Michał W. Urbańczyk
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62b0365e70
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Improvements for netcode. AI is working. Townlist won't crash. Moving hero is wrong but won't crash. Giving starting hero is working properly. Town defs are wrong but displayed.
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2008-07-27 17:07:37 +00:00 |
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Michał W. Urbańczyk
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a729484dde
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* battle funcs added to ICallback
* initing visiting heroes
* merging stacks in town screen
* available creature amount handled
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2008-04-13 11:05:39 +00:00 |
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Michał W. Urbańczyk
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fe5bcc19cf
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* redone def info handling
* redone randomization (mam nadziemę, że będzie toto działać)
* no more cheating pathfinder
* minor improvements
* version changed to 0.52
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2008-02-05 03:56:45 +00:00 |
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Michał W. Urbańczyk
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d3f5a1c1e7
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Finished drawing selection window for treasure chest.
(trzeba dorobic jego zamykanie, zwrocenie infa, zwrot pamieci)
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2007-12-27 00:11:46 +00:00 |
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Michał W. Urbańczyk
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01c996591a
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More stuff for selection window.
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2007-12-25 16:25:53 +00:00 |
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mateuszb
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58f1a2169f
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faster FoW in minimap, does not work, compiler errors
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2007-12-06 18:55:58 +00:00 |
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Michał W. Urbańczyk
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c8c0d0eaaf
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Bugfixes for AI, Callback Interface, logging macrodefs.
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2007-12-06 18:32:06 +00:00 |
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Michał W. Urbańczyk
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e1b2ae0df1
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Several bugfixes and half-done things.
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2007-12-01 12:50:33 +00:00 |
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Michał W. Urbańczyk
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556311c9ab
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Partially done object scripting and interactions.
Most of 0.4 ;)
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2007-11-18 22:58:28 +00:00 |
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Michał W. Urbańczyk
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8440ffb39b
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Probably last bugfixes for 0.3
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2007-10-22 17:01:00 +00:00 |
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Michał W. Urbańczyk
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04985fce2f
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* added #45, #44, #43
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2007-10-21 16:45:13 +00:00 |
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Michał W. Urbańczyk
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97f4fbcce8
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First EmptyAI. It's not used yet, but it can be compiled.
Support for AIs I'll soon after infoboxes for towns (if there won't anything urgent)
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2007-10-16 22:41:45 +00:00 |
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