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- fixed #934 (batte screen after changing resolution)

This commit is contained in:
Ivan Savenko 2012-04-19 21:21:11 +00:00
parent cd1a9414ac
commit fef876e1ec

View File

@ -568,8 +568,8 @@ void CClient::battleStarted(const BattleInfo * info)
{
boost::unique_lock<boost::recursive_mutex> un(*LOCPLINT->pim);
new CBattleInterface(info->belligerents[0], info->belligerents[1], info->heroes[0], info->heroes[1],
Rect((settings["video"]["gameRes"]["width"].Float() - 800)/2,
(settings["video"]["gameRes"]["height"].Float() - 600)/2, 800, 600), att, def);
Rect((screen->w - 800)/2,
(screen->h - 600)/2, 800, 600), att, def);
}
if(vstd::contains(battleints,info->sides[0]))