickPressed(altarSlot, hRight);
}, leftTradePanel->slots);
rightTradePanel->moveBy(Point(334, 110));
leftTradePanel->deleteSlotsCheck = rightTradePanel->deleteSlotsCheck = std::bind(&CCreaturesSelling::slotDeletingCheck, this, _1);
readExpValues();
calcExpAltarForHero();
deselect();
};
void CAltarCreatures::readExpValues()
{
int dump;
for(auto heroSlot : leftTradePanel->slots)
{
if(heroSlot->id >= 0)
market->getOffer(heroSlot->id, 0, dump, expPerUnit[heroSlot->serial], EMarketMode::CREATURE_EXP);
}
}
void CAltarCreatures::updateControls()
{
int sliderAmount = 0;
if(hLeft)
{
std::optional<SlotID> lastSlot;
for(auto slot = SlotID(0); slot.num < GameConstants::ARMY_SIZE; slot++)
{
if(hero->getStackCount(slot) > unitsOnAltar[slot.num])
{
if(lastSlot.has_value())
{
lastSlot = std::nullopt;
break;
}
else
{
lastSlot = slot;
}
}
}
sliderAmount = hero->getStackCount(SlotID(hLeft->serial));
if(lastSlot.has_value() && lastSlot.value() == SlotID(hLeft->serial))
sliderAmount--;
}
offerSlider->setAmount(sliderAmount);
offerSlider->block(!offerSlider->getAmount());
if(hLeft)
offerSlider->scrollTo(unitsOnAltar[hLeft->serial]);
maxUnits->block(offerSlider->getAmount() == 0);
}
void CAltarCreatures::updateSubtitlesForSelected()
{
if(hLeft)
lSubtitle->setText(std::to_string(offerSlider->getValue()));
else
lSubtitle->setText("");
if(hRight)
rSubtitle->setText(hRight->subtitle);
else
rSubtitle->setText("");
}
void CAltarCreatures::updateSlots()
{
rightTradePanel->deleteSlots();
leftTradePanel->deleteSlots();
assert(leftTradePanel->slots.size() == rightTradePanel->slots.size());
readExpValues();
leftTradePanel->updateSlots();
}
void CAltarCreatures::deselect()
{
CTradeBase::deselect();
offerSlider->block(true);
maxUnits->block(true);
updateSubtitlesForSelected();
}
TExpType CAltarCreatures::calcExpAltarForHero()
{
TExpType expOnAltar(0);
auto oneUnitExp = expPerUnit.begin();
for(const auto units : unitsOnAltar)
expOnAltar += *oneUnitExp++ * units;
auto resultExp = hero->calculateXp(expOnAltar);
expForHero->setText(std::to_string(resultExp));
return resultExp;
}
void CAltarCreatures::makeDeal()
{
deselect();
offerSlider->scrollTo(0);
expForHero->setText(std::to_string(0));
std::vector<TradeItemSell> ids;
std::vector<ui32> toSacrifice;
for(int i = 0; i < unitsOnAltar.size(); i++)
{
if(unitsOnAltar[i])
{
ids.push_back(SlotID(i));
toSacrifice.push_back(unitsOnAltar[i]);
}
}
LOCPLINT->cb->trade(market, EMarketMode::CREATURE_EXP, ids, {}, toSacrifice, hero);
for(int & units : unitsOnAltar)
units = 0;
for(auto heroSlot : rightTradePanel->slots)
{
heroSlot->setType(CREATURE_PLACEHOLDER);
heroSlot->subtitle.clear();
}
}
void CAltarCreatures::sacrificeAll()
{
std::optional<SlotID> lastSlot;
for(auto heroSlot : leftTradePanel->slots)
{
auto stackCount = hero->getStackCount(SlotID(heroSlot->serial));
if(stackCount > unitsOnAltar[heroSlot->serial])
{
if(!lastSlot.has_value())
lastSlot = SlotID(heroSlot->serial);
unitsOnAltar[heroSlot->serial] = stackCount;
}
}
assert(lastSlot.has_value());
unitsOnAltar[lastSlot.value().num]--;
if(hRight)
offerSlider->scrollTo(unitsOnAltar[hRight->serial]);
for(auto altarSlot : rightTradePanel->slots)
updateAltarSlot(altarSlot);
updateSubtitlesForSelected();
deal->block(calcExpAltarForHero() == 0);
}
void CAltarCreatures::updateAltarSlot(std::shared_ptr<CTradeableItem> slot)
{
auto units = unitsOnAltar[slot->serial];
slot->setType(units > 0 ? CREATURE : CREATURE_PLACEHOLDER);
slot->subtitle = units > 0 ?
boost::str(boost::format(CGI->generaltexth->allTexts[122]) % std::to_string(hero->calculateXp(units * expPerUnit[slot->serial]))) : "";
}
void CAltarCreatures::onOfferSliderMoved(int newVal)
{
if(hLeft)
unitsOnAltar[hLeft->serial] = newVal;
if(hRight)
updateAltarSlot(hRight);
deal->block(calcExpAltarForHero() == 0);
updateControls();
updateSubtitlesForSelected();
}
void CAltarCreatures::onSlotClickPressed(std::shared_ptr<CTradeableItem> & newSlot, std::shared_ptr<CTradeableItem> & hCurSide)
{
if(hCurSide == newSlot)
return;
auto * oppositeSlot = &hLeft;
auto oppositePanel = leftTradePanel;
CTradeBase::onSlotClickPressed(newSlot, hCurSide);
if(hCurSide == hLeft)
{
oppositeSlot = &hRight;
oppositePanel = rightTradePanel;
}
std::shared_ptr<CTradeableItem> oppositeNewSlot;
for(const auto & slot : oppositePanel->slots)
if(slot->serial == newSlot->serial)
{
oppositeNewSlot = slot;
break;
}
assert(oppositeNewSlot);
CTradeBase::onSlotClickPressed(oppositeNewSlot, *oppositeSlot);
updateControls();
updateSubtitlesForSelected();
redraw();
}

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@@ -20,10 +20,10 @@ CArtifactsOfHeroMarket::CArtifactsOfHeroMarket(const Point & position)
position, position,
std::bind(&CArtifactsOfHeroMarket::scrollBackpack, this, _1)); std::bind(&CArtifactsOfHeroMarket::scrollBackpack, this, _1));
for(auto slot : artWorn) for(const auto & [slot, artPlace] : artWorn)
slot.second->selection->lineWidth = 2; artPlace->selection->setBorderWidth(2);
for(auto slot : backpack) for(auto artPlace : backpack)
slot->selection->lineWidth = 2; artPlace->selection->setBorderWidth(2);
}; };
void CArtifactsOfHeroMarket::scrollBackpack(int offset) void CArtifactsOfHeroMarket::scrollBackpack(int offset)

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@@ -1,195 +0,0 @@
/*
* CTradeBase.h, part of VCMI engine
*
* Authors: listed in file AUTHORS in main folder
*
* License: GNU General Public License v2.0 or later
* Full text of license available in license.txt file, in main folder
*
*/
#pragma once
#include "Images.h"
#include "../lib/FunctionList.h"
#include "../lib/networkPacks/TradeItem.h"
VCMI_LIB_NAMESPACE_BEGIN
class IMarket;
class CGHeroInstance;
class SelectableSlot;
VCMI_LIB_NAMESPACE_END
class CButton;
class CTextBox;
class CSlider;
enum EType
{
RESOURCE, PLAYER, ARTIFACT_TYPE, CREATURE, CREATURE_PLACEHOLDER, ARTIFACT_PLACEHOLDER, ARTIFACT_INSTANCE
};
class CTradeableItem : public CIntObject, public std::enable_shared_from_this<CTradeableItem>
{
std::shared_ptr<CAnimImage> image;
AnimationPath getFilename();
int getIndex();
public:
using ClickPressedFunctor = std::function<void(std::shared_ptr<CTradeableItem>)>;
const CArtifactInstance * hlp; //holds ptr to artifact instance id type artifact
EType type;
int id;
const int serial;
const bool left;
std::string subtitle; //empty if default
ClickPressedFunctor clickPressedCallback;
void setType(EType newType);
void setID(int newID);
const CArtifactInstance * getArtInstance() const;
void setArtInstance(const CArtifactInstance * art);
std::unique_ptr<SelectableSlot> selection;
bool downSelection;
void showAllAt(const Point & dstPos, const std::string & customSub, Canvas & to);
void showPopupWindow(const Point & cursorPosition) override;
void hover(bool on) override;
void showAll(Canvas & to) override;
void clickPressed(const Point & cursorPosition) override;
std::string getName(int number = -1) const;
CTradeableItem(Point pos, EType Type, int ID, bool Left, int Serial);
};
struct STradePanel : public CIntObject
{
using UpdateSlotsFunctor = std::function<void()>;
using DeleteSlotsCheck = std::function<bool(std::shared_ptr<CTradeableItem> & slot)>;
std::vector<std::shared_ptr<CTradeableItem>> slots;
UpdateSlotsFunctor updateSlotsCallback;
DeleteSlotsCheck deleteSlotsCheck;
std::shared_ptr<CTradeableItem> selected;
const int selectionWidth = 2;
virtual void updateSlots();
virtual void deselect();
virtual void clearSubtitles();
void updateOffer(CTradeableItem & slot, int, int);
void deleteSlots();
};
struct SResourcesPanel : public STradePanel
{
const std::vector<GameResID> resourcesForTrade =
{
GameResID::WOOD, GameResID::MERCURY, GameResID::ORE,
GameResID::SULFUR, GameResID::CRYSTAL, GameResID::GEMS,
GameResID::GOLD
};
const std::vector<Point> slotsPos =
{
Point(0, 0), Point(83, 0), Point(166, 0),
Point(0, 79), Point(83, 79), Point(166, 79),
Point(83, 158)
};
SResourcesPanel(CTradeableItem::ClickPressedFunctor clickPressedCallback, UpdateSlotsFunctor updateSubtitles);
};
struct SArtifactsPanel : public STradePanel
{
const std::vector<Point> slotsPos =
{
Point(0, 0), Point(83, 0), Point(166, 0),
Point(0, 79), Point(83, 79), Point(166, 79),
Point(83, 158)
};
const size_t slotsForTrade = 7;
SArtifactsPanel(CTradeableItem::ClickPressedFunctor clickPressedCallback, UpdateSlotsFunctor updateSubtitles,
std::vector<TradeItemBuy> & arts);
};
struct SPlayersPanel : public STradePanel
{
const std::vector<Point> slotsPos =
{
Point(0, 0), Point(83, 0), Point(166, 0),
Point(0, 118), Point(83, 118), Point(166, 118),
Point(83, 236)
};
SPlayersPanel(CTradeableItem::ClickPressedFunctor clickPressedCallback);
};
struct SCreaturesPanel : public STradePanel
{
using slotsData = std::vector<std::tuple<CreatureID, SlotID, int>>;
const std::vector<Point> slotsPos =
{
Point(0, 0), Point(83, 0), Point(166, 0),
Point(0, 98), Point(83, 98), Point(166, 98),
Point(83, 196)
};
SCreaturesPanel(CTradeableItem::ClickPressedFunctor clickPressedCallback, slotsData & initialSlots);
SCreaturesPanel(CTradeableItem::ClickPressedFunctor clickPressedCallback,
std::vector<std::shared_ptr<CTradeableItem>> & stsSlots, bool emptySlots = true);
};
class CTradeBase
{
public:
const IMarket * market;
const CGHeroInstance * hero;
//all indexes: 1 = left, 0 = right
std::array<std::vector<std::shared_ptr<CTradeableItem>>, 2> items;
std::shared_ptr<STradePanel> leftTradePanel, rightTradePanel;
//highlighted items (nullptr if no highlight)
std::shared_ptr<CTradeableItem> hLeft;
std::shared_ptr<CTradeableItem> hRight;
std::shared_ptr<CButton> deal;
std::shared_ptr<CSlider> offerSlider;
CTradeBase(const IMarket * market, const CGHeroInstance * hero);
void removeItems(const std::set<std::shared_ptr<CTradeableItem>> & toRemove);
void removeItem(std::shared_ptr<CTradeableItem> item);
void getEmptySlots(std::set<std::shared_ptr<CTradeableItem>> & toRemove);
virtual void makeDeal() = 0;
virtual void deselect();
virtual void onSlotClickPressed(std::shared_ptr<CTradeableItem> & newSlot, std::shared_ptr<CTradeableItem> & hCurSlot);
protected:
std::vector<std::shared_ptr<CLabel>> labels;
std::vector<std::shared_ptr<CButton>> buttons;
std::vector<std::shared_ptr<CTextBox>> texts;
};
// Market subclasses
class CExpAltar : virtual public CTradeBase, virtual public CIntObject
{
public:
std::shared_ptr<CLabel> expToLevel;
std::shared_ptr<CLabel> expForHero;
std::shared_ptr<CButton> sacrificeAllButton;
const Point dealButtonPos = Point(269, 520);
CExpAltar();
virtual void sacrificeAll() = 0;
virtual TExpType calcExpAltarForHero() = 0;
};
class CCreaturesSelling : virtual public CTradeBase, virtual public CIntObject
{
public:
CCreaturesSelling();
bool slotDeletingCheck(std::shared_ptr<CTradeableItem> & slot);
void updateSubtitle();
};

