mirror of
https://github.com/vcmi/vcmi.git
synced 2025-08-13 19:54:17 +02:00
moved to widgets/markets
This commit is contained in:
@@ -96,14 +96,12 @@ set(client_SRCS
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renderSDL/SDL_Extensions.cpp
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widgets/Buttons.cpp
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widgets/CAltar.cpp
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widgets/CArtifactHolder.cpp
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widgets/CComponent.cpp
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widgets/CExchangeController.cpp
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widgets/CGarrisonInt.cpp
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widgets/CreatureCostBox.cpp
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widgets/ComboBox.cpp
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widgets/CTradeBase.cpp
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widgets/Images.cpp
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widgets/MiscWidgets.cpp
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widgets/ObjectLists.cpp
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@@ -118,6 +116,10 @@ set(client_SRCS
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widgets/CArtifactsOfHeroBackpack.cpp
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widgets/CWindowWithArtifacts.cpp
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widgets/RadialMenu.cpp
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widgets/markets/CAltarArtifacts.cpp
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widgets/markets/CAltarCreatures.cpp
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widgets/markets/CTradeBase.cpp
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widgets/markets/TradePanels.cpp
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windows/CAltarWindow.cpp
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windows/CCastleInterface.cpp
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@@ -269,14 +271,12 @@ set(client_HEADERS
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renderSDL/SDL_PixelAccess.h
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widgets/Buttons.h
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widgets/CAltar.h
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widgets/CArtifactHolder.h
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widgets/CComponent.h
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widgets/CExchangeController.h
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widgets/CGarrisonInt.h
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widgets/CreatureCostBox.h
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widgets/ComboBox.h
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widgets/CTradeBase.h
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widgets/Images.h
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widgets/MiscWidgets.h
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widgets/ObjectLists.h
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@@ -291,6 +291,10 @@ set(client_HEADERS
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widgets/CArtifactsOfHeroBackpack.h
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widgets/CWindowWithArtifacts.h
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widgets/RadialMenu.h
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widgets/markets/CAltarArtifacts.h
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widgets/markets/CAltarCreatures.h
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widgets/markets/CTradeBase.h
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widgets/markets/TradePanels.h
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windows/CAltarWindow.h
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windows/CCastleInterface.h
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@@ -1,431 +0,0 @@
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/*
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* CAltarWindow.cpp, part of VCMI engine
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*
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* Authors: listed in file AUTHORS in main folder
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*
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* License: GNU General Public License v2.0 or later
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* Full text of license available in license.txt file, in main folder
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*
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*/
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#include "StdInc.h"
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#include "CAltar.h"
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#include "../gui/CGuiHandler.h"
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#include "../gui/CursorHandler.h"
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#include "../widgets/Buttons.h"
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#include "../widgets/Slider.h"
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#include "../widgets/TextControls.h"
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#include "../CGameInfo.h"
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#include "../CPlayerInterface.h"
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#include "../../CCallback.h"
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#include "../../lib/networkPacks/ArtifactLocation.h"
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#include "../../lib/CGeneralTextHandler.h"
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#include "../../lib/mapObjects/CGHeroInstance.h"
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#include "../../lib/mapObjects/CGMarket.h"
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CAltarArtifacts::CAltarArtifacts(const IMarket * market, const CGHeroInstance * hero)
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: CTradeBase(market, hero)
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{
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OBJECT_CONSTRUCTION_CAPTURING(255 - DISPOSE);
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labels.emplace_back(std::make_shared<CLabel>(450, 34, FONT_SMALL, ETextAlignment::CENTER, Colors::YELLOW, CGI->generaltexth->allTexts[477]));
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labels.emplace_back(std::make_shared<CLabel>(302, 423, FONT_SMALL, ETextAlignment::CENTER, Colors::YELLOW, CGI->generaltexth->allTexts[478]));
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selectedCost = std::make_shared<CLabel>(302, 500, FONT_SMALL, ETextAlignment::CENTER, Colors::WHITE);
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selectedArt = std::make_shared<CArtPlace>(Point(280, 442));
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sacrificeAllButton = std::make_shared<CButton>(Point(393, 520), AnimationPath::builtin("ALTFILL.DEF"),
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CGI->generaltexth->zelp[571], std::bind(&CExpAltar::sacrificeAll, this));
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sacrificeAllButton->block(hero->artifactsInBackpack.empty() && hero->artifactsWorn.empty());
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sacrificeBackpackButton = std::make_shared<CButton>(Point(147, 520), AnimationPath::builtin("ALTEMBK.DEF"),
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CGI->generaltexth->zelp[570], std::bind(&CAltarArtifacts::sacrificeBackpack, this));
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sacrificeBackpackButton->block(hero->artifactsInBackpack.empty());
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arts = std::make_shared<CArtifactsOfHeroAltar>(Point(-365, -11));
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arts->setHero(hero);
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int slotNum = 0;
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for(auto & altarSlotPos : posSlotsAltar)
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{
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auto altarSlot = std::make_shared<CTradeableItem>(altarSlotPos, EType::ARTIFACT_PLACEHOLDER, -1, false, slotNum++);
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altarSlot->clickPressedCallback = std::bind(&CAltarArtifacts::onSlotClickPressed, this, _1);
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altarSlot->subtitle = "";
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items.front().emplace_back(altarSlot);
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}
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calcExpAltarForHero();
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deselect();
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};
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TExpType CAltarArtifacts::calcExpAltarForHero()
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{
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auto artifactsOfHero = std::dynamic_pointer_cast<CArtifactsOfHeroAltar>(arts);
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TExpType expOnAltar(0);
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for(const auto art : artifactsOfHero->artifactsOnAltar)
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{
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int dmp, expOfArt;
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market->getOffer(art->artType->getId(), 0, dmp, expOfArt, EMarketMode::ARTIFACT_EXP);
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expOnAltar += expOfArt;
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}
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auto resultExp = hero->calculateXp(expOnAltar);
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expForHero->setText(std::to_string(resultExp));
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return resultExp;
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}
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void CAltarArtifacts::makeDeal()
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{
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std::vector<TradeItemSell> positions;
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for(const auto art : arts->artifactsOnAltar)
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{
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positions.push_back(hero->getSlotByInstance(art));
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}
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std::sort(positions.begin(), positions.end());
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std::reverse(positions.begin(), positions.end());
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LOCPLINT->cb->trade(market, EMarketMode::ARTIFACT_EXP, positions, std::vector<TradeItemBuy>(), std::vector<ui32>(), hero);
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arts->artifactsOnAltar.clear();
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for(auto item : items[0])
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{
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item->setID(-1);
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item->subtitle = "";
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}
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deal->block(true);
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calcExpAltarForHero();
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}
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void CAltarArtifacts::sacrificeAll()
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{
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std::vector<ConstTransitivePtr<CArtifactInstance>> artsForMove;
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for(const auto & slotInfo : arts->getHero()->artifactsWorn)
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{
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if(!slotInfo.second.locked && slotInfo.second.artifact->artType->isTradable())
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artsForMove.push_back(slotInfo.second.artifact);
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}
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for(auto artInst : artsForMove)
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moveArtToAltar(nullptr, artInst);
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arts->updateWornSlots();
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sacrificeBackpack();
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}
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void CAltarArtifacts::sacrificeBackpack()
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{
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while(!arts->visibleArtSet.artifactsInBackpack.empty())
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{
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if(!putArtOnAltar(nullptr, arts->visibleArtSet.artifactsInBackpack[0].artifact))
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break;
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};
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calcExpAltarForHero();
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}
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void CAltarArtifacts::setSelectedArtifact(const CArtifactInstance * art)
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{
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if(art)
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{
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selectedArt->setArtifact(art);
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int dmp, exp;
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market->getOffer(art->getTypeId(), 0, dmp, exp, EMarketMode::ARTIFACT_EXP);
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selectedCost->setText(std::to_string(hero->calculateXp(exp)));
