mirror of
https://github.com/vcmi/vcmi.git
synced 2025-11-23 22:37:55 +02:00
Removed CGI in favor of VLC. Map handle is for now global variable
This commit is contained in:
@@ -10,7 +10,6 @@
|
||||
#include "StdInc.h"
|
||||
#include "CPuzzleWindow.h"
|
||||
|
||||
#include "../CGameInfo.h"
|
||||
#include "../CPlayerInterface.h"
|
||||
#include "../adventureMap/CResDataBar.h"
|
||||
#include "../GameEngine.h"
|
||||
@@ -27,6 +26,8 @@
|
||||
#include "../../lib/entities/faction/CTownHandler.h"
|
||||
#include "../../lib/texts/CGeneralTextHandler.h"
|
||||
#include "../../lib/StartInfo.h"
|
||||
#include "../../lib/VCMI_Lib.h"
|
||||
|
||||
|
||||
CPuzzleWindow::CPuzzleWindow(const int3 & GrailPos, double discoveredRatio)
|
||||
: CWindowObject(PLAYER_COLORED | BORDERED, ImagePath::builtin("PUZZLE")),
|
||||
@@ -37,18 +38,18 @@ CPuzzleWindow::CPuzzleWindow(const int3 & GrailPos, double discoveredRatio)
|
||||
|
||||
ENGINE->sound().playSound(soundBase::OBELISK);
|
||||
|
||||
quitb = std::make_shared<CButton>(Point(670, 538), AnimationPath::builtin("IOK6432.DEF"), CButton::tooltip(CGI->generaltexth->allTexts[599]), std::bind(&CPuzzleWindow::close, this), EShortcut::GLOBAL_RETURN);
|
||||
quitb = std::make_shared<CButton>(Point(670, 538), AnimationPath::builtin("IOK6432.DEF"), CButton::tooltip(VLC->generaltexth->allTexts[599]), std::bind(&CPuzzleWindow::close, this), EShortcut::GLOBAL_RETURN);
|
||||
quitb->setBorderColor(Colors::METALLIC_GOLD);
|
||||
|
||||
mapView = std::make_shared<PuzzleMapView>(Point(8,9), Point(591, 544), grailPos);
|
||||
|
||||
logo = std::make_shared<CPicture>(ImagePath::builtin("PUZZLOGO"), 607, 3);
|
||||
title = std::make_shared<CLabel>(700, 95, FONT_BIG, ETextAlignment::CENTER, Colors::YELLOW, CGI->generaltexth->allTexts[463]);
|
||||
title = std::make_shared<CLabel>(700, 95, FONT_BIG, ETextAlignment::CENTER, Colors::YELLOW, VLC->generaltexth->allTexts[463]);
|
||||
resDataBar = std::make_shared<CResDataBar>(ImagePath::builtin("ARESBAR.bmp"), 3, 575, 32, 2, 85, 85);
|
||||
|
||||
int faction = LOCPLINT->cb->getStartInfo()->playerInfos.find(LOCPLINT->playerID)->second.castle;
|
||||
|
||||
auto & puzzleMap = (*CGI->townh)[faction]->puzzleMap;
|
||||
auto & puzzleMap = (*VLC->townh)[faction]->puzzleMap;
|
||||
|
||||
for(auto & elem : puzzleMap)
|
||||
{
|
||||
|
||||
Reference in New Issue
Block a user