1
0
mirror of https://github.com/vcmi/vcmi.git synced 2024-11-28 08:48:48 +02:00
Commit Graph

149 Commits

Author SHA1 Message Date
Michael
b61890355f
Update MapViewController.cpp 2023-08-27 23:17:47 +02:00
Michael
1c89c71031
Update MapViewController.cpp 2023-08-27 22:55:05 +02:00
Michael
3ce9d022d5
try to remove glitch 2023-08-27 22:00:20 +02:00
Michael
da3014bd54
Haptic feedback and increased dead zone 2023-08-27 21:40:56 +02:00
Michael
3960e5aa32
Update client/mapView/MapView.cpp
Co-authored-by: Ivan Savenko <saven.ivan@gmail.com>
2023-08-27 20:55:37 +02:00
Michael
f16b93c391
dead area for zoom 2023-08-27 14:00:40 +02:00
Michael
b77bccdc24
code review 2023-08-27 12:09:26 +02:00
Michael
d1d0d6d62e
fps independent 2023-08-27 02:35:10 +02:00
Michael
4137a66f2a
fix division by zero edge case 2023-08-27 00:53:09 +02:00
Michael
bbd69fd430
added setting 2023-08-27 00:33:52 +02:00
Michael
4eecca2d9a
code review 2023-08-27 00:22:29 +02:00
Michael
6b71820197
avoid some edge cases 2023-08-26 23:25:46 +02:00
Michael
a354a7f696
compatible with older sdl 2023-08-26 22:30:02 +02:00
Michael
e57e9e8e9f
ready draft 2023-08-26 21:29:24 +02:00
Michael
2286e0c7b1
implement speed and move 2023-08-26 21:13:33 +02:00
Michael
fe6d96f4a0
angle calc 2023-08-26 20:19:25 +02:00
Michael
bd0f9bb280
preparation 2023-08-26 19:53:36 +02:00
Ivan Savenko
44d16b32fe Use API identical to std classes where possible 2023-08-23 16:32:29 +03:00
Ivan Savenko
f13a53c1d9 Merge remote-tracking branch 'vcmi/beta' into develop 2023-08-12 17:28:47 +03:00
Ivan Savenko
e9fb0c9b8c Make object fade-out / fade-in instant on instant movement speed 2023-08-10 13:02:34 +03:00
Ivan Savenko
0c9e2d6fdd Workaround for crash on map rendering 2023-08-06 14:11:31 +03:00
Ivan Savenko
43795c39a5 Replaced all usage of SDL_Color outside of render with ColorRGBA 2023-07-31 21:07:30 +03:00
Ivan Savenko
5e8a778e7d Attempt to fix / trace crashes from Google Play statistics 2023-07-18 17:31:21 +03:00
Ivan Savenko
61750d30c2 Implemented dragging map via left mouse click (off by default) 2023-07-16 12:00:40 +03:00
Ivan Savenko
ca889a5c2a Replaced clickLeft with clickPressed clickReleased methods 2023-07-08 14:33:04 +03:00
Ivan Savenko
fa4a0004b2
Merge pull request #2291 from IvanSavenko/terrain_animations_config
Moved hardcoded terrain palette-cycling animations to config
2023-07-07 14:28:39 +03:00
Ivan Savenko
a9d25b0109 Fix map grid visibility on game load 2023-07-07 01:27:57 +03:00
Ivan Savenko
3bce245780 Moved hardcoded terrain palette-cycling animations to config 2023-07-05 22:07:20 +03:00
Ivan Savenko
81b9aec527 Fix map edge scrolling after swiping usage 2023-07-03 23:50:09 +03:00
Ivan Savenko
4e7412faa6 Split mouseDragged event from mouseMoved 2023-06-22 22:11:48 +03:00
Ivan Savenko
ccc85ff4eb
Merge pull request #2246 from IvanSavenko/pathfinding_reorganization
Pathfinding code reorganization
2023-06-21 18:22:44 +03:00
Ivan Savenko
ebc7a82c2e Converted pathfinder enum's to enum class 2023-06-21 15:38:57 +03:00
Ivan Savenko
bd4d2788ed Split pathfinder into multiple smaller files 2023-06-21 13:46:09 +03:00
Ivan Savenko
06437cbde6 Renamed gesture-related methods, remove unused code 2023-06-20 19:58:05 +03:00
Ivan Savenko
563d7dd41f Renamed RCLICK -> SHOW_POPUP 2023-06-20 19:58:05 +03:00
