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synced 2025-11-29 23:07:48 +02:00
revert file name without 2 to make it easier to compare new vs old
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@@ -31,7 +31,7 @@ std::string CompleteQuest::toString() const
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return "Complete quest " + questToString();
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}
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TGoalVec CompleteQuest::decompose(const Nullkiller2 * ai) const
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TGoalVec CompleteQuest::decompose(const Nullkiller * ai) const
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{
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if(isKeyMaster(q))
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{
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@@ -106,7 +106,7 @@ std::string CompleteQuest::questToString() const
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return ms.toString();
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}
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TGoalVec CompleteQuest::tryCompleteQuest(const Nullkiller2 * ai) const
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TGoalVec CompleteQuest::tryCompleteQuest(const Nullkiller * ai) const
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{
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auto paths = ai->pathfinder->getPathInfo(q.getObject(cb)->visitablePos());
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@@ -118,7 +118,7 @@ TGoalVec CompleteQuest::tryCompleteQuest(const Nullkiller2 * ai) const
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return CaptureObjectsBehavior::getVisitGoals(paths, ai, q.getObject(cb));
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}
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TGoalVec CompleteQuest::missionArt(const Nullkiller2 * ai) const
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TGoalVec CompleteQuest::missionArt(const Nullkiller * ai) const
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{
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TGoalVec solutions = tryCompleteQuest(ai);
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@@ -135,7 +135,7 @@ TGoalVec CompleteQuest::missionArt(const Nullkiller2 * ai) const
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return solutions;
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}
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TGoalVec CompleteQuest::missionHero(const Nullkiller2 * ai) const
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TGoalVec CompleteQuest::missionHero(const Nullkiller * ai) const
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{
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TGoalVec solutions = tryCompleteQuest(ai);
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@@ -148,7 +148,7 @@ TGoalVec CompleteQuest::missionHero(const Nullkiller2 * ai) const
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return solutions;
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}
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TGoalVec CompleteQuest::missionArmy(const Nullkiller2 * ai) const
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TGoalVec CompleteQuest::missionArmy(const Nullkiller * ai) const
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{
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auto paths = ai->pathfinder->getPathInfo(q.getObject(cb)->visitablePos());
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@@ -160,17 +160,17 @@ TGoalVec CompleteQuest::missionArmy(const Nullkiller2 * ai) const
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return CaptureObjectsBehavior::getVisitGoals(paths, ai, q.getObject(cb));
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}
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TGoalVec CompleteQuest::missionIncreasePrimaryStat(const Nullkiller2 * ai) const
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TGoalVec CompleteQuest::missionIncreasePrimaryStat(const Nullkiller * ai) const
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{
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return tryCompleteQuest(ai);
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}
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TGoalVec CompleteQuest::missionLevel(const Nullkiller2 * ai) const
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TGoalVec CompleteQuest::missionLevel(const Nullkiller * ai) const
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{
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return tryCompleteQuest(ai);
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}
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TGoalVec CompleteQuest::missionKeymaster(const Nullkiller2 * ai) const
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TGoalVec CompleteQuest::missionKeymaster(const Nullkiller * ai) const
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{
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if(isObjectPassable(ai, q.getObject(cb)))
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{
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@@ -182,13 +182,13 @@ TGoalVec CompleteQuest::missionKeymaster(const Nullkiller2 * ai) const
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}
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}
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TGoalVec CompleteQuest::missionResources(const Nullkiller2 * ai) const
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TGoalVec CompleteQuest::missionResources(const Nullkiller * ai) const
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{
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TGoalVec solutions = tryCompleteQuest(ai);
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return solutions;
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}
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TGoalVec CompleteQuest::missionDestroyObj(const Nullkiller2 * ai) const
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TGoalVec CompleteQuest::missionDestroyObj(const Nullkiller * ai) const
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{
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auto obj = ai->cb->getObj(q.getQuest(cb)->killTarget);
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