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mirror of https://github.com/vcmi/vcmi.git synced 2024-12-26 22:57:00 +02:00

Prototype is ready

This commit is contained in:
nordsoft 2023-01-10 04:47:00 +04:00
parent d3710b82ad
commit fedeb3db7a
7 changed files with 75 additions and 114 deletions

View File

@ -184,7 +184,7 @@ void CServerHandler::threadPoll()
ENetEvent event;
while(true)
{
if(enet_host_service(enetClient, &event, 100) > 0)
if(enet_host_service(enetClient, &event, 10) > 0)
{
switch(event.type)
{
@ -211,6 +211,7 @@ void CServerHandler::threadPoll()
case ENET_EVENT_TYPE_DISCONNECT:
{
enet_packet_destroy(event.packet);
if(c && c->getPeer() == event.peer)
{
c.reset();
@ -335,18 +336,18 @@ void CServerHandler::justConnectToServer(const std::string & addr, const ui16 po
boost::this_thread::sleep(boost::posix_time::seconds(1));
}
}
if(state == EClientState::CONNECTION_CANCELLED)
{
logNetwork->info("Connection aborted by player!");
return;
}
while(state != EClientState::CONNECTING)
{
if(state == EClientState::CONNECTION_CANCELLED)
{
logNetwork->info("Connection aborted by player!");
return;
}
boost::this_thread::sleep(boost::posix_time::milliseconds(100));
}
c->init();
c->handler = std::make_shared<boost::thread>(&CServerHandler::threadHandleConnection, this);
if(!addr.empty() && addr != getHostAddress())
@ -831,14 +832,15 @@ void CServerHandler::debugStartTest(std::string filename, bool save)
void CServerHandler::threadHandleConnection()
{
setThreadName("CServerHandler::threadHandleConnection");
c->enterLobbyConnectionMode();
try
{
while(!c->isOpen())
boost::this_thread::sleep(boost::posix_time::milliseconds(10));
c->enterLobbyConnectionMode();
sendClientConnecting();
while(c->connected)
while(c->isOpen())
{
while(state == EClientState::STARTING)
boost::this_thread::sleep(boost::posix_time::milliseconds(10));
@ -963,6 +965,7 @@ void CServerHandler::onServerFinished()
void CServerHandler::sendLobbyPack(const CPackForLobby & pack) const
{
boost::unique_lock<boost::recursive_mutex> lock(*mx);
if(state != EClientState::STARTING)
c->sendPack(&pack);
}

