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temporary settings to allow other contributors/players to try out ROOK as I use it for testing
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@@ -59,14 +59,14 @@
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"updateHitmapOnTileReveal" : true,
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"useTroopsFromGarrisons" : true,
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"useOneWayMonoliths" : false,
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"openMap": true,
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"openMap": false,
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"allowObjectGraph": false,
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"pathfinderBucketsCount" : 3,
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"pathfinderBucketSize" : 7,
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"pathfinderBucketSize" : 28,
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"retreatThresholdRelative" : 0.3,
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"retreatThresholdAbsolute" : 10000,
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"safeAttackRatio" : 1.1,
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"maxArmyLossTarget" : 0.25,
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"maxArmyLossTarget" : 0.35,
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"useFuzzy" : false
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},
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@@ -496,7 +496,7 @@
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"heroes" :
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{
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// number of heroes that player can have active on map at the same time
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"perPlayerOnMapCap" : 8,
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"perPlayerOnMapCap" : 16,
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// number of heroes that player can have in total, including garrisoned
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"perPlayerTotalCap" : 9999,
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// if enabled, hero that wins a battle without any non-summoned troops left will retreat and become available in tavern instead of being lost
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@@ -530,9 +530,9 @@
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"specialtyCreatureGrowth" : 5,
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/// Maximum amount of skills that can be offered to hero on levelup
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"levelupTotalSkillsAmount" : 2,
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"levelupTotalSkillsAmount" : 9999,
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/// Maximum amount of advanced or expert skills that can be offered to hero on levelup
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"levelupUpgradedSkillsAmount" : 1
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"levelupUpgradedSkillsAmount" : 9999
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},
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"towns":
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@@ -675,7 +675,7 @@
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"creatures":
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{
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// creatures on map will grow by specified percentage each week
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"weeklyGrowthPercent" : 10,
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"weeklyGrowthPercent" : 25,
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// creatures on map will not grow if their quantity is greater than this value
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"weeklyGrowthCap" : 4000,
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// if stack experience is on, creatures on map will get specified amount of experience daily
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@@ -694,9 +694,9 @@
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"dwellings" :
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{
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// if enabled, neutral dwellings will accumulate creatures
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"accumulateWhenNeutral" : false,
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"accumulateWhenNeutral" : true,
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// if enabled, dwellings owned by players will accumulate creatures
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"accumulateWhenOwned" : false,
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"accumulateWhenOwned" : true,
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// if enabled, game will attempt to merge slots in army on recruit if all slots in hero army are in use
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"mergeOnRecruit" : true
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},
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