1
0
mirror of https://github.com/vcmi/vcmi.git synced 2024-12-10 09:50:17 +02:00
Commit Graph

109 Commits

Author SHA1 Message Date
Ivan Savenko
898733eed7 Added Query to track visit duration for Taverns and Markets 2023-10-04 17:47:12 +03:00
Ivan Savenko
97097c20ad
Merge pull request #2874 from SoundSSGood/exchange-window-update
Exchange window update
2023-09-27 15:50:52 +03:00
SoundSSGood
9cc623c981 Fixed move checks. Backpack buttons. 2023-09-19 13:31:59 +03:00
Ivan Savenko
3d04e9c9ed Cleaned up and fixed ownership checks for market netpack 2023-09-18 17:22:30 +03:00
Ivan Savenko
823ffa7a07 Always use ResourcePath for referencing images and animations 2023-09-04 18:22:34 +03:00
Ivan Savenko
62cd8b12d4 Converted several namespace enums to enum class 2023-08-25 13:38:02 +03:00
SoundSSGood
213eda5e1e altar sacrifice all fix 2023-08-11 14:19:06 +03:00
SoundSSGood
9427de6344 initial files 2023-07-15 22:15:32 +03:00
SoundSSGood
3ea6f530ad backpack window initial 2023-07-15 22:15:32 +03:00
Ivan Savenko
9ef959a7f8
Merge pull request #2310 from IvanSavenko/left_click_refactor
Left click input refactor
2023-07-13 13:03:06 +03:00
Ivan Savenko
ca889a5c2a Replaced clickLeft with clickPressed clickReleased methods 2023-07-08 14:33:04 +03:00
SoundSSGood
9b5f6ec7cf CArtifact getters setters 2023-07-05 15:48:08 +03:00
Ivan Savenko
85262cf4f5 Moved CGameState files into a separate directory 2023-06-26 17:15:59 +03:00
Ivan Savenko
a505cc464e Fixed slider's behavior, especially for mobile systems 2023-06-22 23:49:38 +03:00
Ivan Savenko
563d7dd41f Renamed RCLICK -> SHOW_POPUP 2023-06-20 19:58:05 +03:00
Ivan Savenko
d4aa778547 Replaced clickRight event with showPopupWindow/closePopupWindow 2023-06-20 19:58:05 +03:00
Ivan Savenko
052d0d314a Implemented Scrollable class, to server as common base for such classes 2023-06-05 19:17:04 +03:00
Ivan Savenko
6fe00ad55c Moved slider class to a separate file 2023-06-05 19:16:01 +03:00
Ivan Savenko
8ea0ecaec1 show/showAll methods now use Canvas instead of SDL_Surface
- added compatibility method to Canvas to allow SDL_Surface access
- added drawBorder method to Canvas to replace CSDL_Ext method
- added drawColor method to Canvas to replace CSDL_Ext method
- minor changes to Tavern and Trade windows to adapt to new API
2023-06-02 16:42:18 +03:00
Ivan Savenko
d5d0ca96a8 Minor fixes and cleanup 2023-05-20 01:51:49 +03:00
Ivan Savenko
ad3e54e6c0 Reduced usage of topWindow() method 2023-05-16 21:57:45 +03:00
Ivan Savenko
e2ef136003 Renamed "Int" -> "Window" in WindowHandler API 2023-05-16 19:10:22 +03:00
Ivan Savenko
7838190ef4 Moved window stack management from GuiHandler to new class 2023-05-16 19:10:21 +03:00
Ivan Savenko
c5a48a01ce Remove no longer used code 2023-05-09 13:10:33 +03:00
Ivan Savenko
916b41d9a7
Merge pull request #2078 from IvanSavenko/shortcuts
Basic shortcuts system
2023-05-01 21:45:52 +03:00
nordsoft
32277a007d Fix compilation after merge 2023-05-01 21:49:37 +04:00
nordsoft
07b2052679 Bit refactoring 2023-05-01 21:49:37 +04:00
nordsoft
a4fd6c1c92 Move trading window title to config 2023-05-01 21:49:37 +04:00
nordsoft
4b1b58b617 Change Callback to abstract 2023-05-01 21:49:37 +04:00
nordsoft
59bc9326e9 Remove excess pointer from market interface 2023-05-01 21:49:37 +04:00
Ivan Savenko
832e56e005 Implementation of (very basic) shortcuts system
- Added EShortcut enumeration that contains all in-game shortcuts
- CIntObject::keyPressed now receive values from hotkey enumeration
- On keypress, SDL key code will be translated to shortcut ID
- Removed access to SDL key codes from most of engine
2023-05-01 17:58:17 +03:00
SoundSSGood
8b531ca6c4 CArtifactHolder divided into files 2023-05-01 00:34:45 +03:00
SoundSSGood
dcac8252f3 fixed windows positions 2023-04-23 14:57:45 +03:00
SoundSSGood
a8220c551f fixed init CArtifactsOfHero 2023-04-23 14:33:47 +03:00
Konstantin
11b237a23c vcmi: massive refactoring v1 2023-04-05 22:33:12 +03:00
Ivan Savenko
b875da108b
Merge pull request #1717 from SoundSSGood/backpack-limit-size
Introducing backpack size limit functionality
2023-03-27 17:17:49 +03:00
Ivan Savenko
5857ad0169 Fix corrupted UI redraw in artifact merchant 2023-03-25 23:54:51 +02:00
SoundSSGood
19096f39f0 Backpack limit. Amount of fixes. 2023-03-21 22:11:42 +02:00
SoundSSGood
f0f9eecf97 Backpack limit part5. End of battle. Other stuff 2023-03-21 12:14:33 +02:00
SoundSSGood
9f8aa25297 Backpack limit part4 (Using cheats, buying) 2023-03-21 12:14:33 +02:00
Ivan Savenko
d3533150b8 Fix misplaced width/height in UI 2023-03-15 12:17:08 +02:00
Konstantin
5366f9190e vcmi: reduce boost::lexical_cast usage 2023-03-09 16:36:46 +03:00
Ivan Savenko
f8c1c46562 removed CAdvMapInt::handleRightClick method 2023-02-14 11:18:41 +02:00
Ivan Savenko
ab8b407294 Style cleanup 2023-02-08 13:56:09 +02:00
Ivan Savenko
62151cd20c Replaced genRect with Rect constructor call 2023-02-03 19:17:59 +02:00
Ivan Savenko
108a42e4ba Reorganized includes for new layout. New class - IImageLoader 2023-02-01 20:42:06 +02:00
Ivan Savenko
e35a669eeb Refactoring of CPicture class to improve encapsulation 2023-01-30 13:58:13 +02:00
Ivan Savenko
ee7a573cb8 Refactoring of SDL API usage:
- Rect no longer inherits from SDL_Rect
- renamed vcmi functions that used SDL naming format
- moved all functions in SDL_Extensions file into CSDL_Ext namespace
- SDL_Rect is now used only by SDL_Extensions, all other code uses Rect
2023-01-20 16:11:43 +02:00
Ivan Savenko
05a1d7c6e3 All text for factions/towns/building are passed through translator 2023-01-20 15:18:36 +02:00
Ivan Savenko
388ed88b5d All artifact strings now pass through translator 2023-01-20 15:18:36 +02:00