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}
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else
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{
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selectedArt->setArtifact(nullptr);
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selectedCost->setText("");
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}
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}
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void CAltarArtifacts::moveArtToAltar(std::shared_ptr<CTradeableItem> altarSlot, const CArtifactInstance * art)
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{
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if(putArtOnAltar(altarSlot, art))
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{
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CCS->curh->dragAndDropCursor(nullptr);
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arts->unmarkSlots();
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}
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}
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std::shared_ptr<CArtifactsOfHeroAltar> CAltarArtifacts::getAOHset() const
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{
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return arts;
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}
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bool CAltarArtifacts::putArtOnAltar(std::shared_ptr<CTradeableItem> altarSlot, const CArtifactInstance * art)
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{
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if(!art->artType->isTradable())
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{
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logGlobal->warn("Cannot put special artifact on altar!");
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return false;
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}
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if(!altarSlot || altarSlot->id != -1)
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{
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int slotIndex = -1;
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while(items[0][++slotIndex]->id >= 0 && slotIndex + 1 < items[0].size());
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slotIndex = items[0][slotIndex]->id == -1 ? slotIndex : -1;
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if(slotIndex < 0)
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{
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logGlobal->warn("No free slots on altar!");
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return false;
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}
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altarSlot = items[0][slotIndex];
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}
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int dmp, exp;
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market->getOffer(art->artType->getId(), 0, dmp, exp, EMarketMode::ARTIFACT_EXP);
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exp = static_cast<int>(hero->calculateXp(exp));
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arts->artifactsOnAltar.insert(art);
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altarSlot->setArtInstance(art);
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altarSlot->subtitle = std::to_string(exp);
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deal->block(false);
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return true;
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};
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void CAltarArtifacts::onSlotClickPressed(std::shared_ptr<CTradeableItem> altarSlot)
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{
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const auto pickedArtInst = arts->getPickedArtifact();
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if(pickedArtInst)
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{
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arts->pickedArtMoveToAltar(ArtifactPosition::TRANSITION_POS);
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moveArtToAltar(altarSlot, pickedArtInst);
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}
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else if(const CArtifactInstance * art = altarSlot->getArtInstance())
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{
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const auto hero = arts->getHero();
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const auto slot = hero->getSlotByInstance(art);
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assert(slot != ArtifactPosition::PRE_FIRST);
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LOCPLINT->cb->swapArtifacts(ArtifactLocation(hero->id, slot),
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ArtifactLocation(hero->id, ArtifactPosition::TRANSITION_POS));
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arts->pickedArtFromSlot = slot;
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arts->artifactsOnAltar.erase(art);
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altarSlot->setID(-1);
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altarSlot->subtitle.clear();
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deal->block(!arts->artifactsOnAltar.size());
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}
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calcExpAltarForHero();
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}
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CAltarCreatures::CAltarCreatures(const IMarket * market, const CGHeroInstance * hero)
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: CTradeBase(market, hero)
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{
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OBJECT_CONSTRUCTION_CUSTOM_CAPTURING(255 - DISPOSE);
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labels.emplace_back(std::make_shared<CLabel>(155, 30, FONT_SMALL, ETextAlignment::CENTER, Colors::YELLOW,
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boost::str(boost::format(CGI->generaltexth->allTexts[272]) % hero->getNameTranslated())));
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labels.emplace_back(std::make_shared<CLabel>(450, 30, FONT_SMALL, ETextAlignment::CENTER, Colors::YELLOW, CGI->generaltexth->allTexts[479]));
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texts.emplace_back(std::make_unique<CTextBox>(CGI->generaltexth->allTexts[480], Rect(320, 56, 256, 40), 0, FONT_SMALL, ETextAlignment::CENTER, Colors::YELLOW));
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lSubtitle = std::make_shared<CLabel>(180, 503, FONT_SMALL, ETextAlignment::CENTER, Colors::WHITE);
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rSubtitle = std::make_shared<CLabel>(426, 503, FONT_SMALL, ETextAlignment::CENTER, Colors::WHITE);
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offerSlider = std::make_shared<CSlider>(Point(231, 481), 137, std::bind(&CAltarCreatures::onOfferSliderMoved, this, _1), 0, 0, 0, Orientation::HORIZONTAL);
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maxUnits = std::make_shared<CButton>(Point(147, 520), AnimationPath::builtin("IRCBTNS.DEF"), CGI->generaltexth->zelp[578], std::bind(&CSlider::scrollToMax, offerSlider));
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unitsOnAltar.resize(GameConstants::ARMY_SIZE, 0);
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expPerUnit.resize(GameConstants::ARMY_SIZE, 0);
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sacrificeAllButton = std::make_shared<CButton>(
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Point(393, 520), AnimationPath::builtin("ALTARMY.DEF"), CGI->generaltexth->zelp[579], std::bind(&CExpAltar::sacrificeAll, this));
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// Hero creatures panel
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assert(leftTradePanel);
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leftTradePanel->moveBy(Point(45, 110));
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leftTradePanel->updateSlotsCallback = std::bind(&CCreaturesSelling::updateSubtitle, this);
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// Altar creatures panel
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rightTradePanel = std::make_shared<SCreaturesPanel>([this](std::shared_ptr<CTradeableItem> altarSlot) -> void
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{
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onSlotClickPressed(altarSlot, hRight);
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}, leftTradePanel->slots);
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rightTradePanel->moveBy(Point(334, 110));
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leftTradePanel->deleteSlotsCheck = rightTradePanel->deleteSlotsCheck = std::bind(&CCreaturesSelling::slotDeletingCheck, this, _1);
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readExpValues();
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calcExpAltarForHero();
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deselect();
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};
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void CAltarCreatures::readExpValues()
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{
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int dump;
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for(auto heroSlot : leftTradePanel->slots)
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{
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if(heroSlot->id >= 0)
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market->getOffer(heroSlot->id, 0, dump, expPerUnit[heroSlot->serial], EMarketMode::CREATURE_EXP);
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}
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}
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void CAltarCreatures::updateControls()
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{
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int sliderAmount = 0;
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if(hLeft)
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{
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std::optional<SlotID> lastSlot;
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for(auto slot = SlotID(0); slot.num < GameConstants::ARMY_SIZE; slot++)
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{
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if(hero->getStackCount(slot) > unitsOnAltar[slot.num])
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{
|
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if(lastSlot.has_value())
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{
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lastSlot = std::nullopt;
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break;
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}
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else
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{
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lastSlot = slot;
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||||
}
|
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}
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}
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sliderAmount = hero->getStackCount(SlotID(hLeft->serial));
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if(lastSlot.has_value() && lastSlot.value() == SlotID(hLeft->serial))
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sliderAmount--;
|
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}
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offerSlider->setAmount(sliderAmount);
|
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offerSlider->block(!offerSlider->getAmount());
|
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if(hLeft)
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offerSlider->scrollTo(unitsOnAltar[hLeft->serial]);
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maxUnits->block(offerSlider->getAmount() == 0);
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}
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|
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void CAltarCreatures::updateSubtitlesForSelected()
|
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{
|
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if(hLeft)
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lSubtitle->setText(std::to_string(offerSlider->getValue()));
|
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else
|
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lSubtitle->setText("");
|
||||
if(hRight)
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rSubtitle->setText(hRight->subtitle);
|
||||
else
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rSubtitle->setText("");
|
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}
|
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|
||||
void CAltarCreatures::updateSlots()
|
||||
{
|
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rightTradePanel->deleteSlots();
|
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leftTradePanel->deleteSlots();
|
||||
assert(leftTradePanel->slots.size() == rightTradePanel->slots.size());
|
||||
readExpValues();
|
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leftTradePanel->updateSlots();
|
||||
}
|
||||
|
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void CAltarCreatures::deselect()
|
||||
{
|
||||
CTradeBase::deselect();
|
||||
offerSlider->block(true);
|
||||
maxUnits->block(true);
|
||||
updateSubtitlesForSelected();
|
||||
}
|
||||
|
||||
TExpType CAltarCreatures::calcExpAltarForHero()
|
||||
{
|
||||
TExpType expOnAltar(0);
|
||||
auto oneUnitExp = expPerUnit.begin();
