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Rumors: implement support for grail terrain rumor
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@@ -219,7 +219,7 @@ struct DLL_LINKAGE RumorState
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std::map<ERumorType, std::pair<int, int>> last;
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RumorState(){type = RUMOR_NONE; last = {};};
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bool update(int id, int player);
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bool update(int id, int extra);
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template <typename Handler> void serialize(Handler &h, const int version)
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{
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