Alexander Shishkin
f599187563
Merge pull request #608 from vcmi/BreakVS2015Compatibility
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Break Visual Studio 2015 support
2019-07-03 11:23:48 +03:00
Dydzio
bb14131c5c
Use newer dependencies package
2019-07-02 21:01:01 +02:00
Dydzio
2716a8ecbb
Swap to VS 2017 where 2015 was used before
2019-06-24 19:16:07 +02:00
Alexander Shishkin
8014cdc3e7
Merge pull request #607 from vcmi/AppveyorQtFix
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Fix Qt-related dll files not used when building appveyor installer
2019-06-22 09:19:26 +03:00
Dydzio
14427764ab
Copy Qt files to appveyor build installer
2019-06-21 10:53:44 +02:00
AlexVinS
e7bced112c
Fixed https://bugs.vcmi.eu/view.php?id=3059
2019-06-09 22:46:29 +03:00
AlexVinS
d2de94b811
fixed broken test
2019-06-09 20:32:06 +03:00
Alexander Shishkin
a2364b9351
Merge pull request #606 from dydzio0614/UpdateVSto2019
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Update VS files to 2019, partially fix test project
2019-06-09 20:05:18 +03:00
Dydzio
54550b50de
Update VS files to 2019, partially fix test project
2019-06-09 17:28:55 +02:00
Alexander Shishkin
c2ad0e67de
Merge pull request #605 from vcmi/VictoryDefeatCrashFix
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Fix all common victory/defeat crashes
2019-06-08 21:54:48 +03:00
Dydzio
492d6504b4
Fix all common victory/defeat crashes
2019-06-08 16:59:04 +02:00
Alexander Shishkin
6c64356e48
Merge pull request #604 from dydzio0614/StatusbarFix2
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Revert old statusbar hackfix
2019-06-07 01:03:27 +03:00
Dydzio
fd9f16142d
Revert old statusbar hackfix
2019-06-06 22:56:14 +02:00
Alexander Shishkin
f6ab4c1f63
Merge pull request #603 from dydzio0614/AiPrisonValueFix
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Fix wrong AI prison value handling
2019-06-06 05:13:50 +03:00
Dydzio
4be4e10fe9
Fix wrong AI prison value handling
2019-06-05 23:07:22 +02:00
Alexander Shishkin
e3b3bba603
Merge pull request #602 from dydzio0614/TownEventFix
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Do not build pseudo-buildings explicitly with events
2019-06-05 01:25:30 +03:00
Dydzio
2f15ca9406
Do not build pseudo-buildings explicitly with events
2019-06-04 22:29:07 +02:00
Alexander Shishkin
b16af04a09
Merge pull request #597 from dydzio0614/AiInterruptFix
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Ensure no freeze on AI interruption
2019-06-03 16:53:35 +03:00
Alexander Shishkin
5ccc411971
Merge pull request #601 from dydzio0614/HotseatFreezeFix2
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Fix dialog showing for losing player
2019-06-02 02:54:58 +03:00
Dydzio
e1b72ead6e
Update CGameHandler.cpp
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Fix hero recruit serverside check
2019-06-01 20:29:49 +03:00
Dydzio
61ae6ce286
Remove useless and wrong recruit conditions
2019-06-01 20:29:49 +03:00
Dydzio
eb19806cf5
Fix dialog showing for losing player
2019-06-01 19:28:21 +02:00
AlexVinS
1f2ee843aa
[C::B] Switched to boost shared linkage
2019-05-30 20:55:40 +03:00
Alexander Shishkin
c8888feafe
Merge pull request #598 from nullkiller/ai-fix-3062
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AI: blind fix for 3062
2019-05-29 23:58:46 +03:00
Andrii Danylchenko
11af1431fb
Fix code style
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Co-Authored-By: Alexander Shishkin <alexvins@users.noreply.github.com>
2019-05-29 22:07:10 +03:00
Alexander Shishkin
21f74a9968
Merge pull request #590 from Ewilhan/fixCombatOrder
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Fixed Battle Creature Ordering
2019-05-29 17:51:52 +03:00
Alexander Shishkin
76e913f76f
Merge pull request #599 from dydzio0614/NoTownWarningFix
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Do not display "you have no towns" warning if player already lost
2019-05-29 17:49:55 +03:00
