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https://github.com/vcmi/vcmi.git
synced 2025-06-17 00:07:41 +02:00
Removed CGI in favor of VLC. Map handle is for now global variable
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@ -14,8 +14,8 @@
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#include "../../lib/CConfigHandler.h"
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#include "../ConditionalWait.h"
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#include "../../lib/texts/CGeneralTextHandler.h"
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#include "../../lib/VCMI_Lib.h"
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#include "../CPlayerInterface.h"
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#include "../CGameInfo.h"
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#include "../GameEngine.h"
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#include "../gui/Shortcut.h"
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@ -43,7 +43,7 @@ CTutorialWindow::CTutorialWindow(const TutorialMode & m)
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if(mode == TutorialMode::TOUCH_ADVENTUREMAP) videos = { "RightClick", "MapPanning", "MapZooming", "RadialWheel" };
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else if(mode == TutorialMode::TOUCH_BATTLE) videos = { "BattleDirection", "BattleDirectionAbort", "AbortSpell" };
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labelTitle = std::make_shared<CLabel>(190, 15, FONT_BIG, ETextAlignment::CENTER, Colors::YELLOW, CGI->generaltexth->translate("vcmi.tutorialWindow.title"));
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labelTitle = std::make_shared<CLabel>(190, 15, FONT_BIG, ETextAlignment::CENTER, Colors::YELLOW, VLC->generaltexth->translate("vcmi.tutorialWindow.title"));
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labelInformation = std::make_shared<CMultiLineLabel>(Rect(5, 40, 370, 60), EFonts::FONT_MEDIUM, ETextAlignment::CENTER, Colors::WHITE, "");
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buttonOk = std::make_shared<CButton>(Point(159, 367), AnimationPath::builtin("IOKAY"), CButton::tooltip(), std::bind(&CTutorialWindow::exit, this), EShortcut::GLOBAL_RETURN); //62x28
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buttonLeft = std::make_shared<CButton>(Point(5, 217), AnimationPath::builtin("HSBTNS3"), CButton::tooltip(), std::bind(&CTutorialWindow::previous, this), EShortcut::MOVE_LEFT); //22x46
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@ -62,7 +62,7 @@ void CTutorialWindow::setContent()
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buttonLeft->block(page<1);
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buttonRight->block(page>videos.size() - 2);
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labelInformation->setText(CGI->generaltexth->translate("vcmi.tutorialWindow.decription." + videos[page]));
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labelInformation->setText(VLC->generaltexth->translate("vcmi.tutorialWindow.decription." + videos[page]));
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}
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void CTutorialWindow::openWindowFirstTime(const TutorialMode & m)
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