Ivan Savenko
|
4260726e4b
|
Provide encoding information to maps & campaigns loaders
|
2023-03-05 17:39:27 +02:00 |
|
Ivan Savenko
|
4f3ea0d1d9
|
Renamed Terrain.h/cpp -> TerrainHandler.h/cpp
|
2023-01-10 00:01:35 +02:00 |
|
Ivan Savenko
|
1468f6aded
|
Converted terrainTypeHandler into proper handler class
|
2023-01-10 00:01:35 +02:00 |
|
Tomasz Zieliński
|
f386f42166
|
Merge remote-tracking branch 'origin/develop' into terrain-rewrite
# Conflicts:
# lib/Terrain.cpp
# lib/Terrain.h
# lib/battle/CBattleInfoEssentials.cpp
# lib/rmg/ObstaclePlacer.cpp
# lib/rmg/RiverPlacer.cpp
|
2022-09-27 07:50:17 +02:00 |
|
Tomasz Zieliński
|
2bd30556a3
|
Store TerrainType by havlue and handle by reference
|
2022-09-26 09:17:55 +02:00 |
|
Andrey Filipenkov
|
ff635edc0b
|
wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
preparation for having client and server in a single process
|
2022-09-24 15:55:21 +03:00 |
|
Tomasz Zieliński
|
494b0f0226
|
First version that compiles
|
2022-09-21 11:34:23 +02:00 |
|
Nordsoft91
|
4bd0ff680a
|
Random map generator refactoring (#762)
random map generator refactoring and improvements
|
2022-09-11 11:31:27 +03:00 |
|