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blockingDialog functions: the answer parameter can be negative
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@@ -68,7 +68,7 @@ void IObjectInterface::preInit()
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void IObjectInterface::battleFinished(const CGHeroInstance *hero, const BattleResult &result) const
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{}
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void IObjectInterface::blockingDialogAnswered(const CGHeroInstance *hero, ui32 answer) const
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void IObjectInterface::blockingDialogAnswered(const CGHeroInstance *hero, int32_t answer) const
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{}
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void IObjectInterface::garrisonDialogClosed(const CGHeroInstance *hero) const
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