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mirror of https://github.com/vcmi/vcmi.git synced 2025-11-29 23:07:48 +02:00

revert file name without 2 to make it easier to compare new vs old

This commit is contained in:
Mircea TheHonestCTO
2025-08-13 17:05:30 +02:00
parent ffad6c6a43
commit fec11fc9f5
187 changed files with 515 additions and 515 deletions

View File

@@ -13,7 +13,7 @@
#include "../../../lib/CRandomGenerator.h"
#include "../../../lib/mapObjects/CQuest.h"
#include "../../../lib/mapping/CMap.h"
#include "../Engine/Nullkiller2.h"
#include "../Engine/Nullkiller.h"
#include "../../../lib/logging/VisualLogger.h"
#include "Actions/QuestAction.h"
#include "../pforeach.h"
@@ -33,7 +33,7 @@ GraphPaths::GraphPaths()
}
std::shared_ptr<SpecialAction> getCompositeAction(
const Nullkiller2 * ai,
const Nullkiller * ai,
std::shared_ptr<ISpecialActionFactory> linkActionFactory,
std::shared_ptr<SpecialAction> transitionAction)
{
@@ -53,7 +53,7 @@ std::shared_ptr<SpecialAction> getCompositeAction(
return std::make_shared<CompositeAction>(actionsArray);
}
void GraphPaths::calculatePaths(const CGHeroInstance * targetHero, const Nullkiller2 * ai, uint8_t scanDepth)
void GraphPaths::calculatePaths(const CGHeroInstance * targetHero, const Nullkiller * ai, uint8_t scanDepth)
{
graph.copyFrom(*ai->baseGraph);
graph.connectHeroes(ai);
@@ -188,7 +188,7 @@ bool GraphPathNode::tryUpdate(
return false;
}
void GraphPaths::addChainInfo(std::vector<AIPath> & paths, int3 tile, const CGHeroInstance * hero, const Nullkiller2 * ai) const
void GraphPaths::addChainInfo(std::vector<AIPath> & paths, int3 tile, const CGHeroInstance * hero, const Nullkiller * ai) const
{
auto nodes = pathNodes.find(tile);
@@ -299,7 +299,7 @@ void GraphPaths::addChainInfo(std::vector<AIPath> & paths, int3 tile, const CGHe
}
}
void GraphPaths::quickAddChainInfoWithBlocker(std::vector<AIPath> & paths, int3 tile, const CGHeroInstance * hero, const Nullkiller2 * ai) const
void GraphPaths::quickAddChainInfoWithBlocker(std::vector<AIPath> & paths, int3 tile, const CGHeroInstance * hero, const Nullkiller * ai) const
{
auto nodes = pathNodes.find(tile);