View File

@ -31,8 +31,6 @@ VCMI_LIB_NAMESPACE_BEGIN
void CConnection::init()
{
buffer = new char[4096];
bufferSize = 0;
enableSmartPointerSerialization();
disableStackSendingByID();
registerTypes(iser);
@ -42,28 +40,26 @@ void CConnection::init()
#else
myEndianess = false;
#endif
connected = true;
std::string pom;
//we got connection
oser & std::string("Aiya!\n") & name & uuid & myEndianess; //identify ourselves
enet_host_flush(client);
iser & pom & pom & contactUuid & contactEndianess;
logNetwork->info("Established connection with %s. UUID: %s", pom, contactUuid);
mutexRead = std::make_shared<boost::mutex>();
mutexWrite = std::make_shared<boost::mutex>();
connected = true;
iser.fileVersion = SERIALIZATION_VERSION;
}
CConnection::CConnection(ENetHost * _client, ENetPeer * _peer, std::string Name, std::string UUID)
: client(_client), peer(_peer), iser(this), oser(this), name(Name), uuid(UUID), connectionID(0), connected(false)
: client(_client), peer(_peer), iser(this), oser(this), name(Name), uuid(UUID), connectionID(0), connected(false), channel(1)
{
//init();
}
CConnection::CConnection(ENetHost * _client, std::string host, ui16 port, std::string Name, std::string UUID)
: client(_client), iser(this), oser(this), name(Name), uuid(UUID), connectionID(0), connected(false)
: client(_client), iser(this), oser(this), name(Name), uuid(UUID), connectionID(0), connected(false), channel(0)
{
ENetAddress address;
enet_address_set_host(&address, host.c_str());
@ -74,23 +70,11 @@ CConnection::CConnection(ENetHost * _client, std::string host, ui16 port, std::s
{
throw std::runtime_error("Can't establish connection :(");
}
/*ENetEvent event;
if(enet_host_service(client, &event, 10000) > 0 && event.type == ENET_EVENT_TYPE_CONNECT)
{
logNetwork->info("Connection succeded");
}
else
{
enet_peer_reset(peer);
throw std::runtime_error("Connection refused by server");
}*/
//init();
}
void CConnection::dispatch(ENetPacket * packet)
{
boost::unique_lock<boost::mutex> lock(mutexRead);
packets.push_back(packet);
}
@ -101,47 +85,37 @@ const ENetPeer * CConnection::getPeer() const
int CConnection::write(const void * data, unsigned size)
{
if(size == 0)
return 0;
boost::unique_lock<boost::mutex> lock(mutexWrite);
ENetPacket * packet = enet_packet_create(data, size, ENET_PACKET_FLAG_RELIABLE);
enet_peer_send(peer, 0, packet);
enet_peer_send(peer, channel, packet);
return size;
}
int CConnection::read(void * data, unsigned size)
{
while(bufferSize < size)
const int timout = 1000;
if(size == 0)
return 0;
for(int i = 0; packets.empty() && (i < timout || connected); ++i)
{
if(packets.empty())
{
boost::this_thread::sleep(boost::posix_time::milliseconds(20));
continue;
}
auto * packet = packets.front();
packets.pop_front();
if(packet->dataLength > 0)
{
memcpy(buffer + bufferSize, packet->data, packet->dataLength);
bufferSize += packet->dataLength;
}
enet_packet_destroy(packet);
boost::this_thread::sleep(boost::posix_time::milliseconds(10));
}
boost::unique_lock<boost::mutex> lock(mutexRead);
auto * packet = packets.front();
packets.pop_front();
assert(bufferSize == size);
unsigned ret = std::min(size, bufferSize);
memcpy(data, buffer, ret);
if(ret < bufferSize)
memcpy(buffer, buffer + ret, bufferSize - ret);
bufferSize -= ret;
if(packet->dataLength > 0)
memcpy(data, packet->data, packet->dataLength);
int ret = packet->dataLength;
assert(ret == size);
enet_packet_destroy(packet);
return ret;
}
CConnection::~CConnection()
{
delete[] buffer;
if(handler)
handler->join();
@ -162,6 +136,7 @@ CConnection & CConnection::operator&(const T &t) {
void CConnection::close()
{
boost::unique_lock<boost::mutex> lock(mutexWrite);
enet_peer_disconnect(peer, 0);
enet_peer_reset(peer);
}
@ -184,7 +159,6 @@ void CConnection::reportState(vstd::CLoggerBase * out)
CPack * CConnection::retrievePack()
{
CPack * pack = nullptr;
boost::unique_lock<boost::mutex> lock(*mutexRead);
iser & pack;
logNetwork->trace("Received CPack of type %s", (pack ? typeid(*pack).name() : "nullptr"));
if(pack == nullptr)
@ -200,10 +174,8 @@ CPack * CConnection::retrievePack()
void CConnection::sendPack(const CPack * pack)
{
boost::unique_lock<boost::mutex> lock(*mutexWrite);
logNetwork->trace("Sending a pack of type %s", typeid(*pack).name());
oser & pack;
enet_host_flush(client);
}
void CConnection::disableStackSendingByID()

View File

@ -29,18 +29,19 @@ class DLL_LINKAGE CConnection
int read(void * data, unsigned size) override;
std::list<ENetPacket*> packets;
int channel;
ENetPeer * peer = nullptr;
ENetHost * client = nullptr;
char * buffer;
unsigned bufferSize;
public:
BinaryDeserializer iser;
BinarySerializer oser;
std::shared_ptr<boost::mutex> mutexRead;
std::shared_ptr<boost::mutex> mutexWrite;
bool connected;
boost::mutex mutexRead;
boost::mutex mutexWrite;
public:
bool myEndianess, contactEndianess; //true if little endian, if endianness is different we'll have to revert received multi-byte vars
std::string contactUuid;
std::string name; //who uses this connection

View File

@ -2743,7 +2743,6 @@ void CGameHandler::sendMessageTo(std::shared_ptr<CConnection> c, const std::stri
{
SystemMessage sm;
sm.text = message;
boost::unique_lock<boost::mutex> lock(*c->mutexWrite);
*(c.get()) << &sm;
}

