Ivan Savenko
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0abc00f82e
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Fix assertion failure in in-game console
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2023-04-08 18:53:47 +03:00 |
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Ivan Savenko
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3dedc963f7
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Fix double-playing of battle effects
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2023-04-08 18:53:28 +03:00 |
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SoundSSGood
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e58be8e7f7
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vcmiartifacts fixed
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2023-04-08 12:28:53 +03:00 |
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Ivan Savenko
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e35a1ba471
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Merge pull request #1876 from rilian-la-te/refactoring-v1
VCMI Refactoring
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2023-04-08 11:14:05 +03:00 |
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Konstantin
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50c9a57133
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InfoBar: fix tiny selection with data
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2023-04-08 01:44:08 +03:00 |
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nordsoft
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52b53ab307
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Feature and setting implemented
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2023-04-08 01:49:59 +04:00 |
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SoundSSGood
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ea7dd14d8b
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client is able to erase artifact
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2023-04-08 00:41:55 +03:00 |
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Konstantin
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f8c15f3a4b
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InfoBar: disable scrollbar
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2023-04-07 20:50:47 +03:00 |
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Ivan Savenko
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c675e6878a
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Merge pull request #1878 from IvanSavenko/fix_battle_ui
Fix visual glitches in battle UI
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2023-04-07 12:41:29 +03:00 |
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nordsoft
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b1d06b6141
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Complete quick combat feature
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2023-04-06 22:49:38 +04:00 |
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nordsoft
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e85593dbb3
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Save & restore mana
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2023-04-06 21:19:46 +04:00 |
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Adriankhl
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57409a0d94
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fix: close dropbox with left mouse click outside of the dropbox
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2023-04-06 18:32:21 +02:00 |
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nordsoft
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3e28b58c80
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Fixes
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2023-04-06 19:59:22 +04:00 |
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nordsoft
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ce3028bd73
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Intermediate commit
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2023-04-06 19:34:07 +04:00 |
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Konstantin
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11b237a23c
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vcmi: massive refactoring v1
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2023-04-05 22:33:12 +03:00 |
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Ivan Savenko
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a3c5f75600
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Fix visibility of alternative actions button in tactics stage
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2023-04-05 18:36:10 +03:00 |
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Ivan Savenko
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cf966015bb
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Correctly update battle queue state after changing its state
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2023-04-05 18:35:45 +03:00 |
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Konstantin
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e0715a76c8
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vcmi: reduce CStack usage a little bit
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2023-04-04 23:02:54 +03:00 |
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Ivan Savenko
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0770a1a153
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TTF fonts can now be used as fallback for H3 fonts
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2023-04-04 22:23:32 +03:00 |
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Ivan Savenko
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307065a633
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Merge beta into develop
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2023-04-04 16:06:20 +03:00 |
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Ivan Savenko
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5b480124b8
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Merge pull request #1862 from IvanSavenko/fix_garrison_move_shortcut
Space and left-clicking on second hero in town now have share code
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2023-04-04 11:23:19 +03:00 |
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Ivan Savenko
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d6cb513374
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Merge pull request #1858 from IvanSavenko/sliders_fix
Allow defining active areas for sliders.
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2023-04-04 11:21:45 +03:00 |
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Ivan Savenko
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93b77d0c99
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Space and left-clicking on second hero in town now have share code
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2023-04-03 00:43:18 +03:00 |
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Ivan Savenko
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507d8bf7fd
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Allow defining active areas for sliders. Fixes settings window.
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2023-04-02 22:24:07 +03:00 |
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Ivan Savenko
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c661419897
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Merge pull request #1700 from rilian-la-te/resource-array
Modernize resourceSet.
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2023-04-02 20:12:45 +03:00 |
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Ivan Savenko
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efbc5cf581
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Merge pull request #1815 from IvanSavenko/beta_fixes
Beta fixes
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2023-04-02 20:02:41 +03:00 |
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Ivan Savenko
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519513e512
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Merge pull request #1830 from SoundSSGood/beta
Graphical glitches fixed
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2023-04-01 23:14:13 +03:00 |
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SoundSSGood
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348684f93e
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Graphical glitches fixed
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2023-04-01 16:15:10 +03:00 |
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krs
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a8f13bb927
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Add RALT key check for movement info
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2023-04-01 00:20:51 +03:00 |
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Ivan Savenko
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e9aed2761c
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Fix target selection for teleport
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2023-03-31 23:18:45 +03:00 |
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Ivan Savenko
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4c6dbb5037
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Fix town UI update on building new structures
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2023-03-31 23:18:45 +03:00 |
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Ivan Savenko
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839172cd30
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Do not attempt to play animations when map is inactive
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2023-03-31 23:18:45 +03:00 |
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Adriankhl
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8c5c943da9
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Show movement cost immediately after pressing left alt key
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2023-03-31 17:48:31 +02:00 |
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Konstantin
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c1fd7309ad
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ResourceSet: composition
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2023-03-31 14:00:49 +03:00 |
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Ivan Savenko
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ea1d177c9b
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Fixed false error messages on game startup
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2023-03-31 01:28:56 +03:00 |
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Ivan Savenko
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6e28b6ed90
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Do not crash on invalid callback name
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2023-03-31 01:28:33 +03:00 |
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Konstantin
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d83e58f948
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vcmi: use new animation functions in client
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2023-03-31 01:01:25 +03:00 |
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Konstantin
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eff41f66ed
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vcmi: now obstacles can have disappearing anim
It is a reverse version of appearingAnimation.
