Laserlicht
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21c3cf0960
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rename and move window class
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2024-09-12 23:35:21 +02:00 |
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Laserlicht
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2fbdeb3a5d
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skippable video intro
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2024-09-12 23:23:00 +02:00 |
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Laserlicht
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8fc3fe3cc3
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scaling
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2024-09-12 23:06:33 +02:00 |
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Laserlicht
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822fa61bf2
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intro rework
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2024-09-12 22:28:45 +02:00 |
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Ivan Savenko
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75f8614f26
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Merge pull request #4540 from IvanSavenko/rewardable_banks
Convert creature banks to rewardable objects
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2024-09-12 15:39:22 +03:00 |
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Ivan Savenko
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45c8553ecb
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Remove old code
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2024-09-12 12:11:18 +00:00 |
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Ivan Savenko
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29f393e024
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Removed hardcoded checks for map objects in favor of analyzing
rewardable object content
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2024-09-12 12:11:18 +00:00 |
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Ivan Savenko
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84c82a807d
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Fix texts in shipwreck
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2024-09-12 12:11:18 +00:00 |
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Ivan Savenko
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d20d9bd96b
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Fix generation of placeholders for banks
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2024-09-12 12:11:18 +00:00 |
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Ivan Savenko
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ca13fe04df
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Use alphabetic ordering for game settings
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2024-09-12 12:11:18 +00:00 |
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Ivan Savenko
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2ee4e42348
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Implement placeholders for creature banks messages
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2024-09-12 12:11:18 +00:00 |
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Ivan Savenko
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525ae72f8e
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Update documentation
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2024-09-12 12:11:18 +00:00 |
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Ivan Savenko
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a19a55b4ae
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Add checking handler type for validness, deprecate 'bank' handler
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2024-09-12 12:11:18 +00:00 |
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Ivan Savenko
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39a2c29c97
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Removed creatureBank flag from battle, battles now receive BattleLayout
struct that defines how units are placed in combat
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2024-09-12 12:11:18 +00:00 |
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Ivan Savenko
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c55e07dabc
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Fix typo in schema, fix ballista yard
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2024-09-12 12:11:18 +00:00 |
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Ivan Savenko
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31dff8f8da
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Add coastVisitable property to rewardables, update schemas
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2024-09-12 12:11:18 +00:00 |
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Ivan Savenko
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503b87561e
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Converted all h3 banks to rewardable, remove most of hardcoded checks
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2024-09-12 12:11:18 +00:00 |
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Ivan Savenko
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cb5df096c1
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Added per-team tracking of scouted state of an object
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2024-09-12 12:11:17 +00:00 |
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Ivan Savenko
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785036836c
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Rewardable objects may now define guards. Converted Crypt to rewardable.
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2024-09-12 12:10:40 +00:00 |
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Ivan Savenko
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a9c4683da6
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Merge pull request #4566 from Laserlicht/outro_support
Campaign outro
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2024-09-12 14:20:56 +03:00 |
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Ivan Savenko
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48b0a222a0
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Merge pull request #4570 from kdmcser/crash_fix
fix Ballista Bank Mod auto combat crash
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2024-09-12 14:16:41 +03:00 |
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Ivan Savenko
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d98c6f2e28
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Merge pull request #4572 from Fabrice-TIERCELIN/french_update
Update the French translation
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2024-09-12 14:16:27 +03:00 |
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Ivan Savenko
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9a08e2eb0f
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Merge pull request #4573 from kdmcser/stack_level_updater_for_commander
make TimesStackLevelUpdater support commander
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2024-09-12 14:16:16 +03:00 |
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kdmcser
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312403962b
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Update BattleExchangeVariant.cpp
fix.compile error
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2024-09-11 11:39:03 +08:00 |
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kdmcser
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bb759dc2b8
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fix compile error
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2024-09-11 01:43:30 +08:00 |
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kdmcser
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58cdbccf21
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Update AI/BattleAI/BattleExchangeVariant.cpp
Co-authored-by: Ivan Savenko <saven.ivan@gmail.com>
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2024-09-10 15:29:11 +08:00 |
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Fabrice TIERCELIN
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1fdbaf943f
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Update the French translation
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2024-09-10 08:55:10 +02:00 |
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Laserlicht
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258d298775
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Merge branch 'develop' into outro_support
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2024-09-09 23:09:44 +02:00 |
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Laserlicht
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7e1eddf530
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Revert "roe video in line as ab"
This reverts commit f1de265568 .
