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Commit Graph

10859 Commits

Author SHA1 Message Date
nordsoft
617a4385a2 Add mods fields into map header 2023-04-12 02:14:22 +04:00
nordsoft
94c6c0c262 Add hero limit checkbox in map editor 2023-04-12 02:13:53 +04:00
nordsoft
30281d5991 Merge remote-tracking branch 'upstream/develop' into vcmi-campaign 2023-04-11 21:44:31 +04:00
Nordsoft91
3951bbb395
Merge pull request #1108 from Nordsoft91/battle-dialog
[HDMod features] Quick combat
2023-04-11 21:18:04 +04:00
Konstantin
9db2e2068e vcmi: fixup crash 2023-04-11 21:17:31 +04:00
Ivan Savenko
dfa2e2a349 Merge beta into develop 2023-04-11 19:37:35 +03:00
nordsoft
39f4bc0072 Reset battle bonuses on client side 2023-04-11 17:25:19 +04:00
nordsoft
8e77b833d9 Merge remote-tracking branch 'upstream/develop' into battle-dialog 2023-04-11 15:54:08 +04:00
DjWarmonger
d9a2621231
Merge pull request #1939 from vcmi/fix_top_of_map_objects
Merging after positive review.
2023-04-11 10:40:18 +02:00
Ivan Savenko
c9e9d93b60
Merge pull request #1937 from Nordsoft91/launcher-layout
[1.2] Adjustable layout for launcher
2023-04-11 11:12:15 +03:00
Ivan Savenko
7d92ef5f86
Merge pull request #1909 from vcmi/avoid-freeze-on-siege-selfblocking
BattleAI: avoid selfblocking on siege
2023-04-11 11:11:05 +03:00
Ivan Savenko
ef103290fa
Merge pull request #1938 from rilian-la-te/fix-orb-of-vulnerability
config: Orb of Vulnerability should block all resistances from work (Resistance skill, dwarves, unicorns and so on.
2023-04-11 11:10:33 +03:00
Ivan Savenko
7fcd750d0f
Merge pull request #1904 from vcmi/fix_pandora_amounts
Fix pandora amounts
2023-04-11 11:10:05 +03:00
Ivan Savenko
e25cd7f90f
Merge pull request #1934 from IvanSavenko/beta_fixes
Fixed bugs for 1.2 release
2023-04-11 11:08:40 +03:00
Ivan Savenko
ff66592fad
Merge pull request #1882 from rilian-la-te/native-terrain-refactor
Native terrain refactor
2023-04-11 02:14:37 +03:00
nordsoft
bfc75ccd39 Merge remote-tracking branch 'upstream/develop' into battle-dialog 2023-04-11 02:22:42 +04:00
Konstantin
b82374c4a9 config: Orb of Vulnerability should block all resistances
Just set MAGIC_RESISTANCE and SPELL_RESISTANCE_AURA to 0
by INDEPENDENT_MIN, will work.
2023-04-10 22:07:22 +03:00
Nordsoft91
ebd17c9e4a
Merge pull request #1928 from Nordsoft91/cast-reward
Spell cast reward
2023-04-10 22:49:36 +04:00
DjWarmonger
4bd3cc1679
Update lib/mapObjects/ObjectTemplate.h
Co-authored-by: Nordsoft91 <nordsoft@yahoo.com>
2023-04-10 20:45:41 +02:00
Tomasz Zieliński
3c87b3934d Do not place object visible tiles over the top of the map. 2023-04-10 19:26:53 +02:00
nordsoft
9371f013e9 Rename outer caster 2023-04-10 20:56:50 +04:00
nordsoft
49255e5a3f Adjustable layout for launcher 2023-04-10 20:33:02 +04:00
Konstantin
4da97682be vcmi: remove code duplication for native terrain 2023-04-10 19:28:17 +03:00
Konstantin
7b9e281f7d vcmi: bump serialization version 2023-04-10 19:28:16 +03:00
Konstantin
fedf7d377c vcmi: remove TFaction
This is a huge change and will break save compatibility
2023-04-10 19:28:16 +03:00
Konstantin
452cebfdfd CPropagatorNodeType: replace default constructor
Parameter constructor did the same
2023-04-10 19:28:16 +03:00
Konstantin
09cbec7c75 HeroBonus: remove StackOwnerLimiter
It seems not to be used anywhere
2023-04-10 19:28:16 +03:00
Konstantin
dd196f2aa8 vcmi: slightly rework limiters
1. Add vector to aggregates
2. Rework CreatureFactionLimiter to FactionLimiter
2023-04-10 19:28:16 +03:00
Konstantin
7326980bd4 vcmi: rename WithXXX to IXXXProvider 2023-04-10 19:28:16 +03:00
Konstantin
bb1a5d9521 vcmi: remove configurable limiters from map
This limiters should be always initialized with parameters.
Add CREATURES_ONLY limiter to limit bonuses only to creatures
(no heroes).
2023-04-10 19:28:16 +03:00
Konstantin
f8eba58003 vcmi: remove ALL_CREATURES propagator
Now unneded, because it handled by GLOBAL_EFFECT with
CREATURE_LEVEL_LIMITER (when range set to UINT_MIN and UINT_MAX).
2023-04-10 19:28:16 +03:00
Konstantin
9f8dcfc736 CCreatureHandler: load old stack exp as global effects
It is more robust and more logical.
2023-04-10 19:28:16 +03:00
Konstantin
0f5f4c69ec vcmi: specialize native terrain entity
Specialize native terrain entity for all object that have
native terrain. Allow creatures to take global bonuses into
account when checking for native terrain.
2023-04-10 19:28:16 +03:00
Konstantin
6d9859932b vcmi: add native terrain entity
Add interface which should be used on any object with native terrain