Ivan Savenko
d4aa778547 Replaced clickRight event with showPopupWindow/closePopupWindow 2023-06-20 19:58:05 +03:00
Ivan Savenko
0f2a339ab5 Implemented pinch gesture to scale adventure map 2023-06-05 19:20:08 +03:00
Ivan Savenko
b20109c830 Test version of swipe gesture for in-combat attacks 2023-06-05 19:20:08 +03:00
Ivan Savenko
360bf48031 Implemented panning/swiping gesture for sliders 2023-06-05 19:09:56 +03:00
Ivan Savenko
dc8e9cd048 wheelScrolled event now accepts distance instead of bool 2023-06-05 19:00:57 +03:00
Ivan Savenko
48859e186e Added panning gesture, activated by mouse wheel press 2023-06-05 19:00:56 +03:00
Ivan Savenko
8d278e653f
Merge pull request #2202 from IvanSavenko/map_objects_reorganization
Map objects code reorganization
2023-06-05 18:35:05 +03:00
Ivan Savenko
d6a357fd17 Split some map object files into smaller files. Reduced includes usage. 2023-06-02 21:47:37 +03:00
Ivan Savenko
8ea0ecaec1 show/showAll methods now use Canvas instead of SDL_Surface
- added compatibility method to Canvas to allow SDL_Surface access
- added drawBorder method to Canvas to replace CSDL_Ext method
- added drawColor method to Canvas to replace CSDL_Ext method
- minor changes to Tavern and Trade windows to adapt to new API
2023-06-02 16:42:18 +03:00
Ivan Savenko
acac42291e Remove excessive CMap.h includes 2023-05-31 23:18:38 +03:00
Ivan Savenko
2c3e8c3390
Merge pull request #2168 from IvanSavenko/gui_handler_event_handling_refactoring
Event handling refactoring
2023-05-23 15:08:10 +03:00
Ivan Savenko
956ff22e64
Merge pull request #2163 from IvanSavenko/adventure_map_zoom
Adventure map zoom
2023-05-20 13:35:53 +03:00
Ivan Savenko
0e70f2998f SDL event handling is now done exclusively in input handler 2023-05-20 01:51:49 +03:00
Ivan Savenko
5e86b00dda Moved input handling from GuiHandler to set of classes in eventsSDL dir 2023-05-20 01:51:49 +03:00
Ivan Savenko
1c82a10fdd Fix graphical artifacts on map scaling 2023-05-19 17:09:46 +03:00
Ivan Savenko
be2e101c8c Fix map freeze on enemy turn 2023-05-19 13:22:18 +03:00
Ivan Savenko
872b68c59a Implemented zoom reset shortcut (backspace) 2023-05-17 14:54:19 +03:00
Ivan Savenko
7504ceb256 Fixed map view centering during scaling change 2023-05-17 14:36:12 +03:00
Ivan Savenko
9e3bc87a6b Allow zooming with mouse wheel 2023-05-17 00:49:24 +03:00
Ivan Savenko
3e9da333cf Basic version of zoomable adventure map 2023-05-16 23:42:51 +03:00
Ivan Savenko
ad3e54e6c0 Reduced usage of topWindow() method 2023-05-16 21:57:45 +03:00
Ivan Savenko
e2ef136003 Renamed "Int" -> "Window" in WindowHandler API 2023-05-16 19:10:22 +03:00
Ivan Savenko
7838190ef4 Moved window stack management from GuiHandler to new class 2023-05-16 19:10:21 +03:00
Ivan Savenko
fa496628f2 Separated timer updates from rendering in adventure map and town screen 2023-05-14 22:22:37 +03:00
Ivan Savenko
03df274450 Framerate manager is now in a separate file and private member of GH 2023-05-14 22:22:37 +03:00
Ivan Savenko
243773b6ef Renamed some adventure map files & classes 2023-05-09 13:10:33 +03:00
Ivan Savenko
fb739e7186 Merge beta -> develop 2023-04-26 22:48:08 +03:00
Ivan Savenko
48abf46824
Merge pull request #2005 from IvanSavenko/advmap_refactor
Refactoring of adventure map interface
