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blockingDialog functions: the answer parameter can be negative
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@@ -186,7 +186,7 @@ void CGPandoraBox::battleFinished(const CGHeroInstance *hero, const BattleResult
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}
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}
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void CGPandoraBox::blockingDialogAnswered(const CGHeroInstance *hero, ui32 answer) const
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void CGPandoraBox::blockingDialogAnswered(const CGHeroInstance *hero, int32_t answer) const
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{
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if(answer)
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{
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