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2024-09-09 23:08:57 +02:00 |
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Ivan Savenko
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ce4548718c
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Merge pull request #4544 from IvanSavenko/map_settings
Per-map game settings
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2024-09-10 00:03:10 +03:00 |
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Ivan Savenko
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a58e209cbd
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Merge pull request #4490 from godric3/fix-campaign-hero-placeholder
Fix campaign hero placeholder
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2024-09-09 23:39:20 +03:00 |
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Ivan Savenko
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847de990c1
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Merge pull request #4567 from Laserlicht/bonus_double
allow double click for campaign bonus selection
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2024-09-09 23:37:18 +03:00 |
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Ivan Savenko
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d1f485ff9f
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Merge pull request #4575 from IvanSavenko/fix_boost
Fix compilation with boost 1.86
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2024-09-09 23:33:24 +03:00 |
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Ivan Savenko
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068c4bfa1e
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Fix compilation with boost 1.86
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2024-09-09 16:59:01 +00:00 |
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kdmcser
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b84d653a99
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make TimesStackLevelUpdater support commander
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2024-09-09 19:23:23 +08:00 |
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kdmcser
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c5b598b277
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fix Ballista Bank Mod auto combat crash
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2024-09-08 01:05:03 +08:00 |
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Laserlicht
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f1de265568
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roe video in line as ab
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2024-09-06 23:07:24 +02:00 |
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Laserlicht
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45625f0355
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added AB intro; play only when resource exists
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2024-09-06 22:57:53 +02:00 |
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Laserlicht
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7ae8514657
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allow double click for bonus selection
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2024-09-06 00:22:59 +02:00 |
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Laserlicht
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0df13040ec
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doc fix
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2024-09-05 21:32:44 +02:00 |
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Laserlicht
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6d9385b8bd
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outro for RoE
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2024-09-05 21:31:17 +02:00 |
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Ivan Savenko
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ff8d36c350
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It is now possible to define game settings in rmg template
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2024-09-05 15:16:28 +00:00 |
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Ivan Savenko
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8225eb454e
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Added GameSettings to gamestate, potentially allowing to define game
settings per map (or in random map template)
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2024-09-05 15:16:27 +00:00 |
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Ivan Savenko
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6179521364
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Merge pull request #4556 from IvanSavenko/town_building_visit
Implemented explicitly visitable town buildings, e.g. hota mana vortex
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2024-09-05 17:21:21 +03:00 |
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Ivan Savenko
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fc89a564fd
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Merge pull request #4525 from altiereslima/develop
Update Portuguese Translation
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2024-09-05 17:15:23 +03:00 |
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Ivan Savenko
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a72715ad31
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Merge pull request #4563 from SoundSSGood/vcmiScrolls
Improvements to the artifact creation
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2024-09-05 17:10:13 +03:00 |
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SoundSSGood
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7466d7452d
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vcmiscrolls
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2024-09-05 15:51:45 +03:00 |
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Ivan Savenko
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042d3c0265
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Merge branch 'develop' into develop
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2024-09-05 15:08:21 +03:00 |
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Ivan Savenko
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624607caae
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Merge pull request #4555 from IvanSavenko/xbrz_fonts
Improvements for fonts when xbrz is in use
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2024-09-05 15:06:25 +03:00 |
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Ivan Savenko
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a87ab4e4d7
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Merge pull request #4557 from utzuro/fix/rmg-road-type-not-saving
RMG: Enable only those roads, that are enabled in persistentStorage.json
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2024-09-05 15:06:15 +03:00 |
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