|
||||
for(const auto units : unitsOnAltar)
|
||||
expOnAltar += *oneUnitExp++ * units;
|
||||
auto resultExp = hero->calculateXp(expOnAltar);
|
||||
expForHero->setText(std::to_string(resultExp));
|
||||
return resultExp;
|
||||
}
|
||||
|
||||
void CAltarCreatures::makeDeal()
|
||||
{
|
||||
deselect();
|
||||
offerSlider->scrollTo(0);
|
||||
expForHero->setText(std::to_string(0));
|
||||
|
||||
std::vector<TradeItemSell> ids;
|
||||
std::vector<ui32> toSacrifice;
|
||||
|
||||
for(int i = 0; i < unitsOnAltar.size(); i++)
|
||||
{
|
||||
if(unitsOnAltar[i])
|
||||
{
|
||||
ids.push_back(SlotID(i));
|
||||
toSacrifice.push_back(unitsOnAltar[i]);
|
||||
}
|
||||
}
|
||||
|
||||
LOCPLINT->cb->trade(market, EMarketMode::CREATURE_EXP, ids, {}, toSacrifice, hero);
|
||||
|
||||
for(int & units : unitsOnAltar)
|
||||
units = 0;
|
||||
|
||||
for(auto heroSlot : rightTradePanel->slots)
|
||||
{
|
||||
heroSlot->setType(CREATURE_PLACEHOLDER);
|
||||
heroSlot->subtitle.clear();
|
||||
}
|
||||
}
|
||||
|
||||
void CAltarCreatures::sacrificeAll()
|
||||
{
|
||||
std::optional<SlotID> lastSlot;
|
||||
for(auto heroSlot : leftTradePanel->slots)
|
||||
{
|
||||
auto stackCount = hero->getStackCount(SlotID(heroSlot->serial));
|
||||
if(stackCount > unitsOnAltar[heroSlot->serial])
|
||||
{
|
||||
if(!lastSlot.has_value())
|
||||
lastSlot = SlotID(heroSlot->serial);
|
||||
unitsOnAltar[heroSlot->serial] = stackCount;
|
||||
}
|
||||
}
|
||||
assert(lastSlot.has_value());
|
||||
unitsOnAltar[lastSlot.value().num]--;
|
||||
|
||||
if(hRight)
|
||||
offerSlider->scrollTo(unitsOnAltar[hRight->serial]);
|
||||
for(auto altarSlot : rightTradePanel->slots)
|
||||
updateAltarSlot(altarSlot);
|
||||
updateSubtitlesForSelected();
|
||||
|
||||
deal->block(calcExpAltarForHero() == 0);
|
||||
}
|
||||
|
||||
void CAltarCreatures::updateAltarSlot(std::shared_ptr<CTradeableItem> slot)
|
||||
{
|
||||
auto units = unitsOnAltar[slot->serial];
|
||||
slot->setType(units > 0 ? CREATURE : CREATURE_PLACEHOLDER);
|
||||
slot->subtitle = units > 0 ?
|
||||
boost::str(boost::format(CGI->generaltexth->allTexts[122]) % std::to_string(hero->calculateXp(units * expPerUnit[slot->serial]))) : "";
|
||||
}
|
||||
|
||||
void CAltarCreatures::onOfferSliderMoved(int newVal)
|
||||
{
|
||||
if(hLeft)
|
||||
unitsOnAltar[hLeft->serial] = newVal;
|
||||
if(hRight)
|
||||
updateAltarSlot(hRight);
|
||||
deal->block(calcExpAltarForHero() == 0);
|
||||
updateControls();
|
||||
updateSubtitlesForSelected();
|
||||
}
|
||||
|
||||
void CAltarCreatures::onSlotClickPressed(std::shared_ptr<CTradeableItem> & newSlot, std::shared_ptr<CTradeableItem> & hCurSide)
|
||||
{
|
||||
if(hCurSide == newSlot)
|
||||
return;
|
||||
|
||||
auto * oppositeSlot = &hLeft;
|
||||
auto oppositePanel = leftTradePanel;
|
||||
CTradeBase::onSlotClickPressed(newSlot, hCurSide);
|
||||
if(hCurSide == hLeft)
|
||||
{
|
||||
oppositeSlot = &hRight;
|
||||
oppositePanel = rightTradePanel;
|
||||
}
|
||||
std::shared_ptr<CTradeableItem> oppositeNewSlot;
|
||||
for(const auto & slot : oppositePanel->slots)
|
||||
if(slot->serial == newSlot->serial)
|
||||
{
|
||||
oppositeNewSlot = slot;
|
||||
break;
|
||||
}
|
||||
assert(oppositeNewSlot);
|
||||
CTradeBase::onSlotClickPressed(oppositeNewSlot, *oppositeSlot);
|
||||
updateControls();
|
||||
updateSubtitlesForSelected();
|
||||
redraw();
|
||||
}
|
@@ -20,10 +20,10 @@ CArtifactsOfHeroMarket::CArtifactsOfHeroMarket(const Point & position)
|
||||
position,
|
||||
std::bind(&CArtifactsOfHeroMarket::scrollBackpack, this, _1));
|
||||
|
||||
for(auto slot : artWorn)
|
||||
slot.second->selection->lineWidth = 2;
|
||||
for(auto slot : backpack)
|
||||
slot->selection->lineWidth = 2;
|
||||
for(const auto & [slot, artPlace] : artWorn)
|
||||
artPlace->selection->setBorderWidth(2);
|
||||
for(auto artPlace : backpack)
|
||||
artPlace->selection->setBorderWidth(2);
|
||||
};
|
||||
|
||||
void CArtifactsOfHeroMarket::scrollBackpack(int offset)
|
||||
|
@@ -1,195 +0,0 @@
|
||||
/*
|
||||
* CTradeBase.h, part of VCMI engine
|
||||
*
|
||||
* Authors: listed in file AUTHORS in main folder
|
||||
*
|
||||
* License: GNU General Public License v2.0 or later
|
||||
* Full text of license available in license.txt file, in main folder
|
||||
*
|
||||
*/
|
||||
#pragma once
|
||||
|
||||
#include "Images.h"
|
||||
|
||||
#include "../lib/FunctionList.h"
|
||||
#include "../lib/networkPacks/TradeItem.h"
|
||||
|
||||
VCMI_LIB_NAMESPACE_BEGIN
|
||||
|
||||
class IMarket;
|
||||
class CGHeroInstance;
|
||||
class SelectableSlot;
|
||||
|
||||
VCMI_LIB_NAMESPACE_END
|
||||
|
||||
class CButton;
|
||||
class CTextBox;
|
||||
class CSlider;
|
||||
|
||||
enum EType
|
||||
{
|
||||
RESOURCE, PLAYER, ARTIFACT_TYPE, CREATURE, CREATURE_PLACEHOLDER, ARTIFACT_PLACEHOLDER, ARTIFACT_INSTANCE
|
||||
};
|
||||
|
||||
class CTradeableItem : public CIntObject, public std::enable_shared_from_this<CTradeableItem>
|
||||
{
|
||||
std::shared_ptr<CAnimImage> image;
|
||||
AnimationPath getFilename();
|
||||
int getIndex();
|
||||
public:
|
||||
using ClickPressedFunctor = std::function<void(std::shared_ptr<CTradeableItem>)>;
|
||||
|
||||
const CArtifactInstance * hlp; //holds ptr to artifact instance id type artifact
|
||||
EType type;
|
||||
int id;
|
||||
const int serial;
|
||||
const bool left;
|
||||
std::string subtitle; //empty if default
|
||||
ClickPressedFunctor clickPressedCallback;
|
||||
|
||||
void setType(EType newType);
|
||||
void setID(int newID);
|
||||
|
||||
const CArtifactInstance * getArtInstance() const;
|
||||
void setArtInstance(const CArtifactInstance * art);
|
||||
|
||||
std::unique_ptr<SelectableSlot> selection;
|
||||
bool downSelection;
|
||||
|
||||
void showAllAt(const Point & dstPos, const std::string & customSub, Canvas & to);
|
||||
|
||||
void showPopupWindow(const Point & cursorPosition) override;
|
||||
void hover(bool on) override;
|
||||
void showAll(Canvas & to) override;
|
||||
void clickPressed(const Point & cursorPosition) override;
|
||||
std::string getName(int number = -1) const;
|
||||
CTradeableItem(Point pos, EType Type, int ID, bool Left, int Serial);
|
||||
};
|
||||
|
||||
struct STradePanel : public CIntObject
|
||||
{
|
||||
using UpdateSlotsFunctor = std::function<void()>;
|
||||
using DeleteSlotsCheck = std::function<bool(std::shared_ptr<CTradeableItem> & slot)>;
|
||||
|
||||
std::vector<std::shared_ptr<CTradeableItem>> slots;
|
||||
UpdateSlotsFunctor updateSlotsCallback;
|
||||
DeleteSlotsCheck deleteSlotsCheck;
|
||||
std::shared_ptr<CTradeableItem> selected;
|
||||
const int selectionWidth = 2;
|
||||
|
||||
virtual void updateSlots();
|
||||
virtual void deselect();
|
||||
virtual void clearSubtitles();
|
||||
void updateOffer(CTradeableItem & slot, int, int);
|
||||
void deleteSlots();
|
||||
};
|
||||
|
||||
struct SResourcesPanel : public STradePanel
|
||||
{
|
||||
const std::vector<GameResID> resourcesForTrade =
|
||||
{
|
||||
GameResID::WOOD, GameResID::MERCURY, GameResID::ORE,
|
||||
GameResID::SULFUR, GameResID::CRYSTAL, GameResID::GEMS,
|
||||
GameResID::GOLD
|
||||
};
|
||||
const std::vector<Point> slotsPos =
|
||||
{
|
||||
Point(0, 0), Point(83, 0), Point(166, 0),
|
||||
Point(0, 79), Point(83, 79), Point(166, 79),
|
||||
Point(83, 158)
|
||||
};
|
||||
|
||||
SResourcesPanel(CTradeableItem::ClickPressedFunctor clickPressedCallback, UpdateSlotsFunctor updateSubtitles);
|
||||
};
|
||||
|
||||
struct SArtifactsPanel : public STradePanel
|
||||
{
|
||||
const std::vector<Point> slotsPos =
|
||||
{
|
||||
Point(0, 0), Point(83, 0), Point(166, 0),
|
||||
Point(0, 79), Point(83, 79), Point(166, 79),
|
||||
Point(83, 158)
|
||||
};
|
||||
const size_t slotsForTrade = 7;
|
||||
|
||||
SArtifactsPanel(CTradeableItem::ClickPressedFunctor clickPressedCallback, UpdateSlotsFunctor updateSubtitles,
|
||||
std::vector<TradeItemBuy> & arts);
|
||||
};
|
||||
|
||||
struct SPlayersPanel : public STradePanel
|
||||
{
|
||||
const std::vector<Point> slotsPos =
|
||||
{
|
||||
Point(0, 0), Point(83, 0), Point(166, 0),
|
||||
Point(0, 118), Point(83, 118), Point(166, 118),
|
||||
Point(83, 236)
|
||||
};
|
||||
SPlayersPanel(CTradeableItem::ClickPressedFunctor clickPressedCallback);
|
||||
};
|
||||
|
||||
struct SCreaturesPanel : public STradePanel
|
||||
{
|
||||
using slotsData = std::vector<std::tuple<CreatureID, SlotID, int>>;
|
||||
|
||||
const std::vector<Point> slotsPos =
|
||||
{
|
||||
Point(0, 0), Point(83, 0), Point(166, 0),
|
||||
Point(0, 98), Point(83, 98), Point(166, 98),
|
||||
Point(83, 196)
|
||||
};
|
||||
SCreaturesPanel(CTradeableItem::ClickPressedFunctor clickPressedCallback, slotsData & initialSlots);
|
||||
SCreaturesPanel(CTradeableItem::ClickPressedFunctor clickPressedCallback,
|
||||
std::vector<std::shared_ptr<CTradeableItem>> & stsSlots, bool emptySlots = true);
|
||||
};
|
||||
|
||||
class CTradeBase
|
||||
{
|
||||
public:
|
||||
const IMarket * market;
|
||||
const CGHeroInstance * hero;
|
||||
|
||||
//all indexes: 1 = left, 0 = right
|
||||
std::array<std::vector<std::shared_ptr<CTradeableItem>>, 2> items;
|
||||
std::shared_ptr<STradePanel> leftTradePanel, rightTradePanel;
|
||||
|
||||
//highlighted items (nullptr if no highlight)
|
||||
std::shared_ptr<CTradeableItem> hLeft;
|
||||
std::shared_ptr<CTradeableItem> hRight;
|
||||
std::shared_ptr<CButton> deal;
|
||||
std::shared_ptr<CSlider> offerSlider;
|
||||
|
||||
CTradeBase(const IMarket * market, const CGHeroInstance * hero);
|
||||
void removeItems(const std::set<std::shared_ptr<CTradeableItem>> & toRemove);
|
||||
void removeItem(std::shared_ptr<CTradeableItem> item);
|
||||
void getEmptySlots(std::set<std::shared_ptr<CTradeableItem>> & toRemove);
|
||||
virtual void makeDeal() = 0;
|
||||
virtual void deselect();
|
||||
virtual void onSlotClickPressed(std::shared_ptr<CTradeableItem> & newSlot, std::shared_ptr<CTradeableItem> & hCurSlot);
|
||||
|
||||
protected:
|
||||
std::vector<std::shared_ptr<CLabel>> labels;
|
||||
std::vector<std::shared_ptr<CButton>> buttons;
|
||||
std::vector<std::shared_ptr<CTextBox>> texts;
|
||||
};
|
||||
|
||||
// Market subclasses
|
||||
class CExpAltar : virtual public CTradeBase, virtual public CIntObject
|
||||
{
|
||||
public:
|
||||
std::shared_ptr<CLabel> expToLevel;
|
||||
std::shared_ptr<CLabel> expForHero;
|
||||
std::shared_ptr<CButton> sacrificeAllButton;
|
||||
const Point dealButtonPos = Point(269, 520);
|
||||
|
||||
CExpAltar();
|
||||
virtual void sacrificeAll() = 0;
|
||||
virtual TExpType calcExpAltarForHero() = 0;
|
||||
};
|
||||
|
||||
class CCreaturesSelling : virtual public CTradeBase, virtual public CIntObject
|
||||
{
|
||||
public:
|
||||
CCreaturesSelling();
|
||||
bool slotDeletingCheck(std::shared_ptr<CTradeableItem> & slot);
|
||||
void updateSubtitle();
|
||||
};
|
213
client/widgets/markets/CAltarArtifacts.cpp
Normal file
213
client/widgets/markets/CAltarArtifacts.cpp
Normal file
@@ -0,0 +1,213 @@
|
||||
/*
|
||||
* CAltarArtifacts.cpp, part of VCMI engine
|
||||
*
|
||||
* Authors: listed in file AUTHORS in main folder
|
||||
*
|
||||
* License: GNU General Public License v2.0 or later
|
||||
* Full text of license available in license.txt file, in main folder
|
||||
*
|
||||
*/
|
||||
|
||||
#include "StdInc.h"
|
||||
#include "CAltarArtifacts.h"
|
||||
|
||||
#include "../../gui/CGuiHandler.h"
|
||||
#include "../../gui/CursorHandler.h"
|
||||
#include "../../widgets/Buttons.h"
|
||||
#include "../../widgets/TextControls.h"
|
||||
|
||||
#include "../../CGameInfo.h"
|
||||
#include "../../CPlayerInterface.h"
|
||||
|
||||
#include "../../../CCallback.h"
|
||||
|
||||
#include "../../../lib/networkPacks/ArtifactLocation.h"
|
||||
#include "../../../lib/CGeneralTextHandler.h"
|
||||
#include "../../../lib/mapObjects/CGHeroInstance.h"
|
||||
#include "../../../lib/mapObjects/CGMarket.h"
|
||||
|
||||
CAltarArtifacts::CAltarArtifacts(const IMarket * market, const CGHeroInstance * hero)
|
||||
: CTradeBase(market, hero)
|
||||
{
|
||||
OBJECT_CONSTRUCTION_CAPTURING(255 - DISPOSE);
|
||||
|
||||
labels.emplace_back(std::make_shared<CLabel>(450, 34, FONT_SMALL, ETextAlignment::CENTER, Colors::YELLOW, CGI->generaltexth->allTexts[477]));
|
||||
labels.emplace_back(std::make_shared<CLabel>(302, 423, FONT_SMALL, ETextAlignment::CENTER, Colors::YELLOW, CGI->generaltexth->allTexts[478]));
|
||||
selectedCost = std::make_shared<CLabel>(302, 500, FONT_SMALL, ETextAlignment::CENTER, Colors::WHITE);
|
||||
selectedArt = std::make_shared<CArtPlace>(Point(280, 442));
|
||||
|
||||
sacrificeAllButton = std::make_shared<CButton>(Point(393, 520), AnimationPath::builtin("ALTFILL.DEF"),
|
||||
CGI->generaltexth->zelp[571], std::bind(&CExperienceAltar::sacrificeAll, this));
|
||||
sacrificeAllButton->block(hero->artifactsInBackpack.empty() && hero->artifactsWorn.empty());
|
||||
|
||||
sacrificeBackpackButton = std::make_shared<CButton>(Point(147, 520), AnimationPath::builtin("ALTEMBK.DEF"),
|
||||
CGI->generaltexth->zelp[570], std::bind(&CAltarArtifacts::sacrificeBackpack, this));
|
||||
sacrificeBackpackButton->block(hero->artifactsInBackpack.empty());
|
||||
|
||||
arts = std::make_shared<CArtifactsOfHeroAltar>(Point(-365, -11));
|
||||
arts->setHero(hero);
|
||||
|
||||
int slotNum = 0;
|
||||
for(auto & altarSlotPos : posSlotsAltar)
|
||||
{
|
||||
auto altarSlot = std::make_shared<CTradeableItem>(altarSlotPos, EType::ARTIFACT_PLACEHOLDER, -1, false, slotNum);
|
||||
altarSlot->clickPressedCallback = std::bind(&CAltarArtifacts::onSlotClickPressed, this, _1, hRight);
|
||||
altarSlot->subtitle.clear();
|
||||
items.front().emplace_back(altarSlot);
|
||||
slotNum++;
|
||||
}
|
||||
|
||||
expForHero->setText(std::to_string(0));
|
||||
CTradeBase::deselect();
|
||||
};
|
||||
|
||||
TExpType CAltarArtifacts::calcExpAltarForHero()
|
||||
{
|
||||
auto artifactsOfHero = std::dynamic_pointer_cast<CArtifactsOfHeroAltar>(arts);
|
||||
TExpType expOnAltar(0);
|
||||
for(const auto art : artifactsOfHero->artifactsOnAltar)
|
||||
{
|
||||
int dmp = 0;
|
||||
int expOfArt = 0;
|
||||
market->getOffer(art->getTypeId(), 0, dmp, expOfArt, EMarketMode::ARTIFACT_EXP);