View File

@ -191,14 +191,16 @@ void CVCMIServer::run()
}
while(state == EServerState::LOBBY || state == EServerState::GAMEPLAY_STARTING)
{
connectionAccepted();
boost::this_thread::sleep(boost::posix_time::milliseconds(50));
logNetwork->info("Thread handling connections ended");
}
if(state == EServerState::GAMEPLAY)
{
gh->run(si->mode == StartInfo::LOAD_GAME);
}
while(state == EServerState::GAMEPLAY_ENDED)
boost::this_thread::sleep(boost::posix_time::milliseconds(50));
}
@ -246,12 +248,6 @@ void CVCMIServer::threadAnnounceLobby()
announcePack(std::move(announceQueue.front()));
announceQueue.pop_front();
}
/*if(acceptor)
{
io->reset();
io->poll();
}*/
}
boost::this_thread::sleep(boost::posix_time::milliseconds(50));
@ -322,19 +318,17 @@ void CVCMIServer::startGameImmidiately()
void CVCMIServer::startAsyncAccept()
{
ENetEvent event;
while(true)
while(state != EServerState::SHUTDOWN)
{
if(enet_host_service(server, &event, 100) > 0)
if(enet_host_service(server, &event, 10) > 0)
{
switch(event.type)
{
case ENET_EVENT_TYPE_CONNECT: {
if(state == EServerState::LOBBY)
{
auto c = std::make_shared<CConnection>(server, event.peer, SERVER_NAME, uuid);
c->init();
connections.insert(c);
c->handler = std::make_shared<boost::thread>(&CVCMIServer::threadHandleClient, this, c);
upcomingConnection = std::make_shared<CConnection>(server, event.peer, SERVER_NAME, uuid);
connections.insert(upcomingConnection);
}
enet_packet_destroy(event.packet);
break;
@ -358,39 +352,34 @@ void CVCMIServer::startAsyncAccept()
break;
}
case ENET_EVENT_TYPE_DISCONNECT: {
enet_packet_destroy(event.packet);
for(auto & c : connections)
{
if(c->getPeer() == event.peer)
{
clientDisconnected(c);
break;
}
}
break;
}
}
}
}
}
/*void CVCMIServer::connectionAccepted(const boost::system::error_code & ec)
void CVCMIServer::connectionAccepted()
{
if(ec)
if(upcomingConnection)
{
if(state != EServerState::SHUTDOWN)
logNetwork->info("Something wrong during accepting: %s", ec.message());
return;
}
try
{
if(state == EServerState::LOBBY || !hangingConnections.empty())
{
logNetwork->info("We got a new connection! :)");
auto c = std::make_shared<CConnection>(upcomingConnection, SERVER_NAME, uuid);
upcomingConnection.reset();
connections.insert(c);
c->handler = std::make_shared<boost::thread>(&CVCMIServer::threadHandleClient, this, c);
}
}
catch(std::exception & e)
{
logNetwork->error("Failure processing new connection! %s", e.what());
upcomingConnection->init();
upcomingConnection->handler = std::make_shared<boost::thread>(&CVCMIServer::threadHandleClient, this, upcomingConnection);
upcomingConnection.reset();
}
startAsyncAccept();
}*/
}
void CVCMIServer::threadHandleClient(std::shared_ptr<CConnection> c)
{
@ -401,7 +390,7 @@ void CVCMIServer::threadHandleClient(std::shared_ptr<CConnection> c)
try
{
#endif
while(c->connected)
while(c->isOpen())
{
CPack * pack;
@ -451,7 +440,7 @@ void CVCMIServer::threadHandleClient(std::shared_ptr<CConnection> c)
boost::unique_lock<boost::recursive_mutex> queueLock(mx);
// if(state != ENDING_AND_STARTING_GAME)
if(c->connected)
if(c->isOpen())
{
auto lcd = vstd::make_unique<LobbyClientDisconnected>();
lcd->c = c;

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@ -67,6 +67,7 @@ public:
std::atomic<int> currentClientId;
std::atomic<ui8> currentPlayerId;
std::shared_ptr<CConnection> hostClient;
std::shared_ptr<CConnection> upcomingConnection;
CVCMIServer(boost::program_options::variables_map & opts);
~CVCMIServer();
@ -78,7 +79,7 @@ public:
void establishRemoteConnections();
void connectToRemote(const std::string & addr, int port);
void startAsyncAccept();
//void connectionAccepted();
void connectionAccepted();
void threadHandleClient(std::shared_ptr<CConnection> c);
void threadAnnounceLobby();
void handleReceivedPack(std::unique_ptr<CPackForLobby> pack);

View File

@ -53,7 +53,6 @@ bool LobbyClientConnected::checkClientPermissions(CVCMIServer * srv) const
if(c && c->isOpen())
{
c->close();
c->connected = false;
}
return false;
}
@ -132,7 +131,6 @@ bool LobbyClientDisconnected::applyOnServer(CVCMIServer * srv)
{
srv->clientDisconnected(c);
c->close();
c->connected = false;
return true;
}
@ -140,9 +138,7 @@ void LobbyClientDisconnected::applyOnServerAfterAnnounce(CVCMIServer * srv)
{
if(c && c->isOpen())
{
boost::unique_lock<boost::mutex> lock(*c->mutexWrite);
c->close();
c->connected = false;
}
if(shutdownServer)