Andrii Danylchenko
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5bfe71c8f3
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Nullkiller: small optimization of AIPathfinder for big maps
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2021-07-26 21:02:50 +03:00 |
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Andrii Danylchenko
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75b8ee74fa
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Nullkiller: stabilisation after refactoring
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2021-07-26 21:02:50 +03:00 |
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Andrii Danylchenko
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1806dd8447
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Nullkiller: remove AIhelper + refactoring
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2021-07-26 21:02:50 +03:00 |
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Andrii Danylchenko
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a39fa51e14
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Nullkiller AI: basic hill fort support and hero chain reworked to start from stronger army
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2021-07-26 21:02:50 +03:00 |
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Andrii Danylchenko
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400967904b
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Nullkiller AI: stabilization of build and prioritization fixes
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2021-07-26 21:02:50 +03:00 |
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Andrii Danylchenko
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eea5cb7f0b
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Nullkiller AI: further stabilisation, implement staged hero chain (first with limit 0 turns then 1 turn)
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2021-07-26 21:02:50 +03:00 |
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Andrii Danylchenko
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2798dcd6c5
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Nullkiller: remove PRI* print macroses
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2021-07-26 21:02:50 +03:00 |
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Andrii Danylchenko
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ffa626dc2f
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AI: add ExecuteChain goal
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2021-07-26 21:02:50 +03:00 |
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Andrii Danylchenko
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0e328ab3c2
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AI: hero chain stabilisation
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2021-07-26 21:02:50 +03:00 |
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Andrii Danylchenko
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3a0d9fe14e
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AI: adding towns and dwellings to hero chain
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2021-07-26 21:02:50 +03:00 |
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Andrii Danylchenko
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e838e70165
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ai fix town portal to occupied town
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2021-07-26 21:02:50 +03:00 |
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Andrii Danylchenko
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774f531c4e
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hero chain stabilisation
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2021-07-26 21:02:50 +03:00 |
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Andrii Danylchenko
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a88181acd7
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AI: separate hero chain recalculation
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2021-07-26 21:02:50 +03:00 |
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Andrii Danylchenko
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1e4a086bb1
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AI pathfinding loss evaluation
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2021-07-26 21:02:50 +03:00 |
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Andrii Danylchenko
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0bff5f9eb6
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AI pathfinding shared storage
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2021-07-26 21:02:50 +03:00 |
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Andrii Danylchenko
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be4f803d4a
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Nullkiller: copy VCAI
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2021-07-26 21:02:50 +03:00 |
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