1
0
mirror of https://github.com/vcmi/vcmi.git synced 2024-11-28 08:48:48 +02:00
Commit Graph

22 Commits

Author SHA1 Message Date
Ivan Savenko
b8448e4c3b - (linux) build system update
- gcc errors/warnings fixes
2011-07-05 11:31:26 +00:00
Ivan Savenko
a89895452a - (linux) fixed searching/loading of scripting libraries
- (linux) moved AI libraries to /lib/vcmi/AI/lib*, ERM lib to /lib/vcmi/Scripting/*
- gcc compile and warnings fixes
2011-06-28 14:19:16 +00:00
Frank Zago
ecb3508690 (linux) Added configure test for the icc and clang compilers, and set some extra parameters for them. 2011-04-09 17:28:51 +00:00
Ivan Savenko
7908a1a61d Makefiles update - new files 2011-03-04 17:18:45 +00:00
Ivan Savenko
2ff07fa66a - Next part of animation system:
-- Reduced memory usage for images with margins
-- Implemented RLE compression
- Linux-related changes:
-- build system updated to include changed paths
-- new dependency: boost-program-options
-- configure option --disable-debug will produce optimized build

- Several gcc compile fixes
- Optimized CPU usage on town screens
- Removed several includes from headers
- Possible fix for #496
2011-02-06 17:26:27 +00:00
Ivan Savenko
265d7a22d6 Animation system update:
-- files moved to /client, GUI classes added
-- handling of creatures, used in creature cards, fixed #469 \ #490
-- handling of town buildings
#631 crash at hill fort fixed
2010-11-15 15:15:00 +00:00
Ivan Savenko
923fed7dc1 - fix for bonuses in campaign screen
- fixed gcc warnings
- build system updated
2010-10-25 19:37:21 +00:00
Ivan Savenko
c10dac929d - New animation system:
-- New files: hch/CAnimation.h/cpp
-- Class CAnimation capable to load file partially and/or keep data in compressed state
-- Buttons now use CAnimation instead of CDefHandler

- build system regenerated to include new files
- fixed several gcc warnings
- updated README.linux
2010-10-18 15:08:59 +00:00
Frank Zago
e252c2d06c Build files update. 2010-08-21 00:41:40 +00:00
Frank Zago
df151cceba Various compile and warning fixes. 2010-05-12 02:32:56 +00:00
Frank Zago
c331aaf2f4 Updated makefiles. 2010-04-07 03:42:59 +00:00
Frank Zago
ba80ba4f6e Compile fix + updated makefile. 2010-02-09 02:17:38 +00:00
Ivan Savenko
0f22ba0c0f - First part of kingdom overview window (not a 100% stable)
- Implemented town buildings: dwarven treasury, ballista yard, partially - mystic pond
2010-01-25 21:25:14 +00:00
Frank Zago
3ec6cfd115 (linux) Meved version to 0.75 (at last) and regenerated the makefiles. 2010-01-25 03:19:55 +00:00
Frank Zago
1609b8fdb9 Made all paths dependent on DATA_DIR, USER_DIR, BIN_DIR or LIB_DIR. Data access can now be separated from saved games and binaries.
Fixed a file handle leak.
Bumped revision to 0.74b (linux).
Reworked the build system to remove uneeded dependencies (linux).
Removed use of PATHSEPARATOR since Windows can use / too.
2009-10-04 02:02:45 +00:00
Frank Zago
f92b6fc2b6 Depending on the distros, ffmpeg headers aren't always installed in the same directory. Fix from Szpak. 2009-08-29 15:52:29 +00:00
Frank Zago
be76586fab Added missing dependencies to makefiles. 2009-08-26 23:37:15 +00:00
Frank Zago
a7b7b0a431 Add new files to makefiles. 2009-08-19 04:45:33 +00:00
Frank Zago
a11ea59418 Video player compilation. 2009-06-20 01:40:52 +00:00
Frank Zago
73949f3367 Build fixes for linux. 2009-05-21 00:55:30 +00:00
Frank Zago
2ab691ef40 Linux build fixes. 2009-05-20 03:10:16 +00:00
Frank Zago
8172493467 Updated autoconf generated files. 2009-05-07 04:52:40 +00:00