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@@ -0,0 +1,213 @@
/*
* CAltarArtifacts.cpp, part of VCMI engine
*
* Authors: listed in file AUTHORS in main folder
*
* License: GNU General Public License v2.0 or later
* Full text of license available in license.txt file, in main folder
*
*/
#include "StdInc.h"
#include "CAltarArtifacts.h"
#include "../../gui/CGuiHandler.h"
#include "../../gui/CursorHandler.h"
#include "../../widgets/Buttons.h"
#include "../../widgets/TextControls.h"
#include "../../CGameInfo.h"
#include "../../CPlayerInterface.h"
#include "../../../CCallback.h"
#include "../../../lib/networkPacks/ArtifactLocation.h"
#include "../../../lib/CGeneralTextHandler.h"
#include "../../../lib/mapObjects/CGHeroInstance.h"
#include "../../../lib/mapObjects/CGMarket.h"
CAltarArtifacts::CAltarArtifacts(const IMarket * market, const CGHeroInstance * hero)
: CTradeBase(market, hero)
{
OBJECT_CONSTRUCTION_CAPTURING(255 - DISPOSE);
labels.emplace_back(std::make_shared<CLabel>(450, 34, FONT_SMALL, ETextAlignment::CENTER, Colors::YELLOW, CGI->generaltexth->allTexts[477]));
labels.emplace_back(std::make_shared<CLabel>(302, 423, FONT_SMALL, ETextAlignment::CENTER, Colors::YELLOW, CGI->generaltexth->allTexts[478]));
selectedCost = std::make_shared<CLabel>(302, 500, FONT_SMALL, ETextAlignment::CENTER, Colors::WHITE);
selectedArt = std::make_shared<CArtPlace>(Point(280, 442));
sacrificeAllButton = std::make_shared<CButton>(Point(393, 520), AnimationPath::builtin("ALTFILL.DEF"),
CGI->generaltexth->zelp[571], std::bind(&CExperienceAltar::sacrificeAll, this));
sacrificeAllButton->block(hero->artifactsInBackpack.empty() && hero->artifactsWorn.empty());
sacrificeBackpackButton = std::make_shared<CButton>(Point(147, 520), AnimationPath::builtin("ALTEMBK.DEF"),
CGI->generaltexth->zelp[570], std::bind(&CAltarArtifacts::sacrificeBackpack, this));
sacrificeBackpackButton->block(hero->artifactsInBackpack.empty());
arts = std::make_shared<CArtifactsOfHeroAltar>(Point(-365, -11));
arts->setHero(hero);
int slotNum = 0;
for(auto & altarSlotPos : posSlotsAltar)
{
auto altarSlot = std::make_shared<CTradeableItem>(altarSlotPos, EType::ARTIFACT_PLACEHOLDER, -1, false, slotNum);
altarSlot->clickPressedCallback = std::bind(&CAltarArtifacts::onSlotClickPressed, this, _1, hRight);
altarSlot->subtitle.clear();
items.front().emplace_back(altarSlot);
slotNum++;
}
expForHero->setText(std::to_string(0));
CTradeBase::deselect();
};
TExpType CAltarArtifacts::calcExpAltarForHero()
{
auto artifactsOfHero = std::dynamic_pointer_cast<CArtifactsOfHeroAltar>(arts);
TExpType expOnAltar(0);
for(const auto art : artifactsOfHero->artifactsOnAltar)
{
int dmp = 0;
int expOfArt = 0;
market->getOffer(art->getTypeId(), 0, dmp, expOfArt, EMarketMode::ARTIFACT_EXP);
expOnAltar += expOfArt;
}
auto resultExp = hero->calculateXp(expOnAltar);
expForHero->setText(std::to_string(resultExp));
return resultExp;
}
void CAltarArtifacts::makeDeal()
{
std::vector<TradeItemSell> positions;
for(const auto art : arts->artifactsOnAltar)
{
positions.push_back(hero->getSlotByInstance(art));
}
std::sort(positions.begin(), positions.end());
std::reverse(positions.begin(), positions.end());
LOCPLINT->cb->trade(market, EMarketMode::ARTIFACT_EXP, positions, std::vector<TradeItemBuy>(), std::vector<ui32>(), hero);
arts->artifactsOnAltar.clear();
for(auto item : items[0])
{
item->setID(-1);
item->subtitle.clear();
}
deal->block(true);
calcExpAltarForHero();
}
void CAltarArtifacts::sacrificeAll()
{
std::vector<ConstTransitivePtr<CArtifactInstance>> artsForMove;
for(const auto & [slot, slotInfo] : arts->getHero()->artifactsWorn)
{
if(!slotInfo.locked && slotInfo.artifact->artType->isTradable())
artsForMove.emplace_back(slotInfo.artifact);
}
for(auto artInst : artsForMove)
moveArtToAltar(nullptr, artInst);
arts->updateWornSlots();
sacrificeBackpack();
}
void CAltarArtifacts::sacrificeBackpack()
{
while(!arts->visibleArtSet.artifactsInBackpack.empty())
{
if(!putArtOnAltar(nullptr, arts->visibleArtSet.artifactsInBackpack[0].artifact))
break;
};
calcExpAltarForHero();
}
void CAltarArtifacts::setSelectedArtifact(const CArtifactInstance * art)
{
if(art)
{
selectedArt->setArtifact(art);
int dmp = 0;
int exp = 0;
market->getOffer(art->getTypeId(), 0, dmp, exp, EMarketMode::ARTIFACT_EXP);
selectedCost->setText(std::to_string(hero->calculateXp(exp)));
}
else
{
selectedArt->setArtifact(nullptr);
selectedCost->setText("");
}
}
void CAltarArtifacts::moveArtToAltar(std::shared_ptr<CTradeableItem> altarSlot, const CArtifactInstance * art)
{
if(putArtOnAltar(altarSlot, art))
{
CCS->curh->dragAndDropCursor(nullptr);
arts->unmarkSlots();
}
}
std::shared_ptr<CArtifactsOfHeroAltar> CAltarArtifacts::getAOHset() const
{
return arts;
}
bool CAltarArtifacts::putArtOnAltar(std::shared_ptr<CTradeableItem> altarSlot, const CArtifactInstance * art)
{
if(!art->artType->isTradable())
{
logGlobal->warn("Cannot put special artifact on altar!");
return false;
}
if(!altarSlot || altarSlot->id != -1)
{
int slotIndex = -1;
while(items[0][++slotIndex]->id >= 0 && slotIndex + 1 < items[0].size());
slotIndex = items[0][slotIndex]->id == -1 ? slotIndex : -1;
if(slotIndex < 0)
{
logGlobal->warn("No free slots on altar!");
return false;
}
altarSlot = items[0][slotIndex];
}
int dmp = 0;
int exp = 0;
market->getOffer(art->artType->getId(), 0, dmp, exp, EMarketMode::ARTIFACT_EXP);
exp = static_cast<int>(hero->calculateXp(exp));
arts->artifactsOnAltar.insert(art);
altarSlot->setArtInstance(art);
altarSlot->subtitle = std::to_string(exp);
deal->block(false);
return true;
};
void CAltarArtifacts::onSlotClickPressed(const std::shared_ptr<CTradeableItem> & newSlot, std::shared_ptr<CTradeableItem> & hCurSlot)
{
const auto pickedArtInst = arts->getPickedArtifact();
if(pickedArtInst)
{
arts->pickedArtMoveToAltar(ArtifactPosition::TRANSITION_POS);
moveArtToAltar(newSlot, pickedArtInst);
}
else if(const CArtifactInstance * art = newSlot->getArtInstance())
{
const auto hero = arts->getHero();
const auto slot = hero->getSlotByInstance(art);
assert(slot != ArtifactPosition::PRE_FIRST);
LOCPLINT->cb->swapArtifacts(ArtifactLocation(hero->id, slot),
ArtifactLocation(hero->id, ArtifactPosition::TRANSITION_POS));
arts->pickedArtFromSlot = slot;
arts->artifactsOnAltar.erase(art);
newSlot->setID(-1);
newSlot->subtitle.clear();
deal->block(!arts->artifactsOnAltar.size());
}
calcExpAltarForHero();
}