Dydzio
f49bd3f18b
Do not display warning if player already lost
2019-05-28 22:34:55 +02:00
Alexander Shishkin
4acec00aea
Merge pull request #596 from dydzio0614/HeroSpeedFix2
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Re-fix map hero movement speed, was too fast on land
2019-05-28 17:52:48 +03:00
Andrii Danylchenko
0bd5782470
AI: blind fix for 3062
2019-05-28 09:04:31 +03:00
Dydzio
545b07b8b8
Thread interruption fixes
2019-05-26 17:55:22 +02:00
Dydzio
5470f9cafe
Re-fix map hero movement speed, was too fast on land
2019-05-26 17:11:57 +02:00
Alexander Shishkin
54bbf2abb3
Merge pull request #595 from dydzio0614/BattleConsoleButtons
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Fix wrong battle console button image
2019-05-21 10:05:01 +03:00
Alexander Shishkin
40d65b40a2
Merge pull request #591 from dydzio0614/ShipyardCrashFix
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Spawn ship placed outside map if it has visitable position inside map
2019-05-21 09:47:51 +03:00
Alexander Shishkin
6ddebfd43e
Merge pull request #594 from dydzio0614/HeroSpeedFix
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Fix hero/boat speed on adventure map
2019-05-19 21:49:53 +03:00
Alexander Shishkin
26e70a236e
Merge pull request #593 from dydzio0614/PerformanceTweak
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Tweak statusbar options, fixes mouse stuttering
2019-05-19 21:48:36 +03:00
Alexander Shishkin
21a6e37b2f
Merge pull request #592 from dydzio0614/NoHeroWarningFix
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Remove false warning indicating something is wrong
2019-05-19 21:47:33 +03:00
Dydzio
2c0b0b8cf9
Fix wrong battle console button image
2019-05-19 19:58:53 +02:00
Dydzio
8df015b3ad
Fix hero/boat speed on adventure map
2019-05-19 19:08:32 +02:00
Dydzio
a06ca4b5cf
Tweak statusbar options, fixes mouse stuttering
2019-05-19 16:19:16 +02:00
Dydzio
cd78779d9c
Remove false warning indicating something is wrong
2019-05-19 12:22:41 +02:00
Dydzio
618cb29ae7
Spawn ship placed outside map if it has visitable position inside map
2019-05-18 20:57:33 +02:00
Ewilhan
cba94f8bb3
Code style
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Co-Authored-By: Alexander Shishkin <alexvins@users.noreply.github.com>
2019-05-18 18:37:02 +02:00
Ewilhan
023d6c88fd
Code style and improved readability
2019-05-17 09:34:59 +01:00
Ewilhan
ab1c598d4e
Fixed Battle Creature Order
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Fixed the messy creature order. It now follows correctly all creature ordering rules.
2019-05-16 14:41:02 +01:00
Michał Kalinowski
aee4bb7281
Fix building a test target
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-Using Field matcher instead Eq to compare boost tribool value
2019-05-09 20:01:16 +03:00
Ewilhan
1afbdf7027
CSoundHandler: fix "unmutable" game ( #588 )
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After a sound fade, now uses current volume instead of setting it to 100.
Fixes #3050 .
2019-05-07 06:30:44 +03:00
Alexander Shishkin
a7cd668a80
Merge pull request #587 from Ewilhan/fixNeutralCreaturesGrowth
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Fix Neutral Creatures Weekly Growth
2019-05-06 19:06:40 +03:00
Ewilhan
ec4797d856
Fix Neutral Creatures Weekly Growth
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Made it so neutral creatures could not be picked as "Flavour of the Week".
It is checking neutral creatures hometown to do so.
Fixes #3046 .
2019-05-06 14:12:14 +01:00
Ewilhan
b5243602ca
Fix wrong savefiles shown while playing Hotseat Mode ( #585 )
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* Fix wrong save files shown in HotSeat mode
Previous condition only checked for players' connection ID. HotSeat mode does not use multiple connection IDs, so getLoadMode() thought it was SPMode.
Now checking number of interfaces to cover offline-multiplayer.
2019-05-04 16:56:17 +03:00