|
||||
expOnAltar += expOfArt;
|
||||
}
|
||||
auto resultExp = hero->calculateXp(expOnAltar);
|
||||
expForHero->setText(std::to_string(resultExp));
|
||||
return resultExp;
|
||||
}
|
||||
|
||||
void CAltarArtifacts::makeDeal()
|
||||
{
|
||||
std::vector<TradeItemSell> positions;
|
||||
for(const auto art : arts->artifactsOnAltar)
|
||||
{
|
||||
positions.push_back(hero->getSlotByInstance(art));
|
||||
}
|
||||
std::sort(positions.begin(), positions.end());
|
||||
std::reverse(positions.begin(), positions.end());
|
||||
|
||||
LOCPLINT->cb->trade(market, EMarketMode::ARTIFACT_EXP, positions, std::vector<TradeItemBuy>(), std::vector<ui32>(), hero);
|
||||
arts->artifactsOnAltar.clear();
|
||||
|
||||
for(auto item : items[0])
|
||||
{
|
||||
item->setID(-1);
|
||||
item->subtitle.clear();
|
||||
}
|
||||
deal->block(true);
|
||||
calcExpAltarForHero();
|
||||
}
|
||||
|
||||
void CAltarArtifacts::sacrificeAll()
|
||||
{
|
||||
std::vector<ConstTransitivePtr<CArtifactInstance>> artsForMove;
|
||||
for(const auto & [slot, slotInfo] : arts->getHero()->artifactsWorn)
|
||||
{
|
||||
if(!slotInfo.locked && slotInfo.artifact->artType->isTradable())
|
||||
artsForMove.emplace_back(slotInfo.artifact);
|
||||
}
|
||||
for(auto artInst : artsForMove)
|
||||
moveArtToAltar(nullptr, artInst);
|
||||
arts->updateWornSlots();
|
||||
sacrificeBackpack();
|
||||
}
|
||||
|
||||
void CAltarArtifacts::sacrificeBackpack()
|
||||
{
|
||||
while(!arts->visibleArtSet.artifactsInBackpack.empty())
|
||||
{
|
||||
if(!putArtOnAltar(nullptr, arts->visibleArtSet.artifactsInBackpack[0].artifact))
|
||||
break;
|
||||
};
|
||||
calcExpAltarForHero();
|
||||
}
|
||||
|
||||
void CAltarArtifacts::setSelectedArtifact(const CArtifactInstance * art)
|
||||
{
|
||||
if(art)
|
||||
{
|
||||
selectedArt->setArtifact(art);
|
||||
int dmp = 0;
|
||||
int exp = 0;
|
||||
market->getOffer(art->getTypeId(), 0, dmp, exp, EMarketMode::ARTIFACT_EXP);
|
||||
selectedCost->setText(std::to_string(hero->calculateXp(exp)));
|
||||
}
|
||||
else
|
||||
{
|
||||
selectedArt->setArtifact(nullptr);
|
||||
selectedCost->setText("");
|
||||
}
|
||||
}
|
||||
|
||||
void CAltarArtifacts::moveArtToAltar(std::shared_ptr<CTradeableItem> altarSlot, const CArtifactInstance * art)
|
||||
{
|
||||
if(putArtOnAltar(altarSlot, art))
|
||||
{
|
||||
CCS->curh->dragAndDropCursor(nullptr);
|
||||
arts->unmarkSlots();
|
||||
}
|
||||
}
|
||||
|
||||
std::shared_ptr<CArtifactsOfHeroAltar> CAltarArtifacts::getAOHset() const
|
||||
{
|
||||
return arts;
|
||||
}
|
||||
|
||||
bool CAltarArtifacts::putArtOnAltar(std::shared_ptr<CTradeableItem> altarSlot, const CArtifactInstance * art)
|
||||
{
|
||||
if(!art->artType->isTradable())
|
||||
{
|
||||
logGlobal->warn("Cannot put special artifact on altar!");
|
||||
return false;
|
||||
}
|
||||
|
||||
if(!altarSlot || altarSlot->id != -1)
|
||||
{
|
||||
int slotIndex = -1;
|
||||
while(items[0][++slotIndex]->id >= 0 && slotIndex + 1 < items[0].size());
|
||||
slotIndex = items[0][slotIndex]->id == -1 ? slotIndex : -1;
|
||||
if(slotIndex < 0)
|
||||
{
|
||||
logGlobal->warn("No free slots on altar!");
|
||||
return false;
|
||||
}
|
||||
altarSlot = items[0][slotIndex];
|
||||
}
|
||||
|
||||
int dmp = 0;
|
||||
int exp = 0;
|
||||
market->getOffer(art->artType->getId(), 0, dmp, exp, EMarketMode::ARTIFACT_EXP);
|
||||
exp = static_cast<int>(hero->calculateXp(exp));
|
||||
|
||||
arts->artifactsOnAltar.insert(art);
|
||||
altarSlot->setArtInstance(art);
|
||||
altarSlot->subtitle = std::to_string(exp);
|
||||
|
||||
deal->block(false);
|
||||
return true;
|
||||
};
|
||||
|
||||
void CAltarArtifacts::onSlotClickPressed(const std::shared_ptr<CTradeableItem> & newSlot, std::shared_ptr<CTradeableItem> & hCurSlot)
|
||||
{
|
||||
const auto pickedArtInst = arts->getPickedArtifact();
|
||||
if(pickedArtInst)
|
||||
{
|
||||
arts->pickedArtMoveToAltar(ArtifactPosition::TRANSITION_POS);
|
||||
moveArtToAltar(newSlot, pickedArtInst);
|
||||
}
|
||||
else if(const CArtifactInstance * art = newSlot->getArtInstance())
|
||||
{
|
||||
const auto hero = arts->getHero();
|
||||
const auto slot = hero->getSlotByInstance(art);
|
||||
assert(slot != ArtifactPosition::PRE_FIRST);
|
||||
LOCPLINT->cb->swapArtifacts(ArtifactLocation(hero->id, slot),
|
||||
ArtifactLocation(hero->id, ArtifactPosition::TRANSITION_POS));
|
||||
arts->pickedArtFromSlot = slot;
|
||||
arts->artifactsOnAltar.erase(art);
|
||||
newSlot->setID(-1);
|
||||
newSlot->subtitle.clear();
|
||||
deal->block(!arts->artifactsOnAltar.size());
|
||||
}
|
||||
calcExpAltarForHero();
|
||||
}
|
@@ -1,5 +1,5 @@
|
||||
/*
|
||||
* CAltar.h, part of VCMI engine
|
||||
* CAltarArtifacts.h, part of VCMI engine
|
||||
*
|
||||
* Authors: listed in file AUTHORS in main folder
|
||||
*
|
||||
@@ -9,10 +9,10 @@
|
||||
*/
|
||||
#pragma once
|
||||
|
||||
#include "../widgets/CArtifactsOfHeroAltar.h"
|
||||
#include "../widgets/CTradeBase.h"
|
||||
#include "../CArtifactsOfHeroAltar.h"
|
||||
#include "CTradeBase.h"
|
||||
|
||||
class CAltarArtifacts : public CExpAltar
|
||||
class CAltarArtifacts : public CExperienceAltar
|
||||
{
|
||||
public:
|
||||
CAltarArtifacts(const IMarket * market, const CGHeroInstance * hero);
|
||||
@@ -43,29 +43,5 @@ private:
|
||||
};
|
||||
|
||||
bool putArtOnAltar(std::shared_ptr<CTradeableItem> altarSlot, const CArtifactInstance * art);
|
||||
void onSlotClickPressed(std::shared_ptr<CTradeableItem> altarSlot);
|
||||
};
|
||||
|
||||
class CAltarCreatures : public CExpAltar, public CCreaturesSelling
|
||||
{
|
||||
public:
|
||||
CAltarCreatures(const IMarket * market, const CGHeroInstance * hero);
|
||||
void updateSlots();
|
||||
void deselect() override;
|
||||
TExpType calcExpAltarForHero() override;
|
||||
void makeDeal() override;
|
||||
void sacrificeAll() override;
|
||||
void updateAltarSlot(std::shared_ptr<CTradeableItem> slot);
|
||||
|
||||
private:
|
||||
std::shared_ptr<CButton> maxUnits;
|
||||
std::vector<int> unitsOnAltar;
|
||||
std::vector<int> expPerUnit;
|
||||
std::shared_ptr<CLabel> lSubtitle, rSubtitle;
|
||||
|
||||
void readExpValues();
|
||||
void updateControls();
|
||||
void updateSubtitlesForSelected();
|
||||
void onOfferSliderMoved(int newVal);
|
||||
void onSlotClickPressed(std::shared_ptr<CTradeableItem> & newSlot, std::shared_ptr<CTradeableItem> & hCurSide) override;
|
||||
void onSlotClickPressed(const std::shared_ptr<CTradeableItem> & newSlot, std::shared_ptr<CTradeableItem> & hCurSlot) override;
|
||||
};
|
247
client/widgets/markets/CAltarCreatures.cpp
Normal file
247
client/widgets/markets/CAltarCreatures.cpp
Normal file
@@ -0,0 +1,247 @@
|
||||
/*
|
||||
* CAltarCreatures.cpp, part of VCMI engine
|
||||
*
|
||||
* Authors: listed in file AUTHORS in main folder
|
||||
*
|
||||
* License: GNU General Public License v2.0 or later
|
||||
* Full text of license available in license.txt file, in main folder
|
||||
*
|
||||
*/
|
||||
|
||||
#include "StdInc.h"
|
||||
#include "CAltarCreatures.h"
|
||||
|
||||
#include "../../gui/CGuiHandler.h"
|
||||
#include "../../widgets/Buttons.h"
|
||||
#include "../../widgets/Slider.h"
|
||||
#include "../../widgets/TextControls.h"
|
||||
|
||||
#include "../../CGameInfo.h"
|
||||
#include "../../CPlayerInterface.h"
|
||||
|
||||
#include "../../../CCallback.h"
|
||||
|
||||
#include "../../../lib/CGeneralTextHandler.h"
|
||||
#include "../../../lib/mapObjects/CGHeroInstance.h"
|
||||
#include "../../../lib/mapObjects/CGMarket.h"
|
||||
|
||||
CAltarCreatures::CAltarCreatures(const IMarket * market, const CGHeroInstance * hero)
|
||||
: CTradeBase(market, hero)
|
||||
{
|
||||
OBJECT_CONSTRUCTION_CUSTOM_CAPTURING(255 - DISPOSE);
|
||||
|
||||
labels.emplace_back(std::make_shared<CLabel>(155, 30, FONT_SMALL, ETextAlignment::CENTER, Colors::YELLOW,
|
||||
boost::str(boost::format(CGI->generaltexth->allTexts[272]) % hero->getNameTranslated())));
|
||||
labels.emplace_back(std::make_shared<CLabel>(450, 30, FONT_SMALL, ETextAlignment::CENTER, Colors::YELLOW, CGI->generaltexth->allTexts[479]));
|
||||
texts.emplace_back(std::make_unique<CTextBox>(CGI->generaltexth->allTexts[480], Rect(320, 56, 256, 40), 0, FONT_SMALL, ETextAlignment::CENTER, Colors::YELLOW));
|
||||
lSubtitle = std::make_shared<CLabel>(180, 503, FONT_SMALL, ETextAlignment::CENTER, Colors::WHITE);
|
||||
rSubtitle = std::make_shared<CLabel>(426, 503, FONT_SMALL, ETextAlignment::CENTER, Colors::WHITE);
|
||||
|
||||
offerSlider = std::make_shared<CSlider>(Point(231, 481), 137, std::bind(&CAltarCreatures::onOfferSliderMoved, this, _1), 0, 0, 0, Orientation::HORIZONTAL);
|
||||
maxUnits = std::make_shared<CButton>(Point(147, 520), AnimationPath::builtin("IRCBTNS.DEF"), CGI->generaltexth->zelp[578], std::bind(&CSlider::scrollToMax, offerSlider));
|
||||
|
||||
unitsOnAltar.resize(GameConstants::ARMY_SIZE, 0);
|
||||
expPerUnit.resize(GameConstants::ARMY_SIZE, 0);
|
||||
sacrificeAllButton = std::make_shared<CButton>(
|
||||
Point(393, 520), AnimationPath::builtin("ALTARMY.DEF"), CGI->generaltexth->zelp[579], std::bind(&CExperienceAltar::sacrificeAll, this));
|
||||
|
||||
// Hero creatures panel
|
||||
assert(leftTradePanel);
|
||||
leftTradePanel->moveBy(Point(45, 110));
|
||||
leftTradePanel->updateSlotsCallback = std::bind(&CCreaturesSelling::updateSubtitle, this);
|
||||
|
||||
// Altar creatures panel
|
||||
rightTradePanel = std::make_shared<CreaturesPanel>([this](const std::shared_ptr<CTradeableItem> & altarSlot)
|
||||
{
|
||||
CAltarCreatures::onSlotClickPressed(altarSlot, hRight);
|
||||
}, leftTradePanel->slots);
|
||||
rightTradePanel->moveBy(Point(334, 110));
|
||||
|
||||
leftTradePanel->deleteSlotsCheck = rightTradePanel->deleteSlotsCheck = std::bind(&CCreaturesSelling::slotDeletingCheck, this, _1);
|
||||
readExpValues();
|
||||
expForHero->setText(std::to_string(0));
|
||||
CAltarCreatures::deselect();
|
||||
};
|
||||
|
||||
void CAltarCreatures::readExpValues()
|
||||
{
|
||||
int dump;
|
||||
for(auto heroSlot : leftTradePanel->slots)
|
||||
{
|
||||
if(heroSlot->id >= 0)
|
||||
market->getOffer(heroSlot->id, 0, dump, expPerUnit[heroSlot->serial], EMarketMode::CREATURE_EXP);
|
||||
}
|
||||
}
|
||||
|
||||
void CAltarCreatures::updateControls()
|
||||
{
|
||||
int sliderAmount = 0;
|
||||
if(hLeft)
|
||||
{
|
||||
std::optional<SlotID> lastSlot;
|
||||
for(auto slot = SlotID(0); slot.num < GameConstants::ARMY_SIZE; slot++)
|
||||
{
|
||||
if(hero->getStackCount(slot) > unitsOnAltar[slot.num])
|
||||
{
|
||||
if(lastSlot.has_value())
|
||||
{
|
||||
lastSlot = std::nullopt;
|
||||
break;
|
||||
}
|
||||
else
|
||||
{
|
||||
lastSlot = slot;
|
||||
}
|
||||
}
|
||||
}
|
||||
sliderAmount = hero->getStackCount(SlotID(hLeft->serial));
|
||||
if(lastSlot.has_value() && lastSlot.value() == SlotID(hLeft->serial))
|
||||
sliderAmount--;
|
||||
}
|
||||
offerSlider->setAmount(sliderAmount);
|
||||
offerSlider->block(!offerSlider->getAmount());
|
||||
if(hLeft)
|
||||
offerSlider->scrollTo(unitsOnAltar[hLeft->serial]);
|
||||
maxUnits->block(offerSlider->getAmount() == 0);
|
||||
}
|
||||
|
||||
void CAltarCreatures::updateSubtitlesForSelected()
|
||||
{
|
||||
if(hLeft)
|
||||
lSubtitle->setText(std::to_string(offerSlider->getValue()));
|
||||
else
|
||||
lSubtitle->setText("");
|
||||
if(hRight)
|
||||
rSubtitle->setText(hRight->subtitle);
|
||||
else
|
||||
rSubtitle->setText("");
|
||||
}
|
||||
|
||||
void CAltarCreatures::updateSlots()
|
||||
{
|
||||
rightTradePanel->deleteSlots();
|
||||
leftTradePanel->deleteSlots();
|
||||
assert(leftTradePanel->slots.size() == rightTradePanel->slots.size());
|
||||
readExpValues();
|
||||
leftTradePanel->updateSlots();
|
||||
}
|
||||
|
||||
void CAltarCreatures::deselect()
|
||||
{
|
||||
CTradeBase::deselect();
|
||||
offerSlider->block(true);
|
||||
maxUnits->block(true);
|
||||
updateSubtitlesForSelected();
|
||||
}
|
||||
|
||||
TExpType CAltarCreatures::calcExpAltarForHero()
|
||||
{
|
||||
TExpType expOnAltar(0);
|
||||
auto oneUnitExp = expPerUnit.begin();
|
||||
for(const auto units : unitsOnAltar)
|
||||
expOnAltar += *oneUnitExp++ * units;
|
||||
auto resultExp = hero->calculateXp(expOnAltar);
|
||||
expForHero->setText(std::to_string(resultExp));
|
||||
return resultExp;
|
||||
}
|
||||
|
||||
void CAltarCreatures::makeDeal()
|
||||
{
|
||||
deselect();
|
||||
offerSlider->scrollTo(0);
|
||||
expForHero->setText(std::to_string(0));
|
||||
|
||||
std::vector<TradeItemSell> ids;
|
||||
std::vector<ui32> toSacrifice;
|
||||
|
||||
for(int i = 0; i < unitsOnAltar.size(); i++)
|
||||
{
|
||||
if(unitsOnAltar[i])
|
||||
{
|
||||
ids.push_back(SlotID(i));
|
||||
toSacrifice.push_back(unitsOnAltar[i]);
|
||||
}
|
||||
}
|
||||
|
||||
LOCPLINT->cb->trade(market, EMarketMode::CREATURE_EXP, ids, {}, toSacrifice, hero);
|
||||
|
||||
for(int & units : unitsOnAltar)
|
||||
units = 0;
|
||||
|
||||
for(auto heroSlot : rightTradePanel->slots)
|
||||
{
|
||||
heroSlot->setType(EType::CREATURE_PLACEHOLDER);
|
||||
heroSlot->subtitle.clear();
|
||||
}
|
||||
}
|
||||
|
||||
void CAltarCreatures::sacrificeAll()
|
||||
{
|
||||
std::optional<SlotID> lastSlot;
|
||||
for(auto heroSlot : leftTradePanel->slots)
|
||||
{
|
||||
auto stackCount = hero->getStackCount(SlotID(heroSlot->serial));
|
||||
if(stackCount > unitsOnAltar[heroSlot->serial])
|
||||
{
|
||||
if(!lastSlot.has_value())
|
||||
lastSlot = SlotID(heroSlot->serial);
|
||||
unitsOnAltar[heroSlot->serial] = stackCount;
|
||||
}
|
||||
}
|
||||
assert(lastSlot.has_value());
|
||||
unitsOnAltar[lastSlot.value().num]--;
|
||||
|
||||
if(hRight)
|
||||
offerSlider->scrollTo(unitsOnAltar[hRight->serial]);
|
||||
for(auto altarSlot : rightTradePanel->slots)
|
||||
updateAltarSlot(altarSlot);
|
||||
updateSubtitlesForSelected();
|
||||
|
||||
deal->block(calcExpAltarForHero() == 0);
|
||||
}
|
||||
|
||||
void CAltarCreatures::updateAltarSlot(std::shared_ptr<CTradeableItem> slot)
|
||||
{
|
||||
auto units = unitsOnAltar[slot->serial];
|
||||
slot->setType(units > 0 ? EType::CREATURE : EType::CREATURE_PLACEHOLDER);
|
||||
slot->subtitle = units > 0 ?