View File

@@ -1,5 +1,5 @@
/* /*
* CAltar.h, part of VCMI engine * CAltarArtifacts.h, part of VCMI engine
* *
* Authors: listed in file AUTHORS in main folder * Authors: listed in file AUTHORS in main folder
* *
@@ -9,10 +9,10 @@
*/ */
#pragma once #pragma once
#include "../widgets/CArtifactsOfHeroAltar.h" #include "../CArtifactsOfHeroAltar.h"
#include "../widgets/CTradeBase.h" #include "CTradeBase.h"
class CAltarArtifacts : public CExpAltar class CAltarArtifacts : public CExperienceAltar
{ {
public: public:
CAltarArtifacts(const IMarket * market, const CGHeroInstance * hero); CAltarArtifacts(const IMarket * market, const CGHeroInstance * hero);
@@ -43,29 +43,5 @@ private:
}; };
bool putArtOnAltar(std::shared_ptr<CTradeableItem> altarSlot, const CArtifactInstance * art); bool putArtOnAltar(std::shared_ptr<CTradeableItem> altarSlot, const CArtifactInstance * art);
void onSlotClickPressed(std::shared_ptr<CTradeableItem> altarSlot); void onSlotClickPressed(const std::shared_ptr<CTradeableItem> & newSlot, std::shared_ptr<CTradeableItem> & hCurSlot) override;
};
class CAltarCreatures : public CExpAltar, public CCreaturesSelling
{
public:
CAltarCreatures(const IMarket * market, const CGHeroInstance * hero);
void updateSlots();
void deselect() override;
TExpType calcExpAltarForHero() override;
void makeDeal() override;
void sacrificeAll() override;
void updateAltarSlot(std::shared_ptr<CTradeableItem> slot);
private:
std::shared_ptr<CButton> maxUnits;
std::vector<int> unitsOnAltar;
std::vector<int> expPerUnit;
std::shared_ptr<CLabel> lSubtitle, rSubtitle;
void readExpValues();
void updateControls();
void updateSubtitlesForSelected();
void onOfferSliderMoved(int newVal);
void onSlotClickPressed(std::shared_ptr<CTradeableItem> & newSlot, std::shared_ptr<CTradeableItem> & hCurSide) override;
}; };

View File

@@ -0,0 +1,247 @@
/*
* CAltarCreatures.cpp, part of VCMI engine
*
* Authors: listed in file AUTHORS in main folder
*
* License: GNU General Public License v2.0 or later
* Full text of license available in license.txt file, in main folder
*
*/
#include "StdInc.h"
#include "CAltarCreatures.h"
#include "../../gui/CGuiHandler.h"
#include "../../widgets/Buttons.h"
#include "../../widgets/Slider.h"
#include "../../widgets/TextControls.h"
#include "../../CGameInfo.h"
#include "../../CPlayerInterface.h"
#include "../../../CCallback.h"
#include "../../../lib/CGeneralTextHandler.h"
#include "../../../lib/mapObjects/CGHeroInstance.h"
#include "../../../lib/mapObjects/CGMarket.h"
CAltarCreatures::CAltarCreatures(const IMarket * market, const CGHeroInstance * hero)
: CTradeBase(market, hero)
{
OBJECT_CONSTRUCTION_CUSTOM_CAPTURING(255 - DISPOSE);
labels.emplace_back(std::make_shared<CLabel>(155, 30, FONT_SMALL, ETextAlignment::CENTER, Colors::YELLOW,
boost::str(boost::format(CGI->generaltexth->allTexts[272]) % hero->getNameTranslated())));
labels.emplace_back(std::make_shared<CLabel>(450, 30, FONT_SMALL, ETextAlignment::CENTER, Colors::YELLOW, CGI->generaltexth->allTexts[479]));
texts.emplace_back(std::make_unique<CTextBox>(CGI->generaltexth->allTexts[480], Rect(320, 56, 256, 40), 0, FONT_SMALL, ETextAlignment::CENTER, Colors::YELLOW));
lSubtitle = std::make_shared<CLabel>(180, 503, FONT_SMALL, ETextAlignment::CENTER, Colors::WHITE);
rSubtitle = std::make_shared<CLabel>(426, 503, FONT_SMALL, ETextAlignment::CENTER, Colors::WHITE);
offerSlider = std::make_shared<CSlider>(Point(231, 481), 137, std::bind(&CAltarCreatures::onOfferSliderMoved, this, _1), 0, 0, 0, Orientation::HORIZONTAL);
maxUnits = std::make_shared<CButton>(Point(147, 520), AnimationPath::builtin("IRCBTNS.DEF"), CGI->generaltexth->zelp[578], std::bind(&CSlider::scrollToMax, offerSlider));
unitsOnAltar.resize(GameConstants::ARMY_SIZE, 0);
expPerUnit.resize(GameConstants::ARMY_SIZE, 0);
sacrificeAllButton = std::make_shared<CButton>(
Point(393, 520), AnimationPath::builtin("ALTARMY.DEF"), CGI->generaltexth->zelp[579], std::bind(&CExperienceAltar::sacrificeAll, this));
// Hero creatures panel
assert(leftTradePanel);
leftTradePanel->moveBy(Point(45, 110));
leftTradePanel->updateSlotsCallback = std::bind(&CCreaturesSelling::updateSubtitle, this);
// Altar creatures panel
rightTradePanel = std::make_shared<CreaturesPanel>([this](const std::shared_ptr<CTradeableItem> & altarSlot)
{
CAltarCreatures::onSlotClickPressed(altarSlot, hRight);
}, leftTradePanel->slots);
rightTradePanel->moveBy(Point(334, 110));
leftTradePanel->deleteSlotsCheck = rightTradePanel->deleteSlotsCheck = std::bind(&CCreaturesSelling::slotDeletingCheck, this, _1);
readExpValues();
expForHero->setText(std::to_string(0));
CAltarCreatures::deselect();
};
void CAltarCreatures::readExpValues()
{
int dump;
for(auto heroSlot : leftTradePanel->slots)
{
if(heroSlot->id >= 0)
market->getOffer(heroSlot->id, 0, dump, expPerUnit[heroSlot->serial], EMarketMode::CREATURE_EXP);
}
}
void CAltarCreatures::updateControls()
{
int sliderAmount = 0;
if(hLeft)
{
std::optional<SlotID> lastSlot;
for(auto slot = SlotID(0); slot.num < GameConstants::ARMY_SIZE; slot++)
{
if(hero->getStackCount(slot) > unitsOnAltar[slot.num])
{
if(lastSlot.has_value())
{
lastSlot = std::nullopt;
break;
}
else
{
lastSlot = slot;
}
}
}
sliderAmount = hero->getStackCount(SlotID(hLeft->serial));
if(lastSlot.has_value() && lastSlot.value() == SlotID(hLeft->serial))
sliderAmount--;
}
offerSlider->setAmount(sliderAmount);
offerSlider->block(!offerSlider->getAmount());
if(hLeft)
offerSlider->scrollTo(unitsOnAltar[hLeft->serial]);
maxUnits->block(offerSlider->getAmount() == 0);
}
void CAltarCreatures::updateSubtitlesForSelected()
{
if(hLeft)
lSubtitle->setText(std::to_string(offerSlider->getValue()));
else
lSubtitle->setText("");
if(hRight)
rSubtitle->setText(hRight->subtitle);
else
rSubtitle->setText("");
}
void CAltarCreatures::updateSlots()
{
rightTradePanel->deleteSlots();
leftTradePanel->deleteSlots();
assert(leftTradePanel->slots.size() == rightTradePanel->slots.size());
readExpValues();
leftTradePanel->updateSlots();
}
void CAltarCreatures::deselect()
{
CTradeBase::deselect();
offerSlider->block(true);
maxUnits->block(true);
updateSubtitlesForSelected();
}
TExpType CAltarCreatures::calcExpAltarForHero()
{
TExpType expOnAltar(0);
auto oneUnitExp = expPerUnit.begin();
for(const auto units : unitsOnAltar)
expOnAltar += *oneUnitExp++ * units;
auto resultExp = hero->calculateXp(expOnAltar);
expForHero->setText(std::to_string(resultExp));
return resultExp;
}
void CAltarCreatures::makeDeal()
{
deselect();
offerSlider->scrollTo(0);
expForHero->setText(std::to_string(0));
std::vector<TradeItemSell> ids;
std::vector<ui32> toSacrifice;
for(int i = 0; i < unitsOnAltar.size(); i++)
{
if(unitsOnAltar[i])
{
ids.push_back(SlotID(i));
toSacrifice.push_back(unitsOnAltar[i]);
}
}
LOCPLINT->cb->trade(market, EMarketMode::CREATURE_EXP, ids, {}, toSacrifice, hero);
for(int & units : unitsOnAltar)
units = 0;
for(auto heroSlot : rightTradePanel->slots)
{
heroSlot->setType(EType::CREATURE_PLACEHOLDER);
heroSlot->subtitle.clear();
}
}
void CAltarCreatures::sacrificeAll()
{
std::optional<SlotID> lastSlot;
for(auto heroSlot : leftTradePanel->slots)
{
auto stackCount = hero->getStackCount(SlotID(heroSlot->serial));
if(stackCount > unitsOnAltar[heroSlot->serial])
{
if(!lastSlot.has_value())
lastSlot = SlotID(heroSlot->serial);
unitsOnAltar[heroSlot->serial] = stackCount;
}
}
assert(lastSlot.has_value());
unitsOnAltar[lastSlot.value().num]--;
if(hRight)
offerSlider->scrollTo(unitsOnAltar[hRight->serial]);
for(auto altarSlot : rightTradePanel->slots)
updateAltarSlot(altarSlot);
updateSubtitlesForSelected();
deal->block(calcExpAltarForHero() == 0);
}
void CAltarCreatures::updateAltarSlot(std::shared_ptr<CTradeableItem> slot)
{
auto units = unitsOnAltar[slot->serial];
slot->setType(units > 0 ? EType::CREATURE : EType::CREATURE_PLACEHOLDER);
slot->subtitle = units > 0 ?
boost::str(boost::format(CGI->generaltexth->allTexts[122]) % std::to_string(hero->calculateXp(units * expPerUnit[slot->serial]))) : "";
}
void CAltarCreatures::onOfferSliderMoved(int newVal)
{
if(hLeft)
unitsOnAltar[hLeft->serial] = newVal;
if(hRight)
updateAltarSlot(hRight);
deal->block(calcExpAltarForHero() == 0);
updateControls();
updateSubtitlesForSelected();
}
void CAltarCreatures::onSlotClickPressed(const std::shared_ptr<CTradeableItem> & newSlot, std::shared_ptr<CTradeableItem> & hCurSide)
{
if(hCurSide == newSlot)
return;
auto * oppositeSlot = &hLeft;
auto oppositePanel = leftTradePanel;
CTradeBase::onSlotClickPressed(newSlot, hCurSide);
if(hCurSide == hLeft)
{
oppositeSlot = &hRight;
oppositePanel = rightTradePanel;
}
std::shared_ptr<CTradeableItem> oppositeNewSlot;
for(const auto & slot : oppositePanel->slots)
if(slot->serial == newSlot->serial)
{
oppositeNewSlot = slot;
break;
}
assert(oppositeNewSlot);
CTradeBase::onSlotClickPressed(oppositeNewSlot, *oppositeSlot);
updateControls();
updateSubtitlesForSelected();
redraw();
}