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2023-03-31 01:01:25 +03:00 |
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Konstantin
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7543fdf787
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vcmi: add reverse effect animation type
To be used later with obstacle removal
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2023-03-31 01:01:25 +03:00 |
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Konstantin
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c4d5a7a2d6
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vcmi:towns now can choose if moat render is needed
Using invalid points. Also removed unused variable.
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2023-03-31 01:01:25 +03:00 |
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Ivan Savenko
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46ccd65080
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Removed largely unused signal handling, fixes build with musl c library
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2023-03-30 14:56:13 +03:00 |
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Konstantin
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5716925b47
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NetPacks: change GiveBonus enum to enum class.
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2023-03-30 12:41:17 +03:00 |
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Ivan Savenko
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1084da00df
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Fix initial value of sound/music labels in settings
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2023-03-30 12:23:47 +03:00 |
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Ivan Savenko
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484f0a175a
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Blocked movement of war machines in tactics phase
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2023-03-30 12:20:13 +03:00 |
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Ivan Savenko
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974be97e6d
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Merge pull request #1792 from IvanSavenko/happy_dydzio
Fixes for beta - graphical artifacts
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2023-03-30 00:11:19 +03:00 |
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Ivan Savenko
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a42dc923e4
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Remove hardcoded constant
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2023-03-29 14:33:44 +03:00 |
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Ivan Savenko
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1fcaeba8e0
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Fix stack amount boxes flickering between actions
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2023-03-29 13:21:43 +03:00 |
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Ivan Savenko
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3af829e6af
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Fix stack label position updates
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2023-03-29 13:03:40 +03:00 |
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Ivan Savenko
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0c023347dd
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Fix potential nullptr dereference
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2023-03-28 23:50:57 +03:00 |
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Ivan Savenko
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06f9759aee
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Fix crash on using Teleport/Sacrifice spells
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2023-03-28 23:50:42 +03:00 |
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Ivan Savenko
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0ce06e0f30
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Improved rendering of stack amount boxes
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2023-03-28 23:50:22 +03:00 |
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Ivan Savenko
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2cca15c2db
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Fix graphical artifact in hero movement animation
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2023-03-28 22:37:53 +03:00 |
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Ivan Savenko
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9062d67f80
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Fixed volume of ambient sounds
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2023-03-28 18:56:44 +03:00 |
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Ivan Savenko
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238de8a5d7
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Properly disable combat panel during spell targeting
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2023-03-28 18:14:09 +03:00 |
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Ivan Savenko
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47e774897d
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Show simple message on left-clicking empty buildings
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2023-03-28 17:36:46 +03:00 |
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Ivan Savenko
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fd3f80e860
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Fix game hang on invalid shooter animation config
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2023-03-28 17:04:18 +03:00 |
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Ivan Savenko
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b2f5042942
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Merge pull request #1783 from vcmi/beta
Merge beta -> develop
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2023-03-27 21:21:25 +03:00 |
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Ivan Savenko
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b875da108b
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Merge pull request #1717 from SoundSSGood/backpack-limit-size
Introducing backpack size limit functionality
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2023-03-27 17:17:49 +03:00 |
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Konstantin
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1b893fa525
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client: do not show obstacles placed by another player
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2023-03-26 21:23:54 +03:00 |
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Ivan Savenko
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da3a05bc8b
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Fix special colors in battle
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2023-03-26 00:46:21 +02:00 |
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Ivan Savenko
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4c311da21b
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Clamp potential kills tooltip to target unit size
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2023-03-26 00:07:21 +02:00 |
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Ivan Savenko
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5857ad0169
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Fix corrupted UI redraw in artifact merchant
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2023-03-25 23:54:51 +02:00 |
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Ivan Savenko
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c246cadaa7
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Fix potential crash on exit
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2023-03-25 23:54:51 +02:00 |
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Ivan Savenko
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46461e5c33
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Improve performance of window redraws
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2023-03-25 23:54:51 +02:00 |
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Ivan Savenko
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4eed0b2c9e
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Added workaround for Dungeon towers
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2023-03-25 23:54:51 +02:00 |
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Ivan Savenko
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49fa628e9b
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Turret creature cutoff position should match H3
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2023-03-25 23:54:51 +02:00 |
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Ivan Savenko
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dcff463d36
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Fixed handling of special palette colors in palette transformations
Fixes black color turning semi-transparent in some creatures from mods
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2023-03-25 23:54:51 +02:00 |
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Ivan Savenko
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2167cb2a68
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Fix battle startup with "no intro sound" mod
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2023-03-25 23:54:51 +02:00 |
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Ivan Savenko
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339bbce7b7
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Added more checks to avoid potential nullptr dereference crash
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2023-03-25 23:54:51 +02:00 |