|
||||
boost::str(boost::format(CGI->generaltexth->allTexts[122]) % std::to_string(hero->calculateXp(units * expPerUnit[slot->serial]))) : "";
|
||||
}
|
||||
|
||||
void CAltarCreatures::onOfferSliderMoved(int newVal)
|
||||
{
|
||||
if(hLeft)
|
||||
unitsOnAltar[hLeft->serial] = newVal;
|
||||
if(hRight)
|
||||
updateAltarSlot(hRight);
|
||||
deal->block(calcExpAltarForHero() == 0);
|
||||
updateControls();
|
||||
updateSubtitlesForSelected();
|
||||
}
|
||||
|
||||
void CAltarCreatures::onSlotClickPressed(const std::shared_ptr<CTradeableItem> & newSlot, std::shared_ptr<CTradeableItem> & hCurSide)
|
||||
{
|
||||
if(hCurSide == newSlot)
|
||||
return;
|
||||
|
||||
auto * oppositeSlot = &hLeft;
|
||||
auto oppositePanel = leftTradePanel;
|
||||
CTradeBase::onSlotClickPressed(newSlot, hCurSide);
|
||||
if(hCurSide == hLeft)
|
||||
{
|
||||
oppositeSlot = &hRight;
|
||||
oppositePanel = rightTradePanel;
|
||||
}
|
||||
std::shared_ptr<CTradeableItem> oppositeNewSlot;
|
||||
for(const auto & slot : oppositePanel->slots)
|
||||
if(slot->serial == newSlot->serial)
|
||||
{
|
||||
oppositeNewSlot = slot;
|
||||
break;
|
||||
}
|
||||
assert(oppositeNewSlot);
|
||||
CTradeBase::onSlotClickPressed(oppositeNewSlot, *oppositeSlot);
|
||||
updateControls();
|
||||
updateSubtitlesForSelected();
|
||||
redraw();
|
||||
}
|
37
client/widgets/markets/CAltarCreatures.h
Normal file
37
client/widgets/markets/CAltarCreatures.h
Normal file
@@ -0,0 +1,37 @@
|
||||
/*
|
||||
* CAltarCreatures.h, part of VCMI engine
|
||||
*
|
||||
* Authors: listed in file AUTHORS in main folder
|
||||
*
|
||||
* License: GNU General Public License v2.0 or later
|
||||
* Full text of license available in license.txt file, in main folder
|
||||
*
|
||||
*/
|
||||
#pragma once
|
||||
|
||||
#include "CTradeBase.h"
|
||||
|
||||
class CAltarCreatures : public CExperienceAltar, public CCreaturesSelling
|
||||
{
|
||||
public:
|
||||
CAltarCreatures(const IMarket * market, const CGHeroInstance * hero);
|
||||
void updateSlots();
|
||||
void deselect() override;
|
||||
TExpType calcExpAltarForHero() override;
|
||||
void makeDeal() override;
|
||||
void sacrificeAll() override;
|
||||
void updateAltarSlot(std::shared_ptr<CTradeableItem> slot);
|
||||
|
||||
private:
|
||||
std::shared_ptr<CButton> maxUnits;
|
||||
std::vector<int> unitsOnAltar;
|
||||
std::vector<int> expPerUnit;
|
||||
std::shared_ptr<CLabel> lSubtitle;
|
||||
std::shared_ptr<CLabel> rSubtitle;
|
||||
|
||||
void readExpValues();
|
||||
void updateControls();
|
||||
void updateSubtitlesForSelected();
|
||||
void onOfferSliderMoved(int newVal);
|
||||
void onSlotClickPressed(const std::shared_ptr<CTradeableItem> & newSlot, std::shared_ptr<CTradeableItem> & hCurSide) override;
|
||||
};
|
111
client/widgets/markets/CTradeBase.cpp
Normal file
111
client/widgets/markets/CTradeBase.cpp
Normal file
@@ -0,0 +1,111 @@
|
||||
/*
|
||||
* CTradeBase.cpp, part of VCMI engine
|
||||
*
|
||||
* Authors: listed in file AUTHORS in main folder
|
||||
*
|
||||
* License: GNU General Public License v2.0 or later
|
||||
* Full text of license available in license.txt file, in main folder
|
||||
*
|
||||
*/
|
||||
#include "StdInc.h"
|
||||
#include "CTradeBase.h"
|
||||
|
||||
#include "../MiscWidgets.h"
|
||||
|
||||
#include "../../gui/CGuiHandler.h"
|
||||
#include "../../widgets/Buttons.h"
|
||||
#include "../../widgets/TextControls.h"
|
||||
|
||||
#include "../../CGameInfo.h"
|
||||
|
||||
#include "../../../lib/CGeneralTextHandler.h"
|
||||
#include "../../../lib/mapObjects/CGHeroInstance.h"
|
||||
|
||||
CTradeBase::CTradeBase(const IMarket * market, const CGHeroInstance * hero)
|
||||
: market(market)
|
||||
, hero(hero)
|
||||
{
|
||||
deal = std::make_shared<CButton>(Point(), AnimationPath::builtin("ALTSACR.DEF"),
|
||||
CGI->generaltexth->zelp[585], std::bind(&CTradeBase::makeDeal, this));
|
||||
}
|
||||
|
||||
void CTradeBase::removeItems(const std::set<std::shared_ptr<CTradeableItem>> & toRemove)
|
||||
{
|
||||
for(auto item : toRemove)
|
||||
removeItem(item);
|
||||
}
|
||||
|
||||
void CTradeBase::removeItem(std::shared_ptr<CTradeableItem> item)
|
||||
{
|
||||
rightTradePanel->slots.erase(std::remove(rightTradePanel->slots.begin(), rightTradePanel->slots.end(), item));
|
||||
|
||||
if(hRight == item)
|
||||
hRight.reset();
|
||||
}
|
||||
|
||||
void CTradeBase::getEmptySlots(std::set<std::shared_ptr<CTradeableItem>> & toRemove)
|
||||
{
|
||||
for(auto item : leftTradePanel->slots)
|
||||
if(!hero->getStackCount(SlotID(item->serial)))
|
||||
toRemove.insert(item);
|
||||
}
|
||||
|
||||
void CTradeBase::deselect()
|
||||
{
|
||||
if(hLeft)
|
||||
hLeft->selection->selectSlot(false);
|
||||
if(hRight)
|
||||
hRight->selection->selectSlot(false);
|
||||
hLeft = hRight = nullptr;
|
||||
deal->block(true);
|
||||
}
|
||||
|
||||
void CTradeBase::onSlotClickPressed(const std::shared_ptr<CTradeableItem> & newSlot, std::shared_ptr<CTradeableItem> & hCurSlot)
|
||||
{
|
||||
if(newSlot == hCurSlot)
|
||||
return;
|
||||
|
||||
if(hCurSlot)
|
||||
hCurSlot->selection->selectSlot(false);
|
||||
hCurSlot = newSlot;
|
||||
newSlot->selection->selectSlot(true);
|
||||
}
|
||||
|
||||
CExperienceAltar::CExperienceAltar()
|
||||
{
|
||||
OBJECT_CONSTRUCTION_CAPTURING(255 - DISPOSE);
|
||||
|
||||
// Experience needed to reach next level
|
||||
texts.emplace_back(std::make_shared<CTextBox>(CGI->generaltexth->allTexts[475], Rect(15, 415, 125, 50), 0, FONT_SMALL, ETextAlignment::CENTER, Colors::YELLOW));
|
||||
// Total experience on the Altar
|
||||
texts.emplace_back(std::make_shared<CTextBox>(CGI->generaltexth->allTexts[476], Rect(15, 495, 125, 40), 0, FONT_SMALL, ETextAlignment::CENTER, Colors::YELLOW));
|
||||
deal->moveBy(dealButtonPos);
|
||||
expToLevel = std::make_shared<CLabel>(75, 477, FONT_SMALL, ETextAlignment::CENTER);
|
||||
expForHero = std::make_shared<CLabel>(75, 545, FONT_SMALL, ETextAlignment::CENTER);
|
||||
}
|
||||
|
||||
CCreaturesSelling::CCreaturesSelling()
|
||||
{
|
||||
assert(hero);
|
||||
CreaturesPanel::slotsData slots;
|
||||
for(auto slotId = SlotID(0); slotId.num < GameConstants::ARMY_SIZE; slotId++)
|
||||
{
|
||||
if(const auto & creature = hero->getCreature(slotId))
|
||||
slots.emplace_back(std::make_tuple(creature->getId(), slotId, hero->getStackCount(slotId)));
|
||||
}
|
||||
leftTradePanel = std::make_shared<CreaturesPanel>([this](const std::shared_ptr<CTradeableItem> & altarSlot)
|
||||
{
|
||||
CTradeBase::onSlotClickPressed(altarSlot, hLeft);
|
||||
}, slots);
|
||||
}
|
||||
|
||||
bool CCreaturesSelling::slotDeletingCheck(const std::shared_ptr<CTradeableItem> & slot)
|
||||
{
|
||||
return hero->getStackCount(SlotID(slot->serial)) == 0 ? true : false;
|
||||
}
|
||||
|
||||
void CCreaturesSelling::updateSubtitle()
|
||||
{
|
||||
for(auto & heroSlot : leftTradePanel->slots)
|
||||
heroSlot->subtitle = std::to_string(this->hero->getStackCount(SlotID(heroSlot->serial)));
|
||||
}
|
74
client/widgets/markets/CTradeBase.h
Normal file
74
client/widgets/markets/CTradeBase.h
Normal file
@@ -0,0 +1,74 @@
|
||||
/*
|
||||
* CTradeBase.h, part of VCMI engine
|
||||
*
|
||||
* Authors: listed in file AUTHORS in main folder
|
||||
*
|
||||
* License: GNU General Public License v2.0 or later
|
||||
* Full text of license available in license.txt file, in main folder
|
||||
*
|
||||
*/
|
||||
#pragma once
|
||||
|
||||
#include "TradePanels.h"
|
||||
|
||||
VCMI_LIB_NAMESPACE_BEGIN
|
||||
|
||||
class IMarket;
|
||||
class CGHeroInstance;
|
||||
|
||||
VCMI_LIB_NAMESPACE_END
|
||||
|
||||
class CButton;
|
||||
class CSlider;
|
||||
|
||||
class CTradeBase
|
||||
{
|
||||
public:
|
||||
const IMarket * market;
|
||||
const CGHeroInstance * hero;
|
||||
|
||||
//all indexes: 1 = left, 0 = right
|
||||
std::array<std::vector<std::shared_ptr<CTradeableItem>>, 2> items;
|
||||
std::shared_ptr<TradePanelBase> leftTradePanel;
|
||||
std::shared_ptr<TradePanelBase> rightTradePanel;
|
||||
|
||||
//highlighted items (nullptr if no highlight)
|
||||
std::shared_ptr<CTradeableItem> hLeft;
|
||||
std::shared_ptr<CTradeableItem> hRight;
|
||||
std::shared_ptr<CButton> deal;
|
||||
std::shared_ptr<CSlider> offerSlider;
|
||||
|
||||
std::vector<std::shared_ptr<CLabel>> labels;
|
||||
std::vector<std::shared_ptr<CButton>> buttons;
|
||||
std::vector<std::shared_ptr<CTextBox>> texts;
|
||||
|
||||
CTradeBase(const IMarket * market, const CGHeroInstance * hero);
|
||||
void removeItems(const std::set<std::shared_ptr<CTradeableItem>> & toRemove);
|
||||
void removeItem(std::shared_ptr<CTradeableItem> item);
|
||||
void getEmptySlots(std::set<std::shared_ptr<CTradeableItem>> & toRemove);
|
||||
virtual void makeDeal() = 0;
|
||||
virtual void deselect();
|
||||
virtual void onSlotClickPressed(const std::shared_ptr<CTradeableItem> & newSlot, std::shared_ptr<CTradeableItem> & hCurSlot);
|
||||
};
|
||||
|
||||
// Market subclasses
|
||||
class CExperienceAltar : virtual public CTradeBase, virtual public CIntObject
|
||||
{
|
||||
public:
|
||||
std::shared_ptr<CLabel> expToLevel;
|
||||
std::shared_ptr<CLabel> expForHero;
|
||||
std::shared_ptr<CButton> sacrificeAllButton;
|
||||
const Point dealButtonPos = Point(269, 520);
|
||||
|
||||
CExperienceAltar();
|
||||
virtual void sacrificeAll() = 0;
|
||||
virtual TExpType calcExpAltarForHero() = 0;
|
||||
};
|
||||
|
||||
class CCreaturesSelling : virtual public CTradeBase, virtual public CIntObject
|
||||
{
|
||||
public:
|
||||
CCreaturesSelling();
|
||||
bool slotDeletingCheck(const std::shared_ptr<CTradeableItem> & slot);
|
||||
void updateSubtitle();
|
||||
};
|
@@ -1,5 +1,5 @@
|
||||
/*
|
||||
* CTradeBase.cpp, part of VCMI engine
|
||||
* TradePanels.cpp, part of VCMI engine
|
||||
*
|
||||
* Authors: listed in file AUTHORS in main folder
|
||||
*
|
||||
@@ -8,33 +8,34 @@
|
||||
*
|
||||
*/
|
||||
#include "StdInc.h"
|
||||
#include "CTradeBase.h"
|
||||
#include "MiscWidgets.h"
|
||||
#include "TradePanels.h"
|
||||
|
||||
#include "../gui/CGuiHandler.h"
|
||||
#include "../render/Canvas.h"
|
||||
#include "../widgets/Buttons.h"
|
||||
#include "../widgets/TextControls.h"
|
||||
#include "../windows/InfoWindows.h"
|
||||
#include "../MiscWidgets.h"
|
||||
|
||||
#include "../CGameInfo.h"
|
||||
#include "../CPlayerInterface.h"
|
||||
#include "../../gui/CGuiHandler.h"
|
||||
#include "../../render/Canvas.h"
|
||||
#include "../../widgets/TextControls.h"
|
||||
#include "../../windows/InfoWindows.h"
|
||||
|
||||
#include "../../CCallback.h"