View File

@@ -0,0 +1,37 @@
/*
* CAltarCreatures.h, part of VCMI engine
*
* Authors: listed in file AUTHORS in main folder
*
* License: GNU General Public License v2.0 or later
* Full text of license available in license.txt file, in main folder
*
*/
#pragma once
#include "CTradeBase.h"
class CAltarCreatures : public CExperienceAltar, public CCreaturesSelling
{
public:
CAltarCreatures(const IMarket * market, const CGHeroInstance * hero);
void updateSlots();
void deselect() override;
TExpType calcExpAltarForHero() override;
void makeDeal() override;
void sacrificeAll() override;
void updateAltarSlot(std::shared_ptr<CTradeableItem> slot);
private:
std::shared_ptr<CButton> maxUnits;
std::vector<int> unitsOnAltar;
std::vector<int> expPerUnit;
std::shared_ptr<CLabel> lSubtitle;
std::shared_ptr<CLabel> rSubtitle;
void readExpValues();
void updateControls();
void updateSubtitlesForSelected();
void onOfferSliderMoved(int newVal);
void onSlotClickPressed(const std::shared_ptr<CTradeableItem> & newSlot, std::shared_ptr<CTradeableItem> & hCurSide) override;
};

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@@ -0,0 +1,111 @@
/*
* CTradeBase.cpp, part of VCMI engine
*
* Authors: listed in file AUTHORS in main folder
*
* License: GNU General Public License v2.0 or later
* Full text of license available in license.txt file, in main folder
*
*/
#include "StdInc.h"
#include "CTradeBase.h"
#include "../MiscWidgets.h"
#include "../../gui/CGuiHandler.h"
#include "../../widgets/Buttons.h"
#include "../../widgets/TextControls.h"
#include "../../CGameInfo.h"
#include "../../../lib/CGeneralTextHandler.h"
#include "../../../lib/mapObjects/CGHeroInstance.h"
CTradeBase::CTradeBase(const IMarket * market, const CGHeroInstance * hero)
: market(market)
, hero(hero)
{
deal = std::make_shared<CButton>(Point(), AnimationPath::builtin("ALTSACR.DEF"),
CGI->generaltexth->zelp[585], std::bind(&CTradeBase::makeDeal, this));
}
void CTradeBase::removeItems(const std::set<std::shared_ptr<CTradeableItem>> & toRemove)
{
for(auto item : toRemove)
removeItem(item);
}
void CTradeBase::removeItem(std::shared_ptr<CTradeableItem> item)
{
rightTradePanel->slots.erase(std::remove(rightTradePanel->slots.begin(), rightTradePanel->slots.end(), item));
if(hRight == item)
hRight.reset();
}
void CTradeBase::getEmptySlots(std::set<std::shared_ptr<CTradeableItem>> & toRemove)
{
for(auto item : leftTradePanel->slots)
if(!hero->getStackCount(SlotID(item->serial)))
toRemove.insert(item);
}
void CTradeBase::deselect()
{
if(hLeft)
hLeft->selection->selectSlot(false);
if(hRight)
hRight->selection->selectSlot(false);
hLeft = hRight = nullptr;
deal->block(true);
}
void CTradeBase::onSlotClickPressed(const std::shared_ptr<CTradeableItem> & newSlot, std::shared_ptr<CTradeableItem> & hCurSlot)
{
if(newSlot == hCurSlot)
return;
if(hCurSlot)
hCurSlot->selection->selectSlot(false);
hCurSlot = newSlot;
newSlot->selection->selectSlot(true);
}
CExperienceAltar::CExperienceAltar()
{
OBJECT_CONSTRUCTION_CAPTURING(255 - DISPOSE);
// Experience needed to reach next level
texts.emplace_back(std::make_shared<CTextBox>(CGI->generaltexth->allTexts[475], Rect(15, 415, 125, 50), 0, FONT_SMALL, ETextAlignment::CENTER, Colors::YELLOW));
// Total experience on the Altar
texts.emplace_back(std::make_shared<CTextBox>(CGI->generaltexth->allTexts[476], Rect(15, 495, 125, 40), 0, FONT_SMALL, ETextAlignment::CENTER, Colors::YELLOW));
deal->moveBy(dealButtonPos);
expToLevel = std::make_shared<CLabel>(75, 477, FONT_SMALL, ETextAlignment::CENTER);
expForHero = std::make_shared<CLabel>(75, 545, FONT_SMALL, ETextAlignment::CENTER);
}
CCreaturesSelling::CCreaturesSelling()
{
assert(hero);
CreaturesPanel::slotsData slots;
for(auto slotId = SlotID(0); slotId.num < GameConstants::ARMY_SIZE; slotId++)
{
if(const auto & creature = hero->getCreature(slotId))
slots.emplace_back(std::make_tuple(creature->getId(), slotId, hero->getStackCount(slotId)));
}
leftTradePanel = std::make_shared<CreaturesPanel>([this](const std::shared_ptr<CTradeableItem> & altarSlot)
{
CTradeBase::onSlotClickPressed(altarSlot, hLeft);
}, slots);
}
bool CCreaturesSelling::slotDeletingCheck(const std::shared_ptr<CTradeableItem> & slot)
{
return hero->getStackCount(SlotID(slot->serial)) == 0 ? true : false;
}
void CCreaturesSelling::updateSubtitle()
{
for(auto & heroSlot : leftTradePanel->slots)
heroSlot->subtitle = std::to_string(this->hero->getStackCount(SlotID(heroSlot->serial)));
}

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@@ -0,0 +1,74 @@
/*
* CTradeBase.h, part of VCMI engine
*
* Authors: listed in file AUTHORS in main folder
*
* License: GNU General Public License v2.0 or later
* Full text of license available in license.txt file, in main folder
*
*/
#pragma once
#include "TradePanels.h"
VCMI_LIB_NAMESPACE_BEGIN
class IMarket;
class CGHeroInstance;
VCMI_LIB_NAMESPACE_END
class CButton;
class CSlider;
class CTradeBase
{
public:
const IMarket * market;
const CGHeroInstance * hero;
//all indexes: 1 = left, 0 = right
std::array<std::vector<std::shared_ptr<CTradeableItem>>, 2> items;
std::shared_ptr<TradePanelBase> leftTradePanel;
std::shared_ptr<TradePanelBase> rightTradePanel;
//highlighted items (nullptr if no highlight)
std::shared_ptr<CTradeableItem> hLeft;
std::shared_ptr<CTradeableItem> hRight;
std::shared_ptr<CButton> deal;
std::shared_ptr<CSlider> offerSlider;
std::vector<std::shared_ptr<CLabel>> labels;
std::vector<std::shared_ptr<CButton>> buttons;
std::vector<std::shared_ptr<CTextBox>> texts;
CTradeBase(const IMarket * market, const CGHeroInstance * hero);
void removeItems(const std::set<std::shared_ptr<CTradeableItem>> & toRemove);
void removeItem(std::shared_ptr<CTradeableItem> item);
void getEmptySlots(std::set<std::shared_ptr<CTradeableItem>> & toRemove);
virtual void makeDeal() = 0;
virtual void deselect();
virtual void onSlotClickPressed(const std::shared_ptr<CTradeableItem> & newSlot, std::shared_ptr<CTradeableItem> & hCurSlot);
};
// Market subclasses
class CExperienceAltar : virtual public CTradeBase, virtual public CIntObject
{
public:
std::shared_ptr<CLabel> expToLevel;
std::shared_ptr<CLabel> expForHero;
std::shared_ptr<CButton> sacrificeAllButton;
const Point dealButtonPos = Point(269, 520);
CExperienceAltar();
virtual void sacrificeAll() = 0;
virtual TExpType calcExpAltarForHero() = 0;
};
class CCreaturesSelling : virtual public CTradeBase, virtual public CIntObject
{
public:
CCreaturesSelling();
bool slotDeletingCheck(const std::shared_ptr<CTradeableItem> & slot);
void updateSubtitle();
};

