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fixed missed initialization

This commit is contained in:
AlexVinS 2016-10-18 02:37:02 +03:00
parent 28dd12089b
commit feaccead36

View File

@ -99,6 +99,7 @@ CBattleInterface::CBattleInterface(const CCreatureSet * army1, const CCreatureSe
: background(nullptr), queue(nullptr), attackingHeroInstance(hero1), defendingHeroInstance(hero2), animCount(0),
activeStack(nullptr), mouseHoveredStack(nullptr), stackToActivate(nullptr), selectedStack(nullptr), previouslyHoveredHex(-1),
currentlyHoveredHex(-1), attackingHex(-1), stackCanCastSpell(false), creatureCasting(false), spellDestSelectMode(false), spellToCast(nullptr), sp(nullptr),
creatureSpellToCast(-1),
siegeH(nullptr), attackerInt(att), defenderInt(defen), curInt(att), animIDhelper(0),
givenCommand(nullptr), myTurn(false), resWindow(nullptr), moveStarted(false), moveSoundHander(-1), bresult(nullptr)
{