So far, it is faction, hero, creature and battle stack
2023-04-10 19:28:16 +03:00
Konstantin
1760d2295c HeroBonus: add CreatureLevelLimiter 2023-04-10 19:28:16 +03:00
Konstantin
01f5571342 CGHeroInstance: remove old struct
Saves where struct is used is incompatible anyway
2023-04-10 19:28:16 +03:00
Ivan Savenko
2d332f5ce8
Merge pull request #1916 from rilian-la-te/constexpr-id
vcmi: constexpr IDs
2023-04-10 18:28:45 +03:00
Ivan Savenko
9ea746a68c
Merge pull request #1935 from rilian-la-te/fix-spell-display
Fix spell display
2023-04-10 18:28:23 +03:00
Ivan Savenko
42b2be4bbb
Merge pull request #1908 from SoundSSGood/art-client-server-fixes
Artifact related fixes
2023-04-10 18:26:49 +03:00
Michael
94d339ca22
Android Launcher - Language (#1914)
* codepage -> language

* Update strings.xml

* change mod repo on android
2023-04-10 18:24:15 +03:00
nordsoft
b9cabef179 Fixes issues related to spell mechanics 2023-04-10 17:08:24 +04:00
Konstantin
2eaecfd1ae ObstacleCasterProxy: beta branch 2023-04-10 15:41:58 +03:00
Konstantin
4f3c826196 vcmi: manaLimit should be spellcaster property 2023-04-10 15:35:21 +03:00
Konstantin
40bea35a26 CHeroWindow: fix picked art mana limit display 2023-04-10 15:35:21 +03:00
Ivan Savenko
07230f3b47 Attempt to fix stack splitting on macos 2023-04-10 14:34:17 +03:00
Ivan Savenko
5046f916d6 Fix filtering of objects by terrain in editor 2023-04-10 14:33:53 +03:00
Ivan Savenko
02c9a3f3d8 Correctly reset UI on aborting Clone/Sacrifice 2023-04-10 14:33:24 +03:00
nordsoft
f550457d23 Added stdinc 2023-04-10 12:17:43 +04:00
nordsoft
1a63f44dab Minor change 2023-04-10 05:53:20 +04:00
nordsoft
464ad63749 Implement behavior 2023-04-10 05:46:45 +04:00