View File

@@ -1,5 +1,5 @@
/* /*
* CTradeBase.cpp, part of VCMI engine * TradePanels.cpp, part of VCMI engine
* *
* Authors: listed in file AUTHORS in main folder * Authors: listed in file AUTHORS in main folder
* *
@@ -8,33 +8,34 @@
* *
*/ */
#include "StdInc.h" #include "StdInc.h"
#include "CTradeBase.h" #include "TradePanels.h"
#include "MiscWidgets.h"
#include "../gui/CGuiHandler.h" #include "../MiscWidgets.h"
#include "../render/Canvas.h"
#include "../widgets/Buttons.h"
#include "../widgets/TextControls.h"
#include "../windows/InfoWindows.h"
#include "../CGameInfo.h" #include "../../gui/CGuiHandler.h"
#include "../CPlayerInterface.h" #include "../../render/Canvas.h"
#include "../../widgets/TextControls.h"
#include "../../windows/InfoWindows.h"
#include "../../CCallback.h" #include "../../CGameInfo.h"
#include "../../CPlayerInterface.h"
#include "../../lib/CGeneralTextHandler.h" #include "../../../CCallback.h"
#include "../../lib/mapObjects/CGHeroInstance.h"
#include "../../../lib/CGeneralTextHandler.h"
#include "../../../lib/mapObjects/CGHeroInstance.h"
CTradeableItem::CTradeableItem(Point pos, EType Type, int ID, bool Left, int Serial) CTradeableItem::CTradeableItem(Point pos, EType Type, int ID, bool Left, int Serial)
: CIntObject(LCLICK | HOVER | SHOW_POPUP, pos) : CIntObject(LCLICK | HOVER | SHOW_POPUP, pos)
, hlp(nullptr)
, type(EType(-1)) // set to invalid, will be corrected in setType , type(EType(-1)) // set to invalid, will be corrected in setType
, id(ID) , id(ID)
, serial(Serial) , serial(Serial)
, left(Left) , left(Left)
, downSelection(false)
{ {
OBJECT_CONSTRUCTION_CAPTURING(255 - DISPOSE); OBJECT_CONSTRUCTION_CAPTURING(255 - DISPOSE);
downSelection = false;
hlp = nullptr;
setType(Type); setType(Type);
if(image) if(image)
{ {
@@ -85,15 +86,15 @@ AnimationPath CTradeableItem::getFilename()
{ {
switch(type) switch(type)
{ {
case RESOURCE: case EType::RESOURCE:
return AnimationPath::builtin("RESOURCE"); return AnimationPath::builtin("RESOURCE");
case PLAYER: case EType::PLAYER:
return AnimationPath::builtin("CREST58"); return AnimationPath::builtin("CREST58");
case ARTIFACT_TYPE: case EType::ARTIFACT_TYPE:
case ARTIFACT_PLACEHOLDER: case EType::ARTIFACT_PLACEHOLDER:
case ARTIFACT_INSTANCE: case EType::ARTIFACT_INSTANCE:
return AnimationPath::builtin("artifact"); return AnimationPath::builtin("artifact");
case CREATURE: case EType::CREATURE:
return AnimationPath::builtin("TWCRPORT"); return AnimationPath::builtin("TWCRPORT");
default: default:
return {}; return {};
@@ -107,14 +108,14 @@ int CTradeableItem::getIndex()
switch(type) switch(type)
{ {
case RESOURCE: case EType::RESOURCE:
case PLAYER: case EType::PLAYER:
return id; return id;
case ARTIFACT_TYPE: case EType::ARTIFACT_TYPE:
case ARTIFACT_INSTANCE: case EType::ARTIFACT_INSTANCE:
case ARTIFACT_PLACEHOLDER: case EType::ARTIFACT_PLACEHOLDER:
return CGI->artifacts()->getByIndex(id)->getIconIndex(); return CGI->artifacts()->getByIndex(id)->getIconIndex();
case CREATURE: case EType::CREATURE:
return CGI->creatures()->getByIndex(id)->getIconIndex(); return CGI->creatures()->getByIndex(id)->getIconIndex();
default: default:
return -1; return -1;
@@ -126,26 +127,26 @@ void CTradeableItem::showAll(Canvas & to)
Point posToBitmap; Point posToBitmap;
Point posToSubCenter; Point posToSubCenter;
switch (type) switch(type)
{ {
case RESOURCE: case EType::RESOURCE:
posToBitmap = Point(19, 9); posToBitmap = Point(19, 9);
posToSubCenter = Point(35, 57); posToSubCenter = Point(35, 57);
break; break;
case CREATURE_PLACEHOLDER: case EType::CREATURE_PLACEHOLDER:
case CREATURE: case EType::CREATURE:
posToSubCenter = Point(29, 77); posToSubCenter = Point(29, 77);
break; break;
case PLAYER: case EType::PLAYER:
posToSubCenter = Point(31, 77); posToSubCenter = Point(31, 77);
break; break;
case ARTIFACT_PLACEHOLDER: case EType::ARTIFACT_PLACEHOLDER:
case ARTIFACT_INSTANCE: case EType::ARTIFACT_INSTANCE:
posToSubCenter = Point(22, 51); posToSubCenter = Point(22, 51);
if (downSelection) if (downSelection)
posToSubCenter.y += 8; posToSubCenter.y += 8;
break; break;
case ARTIFACT_TYPE: case EType::ARTIFACT_TYPE:
posToSubCenter = Point(35, 57); posToSubCenter = Point(35, 57);
posToBitmap = Point(13, 0); posToBitmap = Point(13, 0);
break; break;
@@ -191,11 +192,11 @@ void CTradeableItem::hover(bool on)
switch(type) switch(type)
{ {
case CREATURE: case EType::CREATURE:
case CREATURE_PLACEHOLDER: case EType::CREATURE_PLACEHOLDER:
GH.statusbar()->write(boost::str(boost::format(CGI->generaltexth->allTexts[481]) % CGI->creh->objects[id]->getNamePluralTranslated())); GH.statusbar()->write(boost::str(boost::format(CGI->generaltexth->allTexts[481]) % CGI->creh->objects[id]->getNamePluralTranslated()));
break; break;
case ARTIFACT_PLACEHOLDER: case EType::ARTIFACT_PLACEHOLDER:
if(id < 0) if(id < 0)
GH.statusbar()->write(CGI->generaltexth->zelp[582].first); GH.statusbar()->write(CGI->generaltexth->zelp[582].first);
else else
@@ -208,11 +209,11 @@ void CTradeableItem::showPopupWindow(const Point & cursorPosition)
{ {
switch(type) switch(type)
{ {
case CREATURE: case EType::CREATURE:
case CREATURE_PLACEHOLDER: case EType::CREATURE_PLACEHOLDER:
break; break;
case ARTIFACT_TYPE: case EType::ARTIFACT_TYPE:
case ARTIFACT_PLACEHOLDER: case EType::ARTIFACT_PLACEHOLDER:
//TODO: it's would be better for market to contain actual CArtifactInstance and not just ids of certain artifact type so we can use getEffectiveDescription. //TODO: it's would be better for market to contain actual CArtifactInstance and not just ids of certain artifact type so we can use getEffectiveDescription.
if (id >= 0) if (id >= 0)
CRClickPopup::createAndPush(CGI->artifacts()->getByIndex(id)->getDescriptionTranslated()); CRClickPopup::createAndPush(CGI->artifacts()->getByIndex(id)->getDescriptionTranslated());
@@ -224,17 +225,17 @@ std::string CTradeableItem::getName(int number) const
{ {
switch(type) switch(type)
{ {
case PLAYER: case EType::PLAYER:
return CGI->generaltexth->capColors[id]; return CGI->generaltexth->capColors[id];
case RESOURCE: case EType::RESOURCE:
return CGI->generaltexth->restypes[id]; return CGI->generaltexth->restypes[id];
case CREATURE: case EType::CREATURE:
if (number == 1) if (number == 1)
return CGI->creh->objects[id]->getNameSingularTranslated(); return CGI->creh->objects[id]->getNameSingularTranslated();
else else
return CGI->creh->objects[id]->getNamePluralTranslated(); return CGI->creh->objects[id]->getNamePluralTranslated();
case ARTIFACT_TYPE: case EType::ARTIFACT_TYPE:
case ARTIFACT_INSTANCE: case EType::ARTIFACT_INSTANCE:
return CGI->artifacts()->getByIndex(id)->getNameTranslated(); return CGI->artifacts()->getByIndex(id)->getNameTranslated();
} }
logGlobal->error("Invalid trade item type: %d", (int)type); logGlobal->error("Invalid trade item type: %d", (int)type);
@@ -245,8 +246,8 @@ const CArtifactInstance * CTradeableItem::getArtInstance() const
{ {
switch(type) switch(type)
{ {
case ARTIFACT_PLACEHOLDER: case EType::ARTIFACT_PLACEHOLDER:
case ARTIFACT_INSTANCE: case EType::ARTIFACT_INSTANCE:
return hlp; return hlp;
default: default:
return nullptr; return nullptr;
@@ -255,46 +256,49 @@ const CArtifactInstance * CTradeableItem::getArtInstance() const
void CTradeableItem::setArtInstance(const CArtifactInstance * art) void CTradeableItem::setArtInstance(const CArtifactInstance * art)
{ {
assert(type == ARTIFACT_PLACEHOLDER || type == ARTIFACT_INSTANCE); assert(type == EType::ARTIFACT_PLACEHOLDER || type == EType::ARTIFACT_INSTANCE);
hlp = art; hlp = art;
if(art) if(art)
setID(art->artType->getId()); setID(art->getTypeId());
else else
setID(-1); setID(-1);
} }
void STradePanel::updateSlots() void TradePanelBase::updateSlots()
{ {
if(updateSlotsCallback) if(updateSlotsCallback)
updateSlotsCallback(); updateSlotsCallback();
} }
void STradePanel::deselect() void TradePanelBase::deselect()
{ {
for(auto & slot : slots) for(const auto & slot : slots)
slot->selection->selectSlot(false); slot->selection->selectSlot(false);
} }
void STradePanel::clearSubtitles() void TradePanelBase::clearSubtitles()
{ {
for(auto & slot : slots) for(const auto & slot : slots)
slot->subtitle.clear(); slot->subtitle.clear();
} }
void STradePanel::updateOffer(CTradeableItem & slot, int cost, int qty) void TradePanelBase::updateOffer(CTradeableItem & slot, int cost, int qty)
{ {
slot.subtitle = std::to_string(qty); slot.subtitle = std::to_string(qty);
if(cost != 1) if(cost != 1)
slot.subtitle += "/" + std::to_string(cost); {
slot.subtitle.append("/");
slot.subtitle.append(std::to_string(cost));
}
} }
void STradePanel::deleteSlots() void TradePanelBase::deleteSlots()
{ {
if(deleteSlotsCheck) if(deleteSlotsCheck)