2023-04-24 17:19:22 +03:00
Ivan Savenko
d3c1c92a03 Do not update minimap using puzzle map data 2023-04-24 17:16:55 +03:00
Ivan Savenko
fa156568c4 Fixes according to review 2023-04-24 16:58:15 +03:00
Ivan Savenko
dd227d24c3 Formatting and cleanup 2023-04-20 22:04:24 +03:00
Ivan Savenko
6a46138617 Moved current selection to local state class 2023-04-20 22:04:24 +03:00
Ivan Savenko
f6d480cbb2 Moved player-specific heroes & towns information to new class 2023-04-20 22:04:24 +03:00
Ivan Savenko
4ec32e4dcd Renamed CAdvMapInt to its proper full name 2023-04-20 22:04:24 +03:00
Ivan Savenko
f1902ab247 Initial refactoring to encapsulate adventure map 2023-04-20 22:03:28 +03:00
nordsoft
de159df481 Rename boats 2023-04-20 21:20:51 +04:00
Ivan Savenko
5c9ae8aafc Implemented spell range overlay for Dimension Door and Scuttle Boat 2023-04-20 14:15:08 +03:00
nordsoft
d1dacd45e2 Animations from config 2023-04-19 00:14:15 +04:00
nordsoft
ed798b06da Prepare transport enum 2023-04-18 13:04:49 +04:00
nordsoft
2babb5add5 Fix boat extra animations 2023-04-17 23:39:34 +04:00
Ivan Savenko
506c3d29bc Replaced vstd clamp with std version 2023-04-12 01:03:14 +03:00
Ivan Savenko
839172cd30 Do not attempt to play animations when map is inactive 2023-03-31 23:18:45 +03:00
Ivan Savenko
ea1d177c9b Fixed false error messages on game startup 2023-03-31 01:28:56 +03:00
Ivan Savenko
2cca15c2db Fix graphical artifact in hero movement animation 2023-03-28 22:37:53 +03:00
Ivan Savenko
339bbce7b7 Added more checks to avoid potential nullptr dereference crash 2023-03-25 23:54:51 +02:00
Ivan Savenko
8af76947cb Do not cache hovered tile and always update state 2023-03-22 19:49:57 +02:00
Ivan Savenko
54e8abb3eb Fix map animation playback speed 2023-03-22 15:51:25 +02:00
Ivan Savenko
a78f7de9cd Fix crash on defeating hero in boat 2023-03-22 00:38:55 +02:00
Ivan Savenko
bfe7bb11ab Fix crash on winning scenario 2023-03-21 18:40:48 +02:00
Ivan Savenko
a065fb2e6d Fix scrolling area bounds while in world view mode 2023-03-15 14:47:23 +02:00
Ivan Savenko
87eab92290 Fix crash on killing hero in boat & visual artifacts from whirpool 2023-03-15 00:31:51 +02:00
krs
1f06a62219 Do not show visitable for current hero 2023-03-08 22:43:52 +02:00
krs
7e97885e73 Renamed showBlockable to showBlocked 2023-03-08 01:19:26 +02:00
Ivan Savenko
db9a296d02 Fix debug renderer 2023-03-07 00:06:58 +02:00
Ivan Savenko
1d03900f16 Fix render priority of heroes 2023-03-07 00:06:58 +02:00
Ivan Savenko
322b8e8840 Fix visibility of garrisoned heroes while picking up resources 2023-03-07 00:06:58 +02:00
Ivan Savenko
b7025125d5 Added map swipe option 2023-03-05 23:53:06 +02:00
Ivan Savenko
59d8989399 Fix initialization of movement speed settings 2023-03-05 18:02:59 +02:00
Ivan Savenko
b61cae5b37 Fixed minor issues discovered during testing 2023-03-05 18:02:59 +02:00
Ivan Savenko
165f6a0944 Implemented terrain transition animation 2023-03-05 18:02:59 +02:00
Ivan Savenko
58aa5c0427 Formatting 2023-03-05 18:02:59 +02:00
Ivan Savenko
b57a07b10f Restored ambient sounds functionality 2023-03-05 18:02:59 +02:00
Ivan Savenko
cdcd5a29dd Updated path to renamed directory 2023-03-05 18:02:59 +02:00
Ivan Savenko
225ae2ed46 Renamed directory 2023-03-05 18:02:59 +02:00