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mirror of https://github.com/vcmi/vcmi.git synced 2024-12-12 10:03:53 +02:00
Commit Graph

554 Commits

Author SHA1 Message Date
Ivan Savenko
4bdc503186 Workaround for prison hero reset on loading map in editor 2024-10-13 08:28:37 +00:00
Ivan Savenko
e221cdccab Fix initialization of hero type in map editor 2024-10-11 15:01:55 +00:00
Ivan Savenko
3dd4fa2528 Reduce usage of pointers to VLC entities
Final goal (of multiple PR's) is to remove all remaining pointers from
serializeable game state, and replace them with either identifiers or
with shared/unique pointers.

CGTownInstance::town and CGHeroInstance::type members have been removed.
Now this data is computed dynamically using subID member.

VLC entity of a town can now be accessed via following methods:
- getFactionID() returns ID of a faction
- getFaction() returns pointer to a faction
- getTown() returns pointer to a town

VLC entity of a hero can now be accessed via following methods:
- getHeroTypeID() returns ID of a hero
- getHeroClassID() returns ID of a hero class
- getHeroType() returns pointer to a hero
- getHeroClass() returns pointer to a hero class
2024-10-10 12:28:08 +00:00
Ivan Savenko
5aebf287b9
Merge pull request #4735 from IvanSavenko/private_pos
Reduce usages of ambiguos CGObjectInstance::pos
2024-10-10 15:00:50 +03:00
Ivan Savenko
51481210c4
Merge pull request #4744 from wb180/vcmiqt_lib
Fix static linking
2024-10-10 14:56:40 +03:00
Ivan Savenko
a8f8c3f4b1 Replaced most of accesses to CGObjectInstance::pos with anchorPoint() 2024-10-09 15:43:46 +00:00
Evgeniy Meshcheryakov
7847fc4bba Fix static linking 2024-10-09 11:27:43 +03:00
Ivan Savenko
13712a5da9
Merge pull request #4717 from wb180/mapeditor_fix
Map editor: Transparency fix
2024-10-07 17:38:30 +03:00
Ivan Savenko
1687606a4b
Merge pull request #4726 from wb180/vcmiqt_lib
Separate vcmiqt static lib
2024-10-07 17:37:51 +03:00
Evgeniy Meshcheryakov
40576e9bb9 Separate vcmiqt lib 2024-10-07 08:47:00 +03:00
Evgeniy Meshcheryakov
d9d7d0ea0d Map editor: Transparency fix 2024-10-03 11:55:58 +03:00
altiereslima
be20469dc1 Update Portuguese Translation 2024-09-30 22:35:19 -03:00
kdmcser
ceb2426c30 do lupdate and update Chinese tranlation 2024-09-24 22:08:31 +08:00
godric3
1b4a8db4c5 Fix build 2024-09-22 00:11:21 +02:00
godric3
f51ef2de4c remove unused item data for artifact/spell/skill items and fix code style 2024-09-21 22:35:04 +02:00
godric3
e61ef459c6 Add all artifacts/spells/skills to quest widget lists and disable banned
Previous code added at most as many items as were in allowed lists, which caused to skip last items if some were banned.
2024-09-21 21:54:29 +02:00
Ivan Savenko
7669f6524b
Merge pull request #4606 from wb180/mapeditor_fix
Added ability to choose road types in editor RMG options
2024-09-18 15:07:55 +03:00
Evgeniy Meshcheryakov
70ef1d76fd Update editor/jsonutils with launcher/jsonutils 2024-09-18 14:52:37 +03:00
Ivan Savenko
72819d5fe3
Merge pull request #4608 from godric3/map-editor-fix-event-regressions
Map editor fix event regressions
2024-09-18 14:15:58 +03:00
godric3
514e81406d extract PlayerColor to QString conversion to helper function 2024-09-17 20:57:05 +02:00
godric3
9baccdeeae map editor: fix event players after conversion to std::set 2024-09-16 20:25:19 +02:00