slots.erase(std::remove_if(slots.begin(), slots.end(), deleteSlotsCheck), slots.end()); slots.erase(std::remove_if(slots.begin(), slots.end(), deleteSlotsCheck), slots.end());
} }
SResourcesPanel::SResourcesPanel(CTradeableItem::ClickPressedFunctor clickPressedCallback, UpdateSlotsFunctor updateSubtitles) ResourcesPanel::ResourcesPanel(CTradeableItem::ClickPressedFunctor clickPressedCallback, UpdateSlotsFunctor updateSubtitles)
{ {
assert(resourcesForTrade.size() == slotsPos.size()); assert(resourcesForTrade.size() == slotsPos.size());
OBJECT_CONSTRUCTION_CUSTOM_CAPTURING(255 - DISPOSE); OBJECT_CONSTRUCTION_CUSTOM_CAPTURING(255 - DISPOSE);
@@ -309,8 +313,8 @@ SResourcesPanel::SResourcesPanel(CTradeableItem::ClickPressedFunctor clickPresse
updateSlotsCallback = updateSubtitles; updateSlotsCallback = updateSubtitles;
} }
SArtifactsPanel::SArtifactsPanel(CTradeableItem::ClickPressedFunctor clickPressedCallback, UpdateSlotsFunctor updateSubtitles, ArtifactsPanel::ArtifactsPanel(CTradeableItem::ClickPressedFunctor clickPressedCallback, UpdateSlotsFunctor updateSubtitles,
std::vector<TradeItemBuy> & arts) const std::vector<TradeItemBuy> & arts)
{ {
assert(slotsForTrade == slotsPos.size()); assert(slotsForTrade == slotsPos.size());
assert(slotsForTrade == arts.size()); assert(slotsForTrade == arts.size());
@@ -330,9 +334,9 @@ SArtifactsPanel::SArtifactsPanel(CTradeableItem::ClickPressedFunctor clickPresse
updateSlotsCallback = updateSubtitles; updateSlotsCallback = updateSubtitles;
} }
SPlayersPanel::SPlayersPanel(CTradeableItem::ClickPressedFunctor clickPressedCallback) PlayersPanel::PlayersPanel(CTradeableItem::ClickPressedFunctor clickPressedCallback)
{ {
assert(PlayerColor::PLAYER_LIMIT_I <= slotsPos.size()); assert(PlayerColor::PLAYER_LIMIT_I <= slotsPos.size() + 1);
OBJECT_CONSTRUCTION_CUSTOM_CAPTURING(255 - DISPOSE); OBJECT_CONSTRUCTION_CUSTOM_CAPTURING(255 - DISPOSE);
std::vector<PlayerColor> players; std::vector<PlayerColor> players;
@@ -349,37 +353,36 @@ SPlayersPanel::SPlayersPanel(CTradeableItem::ClickPressedFunctor clickPressedCal
slot = std::make_shared<CTradeableItem>(slotsPos[slotNum], EType::PLAYER, players[slotNum].num, false, slotNum); slot = std::make_shared<CTradeableItem>(slotsPos[slotNum], EType::PLAYER, players[slotNum].num, false, slotNum);
slot->clickPressedCallback = clickPressedCallback; slot->clickPressedCallback = clickPressedCallback;
slot->selection = std::make_unique<SelectableSlot>(Rect(slotsPos[slotNum], slot->pos.dimensions()), Point(1, 1), selectionWidth); slot->selection = std::make_unique<SelectableSlot>(Rect(slotsPos[slotNum], slot->pos.dimensions()), Point(1, 1), selectionWidth);
slot->subtitle = CGI->generaltexth->capColors[players[slotNum++].num]; slot->subtitle = CGI->generaltexth->capColors[players[slotNum].num];
slotNum++;
} }
} }
SCreaturesPanel::SCreaturesPanel(CTradeableItem::ClickPressedFunctor clickPressedCallback, slotsData & initialSlots) CreaturesPanel::CreaturesPanel(CTradeableItem::ClickPressedFunctor clickPressedCallback, const slotsData & initialSlots)
{ {
assert(initialSlots.size() <= GameConstants::ARMY_SIZE); assert(initialSlots.size() <= GameConstants::ARMY_SIZE);
assert(slotsPos.size() <= GameConstants::ARMY_SIZE); assert(slotsPos.size() <= GameConstants::ARMY_SIZE);
OBJECT_CONSTRUCTION_CUSTOM_CAPTURING(255 - DISPOSE); OBJECT_CONSTRUCTION_CUSTOM_CAPTURING(255 - DISPOSE);
for(const auto & slotData : initialSlots) for(const auto & [creatureId, slotId, creaturesNum] : initialSlots)
{ {
auto slotId = std::get<1>(slotData);
auto creaturesNum = std::get<2>(slotData);
auto slot = slots.emplace_back(std::make_shared<CTradeableItem>(slotsPos[slotId.num], auto slot = slots.emplace_back(std::make_shared<CTradeableItem>(slotsPos[slotId.num],
creaturesNum == 0 ? EType::CREATURE_PLACEHOLDER : EType::CREATURE, std::get<0>(slotData).num, true, slotId)); creaturesNum == 0 ? EType::CREATURE_PLACEHOLDER : EType::CREATURE, creatureId.num, true, slotId));
slot->clickPressedCallback = clickPressedCallback; slot->clickPressedCallback = clickPressedCallback;
if(creaturesNum != 0) if(creaturesNum != 0)
slot->subtitle = std::to_string(std::get<2>(slotData)); slot->subtitle = std::to_string(creaturesNum);
slot->pos.w = 58; slot->pos.h = 64; slot->pos.w = 58; slot->pos.h = 64;
slot->selection = std::make_unique<SelectableSlot>(Rect(slotsPos[slotId.num], slot->pos.dimensions()), Point(1, 1), selectionWidth); slot->selection = std::make_unique<SelectableSlot>(Rect(slotsPos[slotId.num], slot->pos.dimensions()), Point(1, 1), selectionWidth);
} }
} }
SCreaturesPanel::SCreaturesPanel(CTradeableItem::ClickPressedFunctor clickPressedCallback, CreaturesPanel::CreaturesPanel(CTradeableItem::ClickPressedFunctor clickPressedCallback,
std::vector<std::shared_ptr<CTradeableItem>> & stsSlots, bool emptySlots) const std::vector<std::shared_ptr<CTradeableItem>> & srcSlots, bool emptySlots)
{ {
assert(slots.size() <= GameConstants::ARMY_SIZE); assert(slots.size() <= GameConstants::ARMY_SIZE);
OBJECT_CONSTRUCTION_CUSTOM_CAPTURING(255 - DISPOSE); OBJECT_CONSTRUCTION_CUSTOM_CAPTURING(255 - DISPOSE);
for(const auto & srcSlot : stsSlots) for(const auto & srcSlot : srcSlots)
{ {
auto slot = slots.emplace_back(std::make_shared<CTradeableItem>(slotsPos[srcSlot->serial], auto slot = slots.emplace_back(std::make_shared<CTradeableItem>(slotsPos[srcSlot->serial],
emptySlots ? EType::CREATURE_PLACEHOLDER : EType::CREATURE, srcSlot->id, true, srcSlot->serial)); emptySlots ? EType::CREATURE_PLACEHOLDER : EType::CREATURE, srcSlot->id, true, srcSlot->serial));
@@ -389,92 +392,3 @@ SCreaturesPanel::SCreaturesPanel(CTradeableItem::ClickPressedFunctor clickPresse
slot->selection = std::make_unique<SelectableSlot>(Rect(slotsPos[slot->serial], slot->pos.dimensions()), Point(1, 1), selectionWidth); slot->selection = std::make_unique<SelectableSlot>(Rect(slotsPos[slot->serial], slot->pos.dimensions()), Point(1, 1), selectionWidth);
} }
} }
CTradeBase::CTradeBase(const IMarket * market, const CGHeroInstance * hero)
: market(market)
, hero(hero)
{
deal = std::make_shared<CButton>(Point(), AnimationPath::builtin("ALTSACR.DEF"),
CGI->generaltexth->zelp[585], std::bind(&CTradeBase::makeDeal, this));
}
void CTradeBase::removeItems(const std::set<std::shared_ptr<CTradeableItem>> & toRemove)
{
for(auto item : toRemove)
removeItem(item);
}
void CTradeBase::removeItem(std::shared_ptr<CTradeableItem> item)
{
rightTradePanel->slots.erase(std::remove(rightTradePanel->slots.begin(), rightTradePanel->slots.end(), item));
if(hRight == item)
hRight.reset();
}
void CTradeBase::getEmptySlots(std::set<std::shared_ptr<CTradeableItem>> & toRemove)
{
for(auto item : leftTradePanel->slots)
if(!hero->getStackCount(SlotID(item->serial)))
toRemove.insert(item);
}
void CTradeBase::deselect()
{
if(hLeft)
hLeft->selection->selectSlot(false);
if(hRight)
hRight->selection->selectSlot(false);
hLeft = hRight = nullptr;
deal->block(true);
}
void CTradeBase::onSlotClickPressed(std::shared_ptr<CTradeableItem> & newSlot, std::shared_ptr<CTradeableItem> & hCurSlot)
{
if(newSlot == hCurSlot)
return;
if(hCurSlot)
hCurSlot->selection->selectSlot(false);
hCurSlot = newSlot;
newSlot->selection->selectSlot(true);
}
CExpAltar::CExpAltar()
{
OBJECT_CONSTRUCTION_CAPTURING(255 - DISPOSE);
// Experience needed to reach next level
texts.emplace_back(std::make_shared<CTextBox>(CGI->generaltexth->allTexts[475], Rect(15, 415, 125, 50), 0, FONT_SMALL, ETextAlignment::CENTER, Colors::YELLOW));
// Total experience on the Altar
texts.emplace_back(std::make_shared<CTextBox>(CGI->generaltexth->allTexts[476], Rect(15, 495, 125, 40), 0, FONT_SMALL, ETextAlignment::CENTER, Colors::YELLOW));
deal->moveBy(dealButtonPos);
expToLevel = std::make_shared<CLabel>(75, 477, FONT_SMALL, ETextAlignment::CENTER);
expForHero = std::make_shared<CLabel>(75, 545, FONT_SMALL, ETextAlignment::CENTER);
}
CCreaturesSelling::CCreaturesSelling()
{
assert(hero);
SCreaturesPanel::slotsData slots;
for(auto slotId = SlotID(0); slotId.num < GameConstants::ARMY_SIZE; slotId++)
{
if(const auto & creature = hero->getCreature(slotId))
slots.emplace_back(std::make_tuple(creature->getId(), slotId, hero->getStackCount(slotId)));
}
leftTradePanel = std::make_shared<SCreaturesPanel>([this](std::shared_ptr<CTradeableItem> altarSlot) -> void
{
onSlotClickPressed(altarSlot, hLeft);
}, slots);
}
bool CCreaturesSelling::slotDeletingCheck(std::shared_ptr<CTradeableItem> & slot)
{
return hero->getStackCount(SlotID(slot->serial)) == 0 ? true : false;
}
void CCreaturesSelling::updateSubtitle()
{
for(auto & heroSlot : leftTradePanel->slots)
heroSlot->subtitle = std::to_string(this->hero->getStackCount(SlotID(heroSlot->serial)));
}

