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- reorganized hero classes

- artifact iconIndex should work
- new file with hardcoded string constants: lib/StringConstants.h

Note: some minor bugs, will fix soon:
- slow to open hero window
- hero adventure map images serialization is broken\incorrect
This commit is contained in:
Ivan Savenko
2012-12-14 15:32:53 +00:00
parent afe3f77a59
commit ffe8b99369
31 changed files with 2786 additions and 1355 deletions

View File

@ -173,7 +173,7 @@ void CBattleHero::clickLeft(tribool down, bool previousState)
if(myOwner->bfield[it]->hovered && myOwner->bfield[it]->strictHovered)
return;
}
CCS->curh->changeGraphic(0,0);
CCS->curh->changeGraphic(ECursor::ADVENTURE, 0);
CSpellWindow * spellWindow = new CSpellWindow(genRect(595, 620, (screen->w - 620)/2, (screen->h - 595)/2), myHero, myOwner->curInt);
GH.pushInt(spellWindow);