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Ivan Savenko
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5288e3761e
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Merge pull request #1764 from IvanSavenko/selectable_spellcaster
Implemented support for multi-spell casters
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2023-03-25 20:08:47 +02:00 |
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Ivan Savenko
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786035085a
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Merge pull request #1770 from Adriankhl/fix_label_update_on_hit
Process attack/attacked animation before dealing damage to units
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2023-03-25 20:06:23 +02:00 |
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Ivan Savenko
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6f631a0aa7
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Merge pull request #1759 from IvanSavenko/kills_in_tooltip
Show potential kill amount in attack tooltip
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2023-03-25 20:03:27 +02:00 |
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Ivan Savenko
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382fbf423d
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Merge pull request #1762 from IvanSavenko/reactivation_fix
Do not activate new items when parent widget is inactive
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2023-03-25 20:02:46 +02:00 |
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Adriankhl
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792ea2f06f
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Process attack/attacked animation before dealing damage to units
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2023-03-25 15:00:25 +01:00 |
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Ivan Savenko
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9a19feaf4a
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Fix spellcasters with massive spells
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2023-03-25 01:23:49 +02:00 |
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Ivan Savenko
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dc099b2a35
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Implemented support for multi-spell casters
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2023-03-25 00:48:14 +02:00 |
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Adriankhl
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76a71226a2
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Deactivate activeStack during spellCast
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2023-03-24 22:43:41 +01:00 |
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Ivan Savenko
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b0a3f95d20
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Do not activate new items when parent widget is inactive
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2023-03-24 18:56:38 +02:00 |
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Ivan Savenko
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970981cfc9
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Show information on potential kills in attack tooltip
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2023-03-24 17:18:47 +02:00 |
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Adriankhl
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49662f6f36
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Deactivate activeStack when auto combat starts
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2023-03-23 22:37:39 +01:00 |
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Ivan Savenko
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31147ac83b
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refactoring: TDmgRange pair -> DamageRange struct
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2023-03-23 17:49:33 +02:00 |
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Ivan Savenko
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a8fe8c0f3b
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Converted timer event into tick event that is called every frame
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2023-03-22 23:10:50 +02:00 |
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Ivan Savenko
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8af76947cb
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Do not cache hovered tile and always update state
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2023-03-22 19:49:57 +02:00 |
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Ivan Savenko
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fa9abf6adc
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Lock UI while adventure map has animations
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2023-03-22 19:49:24 +02:00 |
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Ivan Savenko
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54e8abb3eb
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Fix map animation playback speed
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2023-03-22 15:51:25 +02:00 |
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Ivan Savenko
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ef07935fbc
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Update town visual when new structure is built
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2023-03-22 14:41:36 +02:00 |
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Ivan Savenko
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c81d57ab8c
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Remove excessive totalRedraw's
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2023-03-22 00:57:08 +02:00 |
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Ivan Savenko
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a78f7de9cd
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Fix crash on defeating hero in boat
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2023-03-22 00:38:55 +02:00 |
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SoundSSGood
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19096f39f0
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Backpack limit. Amount of fixes.
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2023-03-21 22:11:42 +02:00 |
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Ivan Savenko
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bb03abdce6
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Fix crash on switching players in hotseat
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2023-03-21 19:06:38 +02:00 |
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Ivan Savenko
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bfe7bb11ab
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Fix crash on winning scenario
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2023-03-21 18:40:48 +02:00 |
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Ivan Savenko
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9dceed4f56
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Merge pull request #1729 from IvanSavenko/battle_animation_fixes
Fixes for battle UI regressions
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2023-03-21 14:32:45 +02:00 |
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Ivan Savenko
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4968ac58b4
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Do not abort battle opening sound, only allow actions
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2023-03-21 13:49:19 +02:00 |
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SoundSSGood
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f0f9eecf97
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Backpack limit part5. End of battle. Other stuff
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2023-03-21 12:14:33 +02:00 |
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SoundSSGood
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9f8aa25297
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Backpack limit part4 (Using cheats, buying)
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2023-03-21 12:14:33 +02:00 |
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SoundSSGood
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e23766280f
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Backpack limit part2 (Pick up, Dig up, Object rewards)
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2023-03-21 12:14:33 +02:00 |
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SoundSSGood
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96e8a1f21c
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Backpack limit part1 (move, disassemble)
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2023-03-21 12:14:33 +02:00 |
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SoundSSGood
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72122fb433
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CArtifact, CArtifactInstance, CCombinedArtifactInstance reorganization
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2023-03-21 12:14:33 +02:00 |
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Ivan Savenko
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4919550a19
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Show a message that battle intro can be skipped
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2023-03-20 21:58:32 +02:00 |
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Ivan Savenko
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2864a04bda
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Minor refactoring
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2023-03-20 20:19:05 +02:00 |
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