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blockingDialog functions: the answer parameter can be negative

This commit is contained in:
MichalZr6
2024-08-09 00:28:28 +02:00
parent 3f9e57d3f3
commit ffaaa7da15
20 changed files with 26 additions and 26 deletions

View File

@ -516,7 +516,7 @@ void CGDwelling::battleFinished(const CGHeroInstance *hero, const BattleResult &
}
}
void CGDwelling::blockingDialogAnswered(const CGHeroInstance *hero, ui32 answer) const
void CGDwelling::blockingDialogAnswered(const CGHeroInstance *hero, int32_t answer) const
{
auto relations = cb->getPlayerRelations(getOwner(), hero->getOwner());
if(stacksCount() > 0 && relations == PlayerRelations::ENEMIES) //guards present