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Commit Graph

1187 Commits

Author SHA1 Message Date
DjWarmonger
fbc117b034 1.Pandora and Event now give experience correctly
2.Better, but not complete handling for big exp values
2009-08-17 10:02:29 +00:00
mateuszb
495f7d0b06 * updated info about authors 2009-08-17 09:21:50 +00:00
Michał W. Urbańczyk
b4070c6b3e Third part of GUI reorganization:
* Rewritten pregame
* FNT fonts support
* Several additions to GUI system. 

Changes are significant, some things may be broken.
2009-08-17 08:50:31 +00:00
DjWarmonger
79f9bd08a6 duh
I think we have a handful of other contributors who are not mentioned here.
2009-08-17 06:06:36 +00:00
Frank Zago
2844fe7738 Removed extra qualifier. 2009-08-17 02:26:56 +00:00
DjWarmonger
dd91e7e406 1. Support for Pandora Box
2. Improved functions handling experience. Now it works with values over 65K, but still didn't with event giving 99M exp
I have no idea what it has to do with AI though
2009-08-16 15:39:18 +00:00
mateuszb
4fc25c7b98 * corrected per-stack spell immunity handling
* support for new artifacts: * of Legion, shackles of war
2009-08-16 13:44:17 +00:00
OnionKnight
2b44cd35b6 Shooters with attack twice no longer attacks twice melee. (This assumes shooters would never be able to attack twice in melee) 2009-08-16 03:52:14 +00:00
DjWarmonger
f9881af0a6 Lookout Tower support 2009-08-15 16:12:30 +00:00
Frank Zago
79362501c1 Make sure we actually have an ellipsis. 2009-08-15 15:43:30 +00:00
OnionKnight
4845ba80bd Ellipsis in messages will not be broken apart, as with the description for Speculum. 2009-08-15 04:54:52 +00:00
Frank Zago
9ebd6883ce libtool is a generated file, so remove it. 2009-08-15 02:26:14 +00:00
Frank Zago
6ff6055cff More instruction about packages to install for Ubuntu 9.04. 2009-08-15 02:23:04 +00:00
DjWarmonger
9dbb6b03dd A bunch of minor fixes, including enforced conversion warnings. 2009-08-14 06:01:08 +00:00
OnionKnight
ce86e88fa3 Better positioning of the melee cursors. 2009-08-14 02:13:22 +00:00
OnionKnight
ccbc2ebf6f Changed the melee cursor behavior in battle. 2009-08-13 01:55:00 +00:00
Michał W. Urbańczyk
2af6d85c23 Various fixes and improvements, mostly for r1093 2009-08-13 01:03:11 +00:00
Frank Zago
69217ff217 Compile fix for g++. 2009-08-12 02:08:59 +00:00
Frank Zago
2bc0efe71f Compile fixes for gcc. 2009-08-12 02:02:58 +00:00
Michał W. Urbańczyk
1d765e8f29 Second part of GUI reorganization. Some things may not work properly. 2009-08-11 16:05:33 +00:00
DjWarmonger
4653396d76 1.Support for Keymaster Tent & Borderguard, Eye & Hut of The Magi, Stables.
2.Partially done support for creature banks. ToDo: load config file, start battle with surrounding enemies
3.Attempt to increase hero exp capacity. You may ignore it at the moment.
4.Fixed negative countdown in timeHandler.
2009-08-11 07:50:29 +00:00
Frank Zago
575840f641 Use amin instead of min. 2009-08-08 06:13:56 +00:00
Frank Zago
bf17a77e00 Added workaround for a const value treated by gcc -O0 as a regular variable, and thus preventing linking. 2009-08-08 05:45:00 +00:00
Michał W. Urbańczyk