View File

@@ -0,0 +1,140 @@
/*
* TradePanels.h, part of VCMI engine
*
* Authors: listed in file AUTHORS in main folder
*
* License: GNU General Public License v2.0 or later
* Full text of license available in license.txt file, in main folder
*
*/
#pragma once
#include "../Images.h"
#include "../../../lib/networkPacks/TradeItem.h"
class CTextBox;
class SelectableSlot;
enum class EType
{
RESOURCE, PLAYER, ARTIFACT_TYPE, CREATURE, CREATURE_PLACEHOLDER, ARTIFACT_PLACEHOLDER, ARTIFACT_INSTANCE
};
class CTradeableItem : public CIntObject, public std::enable_shared_from_this<CTradeableItem>
{
public:
std::shared_ptr<CAnimImage> image;
AnimationPath getFilename();
int getIndex();
using ClickPressedFunctor = std::function<void(const std::shared_ptr<CTradeableItem>&)>;
const CArtifactInstance * hlp; //holds ptr to artifact instance id type artifact
EType type;
int id;
const int serial;
const bool left;
std::string subtitle;
ClickPressedFunctor clickPressedCallback;
void setType(EType newType);
void setID(int newID);
const CArtifactInstance * getArtInstance() const;
void setArtInstance(const CArtifactInstance * art);
std::unique_ptr<SelectableSlot> selection;
bool downSelection;
void showAllAt(const Point & dstPos, const std::string & customSub, Canvas & to);
void showPopupWindow(const Point & cursorPosition) override;
void hover(bool on) override;
void showAll(Canvas & to) override;
void clickPressed(const Point & cursorPosition) override;
std::string getName(int number = -1) const;
CTradeableItem(Point pos, EType Type, int ID, bool Left, int Serial);
};
class TradePanelBase : public CIntObject
{
public:
using UpdateSlotsFunctor = std::function<void()>;
using DeleteSlotsCheck = std::function<bool(const std::shared_ptr<CTradeableItem>&)>;
std::vector<std::shared_ptr<CTradeableItem>> slots;
UpdateSlotsFunctor updateSlotsCallback;
DeleteSlotsCheck deleteSlotsCheck;
std::shared_ptr<CTradeableItem> selected;
const int selectionWidth = 2;
virtual void updateSlots();
virtual void deselect();
virtual void clearSubtitles();
void updateOffer(CTradeableItem & slot, int, int);
void deleteSlots();
};
class ResourcesPanel : public TradePanelBase
{
const std::vector<GameResID> resourcesForTrade =
{
GameResID::WOOD, GameResID::MERCURY, GameResID::ORE,
GameResID::SULFUR, GameResID::CRYSTAL, GameResID::GEMS,
GameResID::GOLD
};
const std::vector<Point> slotsPos =
{
Point(0, 0), Point(83, 0), Point(166, 0),
Point(0, 79), Point(83, 79), Point(166, 79),
Point(83, 158)
};
public:
ResourcesPanel(CTradeableItem::ClickPressedFunctor clickPressedCallback, UpdateSlotsFunctor updateSubtitles);
};
class ArtifactsPanel : public TradePanelBase
{
const std::vector<Point> slotsPos =
{
Point(0, 0), Point(83, 0), Point(166, 0),
Point(0, 79), Point(83, 79), Point(166, 79),
Point(83, 158)
};
const size_t slotsForTrade = 7;
public:
ArtifactsPanel(CTradeableItem::ClickPressedFunctor clickPressedCallback, UpdateSlotsFunctor updateSubtitles,
const std::vector<TradeItemBuy> & arts);
};
class PlayersPanel : public TradePanelBase
{
const std::vector<Point> slotsPos =
{
Point(0, 0), Point(83, 0), Point(166, 0),
Point(0, 118), Point(83, 118), Point(166, 118),
Point(83, 236)
};
public:
explicit PlayersPanel(CTradeableItem::ClickPressedFunctor clickPressedCallback);
};
class CreaturesPanel : public TradePanelBase
{
const std::vector<Point> slotsPos =
{
Point(0, 0), Point(83, 0), Point(166, 0),
Point(0, 98), Point(83, 98), Point(166, 98),
Point(83, 196)
};
public:
using slotsData = std::vector<std::tuple<CreatureID, SlotID, int>>;
CreaturesPanel(CTradeableItem::ClickPressedFunctor clickPressedCallback, const slotsData & initialSlots);
CreaturesPanel(CTradeableItem::ClickPressedFunctor clickPressedCallback,
const std::vector<std::shared_ptr<CTradeableItem>> & srcSlots, bool emptySlots = true);
};

View File

@@ -9,7 +9,8 @@
*/ */
#pragma once #pragma once
#include "../widgets/CAltar.h" #include "../widgets/markets/CAltarArtifacts.h"
#include "../widgets/markets/CAltarCreatures.h"
#include "../widgets/CWindowWithArtifacts.h" #include "../widgets/CWindowWithArtifacts.h"
#include "CWindowObject.h" #include "CWindowObject.h"
@@ -28,7 +29,7 @@ public:
private: private:
const CGHeroInstance * hero; const CGHeroInstance * hero;
std::shared_ptr<CExpAltar> altar; std::shared_ptr<CExperienceAltar> altar;
std::shared_ptr<CButton> changeModeButton; std::shared_ptr<CButton> changeModeButton;
std::shared_ptr<CButton> quitButton; std::shared_ptr<CButton> quitButton;
std::function<void()> windowClosedCallback; std::function<void()> windowClosedCallback;

