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Commit Graph

7008 Commits

Author SHA1 Message Date
Ivan Savenko
4171026035 First iteration of upscaled rendering 2024-08-17 15:25:25 +00:00
Ivan Savenko
72896d4ed5 Added (mostly) complete schema for validation of rewardable 2024-08-14 17:04:44 +00:00
Ivan Savenko
2151a7fc88 Moved configuration of rewardable town building to 'configuration' entry 2024-08-14 17:04:43 +00:00
Ivan Savenko
fc7554797c Fix reset of configurable building state on new week 2024-08-14 17:04:43 +00:00
Ivan Savenko
19838e2654 Fix auto-visit of configurable objects on new day 2024-08-14 17:04:42 +00:00
Ivan Savenko
162535e6d8 Workaround on crash on visiting configurable building with "bonus"
duration
2024-08-14 17:03:25 +00:00
Ivan Savenko
67132b3e7f Fixed visitation of configurable town buildings by newly recruited heroes
and on building construction
2024-08-14 17:03:25 +00:00
Ivan Savenko
abdb23f78f Removed getMappedValue methods in favor of existing vstd method 2024-08-14 17:03:25 +00:00
Ivan Savenko
f4a78bb31f
Merge pull request #4439 from IvanSavenko/event_timing
Trigger map and town events on start of player turn
2024-08-14 19:01:17 +03:00
Ivan Savenko
49c5f650f7
Merge pull request #4437 from IvanSavenko/battle_sides
Unified handling of battle sides ID's
2024-08-14 18:37:05 +03:00
Ivan Savenko
350749a1a6 Removed no longer used netpacks 2024-08-14 14:13:50 +00:00
Ivan Savenko
26fdaacbe5 Map and town events are now processed on start of player turn instead of
on start of new day, in line with H3
2024-08-14 14:13:50 +00:00
Ivan Savenko
5523e08cb7 Players affected by event is now stored as std::set instead of bitmask 2024-08-14 14:13:49 +00:00
Ivan Savenko
5c7c4a7810
Merge pull request #4443 from IvanSavenko/fix_sonar
Fix miscellaneous issues discovered by Sonar
2024-08-14 17:12:27 +03:00
Ivan Savenko
6ab97bad7e
Merge pull request #4433 from IvanSavenko/spell_cleanup
Minor cleanup of SpellHandler
2024-08-14 17:05:22 +03:00
Ivan Savenko
ac717d57ea
Merge pull request #4445 from IvanSavenko/fix_ranged_attack
Do not try to shoot at 2nd hex of wide creatures
2024-08-14 17:05:12 +03:00
Ivan Savenko
38311244a4
Merge pull request #4402 from Laserlicht/8th_creature
support for 8th creature (Factory)
2024-08-14 17:04:32 +03:00
Ivan Savenko
1fb8ab5f70
Merge pull request #4429 from Laserlicht/regions
defining own regions extend
2024-08-14 17:04:13 +03:00
Ivan Savenko
cd6d55fe75 Do not try to shoot at 2nd hex of wide creatures 2024-08-14 10:38:59 +00:00
Ivan Savenko
97f1a310df Fix miscellaneous issues discovered by Sonar 2024-08-12 18:26:30 +00:00
Laserlicht
da38ad5f5c
code review 2024-08-12 17:57:34 +02:00
Ivan Savenko
39d3217d20
Merge pull request #4428 from Laserlicht/vcmp_rework
VCMP format -> change to zip
2024-08-12 17:20:22 +03:00
Ivan Savenko
170330109f
Merge pull request #4415 from godric3/map-editor-validate-spells
map editor: check hero and town spells during mod assessment
2024-08-12 17:20:01 +03:00
Ivan Savenko
f7c82d7909
Merge pull request #4400 from kdmcser/support_0_spellpower_and_knowledge
support configure for minimal primary skill values
2024-08-12 17:16:46 +03:00
godric3
78aa376d50 introduce getModScope into AObjectTypeHandler 2024-08-12 13:58:03 +02:00
godric3
0ef42a1d3d introduce modScope into ObstacleInfo 2024-08-12 13:57:27 +02:00
Laserlicht
a13d5fe3b7 review 2024-08-12 01:20:55 +02:00
Ivan Savenko
84f29183c8
Merge pull request #4391 from Laserlicht/bank_support
[HotA] Bank support
2024-08-12 00:24:32 +03:00
Ivan Savenko
2a05fbdd50 Unified handling of battle sides ID's
- Replaced BattleSide namespace-enum with enum class
- Merged two different BattleSide enum's into one
- Merged BattlePerspective enum into BattleSide enum
- Changed all places that use integers to represent battle side to use
BattleSide enum
- Added BattleSideArray convenience wrapper for std::array that is
always 2-elements in size and allows access to its elements using
BattleSide enum
2024-08-11 20:54:44 +00:00
Andrii Danylchenko
78dea24017 Visual logger colored text 2024-08-10 19:13:09 +03:00
godric3
c34956e912 introduce getModScope method toEntity class and subclasses 2024-08-10 16:08:04 +02:00
Laserlicht
d2e24e01b4
Merge branch 'develop' into regions 2024-08-10 15:50:45 +02:00
kdmcser
b402619351 not use separate function 2024-08-10 21:48:16 +08:00
Laserlicht
23438590c5 defining own regions 2024-08-10 15:27:22 +02:00
Laserlicht
661c374bf2 fixes & code review 2024-08-10 15:01:17 +02:00
Laserlicht
772224e46c enable translation for vcmp 2024-08-10 14:28:50 +02:00
Ivan Savenko
a4fa409d1f Parse spell range on load instead of on every cast attempt 2024-08-10 12:22:21 +00:00
Laserlicht
b16f721b39 respect headeronly 2024-08-10 13:57:13 +02:00
Laserlicht
d97fdfdefa zip format VCMP 2024-08-10 13:30:03 +02:00
Andrii Danylchenko
47c77826c3 Visual logger map texts 2024-08-10 13:04:35 +03:00
Andrii Danylchenko
9ffd6368d4 Add visual logger for battle interface 2024-08-10 10:54:20 +03:00
Andrii Danylchenko
8e79263b21
Merge pull request #4323 from vcmi/battle-ai-fixes
Battle ai fixes
2024-08-10 10:48:35 +03:00
Laserlicht
170f375179 code review 2024-08-10 00:29:30 +02:00
Ivan Savenko
a3b2c49c79 Remove leftovers from old VLC serialization code 2024-08-09 22:26:46 +00:00
Laserlicht
b4c25a148a
Merge branch 'develop' into bank_support 2024-08-09 23:36:59 +02:00
Ivan Savenko
85cf33e5a8
Merge pull request #4422 from MichalZr6/fix_unsigned_to_signed
blockingDialog functions: the `answer` parameter can be negative
2024-08-09 15:31:45 +03:00
Ivan Savenko
7d30b660ea
Merge pull request #4359 from Laserlicht/statistic
Writing some statistics and make it possible to export via csv
2024-08-09 15:31:13 +03:00
Ivan Savenko
ffb8efc415
Merge pull request #4225 from godric3/map-editor-town-configuration-improvements
Map editor town configuration improvements (buildings, spells, events)
2024-08-09 15:26:33 +03:00
MichalZr6
ffaaa7da15 blockingDialog functions: the answer parameter can be negative 2024-08-09 00:28:28 +02:00
kdmcser
79f5d260a4 use primary skill array 2024-08-08 22:03:54 +08:00