425791f27e "onlyai" command - game starts with no human players, only AI. 2009-08-07 23:17:12 +00:00
mateuszb
0787b6a79b * new spell: blind
* a part of hypnotize support
* minor changes and bugfixes
2009-08-07 11:22:17 +00:00
mateuszb
9d531b0d84 * fixed:
- 0.72d #27
- 0.73 #13
2009-08-07 09:45:21 +00:00
Trevor Standley
3d93e0acf0 AI doesn't try to visit itself. AI doesn't try to visit OPW/OPH objects that have been visited. Soon AI will be able to learn priorities. 2009-08-07 08:41:40 +00:00
Michał W. Urbańczyk
a91ab8872b First part of GUI reorganization: extracted CGuiHandler from CPlayerInterface.
Minor fixes for Creature Generators and recruitment window.
2009-08-06 22:36:51 +00:00
mateuszb
ea6ab102a7 * support for new spells: anti-magic and elemental summoning
* obstacles in battles should fit now the battlefield
* minor changes
2009-08-06 14:02:21 +00:00
Trevor Standley
184676d7c4 AI now performs almost all basic operations.
-builds buildings
-recruits creatures/heroes
-upgrades creatures
-moves heroes to random destinations.
-passes units to heroes/upgrades heroes' units
-attacks weaker parties
-and more.
2009-08-06 09:59:33 +00:00
Trevor Standley
cd4d3e6db3 2009-08-06 09:52:07 +00:00
Frank Zago
9aca713050 Compile fixes. 2009-08-06 05:08:17 +00:00
mateuszb
507597301f * new spells: resurrection, animate dead
* a lot of minor fixes in battles
* resolution & depth in settings.txt reverted to 800x600 and 24bpp
2009-08-05 12:46:08 +00:00
Michał W. Urbańczyk
64f098017b Fixed linker problems. 2009-08-05 12:24:31 +00:00
Trevor Standley
48581962ab More AI changes. Minor associated fixes. 2009-08-05 09:46:55 +00:00
Michał W. Urbańczyk
ebb964a7ab Not needed. Include VCMI_Lib.h and use VLC->buildh / VLC->creh directly. 2009-08-05 00:21:06 +00:00
Michał W. Urbańczyk
310c369265 Fixed two possible block-ups in AI. Fixed possible problems with picking hero available to recruit (no more duplicates hopefully). 2009-08-05 00:05:37 +00:00
mateuszb
1872c2d575 * new spell: cure
* minor changes
2009-08-04 17:05:49 +00:00
mateuszb
e4580faba8 * hopefully fixed range of wide creatures 2009-08-04 15:38:26 +00:00
Trevor Standley
8805102b6e 2009-08-04 09:46:51 +00:00
Trevor Standley
07828ab335 2009-08-04 09:40:57 +00:00
Trevor Standley
45d311a9f5 AI now attacks randomly. 2009-08-04 08:56:38 +00:00
Trevor Standley
f7ce452e5e 2009-08-04 01:00:47 +00:00
Michał W. Urbańczyk
de1ed92379 * version set 0.73b
* config entry for 1600x1200 resolution
* several fixes
* http://vcmi.antypika.aplus.pl/forum/viewtopic.php?p=3185#3185
2009-08-03 23:53:18 +00:00
Trevor Standley
b987f02cb0 AI heroes move to random safe objects.
AI recruits heroes.
2009-08-03 22:15:13 +00:00
Trevor Standley
cb8ddd74da 2009-08-03 19:22:05 +00:00
mateuszb
f582bfde49 * fixed all problems in engine with wide creatures (I hope) (except problem with range of flying wide creatures) 2009-08-03 14:29:29 +00:00
Frank Zago
2496cb4aa5 Fixed buffer overrun. 2009-08-02 15:18:35 +00:00
mateuszb
048ab62530 * some changes in code handling movement of wide creatures in battles. It could solve a few bugs but I'm not sure 2009-08-02 14:21:18 +00:00
Trevor Standley
e3ce3f8496 2009-08-02 06:56:32 +00:00