View File

@@ -47,24 +47,24 @@ void CTradeWindow::initTypes()
switch(mode) switch(mode)
{ {
case EMarketMode::RESOURCE_RESOURCE: case EMarketMode::RESOURCE_RESOURCE:
itemsType[1] = RESOURCE; itemsType[1] = EType::RESOURCE;
itemsType[0] = RESOURCE; itemsType[0] = EType::RESOURCE;
break; break;
case EMarketMode::RESOURCE_PLAYER: case EMarketMode::RESOURCE_PLAYER:
itemsType[1] = RESOURCE; itemsType[1] = EType::RESOURCE;
itemsType[0] = PLAYER; itemsType[0] = EType::PLAYER;
break; break;
case EMarketMode::CREATURE_RESOURCE: case EMarketMode::CREATURE_RESOURCE:
itemsType[1] = CREATURE; itemsType[1] = EType::CREATURE;
itemsType[0] = RESOURCE; itemsType[0] = EType::RESOURCE;
break; break;
case EMarketMode::RESOURCE_ARTIFACT: case EMarketMode::RESOURCE_ARTIFACT:
itemsType[1] = RESOURCE; itemsType[1] = EType::RESOURCE;
itemsType[0] = ARTIFACT_TYPE; itemsType[0] = EType::ARTIFACT_TYPE;
break; break;
case EMarketMode::ARTIFACT_RESOURCE: case EMarketMode::ARTIFACT_RESOURCE:
itemsType[1] = ARTIFACT_INSTANCE; itemsType[1] = EType::ARTIFACT_INSTANCE;
itemsType[0] = RESOURCE; itemsType[0] = EType::RESOURCE;
break; break;
} }
} }
@@ -73,7 +73,7 @@ void CTradeWindow::initItems(bool Left)
{ {
OBJECT_CONSTRUCTION_CUSTOM_CAPTURING(255-DISPOSE); OBJECT_CONSTRUCTION_CUSTOM_CAPTURING(255-DISPOSE);
if(Left && (itemsType[1] == ARTIFACT_TYPE || itemsType[1] == ARTIFACT_INSTANCE)) if(Left && (itemsType[1] == EType::ARTIFACT_TYPE || itemsType[1] == EType::ARTIFACT_INSTANCE))
{ {
if(mode == EMarketMode::ARTIFACT_RESOURCE) if(mode == EMarketMode::ARTIFACT_RESOURCE)
{ {
@@ -84,13 +84,13 @@ void CTradeWindow::initItems(bool Left)
} }
else else
{ {
auto updRightSub = [this](EMarketMode mode) -> void auto updRightSub = [this](EMarketMode marketMode)
{ {
if(hLeft) if(hLeft)
for(auto & slot : rightTradePanel->slots) for(const auto & slot : rightTradePanel->slots)
{ {
int h1, h2; //hlp variables for getting offer int h1, h2; //hlp variables for getting offer
market->getOffer(hLeft->id, slot->id, h1, h2, mode); market->getOffer(hLeft->id, slot->id, h1, h2, marketMode);
rightTradePanel->updateOffer(*slot, h1, h2); rightTradePanel->updateOffer(*slot, h1, h2);
} }
@@ -98,7 +98,7 @@ void CTradeWindow::initItems(bool Left)
rightTradePanel->clearSubtitles(); rightTradePanel->clearSubtitles();
}; };
auto clickPressedTradePanel = [this](std::shared_ptr<CTradeableItem> newSlot, bool left) auto clickPressedTradePanel = [this](const std::shared_ptr<CTradeableItem> & newSlot, bool left)
{ {
CTradeBase::onSlotClickPressed(newSlot, left ? hLeft : hRight); CTradeBase::onSlotClickPressed(newSlot, left ? hLeft : hRight);
selectionChanged(left); selectionChanged(left);
@@ -106,25 +106,29 @@ void CTradeWindow::initItems(bool Left)
if(Left && mode == EMarketMode::CREATURE_RESOURCE) if(Left && mode == EMarketMode::CREATURE_RESOURCE)
{ {
SCreaturesPanel::slotsData slots; CreaturesPanel::slotsData slots;
for(auto slotId = SlotID(0); slotId.num < GameConstants::ARMY_SIZE; slotId++) for(auto slotId = SlotID(0); slotId.num < GameConstants::ARMY_SIZE; slotId++)
{ {
if(const auto & creature = hero->getCreature(slotId)) if(const auto & creature = hero->getCreature(slotId))
slots.emplace_back(std::make_tuple(creature->getId(), slotId, hero->getStackCount(slotId))); slots.emplace_back(std::make_tuple(creature->getId(), slotId, hero->getStackCount(slotId)));
} }
leftTradePanel = std::make_shared<SCreaturesPanel>(std::bind(clickPressedTradePanel, _1, true), slots); leftTradePanel = std::make_shared<CreaturesPanel>(std::bind(clickPressedTradePanel, _1, true), slots);
leftTradePanel->moveBy(Point(45, 123)); leftTradePanel->moveBy(Point(45, 123));
leftTradePanel->deleteSlotsCheck = [this](std::shared_ptr<CTradeableItem> & slot) -> bool leftTradePanel->deleteSlotsCheck = [this](const std::shared_ptr<CTradeableItem> & slot)
{ {
return this->hero->getStackCount(SlotID(slot->serial)) == 0 ? true : false; return this->hero->getStackCount(SlotID(slot->serial)) == 0 ? true : false;
}; };
} }
else if(Left && (mode == EMarketMode::RESOURCE_RESOURCE || mode == EMarketMode::RESOURCE_ARTIFACT || mode == EMarketMode::RESOURCE_PLAYER)) else if(Left && (mode == EMarketMode::RESOURCE_RESOURCE || mode == EMarketMode::RESOURCE_ARTIFACT || mode == EMarketMode::RESOURCE_PLAYER))
{ {
leftTradePanel = std::make_shared<SResourcesPanel>(std::bind(clickPressedTradePanel, _1, true), leftTradePanel = std::make_shared<ResourcesPanel>(
[this]() -> void [clickPressedTradePanel](const std::shared_ptr<CTradeableItem> & newSlot)
{ {
for(auto & slot : leftTradePanel->slots) clickPressedTradePanel(newSlot, true);
},
[this]()
{
for(const auto & slot : leftTradePanel->slots)
slot->subtitle = std::to_string(LOCPLINT->cb->getResourceAmount(static_cast<EGameResID>(slot->serial))); slot->subtitle = std::to_string(LOCPLINT->cb->getResourceAmount(static_cast<EGameResID>(slot->serial)));
}); });
leftTradePanel->moveBy(Point(39, 182)); leftTradePanel->moveBy(Point(39, 182));
@@ -132,8 +136,12 @@ void CTradeWindow::initItems(bool Left)
} }
else if(!Left && mode == EMarketMode::RESOURCE_RESOURCE) else if(!Left && mode == EMarketMode::RESOURCE_RESOURCE)
{ {
rightTradePanel = std::make_shared<SResourcesPanel>(std::bind(clickPressedTradePanel, _1, false), rightTradePanel = std::make_shared<ResourcesPanel>(
[this, updRightSub]() -> void [clickPressedTradePanel](const std::shared_ptr<CTradeableItem> & newSlot)
{
clickPressedTradePanel(newSlot, false);
},
[this, updRightSub]()
{ {
updRightSub(EMarketMode::RESOURCE_RESOURCE); updRightSub(EMarketMode::RESOURCE_RESOURCE);
if(hLeft) if(hLeft)
@@ -143,23 +151,23 @@ void CTradeWindow::initItems(bool Left)
} }
else if(!Left && (mode == EMarketMode::ARTIFACT_RESOURCE || mode == EMarketMode::CREATURE_RESOURCE)) else if(!Left && (mode == EMarketMode::ARTIFACT_RESOURCE || mode == EMarketMode::CREATURE_RESOURCE))
{ {
rightTradePanel = std::make_shared<SResourcesPanel>(std::bind(clickPressedTradePanel, _1, false), rightTradePanel = std::make_shared<ResourcesPanel>(std::bind(clickPressedTradePanel, _1, false),
std::bind(updRightSub, EMarketMode::ARTIFACT_RESOURCE)); std::bind(updRightSub, EMarketMode::ARTIFACT_RESOURCE));
rightTradePanel->moveBy(Point(327, 181)); rightTradePanel->moveBy(Point(327, 181));
} }
else if(!Left && mode == EMarketMode::RESOURCE_ARTIFACT) else if(!Left && mode == EMarketMode::RESOURCE_ARTIFACT)
{ {
rightTradePanel = std::make_shared<SArtifactsPanel>(std::bind(clickPressedTradePanel, _1, false), rightTradePanel = std::make_shared<ArtifactsPanel>(std::bind(clickPressedTradePanel, _1, false),
std::bind(updRightSub, EMarketMode::RESOURCE_ARTIFACT), market->availableItemsIds(mode)); std::bind(updRightSub, EMarketMode::RESOURCE_ARTIFACT), market->availableItemsIds(mode));
rightTradePanel->moveBy(Point(327, 181)); rightTradePanel->moveBy(Point(327, 181));
rightTradePanel->deleteSlotsCheck = [this](std::shared_ptr<CTradeableItem> & slot) -> bool rightTradePanel->deleteSlotsCheck = [this](const std::shared_ptr<CTradeableItem> & slot)
{ {
return vstd::contains(market->availableItemsIds(EMarketMode::RESOURCE_ARTIFACT), ArtifactID(slot->id)) ? false : true; return vstd::contains(market->availableItemsIds(EMarketMode::RESOURCE_ARTIFACT), ArtifactID(slot->id)) ? false : true;
}; };
} }
else if(!Left && mode == EMarketMode::RESOURCE_PLAYER) else if(!Left && mode == EMarketMode::RESOURCE_PLAYER)
{ {
rightTradePanel = std::make_shared<SPlayersPanel>(std::bind(clickPressedTradePanel, _1, false)); rightTradePanel = std::make_shared<PlayersPanel>(std::bind(clickPressedTradePanel, _1, false));
rightTradePanel->moveBy(Point(333, 83)); rightTradePanel->moveBy(Point(333, 83));
} }
} }
@@ -167,7 +175,7 @@ void CTradeWindow::initItems(bool Left)
void CTradeWindow::initSubs(bool Left) void CTradeWindow::initSubs(bool Left)
{ {
if(itemsType[Left] == RESOURCE || itemsType[Left] == ARTIFACT_TYPE) if(itemsType[Left] == EType::RESOURCE || itemsType[Left] == EType::ARTIFACT_TYPE)
{ {
if(Left) if(Left)
leftTradePanel->updateSlots(); leftTradePanel->updateSlots();
@@ -464,9 +472,9 @@ void CMarketplaceWindow::selectionChanged(bool side)
if(slider) if(slider)
{ {
int newAmount = -1; int newAmount = -1;
if(itemsType[1] == RESOURCE) if(itemsType[1] == EType::RESOURCE)
newAmount = LOCPLINT->cb->getResourceAmount(static_cast<EGameResID>(soldItemId)); newAmount = LOCPLINT->cb->getResourceAmount(static_cast<EGameResID>(soldItemId));
else if(itemsType[1] == CREATURE) else if(itemsType[1] == EType::CREATURE)
newAmount = hero->getStackCount(SlotID(hLeft->serial)) - (hero->stacksCount() == 1 && hero->needsLastStack()); newAmount = hero->getStackCount(SlotID(hLeft->serial)) - (hero->stacksCount() == 1 && hero->needsLastStack());
else else
assert(0); assert(0);
@@ -476,7 +484,7 @@ void CMarketplaceWindow::selectionChanged(bool side)
max->block(false); max->block(false);
deal->block(false); deal->block(false);
} }
else if(itemsType[1] == RESOURCE) //buying -> check if we can afford transaction else if(itemsType[1] == EType::RESOURCE) //buying -> check if we can afford transaction
{ {
deal->block(LOCPLINT->cb->getResourceAmount(static_cast<EGameResID>(soldItemId)) < r1); deal->block(LOCPLINT->cb->getResourceAmount(static_cast<EGameResID>(soldItemId)) < r1);
} }
@@ -494,7 +502,7 @@ void CMarketplaceWindow::selectionChanged(bool side)
deal->block(true); deal->block(true);
} }
if(side && itemsType[0] != PLAYER) //items[1] selection changed, recalculate offers if(side && itemsType[0] != EType::PLAYER) //items[1] selection changed, recalculate offers
initSubs(false); initSubs(false);
updateTraderText(); updateTraderText();
@@ -549,8 +557,8 @@ std::string CMarketplaceWindow::updateSlotSubtitle(bool Left) const
{ {
switch(itemsType[1]) switch(itemsType[1])
{ {
case RESOURCE: case EType::RESOURCE:
case CREATURE: case EType::CREATURE:
{ {
int val = slider int val = slider
? slider->getValue() * r1 ? slider->getValue() * r1
@@ -558,7 +566,7 @@ std::string CMarketplaceWindow::updateSlotSubtitle(bool Left) const
return std::to_string(val); return std::to_string(val);
} }
case ARTIFACT_INSTANCE: case EType::ARTIFACT_INSTANCE:
return ((deal->isBlocked()) ? "0" : "1"); return ((deal->isBlocked()) ? "0" : "1");
} }
} }
@@ -566,14 +574,14 @@ std::string CMarketplaceWindow::updateSlotSubtitle(bool Left) const
{ {
switch(itemsType[0]) switch(itemsType[0])
{ {
case RESOURCE: case EType::RESOURCE:
if(slider) if(slider)
return std::to_string( slider->getValue() * r2 ); return std::to_string( slider->getValue() * r2 );
else else
return std::to_string(r2); return std::to_string(r2);
case ARTIFACT_TYPE: case EType::ARTIFACT_TYPE:
return ((deal->isBlocked()) ? "0" : "1"); return ((deal->isBlocked()) ? "0" : "1");
case PLAYER: case EType::PLAYER:
return (hRight ? CGI->generaltexth->capColors[hRight->id] : ""); return (hRight ? CGI->generaltexth->capColors[hRight->id] : "");
} }
} }
@@ -587,11 +595,11 @@ Point CMarketplaceWindow::selectionOffset(bool Left) const
{ {
switch(itemsType[1]) switch(itemsType[1])
{ {
case RESOURCE: case EType::RESOURCE:
return Point(122, 448); return Point(122, 448);
case CREATURE: case EType::CREATURE:
return Point(128, 450); return Point(128, 450);
case ARTIFACT_INSTANCE: case EType::ARTIFACT_INSTANCE:
return Point(134, 469); return Point(134, 469);
} }
} }
@@ -599,14 +607,14 @@ Point CMarketplaceWindow::selectionOffset(bool Left) const
{ {
switch(itemsType[0]) switch(itemsType[0])
{ {
case RESOURCE: case EType::RESOURCE:
if(mode == EMarketMode::ARTIFACT_RESOURCE) if(mode == EMarketMode::ARTIFACT_RESOURCE)
return Point(410, 471); return Point(410, 471);
else else
return Point(410, 448); return Point(410, 448);
case ARTIFACT_TYPE: case EType::ARTIFACT_TYPE:
return Point(411, 449); return Point(411, 449);
case PLAYER: case EType::PLAYER:
return Point(417, 451); return Point(417, 451);
} }
} }

View File

@@ -9,7 +9,7 @@
*/ */
#pragma once #pragma once
#include "../widgets/CTradeBase.h" #include "../widgets/markets/CTradeBase.h"
#include "../widgets/CWindowWithArtifacts.h" #include "../widgets/CWindowWithArtifacts.h"
#include "CWindowObject.h" #include "CWindowObject.h"