|
||||
#include "../../CGameInfo.h"
|
||||
#include "../../CPlayerInterface.h"
|
||||
|
||||
#include "../../lib/CGeneralTextHandler.h"
|
||||
#include "../../lib/mapObjects/CGHeroInstance.h"
|
||||
#include "../../../CCallback.h"
|
||||
|
||||
#include "../../../lib/CGeneralTextHandler.h"
|
||||
#include "../../../lib/mapObjects/CGHeroInstance.h"
|
||||
|
||||
CTradeableItem::CTradeableItem(Point pos, EType Type, int ID, bool Left, int Serial)
|
||||
: CIntObject(LCLICK | HOVER | SHOW_POPUP, pos)
|
||||
, hlp(nullptr)
|
||||
, type(EType(-1)) // set to invalid, will be corrected in setType
|
||||
, id(ID)
|
||||
, serial(Serial)
|
||||
, left(Left)
|
||||
, downSelection(false)
|
||||
{
|
||||
OBJECT_CONSTRUCTION_CAPTURING(255 - DISPOSE);
|
||||
downSelection = false;
|
||||
hlp = nullptr;
|
||||
|
||||
setType(Type);
|
||||
if(image)
|
||||
{
|
||||
@@ -85,15 +86,15 @@ AnimationPath CTradeableItem::getFilename()
|
||||
{
|
||||
switch(type)
|
||||
{
|
||||
case RESOURCE:
|
||||
case EType::RESOURCE:
|
||||
return AnimationPath::builtin("RESOURCE");
|
||||
case PLAYER:
|
||||
case EType::PLAYER:
|
||||
return AnimationPath::builtin("CREST58");
|
||||
case ARTIFACT_TYPE:
|
||||
case ARTIFACT_PLACEHOLDER:
|
||||
case ARTIFACT_INSTANCE:
|
||||
case EType::ARTIFACT_TYPE:
|
||||
case EType::ARTIFACT_PLACEHOLDER:
|
||||
case EType::ARTIFACT_INSTANCE:
|
||||
return AnimationPath::builtin("artifact");
|
||||
case CREATURE:
|
||||
case EType::CREATURE:
|
||||
return AnimationPath::builtin("TWCRPORT");
|
||||
default:
|
||||
return {};
|
||||
@@ -107,14 +108,14 @@ int CTradeableItem::getIndex()
|
||||
|
||||
switch(type)
|
||||
{
|
||||
case RESOURCE:
|
||||
case PLAYER:
|
||||
case EType::RESOURCE:
|
||||
case EType::PLAYER:
|
||||
return id;
|
||||
case ARTIFACT_TYPE:
|
||||
case ARTIFACT_INSTANCE:
|
||||
case ARTIFACT_PLACEHOLDER:
|
||||
case EType::ARTIFACT_TYPE:
|
||||
case EType::ARTIFACT_INSTANCE:
|
||||
case EType::ARTIFACT_PLACEHOLDER:
|
||||
return CGI->artifacts()->getByIndex(id)->getIconIndex();
|
||||
case CREATURE:
|
||||
case EType::CREATURE:
|
||||
return CGI->creatures()->getByIndex(id)->getIconIndex();
|
||||
default:
|
||||
return -1;
|
||||
@@ -128,24 +129,24 @@ void CTradeableItem::showAll(Canvas & to)
|
||||
|
||||
switch(type)
|
||||
{
|
||||
case RESOURCE:
|
||||
case EType::RESOURCE:
|
||||
posToBitmap = Point(19, 9);
|
||||
posToSubCenter = Point(35, 57);
|
||||
break;
|
||||
case CREATURE_PLACEHOLDER:
|
||||
case CREATURE:
|
||||
case EType::CREATURE_PLACEHOLDER:
|
||||
case EType::CREATURE:
|
||||
posToSubCenter = Point(29, 77);
|
||||
break;
|
||||
case PLAYER:
|
||||
case EType::PLAYER:
|
||||
posToSubCenter = Point(31, 77);
|
||||
break;
|
||||
case ARTIFACT_PLACEHOLDER:
|
||||
case ARTIFACT_INSTANCE:
|
||||
case EType::ARTIFACT_PLACEHOLDER:
|
||||
case EType::ARTIFACT_INSTANCE:
|
||||
posToSubCenter = Point(22, 51);
|
||||
if (downSelection)
|
||||
posToSubCenter.y += 8;
|
||||
break;
|
||||
case ARTIFACT_TYPE:
|
||||
case EType::ARTIFACT_TYPE:
|
||||
posToSubCenter = Point(35, 57);
|
||||
posToBitmap = Point(13, 0);
|
||||
break;
|
||||
@@ -191,11 +192,11 @@ void CTradeableItem::hover(bool on)
|
||||
|
||||
switch(type)
|
||||
{
|
||||
case CREATURE:
|
||||
case CREATURE_PLACEHOLDER:
|
||||
case EType::CREATURE:
|
||||
case EType::CREATURE_PLACEHOLDER:
|
||||
GH.statusbar()->write(boost::str(boost::format(CGI->generaltexth->allTexts[481]) % CGI->creh->objects[id]->getNamePluralTranslated()));
|
||||
break;
|
||||
case ARTIFACT_PLACEHOLDER:
|
||||
case EType::ARTIFACT_PLACEHOLDER:
|
||||
if(id < 0)
|
||||
GH.statusbar()->write(CGI->generaltexth->zelp[582].first);
|
||||
else
|
||||
@@ -208,11 +209,11 @@ void CTradeableItem::showPopupWindow(const Point & cursorPosition)
|
||||
{
|
||||
switch(type)
|
||||
{
|
||||
case CREATURE:
|
||||
case CREATURE_PLACEHOLDER:
|
||||
case EType::CREATURE:
|
||||
case EType::CREATURE_PLACEHOLDER:
|
||||
break;
|
||||
case ARTIFACT_TYPE:
|
||||
case ARTIFACT_PLACEHOLDER:
|
||||
case EType::ARTIFACT_TYPE:
|
||||
case EType::ARTIFACT_PLACEHOLDER:
|
||||
//TODO: it's would be better for market to contain actual CArtifactInstance and not just ids of certain artifact type so we can use getEffectiveDescription.
|
||||
if (id >= 0)
|
||||
CRClickPopup::createAndPush(CGI->artifacts()->getByIndex(id)->getDescriptionTranslated());
|
||||
@@ -224,17 +225,17 @@ std::string CTradeableItem::getName(int number) const
|
||||
{
|
||||
switch(type)
|
||||
{
|
||||
case PLAYER:
|
||||
case EType::PLAYER:
|
||||
return CGI->generaltexth->capColors[id];
|
||||
case RESOURCE:
|
||||
case EType::RESOURCE:
|
||||
return CGI->generaltexth->restypes[id];
|
||||
case CREATURE:
|
||||
case EType::CREATURE:
|
||||
if (number == 1)
|
||||
return CGI->creh->objects[id]->getNameSingularTranslated();
|
||||
else
|
||||
return CGI->creh->objects[id]->getNamePluralTranslated();
|
||||
case ARTIFACT_TYPE:
|
||||
case ARTIFACT_INSTANCE:
|
||||
case EType::ARTIFACT_TYPE:
|
||||
case EType::ARTIFACT_INSTANCE:
|
||||
return CGI->artifacts()->getByIndex(id)->getNameTranslated();
|
||||
}
|
||||
logGlobal->error("Invalid trade item type: %d", (int)type);
|
||||
@@ -245,8 +246,8 @@ const CArtifactInstance * CTradeableItem::getArtInstance() const
|
||||
{
|
||||
switch(type)
|
||||
{
|
||||
case ARTIFACT_PLACEHOLDER:
|
||||
case ARTIFACT_INSTANCE:
|
||||
case EType::ARTIFACT_PLACEHOLDER:
|
||||
case EType::ARTIFACT_INSTANCE:
|
||||
return hlp;
|
||||
default:
|
||||
return nullptr;
|
||||
@@ -255,46 +256,49 @@ const CArtifactInstance * CTradeableItem::getArtInstance() const
|
||||
|
||||
void CTradeableItem::setArtInstance(const CArtifactInstance * art)
|
||||
{
|
||||
assert(type == ARTIFACT_PLACEHOLDER || type == ARTIFACT_INSTANCE);
|
||||
assert(type == EType::ARTIFACT_PLACEHOLDER || type == EType::ARTIFACT_INSTANCE);
|
||||
hlp = art;
|
||||
if(art)
|
||||
setID(art->artType->getId());
|
||||
setID(art->getTypeId());
|
||||
else
|
||||
setID(-1);
|
||||
}
|
||||
|
||||
void STradePanel::updateSlots()
|
||||
void TradePanelBase::updateSlots()
|
||||
{
|
||||
if(updateSlotsCallback)
|
||||
updateSlotsCallback();
|
||||
}
|
||||
|
||||
void STradePanel::deselect()
|
||||
void TradePanelBase::deselect()
|
||||
{
|
||||
for(auto & slot : slots)
|
||||
for(const auto & slot : slots)
|
||||
slot->selection->selectSlot(false);
|
||||
}
|
||||
|
||||
void STradePanel::clearSubtitles()
|
||||
void TradePanelBase::clearSubtitles()
|
||||
{
|
||||
for(auto & slot : slots)
|
||||
for(const auto & slot : slots)
|
||||
slot->subtitle.clear();
|
||||
}
|
||||
|
||||
void STradePanel::updateOffer(CTradeableItem & slot, int cost, int qty)
|
||||
void TradePanelBase::updateOffer(CTradeableItem & slot, int cost, int qty)
|
||||
{
|
||||
slot.subtitle = std::to_string(qty);
|
||||
if(cost != 1)
|
||||
slot.subtitle += "/" + std::to_string(cost);
|
||||
{
|
||||
slot.subtitle.append("/");
|
||||
slot.subtitle.append(std::to_string(cost));
|
||||
}
|
||||
}
|
||||
|
||||
void STradePanel::deleteSlots()
|
||||
void TradePanelBase::deleteSlots()
|
||||
{
|
||||
if(deleteSlotsCheck)
|
||||
slots.erase(std::remove_if(slots.begin(), slots.end(), deleteSlotsCheck), slots.end());
|
||||
}
|
||||
|
||||
SResourcesPanel::SResourcesPanel(CTradeableItem::ClickPressedFunctor clickPressedCallback, UpdateSlotsFunctor updateSubtitles)
|
||||
ResourcesPanel::ResourcesPanel(CTradeableItem::ClickPressedFunctor clickPressedCallback, UpdateSlotsFunctor updateSubtitles)
|
||||
{
|
||||
assert(resourcesForTrade.size() == slotsPos.size());
|
||||
OBJECT_CONSTRUCTION_CUSTOM_CAPTURING(255 - DISPOSE);
|
||||
@@ -309,8 +313,8 @@ SResourcesPanel::SResourcesPanel(CTradeableItem::ClickPressedFunctor clickPresse
|
||||
updateSlotsCallback = updateSubtitles;
|
||||
}
|
||||
|
||||
SArtifactsPanel::SArtifactsPanel(CTradeableItem::ClickPressedFunctor clickPressedCallback, UpdateSlotsFunctor updateSubtitles,
|
||||
std::vector<TradeItemBuy> & arts)
|
||||
ArtifactsPanel::ArtifactsPanel(CTradeableItem::ClickPressedFunctor clickPressedCallback, UpdateSlotsFunctor updateSubtitles,
|
||||
const std::vector<TradeItemBuy> & arts)
|
||||
{
|
||||
assert(slotsForTrade == slotsPos.size());
|
||||
assert(slotsForTrade == arts.size());
|
||||
@@ -330,9 +334,9 @@ SArtifactsPanel::SArtifactsPanel(CTradeableItem::ClickPressedFunctor clickPresse
|
||||
updateSlotsCallback = updateSubtitles;
|
||||
}
|
||||
|
||||
SPlayersPanel::SPlayersPanel(CTradeableItem::ClickPressedFunctor clickPressedCallback)
|
||||
PlayersPanel::PlayersPanel(CTradeableItem::ClickPressedFunctor clickPressedCallback)
|
||||
{
|
||||
assert(PlayerColor::PLAYER_LIMIT_I <= slotsPos.size());
|
||||
assert(PlayerColor::PLAYER_LIMIT_I <= slotsPos.size() + 1);
|
||||
OBJECT_CONSTRUCTION_CUSTOM_CAPTURING(255 - DISPOSE);
|
||||
|
||||
std::vector<PlayerColor> players;
|
||||
@@ -349,37 +353,36 @@ SPlayersPanel::SPlayersPanel(CTradeableItem::ClickPressedFunctor clickPressedCal
|
||||
slot = std::make_shared<CTradeableItem>(slotsPos[slotNum], EType::PLAYER, players[slotNum].num, false, slotNum);
|
||||
slot->clickPressedCallback = clickPressedCallback;
|
||||
slot->selection = std::make_unique<SelectableSlot>(Rect(slotsPos[slotNum], slot->pos.dimensions()), Point(1, 1), selectionWidth);
|
||||
slot->subtitle = CGI->generaltexth->capColors[players[slotNum++].num];
|
||||
slot->subtitle = CGI->generaltexth->capColors[players[slotNum].num];
|
||||
slotNum++;
|
||||
}
|
||||
}
|
||||
|
||||
SCreaturesPanel::SCreaturesPanel(CTradeableItem::ClickPressedFunctor clickPressedCallback, slotsData & initialSlots)
|
||||
CreaturesPanel::CreaturesPanel(CTradeableItem::ClickPressedFunctor clickPressedCallback, const slotsData & initialSlots)
|
||||
{
|
||||
assert(initialSlots.size() <= GameConstants::ARMY_SIZE);
|
||||
assert(slotsPos.size() <= GameConstants::ARMY_SIZE);
|
||||
OBJECT_CONSTRUCTION_CUSTOM_CAPTURING(255 - DISPOSE);
|
||||
|
||||
for(const auto & slotData : initialSlots)
|
||||
for(const auto & [creatureId, slotId, creaturesNum] : initialSlots)
|
||||
{
|
||||
auto slotId = std::get<1>(slotData);
|
||||
auto creaturesNum = std::get<2>(slotData);
|
||||
auto slot = slots.emplace_back(std::make_shared<CTradeableItem>(slotsPos[slotId.num],
|
||||
creaturesNum == 0 ? EType::CREATURE_PLACEHOLDER : EType::CREATURE, std::get<0>(slotData).num, true, slotId));
|
||||
creaturesNum == 0 ? EType::CREATURE_PLACEHOLDER : EType::CREATURE, creatureId.num, true, slotId));
|
||||
slot->clickPressedCallback = clickPressedCallback;
