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cloned Nullkiller into Nullkiller2
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@@ -27,7 +27,7 @@ class ObjectGraphCalculator
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{
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private:
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ObjectGraph * target;
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const Nullkiller * ai;
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const Nullkiller2 * ai;
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std::mutex syncLock;
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std::map<const CGHeroInstance *, HeroRole> actors;
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@@ -37,7 +37,7 @@ private:
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std::vector<std::unique_ptr<CGHeroInstance>> temporaryActorHeroes;
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public:
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ObjectGraphCalculator(ObjectGraph * target, const Nullkiller * ai);
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ObjectGraphCalculator(ObjectGraph * target, const Nullkiller2 * ai);
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void setGraphObjects();
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void calculateConnections();
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float getNeighborConnectionsCost(const int3 & pos, std::vector<AIPath> & pathCache);
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