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CTownHandler: remove hardcoded Cove grail
We have now exactly same definition in Json
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@ -485,15 +485,6 @@ void CTownHandler::addBonusesForVanilaBuilding(CBuilding * building) const
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{
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b = createBonus(building, Bonus::MORALE, +1);
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}
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else if(building->bid == BuildingID::GRAIL
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&& building->town->faction != nullptr
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&& boost::algorithm::ends_with(building->town->faction->getJsonKey(), ":cove"))
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{
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static TPropagatorPtr allCreaturesPropagator(new CPropagatorNodeType(CBonusSystemNode::ENodeTypes::ALL_CREATURES));
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static auto factionLimiter = std::make_shared<CreatureFactionLimiter>(building->town->faction->getIndex());
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b = createBonus(building, Bonus::NO_TERRAIN_PENALTY, 0, allCreaturesPropagator);
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b->addLimiter(factionLimiter);
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}
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}
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else
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{
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