|
||||
if(creaturesNum != 0)
|
||||
slot->subtitle = std::to_string(std::get<2>(slotData));
|
||||
slot->subtitle = std::to_string(creaturesNum);
|
||||
slot->pos.w = 58; slot->pos.h = 64;
|
||||
slot->selection = std::make_unique<SelectableSlot>(Rect(slotsPos[slotId.num], slot->pos.dimensions()), Point(1, 1), selectionWidth);
|
||||
}
|
||||
}
|
||||
|
||||
SCreaturesPanel::SCreaturesPanel(CTradeableItem::ClickPressedFunctor clickPressedCallback,
|
||||
std::vector<std::shared_ptr<CTradeableItem>> & stsSlots, bool emptySlots)
|
||||
CreaturesPanel::CreaturesPanel(CTradeableItem::ClickPressedFunctor clickPressedCallback,
|
||||
const std::vector<std::shared_ptr<CTradeableItem>> & srcSlots, bool emptySlots)
|
||||
{
|
||||
assert(slots.size() <= GameConstants::ARMY_SIZE);
|
||||
OBJECT_CONSTRUCTION_CUSTOM_CAPTURING(255 - DISPOSE);
|
||||
|
||||
for(const auto & srcSlot : stsSlots)
|
||||
for(const auto & srcSlot : srcSlots)
|
||||
{
|
||||
auto slot = slots.emplace_back(std::make_shared<CTradeableItem>(slotsPos[srcSlot->serial],
|
||||
emptySlots ? EType::CREATURE_PLACEHOLDER : EType::CREATURE, srcSlot->id, true, srcSlot->serial));
|
||||
@@ -389,92 +392,3 @@ SCreaturesPanel::SCreaturesPanel(CTradeableItem::ClickPressedFunctor clickPresse
|
||||
slot->selection = std::make_unique<SelectableSlot>(Rect(slotsPos[slot->serial], slot->pos.dimensions()), Point(1, 1), selectionWidth);
|
||||
}
|
||||
}
|
||||
|
||||
CTradeBase::CTradeBase(const IMarket * market, const CGHeroInstance * hero)
|
||||
: market(market)
|
||||
, hero(hero)
|
||||
{
|
||||
deal = std::make_shared<CButton>(Point(), AnimationPath::builtin("ALTSACR.DEF"),
|
||||
CGI->generaltexth->zelp[585], std::bind(&CTradeBase::makeDeal, this));
|
||||
}
|
||||
|
||||
void CTradeBase::removeItems(const std::set<std::shared_ptr<CTradeableItem>> & toRemove)
|
||||
{
|
||||
for(auto item : toRemove)
|
||||
removeItem(item);
|
||||
}
|
||||
|
||||
void CTradeBase::removeItem(std::shared_ptr<CTradeableItem> item)
|
||||
{
|
||||
rightTradePanel->slots.erase(std::remove(rightTradePanel->slots.begin(), rightTradePanel->slots.end(), item));
|
||||
|
||||
if(hRight == item)
|
||||
hRight.reset();
|
||||
}
|
||||
|
||||
void CTradeBase::getEmptySlots(std::set<std::shared_ptr<CTradeableItem>> & toRemove)
|
||||
{
|
||||
for(auto item : leftTradePanel->slots)
|
||||
if(!hero->getStackCount(SlotID(item->serial)))
|
||||
toRemove.insert(item);
|
||||
}
|
||||
|
||||
void CTradeBase::deselect()
|
||||
{
|
||||
if(hLeft)
|
||||
hLeft->selection->selectSlot(false);
|
||||
if(hRight)
|
||||
hRight->selection->selectSlot(false);
|
||||
hLeft = hRight = nullptr;
|
||||
deal->block(true);
|
||||
}
|
||||
|
||||
void CTradeBase::onSlotClickPressed(std::shared_ptr<CTradeableItem> & newSlot, std::shared_ptr<CTradeableItem> & hCurSlot)
|
||||
{
|
||||
if(newSlot == hCurSlot)
|
||||
return;
|
||||
|
||||
if(hCurSlot)
|
||||
hCurSlot->selection->selectSlot(false);
|
||||
hCurSlot = newSlot;
|
||||
newSlot->selection->selectSlot(true);
|
||||
}
|
||||
|
||||
CExpAltar::CExpAltar()
|
||||
{
|
||||
OBJECT_CONSTRUCTION_CAPTURING(255 - DISPOSE);
|
||||
|
||||
// Experience needed to reach next level
|
||||
texts.emplace_back(std::make_shared<CTextBox>(CGI->generaltexth->allTexts[475], Rect(15, 415, 125, 50), 0, FONT_SMALL, ETextAlignment::CENTER, Colors::YELLOW));
|
||||
// Total experience on the Altar
|
||||
texts.emplace_back(std::make_shared<CTextBox>(CGI->generaltexth->allTexts[476], Rect(15, 495, 125, 40), 0, FONT_SMALL, ETextAlignment::CENTER, Colors::YELLOW));
|
||||
deal->moveBy(dealButtonPos);
|
||||
expToLevel = std::make_shared<CLabel>(75, 477, FONT_SMALL, ETextAlignment::CENTER);
|
||||
expForHero = std::make_shared<CLabel>(75, 545, FONT_SMALL, ETextAlignment::CENTER);
|
||||
}
|
||||
|
||||
CCreaturesSelling::CCreaturesSelling()
|
||||
{
|
||||
assert(hero);
|
||||
SCreaturesPanel::slotsData slots;
|
||||
for(auto slotId = SlotID(0); slotId.num < GameConstants::ARMY_SIZE; slotId++)
|
||||
{
|
||||
if(const auto & creature = hero->getCreature(slotId))
|
||||
slots.emplace_back(std::make_tuple(creature->getId(), slotId, hero->getStackCount(slotId)));
|
||||
}
|
||||
leftTradePanel = std::make_shared<SCreaturesPanel>([this](std::shared_ptr<CTradeableItem> altarSlot) -> void
|
||||
{
|
||||
onSlotClickPressed(altarSlot, hLeft);
|
||||
}, slots);
|
||||
}
|
||||
|
||||
bool CCreaturesSelling::slotDeletingCheck(std::shared_ptr<CTradeableItem> & slot)
|
||||
{
|
||||
return hero->getStackCount(SlotID(slot->serial)) == 0 ? true : false;
|
||||
}
|
||||
|
||||
void CCreaturesSelling::updateSubtitle()
|
||||
{
|
||||
for(auto & heroSlot : leftTradePanel->slots)
|
||||
heroSlot->subtitle = std::to_string(this->hero->getStackCount(SlotID(heroSlot->serial)));
|
||||
}
|
140
client/widgets/markets/TradePanels.h
Normal file
140
client/widgets/markets/TradePanels.h
Normal file
@@ -0,0 +1,140 @@
|
||||
/*
|
||||
* TradePanels.h, part of VCMI engine
|
||||
*
|
||||
* Authors: listed in file AUTHORS in main folder
|
||||
*
|
||||
* License: GNU General Public License v2.0 or later
|
||||
* Full text of license available in license.txt file, in main folder
|
||||
*
|
||||
*/
|
||||
#pragma once
|
||||
|
||||
#include "../Images.h"
|
||||
|
||||
#include "../../../lib/networkPacks/TradeItem.h"
|
||||
|
||||
class CTextBox;
|
||||
class SelectableSlot;
|
||||
|
||||
enum class EType
|
||||
{
|
||||
RESOURCE, PLAYER, ARTIFACT_TYPE, CREATURE, CREATURE_PLACEHOLDER, ARTIFACT_PLACEHOLDER, ARTIFACT_INSTANCE
|
||||
};
|
||||
|
||||
class CTradeableItem : public CIntObject, public std::enable_shared_from_this<CTradeableItem>
|
||||
{
|
||||
public:
|
||||
std::shared_ptr<CAnimImage> image;
|
||||
AnimationPath getFilename();
|
||||
int getIndex();
|
||||
using ClickPressedFunctor = std::function<void(const std::shared_ptr<CTradeableItem>&)>;
|
||||
|
||||
const CArtifactInstance * hlp; //holds ptr to artifact instance id type artifact
|
||||
EType type;
|
||||
int id;
|
||||
const int serial;
|
||||
const bool left;
|
||||
std::string subtitle;
|
||||
ClickPressedFunctor clickPressedCallback;
|
||||
|
||||
void setType(EType newType);
|
||||
void setID(int newID);
|
||||
|
||||
const CArtifactInstance * getArtInstance() const;
|
||||
void setArtInstance(const CArtifactInstance * art);
|
||||
|
||||
std::unique_ptr<SelectableSlot> selection;
|
||||
bool downSelection;
|
||||
|
||||
void showAllAt(const Point & dstPos, const std::string & customSub, Canvas & to);
|
||||
|
||||
void showPopupWindow(const Point & cursorPosition) override;
|
||||
void hover(bool on) override;
|
||||
void showAll(Canvas & to) override;
|
||||
void clickPressed(const Point & cursorPosition) override;
|
||||
std::string getName(int number = -1) const;
|
||||
CTradeableItem(Point pos, EType Type, int ID, bool Left, int Serial);
|
||||
};
|
||||
|
||||
class TradePanelBase : public CIntObject
|
||||
{
|
||||
public:
|
||||
using UpdateSlotsFunctor = std::function<void()>;
|
||||
using DeleteSlotsCheck = std::function<bool(const std::shared_ptr<CTradeableItem>&)>;
|
||||
|
||||
std::vector<std::shared_ptr<CTradeableItem>> slots;
|
||||
UpdateSlotsFunctor updateSlotsCallback;
|
||||
DeleteSlotsCheck deleteSlotsCheck;
|
||||
std::shared_ptr<CTradeableItem> selected;
|
||||
const int selectionWidth = 2;
|
||||
|
||||
virtual void updateSlots();
|
||||
virtual void deselect();
|
||||
virtual void clearSubtitles();
|
||||
void updateOffer(CTradeableItem & slot, int, int);
|
||||
void deleteSlots();
|
||||
};
|
||||
|
||||
class ResourcesPanel : public TradePanelBase
|
||||
{
|
||||
const std::vector<GameResID> resourcesForTrade =
|
||||
{
|
||||
GameResID::WOOD, GameResID::MERCURY, GameResID::ORE,
|
||||
GameResID::SULFUR, GameResID::CRYSTAL, GameResID::GEMS,
|
||||
GameResID::GOLD
|
||||
};
|
||||
const std::vector<Point> slotsPos =
|
||||
{
|
||||
Point(0, 0), Point(83, 0), Point(166, 0),
|
||||
Point(0, 79), Point(83, 79), Point(166, 79),
|
||||
Point(83, 158)
|
||||
};
|
||||
|
||||
public:
|
||||
ResourcesPanel(CTradeableItem::ClickPressedFunctor clickPressedCallback, UpdateSlotsFunctor updateSubtitles);
|
||||
};
|
||||
|
||||
class ArtifactsPanel : public TradePanelBase
|
||||
{
|
||||
const std::vector<Point> slotsPos =
|
||||
{
|
||||
Point(0, 0), Point(83, 0), Point(166, 0),
|
||||
Point(0, 79), Point(83, 79), Point(166, 79),
|
||||
Point(83, 158)
|
||||
};
|
||||
const size_t slotsForTrade = 7;
|
||||
|
||||
public:
|
||||
ArtifactsPanel(CTradeableItem::ClickPressedFunctor clickPressedCallback, UpdateSlotsFunctor updateSubtitles,
|
||||
const std::vector<TradeItemBuy> & arts);
|
||||
};
|
||||
|
||||
class PlayersPanel : public TradePanelBase
|
||||
{
|
||||
const std::vector<Point> slotsPos =
|
||||
{
|
||||
Point(0, 0), Point(83, 0), Point(166, 0),
|
||||
Point(0, 118), Point(83, 118), Point(166, 118),
|
||||
Point(83, 236)
|
||||
};
|
||||
|
||||
public:
|
||||
explicit PlayersPanel(CTradeableItem::ClickPressedFunctor clickPressedCallback);
|
||||
};
|
||||
|
||||
class CreaturesPanel : public TradePanelBase
|
||||
{
|
||||
const std::vector<Point> slotsPos =
|
||||
{
|
||||
Point(0, 0), Point(83, 0), Point(166, 0),
|
||||
Point(0, 98), Point(83, 98), Point(166, 98),
|
||||
Point(83, 196)
|
||||
};
|
||||
|
||||
public:
|
||||
using slotsData = std::vector<std::tuple<CreatureID, SlotID, int>>;
|
||||
|
||||
CreaturesPanel(CTradeableItem::ClickPressedFunctor clickPressedCallback, const slotsData & initialSlots);
|
||||
CreaturesPanel(CTradeableItem::ClickPressedFunctor clickPressedCallback,
|
||||
const std::vector<std::shared_ptr<CTradeableItem>> & srcSlots, bool emptySlots = true);
|
||||
};
|
@@ -9,7 +9,8 @@
|
||||
*/
|
||||
#pragma once
|
||||
|
||||
#include "../widgets/CAltar.h"
|
||||
#include "../widgets/markets/CAltarArtifacts.h"
|
||||
#include "../widgets/markets/CAltarCreatures.h"
|
||||
#include "../widgets/CWindowWithArtifacts.h"
|
||||
#include "CWindowObject.h"
|
||||
|
||||
@@ -28,7 +29,7 @@ public:
|
||||
|
||||
private:
|
||||
const CGHeroInstance * hero;
|
||||
std::shared_ptr<CExpAltar> altar;
|
||||
std::shared_ptr<CExperienceAltar> altar;
|
||||
std::shared_ptr<CButton> changeModeButton;
|
||||
std::shared_ptr<CButton> quitButton;
|
||||
std::function<void()> windowClosedCallback;
|
||||
|
@@ -47,24 +47,24 @@ void CTradeWindow::initTypes()
|
||||
switch(mode)
|
||||
{
|
||||
case EMarketMode::RESOURCE_RESOURCE:
|
||||
itemsType[1] = RESOURCE;
|
||||
itemsType[0] = RESOURCE;
|
||||