godric3
8917c753bd adjust town event handling after introducing 8th creature in town 2024-09-16 20:16:36 +02:00
Evgeniy Meshcheryakov
28fea2e552 Map editor: Add road types to RMG options 2024-09-16 17:35:42 +03:00
Evgeniy Meshcheryakov
152f1e0a65 Add editor forms to target_sources, so they become visible in Qt Creator's project tree 2024-09-16 13:31:17 +03:00
altiereslima
34e1a6c198 Map Editor 2024-09-15 20:11:31 -03:00
Evgeniy Meshcheryakov
ecf83757ff Placeholders fix in map validation 2024-09-13 15:02:09 +03:00
Ivan Savenko
d98c6f2e28
Merge pull request #4572 from Fabrice-TIERCELIN/french_update
Update the French translation
2024-09-12 14:16:27 +03:00
Fabrice TIERCELIN
1fdbaf943f Update the French translation 2024-09-10 08:55:10 +02:00
Ivan Savenko
a58e209cbd
Merge pull request #4490 from godric3/fix-campaign-hero-placeholder
Fix campaign hero placeholder
2024-09-09 23:39:20 +03:00
Ivan Savenko
fc89a564fd
Merge pull request #4525 from altiereslima/develop
Update Portuguese Translation
2024-09-05 17:15:23 +03:00
Ivan Savenko
042d3c0265
Merge branch 'develop' into develop 2024-09-05 15:08:21 +03:00
SoundSSGood
30fa2846aa ArtifactUtils::createArtifact ArtifactUtils::createNewArtifactInstance unified 2024-09-04 21:25:55 +03:00
kdmcser
1212fce62c update Chinese translation 2024-08-31 02:31:52 +08:00
kdmcser
d7a504dd86 Regenerated translations 2024-08-31 02:20:07 +08:00
altiereslima
9a7fb79865 Update portuguese.ts 2024-08-27 23:18:37 -03:00
Ivan Savenko
11e8b04ac5
Merge pull request #4463 from SoundSSGood/IMarket-refactoring
IMarket refactoring
2024-08-26 22:48:23 +03:00
Ivan Savenko
a819c3fc29
Merge pull request #4482 from MichalZr6/mapeditor_fixes
Mapeditor refactor, fixes and additional validation checks
2024-08-24 16:18:53 +03:00
godric3
71ec25a4a5 make sonar happier 2024-08-24 13:34:22 +02:00
MichalZr6
0be5a1a2ad Code review followup with additional refactor
Changes following review
2024-08-23 10:43:48 +02:00
MichalZr6
5684db1953 Addressed review feedback
Additional changes after incorporating PlayerColor in `Validator::Validate()`
2024-08-23 09:43:40 +02:00
MichalZr6
a82ce2f96a Fix negative QColor values 2024-08-23 09:43:40 +02:00
godric3
cda66c4196 attempt to fix hero placeholder while reading h3m 2024-08-22 17:09:23 +02:00
godric3
786be6f253 map-editor: add hero placeholder with heroType defined to reservedCampaignHeroes on map save 2024-08-22 16:53:43 +02:00
SoundSSGood
58bb2b58e3 IMarket suggestions
Co-authored-by: Ivan Savenko <saven.ivan@gmail.com>
2024-08-20 18:49:48 +03:00
kdmcser
a0023e8cdd update Chinese translation 2024-08-19 12:56:45 +08:00
Ivan Savenko
5523e08cb7 Players affected by event is now stored as std::set instead of bitmask 2024-08-14 14:13:49 +00:00
Ivan Savenko
38311244a4
Merge pull request #4402 from Laserlicht/8th_creature
support for 8th creature (Factory)
2024-08-14 17:04:32 +03:00
Ivan Savenko
170330109f
Merge pull request #4415 from godric3/map-editor-validate-spells
map editor: check hero and town spells during mod assessment
2024-08-12 17:20:01 +03:00
godric3
78aa376d50 introduce getModScope into AObjectTypeHandler 2024-08-12 13:58:03 +02:00
godric3
c34956e912 introduce getModScope method toEntity class and subclasses 2024-08-10 16:08:04 +02:00