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bind -> std::bind
This commit is contained in:
committed by
Patrick Simmons
parent
41e93a66ce
commit
ff12aca83a
@ -3194,7 +3194,7 @@ void CBonusSelection::init()
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//bonus choosing
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graphics->fonts[FONT_MEDIUM]->renderTextLeft(background, CGI->generaltexth->allTexts[71], Colors::WHITE, Point(511, 432));
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bonuses = new CToggleGroup(bind(&CBonusSelection::selectBonus, this, _1));
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bonuses = new CToggleGroup(std::bind(&CBonusSelection::selectBonus, this, _1));
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//set left part of window
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bool isCurrentMapConquerable = ourCampaign->currentMap && ourCampaign->camp->conquerable(*ourCampaign->currentMap);
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@ -3447,7 +3447,7 @@ void CBonusSelection::updateBonusSelection()
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updateStartButtonState(-1);
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delete bonuses;
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bonuses = new CToggleGroup(bind(&CBonusSelection::selectBonus, this, _1));
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bonuses = new CToggleGroup(std::bind(&CBonusSelection::selectBonus, this, _1));
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static const char *bonusPics[] = {"SPELLBON.DEF", "TWCRPORT.DEF", "", "ARTIFBON.DEF", "SPELLBON.DEF",
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"PSKILBON.DEF", "SSKILBON.DEF", "BORES.DEF", "PORTRAITSLARGE", "PORTRAITSLARGE"};
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