itemsType[1] = EType::RESOURCE;
|
||||
itemsType[0] = EType::RESOURCE;
|
||||
break;
|
||||
case EMarketMode::RESOURCE_PLAYER:
|
||||
itemsType[1] = RESOURCE;
|
||||
itemsType[0] = PLAYER;
|
||||
itemsType[1] = EType::RESOURCE;
|
||||
itemsType[0] = EType::PLAYER;
|
||||
break;
|
||||
case EMarketMode::CREATURE_RESOURCE:
|
||||
itemsType[1] = CREATURE;
|
||||
itemsType[0] = RESOURCE;
|
||||
itemsType[1] = EType::CREATURE;
|
||||
itemsType[0] = EType::RESOURCE;
|
||||
break;
|
||||
case EMarketMode::RESOURCE_ARTIFACT:
|
||||
itemsType[1] = RESOURCE;
|
||||
itemsType[0] = ARTIFACT_TYPE;
|
||||
itemsType[1] = EType::RESOURCE;
|
||||
itemsType[0] = EType::ARTIFACT_TYPE;
|
||||
break;
|
||||
case EMarketMode::ARTIFACT_RESOURCE:
|
||||
itemsType[1] = ARTIFACT_INSTANCE;
|
||||
itemsType[0] = RESOURCE;
|
||||
itemsType[1] = EType::ARTIFACT_INSTANCE;
|
||||
itemsType[0] = EType::RESOURCE;
|
||||
break;
|
||||
}
|
||||
}
|
||||
@@ -73,7 +73,7 @@ void CTradeWindow::initItems(bool Left)
|
||||
{
|
||||
OBJECT_CONSTRUCTION_CUSTOM_CAPTURING(255-DISPOSE);
|
||||
|
||||
if(Left && (itemsType[1] == ARTIFACT_TYPE || itemsType[1] == ARTIFACT_INSTANCE))
|
||||
if(Left && (itemsType[1] == EType::ARTIFACT_TYPE || itemsType[1] == EType::ARTIFACT_INSTANCE))
|
||||
{
|
||||
if(mode == EMarketMode::ARTIFACT_RESOURCE)
|
||||
{
|
||||
@@ -84,13 +84,13 @@ void CTradeWindow::initItems(bool Left)
|
||||
}
|
||||
else
|
||||
{
|
||||
auto updRightSub = [this](EMarketMode mode) -> void
|
||||
auto updRightSub = [this](EMarketMode marketMode)
|
||||
{
|
||||
if(hLeft)
|
||||
for(auto & slot : rightTradePanel->slots)
|
||||
for(const auto & slot : rightTradePanel->slots)
|
||||
{
|
||||
int h1, h2; //hlp variables for getting offer
|
||||
market->getOffer(hLeft->id, slot->id, h1, h2, mode);
|
||||
market->getOffer(hLeft->id, slot->id, h1, h2, marketMode);
|
||||
|
||||
rightTradePanel->updateOffer(*slot, h1, h2);
|
||||
}
|
||||
@@ -98,7 +98,7 @@ void CTradeWindow::initItems(bool Left)
|
||||
rightTradePanel->clearSubtitles();
|
||||
};
|
||||
|
||||
auto clickPressedTradePanel = [this](std::shared_ptr<CTradeableItem> newSlot, bool left)
|
||||
auto clickPressedTradePanel = [this](const std::shared_ptr<CTradeableItem> & newSlot, bool left)
|
||||
{
|
||||
CTradeBase::onSlotClickPressed(newSlot, left ? hLeft : hRight);
|
||||
selectionChanged(left);
|
||||
@@ -106,25 +106,29 @@ void CTradeWindow::initItems(bool Left)
|
||||
|
||||
if(Left && mode == EMarketMode::CREATURE_RESOURCE)
|
||||
{
|
||||
SCreaturesPanel::slotsData slots;
|
||||
CreaturesPanel::slotsData slots;
|
||||
for(auto slotId = SlotID(0); slotId.num < GameConstants::ARMY_SIZE; slotId++)
|
||||
{
|
||||
if(const auto & creature = hero->getCreature(slotId))
|
||||
slots.emplace_back(std::make_tuple(creature->getId(), slotId, hero->getStackCount(slotId)));
|
||||
}
|
||||
leftTradePanel = std::make_shared<SCreaturesPanel>(std::bind(clickPressedTradePanel, _1, true), slots);
|
||||
leftTradePanel = std::make_shared<CreaturesPanel>(std::bind(clickPressedTradePanel, _1, true), slots);
|
||||
leftTradePanel->moveBy(Point(45, 123));
|
||||
leftTradePanel->deleteSlotsCheck = [this](std::shared_ptr<CTradeableItem> & slot) -> bool
|
||||
leftTradePanel->deleteSlotsCheck = [this](const std::shared_ptr<CTradeableItem> & slot)
|
||||
{
|
||||
return this->hero->getStackCount(SlotID(slot->serial)) == 0 ? true : false;
|
||||
};
|
||||
}
|
||||
else if(Left && (mode == EMarketMode::RESOURCE_RESOURCE || mode == EMarketMode::RESOURCE_ARTIFACT || mode == EMarketMode::RESOURCE_PLAYER))
|
||||
{
|
||||
leftTradePanel = std::make_shared<SResourcesPanel>(std::bind(clickPressedTradePanel, _1, true),
|
||||
[this]() -> void
|
||||
leftTradePanel = std::make_shared<ResourcesPanel>(
|
||||
[clickPressedTradePanel](const std::shared_ptr<CTradeableItem> & newSlot)
|
||||
{
|
||||
for(auto & slot : leftTradePanel->slots)
|
||||
clickPressedTradePanel(newSlot, true);
|
||||
},
|
||||
[this]()
|
||||
{
|
||||
for(const auto & slot : leftTradePanel->slots)
|
||||
slot->subtitle = std::to_string(LOCPLINT->cb->getResourceAmount(static_cast<EGameResID>(slot->serial)));
|
||||
});
|
||||
leftTradePanel->moveBy(Point(39, 182));
|
||||
@@ -132,8 +136,12 @@ void CTradeWindow::initItems(bool Left)
|
||||
}
|
||||
else if(!Left && mode == EMarketMode::RESOURCE_RESOURCE)
|
||||
{
|
||||
rightTradePanel = std::make_shared<SResourcesPanel>(std::bind(clickPressedTradePanel, _1, false),
|
||||
[this, updRightSub]() -> void
|
||||
rightTradePanel = std::make_shared<ResourcesPanel>(
|
||||
[clickPressedTradePanel](const std::shared_ptr<CTradeableItem> & newSlot)
|
||||
{
|
||||
clickPressedTradePanel(newSlot, false);
|
||||
},
|
||||
[this, updRightSub]()
|
||||
{
|
||||
updRightSub(EMarketMode::RESOURCE_RESOURCE);
|
||||
if(hLeft)
|
||||
@@ -143,23 +151,23 @@ void CTradeWindow::initItems(bool Left)
|
||||
}
|
||||
else if(!Left && (mode == EMarketMode::ARTIFACT_RESOURCE || mode == EMarketMode::CREATURE_RESOURCE))
|
||||
{
|
||||
rightTradePanel = std::make_shared<SResourcesPanel>(std::bind(clickPressedTradePanel, _1, false),
|
||||
rightTradePanel = std::make_shared<ResourcesPanel>(std::bind(clickPressedTradePanel, _1, false),
|
||||
std::bind(updRightSub, EMarketMode::ARTIFACT_RESOURCE));
|
||||
rightTradePanel->moveBy(Point(327, 181));
|
||||
}
|
||||
else if(!Left && mode == EMarketMode::RESOURCE_ARTIFACT)
|
||||
{
|
||||
rightTradePanel = std::make_shared<SArtifactsPanel>(std::bind(clickPressedTradePanel, _1, false),
|
||||
rightTradePanel = std::make_shared<ArtifactsPanel>(std::bind(clickPressedTradePanel, _1, false),
|
||||
std::bind(updRightSub, EMarketMode::RESOURCE_ARTIFACT), market->availableItemsIds(mode));
|
||||
rightTradePanel->moveBy(Point(327, 181));
|
||||
rightTradePanel->deleteSlotsCheck = [this](std::shared_ptr<CTradeableItem> & slot) -> bool
|
||||
rightTradePanel->deleteSlotsCheck = [this](const std::shared_ptr<CTradeableItem> & slot)
|
||||
{
|
||||
return vstd::contains(market->availableItemsIds(EMarketMode::RESOURCE_ARTIFACT), ArtifactID(slot->id)) ? false : true;
|
||||
};
|
||||
}
|
||||
else if(!Left && mode == EMarketMode::RESOURCE_PLAYER)
|
||||
{
|
||||
rightTradePanel = std::make_shared<SPlayersPanel>(std::bind(clickPressedTradePanel, _1, false));
|
||||
rightTradePanel = std::make_shared<PlayersPanel>(std::bind(clickPressedTradePanel, _1, false));
|
||||
rightTradePanel->moveBy(Point(333, 83));
|
||||
}
|
||||
}
|
||||
@@ -167,7 +175,7 @@ void CTradeWindow::initItems(bool Left)
|
||||
|
||||
void CTradeWindow::initSubs(bool Left)
|
||||
{
|
||||
if(itemsType[Left] == RESOURCE || itemsType[Left] == ARTIFACT_TYPE)
|
||||
if(itemsType[Left] == EType::RESOURCE || itemsType[Left] == EType::ARTIFACT_TYPE)
|
||||
{
|
||||
if(Left)
|
||||
leftTradePanel->updateSlots();
|
||||
@@ -464,9 +472,9 @@ void CMarketplaceWindow::selectionChanged(bool side)
|
||||
if(slider)
|
||||
{
|
||||
int newAmount = -1;
|
||||
if(itemsType[1] == RESOURCE)
|
||||
if(itemsType[1] == EType::RESOURCE)
|
||||
newAmount = LOCPLINT->cb->getResourceAmount(static_cast<EGameResID>(soldItemId));
|
||||
else if(itemsType[1] == CREATURE)
|
||||
else if(itemsType[1] == EType::CREATURE)
|
||||
newAmount = hero->getStackCount(SlotID(hLeft->serial)) - (hero->stacksCount() == 1 && hero->needsLastStack());
|
||||
else
|
||||
assert(0);
|
||||
@@ -476,7 +484,7 @@ void CMarketplaceWindow::selectionChanged(bool side)
|
||||
max->block(false);
|
||||
deal->block(false);
|
||||
}
|
||||
else if(itemsType[1] == RESOURCE) //buying -> check if we can afford transaction
|
||||
else if(itemsType[1] == EType::RESOURCE) //buying -> check if we can afford transaction
|
||||
{
|
||||
deal->block(LOCPLINT->cb->getResourceAmount(static_cast<EGameResID>(soldItemId)) < r1);
|
||||
}
|
||||
@@ -494,7 +502,7 @@ void CMarketplaceWindow::selectionChanged(bool side)
|
||||
deal->block(true);
|
||||
}
|
||||
|
||||
if(side && itemsType[0] != PLAYER) //items[1] selection changed, recalculate offers
|
||||
if(side && itemsType[0] != EType::PLAYER) //items[1] selection changed, recalculate offers
|
||||
initSubs(false);
|
||||
|
||||
updateTraderText();
|
||||
@@ -549,8 +557,8 @@ std::string CMarketplaceWindow::updateSlotSubtitle(bool Left) const
|
||||
{
|
||||
switch(itemsType[1])
|
||||
{
|
||||
case RESOURCE:
|
||||
case CREATURE:
|
||||
case EType::RESOURCE:
|
||||
case EType::CREATURE:
|
||||
{
|
||||
int val = slider
|
||||
? slider->getValue() * r1
|
||||
@@ -558,7 +566,7 @@ std::string CMarketplaceWindow::updateSlotSubtitle(bool Left) const
|
||||
|
||||
return std::to_string(val);
|
||||
}
|
||||
case ARTIFACT_INSTANCE:
|
||||
case EType::ARTIFACT_INSTANCE:
|
||||
return ((deal->isBlocked()) ? "0" : "1");
|
||||
}
|
||||
}
|
||||
@@ -566,14 +574,14 @@ std::string CMarketplaceWindow::updateSlotSubtitle(bool Left) const
|
||||
{
|
||||
switch(itemsType[0])
|
||||
{
|
||||
case RESOURCE:
|
||||
case EType::RESOURCE:
|
||||
if(slider)
|
||||
return std::to_string( slider->getValue() * r2 );
|
||||
else
|
||||
return std::to_string(r2);
|
||||
case ARTIFACT_TYPE:
|
||||
case EType::ARTIFACT_TYPE:
|
||||
return ((deal->isBlocked()) ? "0" : "1");
|
||||
case PLAYER:
|
||||
case EType::PLAYER:
|
||||
return (hRight ? CGI->generaltexth->capColors[hRight->id] : "");
|
||||
}
|
||||
}
|
||||
@@ -587,11 +595,11 @@ Point CMarketplaceWindow::selectionOffset(bool Left) const
|
||||
{
|
||||
switch(itemsType[1])
|
||||
{
|
||||
case RESOURCE:
|
||||
case EType::RESOURCE:
|
||||
return Point(122, 448);
|
||||
case CREATURE:
|
||||
case EType::CREATURE:
|
||||
return Point(128, 450);
|
||||
case ARTIFACT_INSTANCE:
|
||||
case EType::ARTIFACT_INSTANCE:
|
||||
return Point(134, 469);
|
||||
}
|
||||
}
|
||||
@@ -599,14 +607,14 @@ Point CMarketplaceWindow::selectionOffset(bool Left) const
|
||||
{
|
||||
switch(itemsType[0])
|
||||
{
|
||||
case RESOURCE:
|
||||
case EType::RESOURCE:
|
||||
if(mode == EMarketMode::ARTIFACT_RESOURCE)
|
||||
return Point(410, 471);
|
||||
else
|
||||
return Point(410, 448);
|
||||
case ARTIFACT_TYPE:
|
||||
case EType::ARTIFACT_TYPE:
|
||||
return Point(411, 449);
|
||||
case PLAYER:
|
||||
case EType::PLAYER:
|
||||
return Point(417, 451);
|
||||
}
|
||||
}
|
||||
|
@@ -9,7 +9,7 @@
|
||||
*/
|
||||
#pragma once
|
||||
|
||||
#include "../widgets/CTradeBase.h"
|
||||
#include "../widgets/markets/CTradeBase.h"
|
||||
#include "../widgets/CWindowWithArtifacts.h"
|
||||
#include "CWindowObject.h"
|
||||
|
||||
|
Reference in New Issue
Block a user