mirror of
https://github.com/vcmi/vcmi.git
synced 2024-11-28 08:48:48 +02:00
vcmi: remove SELF_LUCK bonus
This bonus also now handled by LUCK bonus with INDEPENDENT_MAX of 1
This commit is contained in:
parent
c7e197e1ff
commit
ff5f828031
@ -400,7 +400,9 @@
|
||||
{
|
||||
"lucky" :
|
||||
{
|
||||
"type" : "SELF_LUCK"
|
||||
"type" : "LUCK",
|
||||
"val" : 1,
|
||||
"valueType" : "INDEPENDENT_MAX"
|
||||
}
|
||||
},
|
||||
"graphics" :
|
||||
|
@ -114,6 +114,7 @@ const std::set<std::string> deprecatedBonusSet = {
|
||||
"BLOCK_MORALE",
|
||||
"BLOCK_LUCK",
|
||||
"SELF_MORALE",
|
||||
"SELF_LUCK"
|
||||
};
|
||||
|
||||
///CBonusProxy
|
||||
@ -670,13 +671,11 @@ Selector::type()(Bonus::NON_LIVING)
|
||||
|
||||
CSelector IBonusBearer::moraleSelector = Selector::type()(Bonus::MORALE);
|
||||
CSelector IBonusBearer::luckSelector = Selector::type()(Bonus::LUCK);
|
||||
CSelector IBonusBearer::selfLuckSelector = Selector::type()(Bonus::SELF_LUCK);
|
||||
|
||||
IBonusBearer::IBonusBearer()
|
||||
:anaffectedByMorale(this, anaffectedByMoraleSelector),
|
||||
moraleValue(this, moraleSelector, 0),
|
||||
luckValue(this, luckSelector, 0),
|
||||
selfLuck(this, selfLuckSelector)
|
||||
luckValue(this, luckSelector, 0)
|
||||
{
|
||||
}
|
||||
|
||||
@ -761,9 +760,6 @@ int IBonusBearer::LuckVal() const
|
||||
|
||||
int ret = luckValue.getValue();
|
||||
|
||||
if(selfLuck.getHasBonus()) //eg. halfling
|
||||
vstd::amax(ret, +1);
|
||||
|
||||
return vstd::abetween(ret, -3, +3);
|
||||
}
|
||||
|
||||
@ -790,9 +786,6 @@ int IBonusBearer::LuckValAndBonusList(TConstBonusListPtr & bonusList) const
|
||||
}
|
||||
int ret = luckValue.getValueAndList(bonusList);
|
||||
|
||||
if(selfLuck.getHasBonus()) //eg. halfling
|
||||
vstd::amax(ret, +1);
|
||||
|
||||
return vstd::abetween(ret, -3, +3);
|
||||
}
|
||||
|
||||
@ -1975,6 +1968,14 @@ BonusParams::BonusParams(std::string deprecatedTypeStr, std::string deprecatedSu
|
||||
valueType = Bonus::INDEPENDENT_MAX;
|
||||
valueTypeRelevant = true;
|
||||
}
|
||||
else if (deprecatedTypeStr == "SELF_LUCK")
|
||||
{
|
||||
type = Bonus::LUCK;
|
||||
val = 1;
|
||||
valRelevant = true;
|
||||
valueType = Bonus::INDEPENDENT_MAX;
|
||||
valueTypeRelevant = true;
|
||||
}
|
||||
else
|
||||
isConverted = false;
|
||||
}
|
||||
|
@ -258,7 +258,6 @@ public:
|
||||
BONUS_NAME(FEAR) \
|
||||
BONUS_NAME(FEARLESS) \
|
||||
BONUS_NAME(NO_DISTANCE_PENALTY) \
|
||||
BONUS_NAME(SELF_LUCK) /*halfling*/ \
|
||||
BONUS_NAME(ENCHANTER)/* for Enchanter spells, val - skill level, subtype - spell id, additionalInfo - cooldown */ \
|
||||
BONUS_NAME(HEALER) \
|
||||
BONUS_NAME(SIEGE_WEAPON) \
|
||||
@ -709,8 +708,6 @@ private:
|
||||
CTotalsProxy moraleValue;
|
||||
static CSelector luckSelector;
|
||||
CTotalsProxy luckValue;
|
||||
static CSelector selfLuckSelector;
|
||||
CCheckProxy selfLuck;
|
||||
|
||||
public:
|
||||
//new bonusing node interface
|
||||
|
Loading…
Reference in New Issue
Block a user