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Commit Graph

364 Commits

Author SHA1 Message Date
Michał W. Urbańczyk
78afb07f52 New, experimental crashhandler for windows (creates minidumps).
Several minor fixes and improvements.
2009-07-31 20:10:22 +00:00
mateuszb
8e63c73cf8 * flaggable objects change their color on minimap when taken over
* corrected damage inflicted by spells and ballista
* minor changes
2009-07-30 12:49:45 +00:00
Michał W. Urbańczyk
25663d2605 Fixes for exchange window in non 800x600 res
Minor improvements and fixes.
2009-07-27 17:55:56 +00:00
Michał W. Urbańczyk
e358845873 Golems Factory and Elemental Conflux creature generators supported. Minor improvements. Updated changelog. 2009-07-26 10:43:22 +00:00
Michał W. Urbańczyk
9fd4b5bb62 Fourth part of sailing code.
Support for Shipyard (both for town and adventure map versions). Improved boat displaying code. Minor changes.
2009-07-26 03:33:13 +00:00
mateuszb
7853a19b54 * minor changes, I hope it spoils nothing 2009-07-25 16:35:47 +00:00
mateuszb
1c2edcf496 * support for new objects:
- magic plains
- fiery fields
- rock lands
- magic clouds
- lucid pools
- holy ground
- clover field
- evil fog
2009-07-21 13:53:26 +00:00
Michał W. Urbańczyk
9206a13390 Fixed fighting guardians of Dwellings (and other objs as well).
Most of creature generators should work fine.
2009-07-20 23:34:06 +00:00
Michał W. Urbańczyk
c8cab314f1 Changed experience needed for level formula to follow H3 one. 2009-07-20 03:30:48 +00:00
Michał W. Urbańczyk
3a1e252895 Minor changes (visitdir organization) 2009-07-19 22:16:07 +00:00
Michał W. Urbańczyk
1916ba6e9f Third part of sailing code.
New objects supported:
 - Buoy
 - Mermaid
 - Ocean bottle
 - Sirens
2009-07-19 07:16:33 +00:00
Michał W. Urbańczyk
9272f501cd Second part of sailing support:
* boat graphics and appropriate flags are used
* disembarking possible
* new objects supported:
 - Flotsam
 - Shipwreck Survivor
 - Sea Chest
2009-07-19 03:10:24 +00:00
Michał W. Urbańczyk
2ca7cc5b5c First part of Boat and sailing support.
[It's possible to enter the boat and move by sea, graphical glitches removal and disembarking will be done soon]
2009-07-19 01:00:19 +00:00
Michał W. Urbańczyk
eb40ade906 * saving system options
* saving hero direction
* minor changes in saving
2009-07-18 03:13:13 +00:00
mateuszb
01a222066b * minor change 2009-07-16 11:38:07 +00:00
Michał W. Urbańczyk
bb87a43a9f Double quotation in artifacts events and bumped save format version. 2009-07-16 00:00:57 +00:00
Michał W. Urbańczyk
23803c9f17 * improved Events handling
* fixed saving town available creatures info
* minor improvements
2009-07-15 22:46:00 +00:00
Michał W. Urbańczyk
48661bd714 * artifacts will be present on morale/luck bonuses list
* fixed problems with 3-tiles monoliths
* fixed some descriptions for events
2009-07-14 16:20:15 +00:00
Michał W. Urbańczyk
98c9b5cd0a * proper initialization of coverage map in hero defs
* updated changelog
2009-07-12 21:17:35 +00:00
Michał W. Urbańczyk
64d9665c39 * fixed crash when there was flaggable building next to map edge
* increased char per line limit for subtitles under components
* saves are sorted primary by map format, secondary by name
* fixed displaying date of saved game (uses local time, removed square character)
* removed redundant quotation marks from artifact events text
* corrected some exp/level values
* primary skills cannot negative values
* fixed crash on entering hall when town was near map edge
* workaround to prevent crashes when gaining same sec skill on leveling serie
* fixed displaying luck effect animation
* minor improvements
2009-07-12 14:07:36 +00:00
Michał W. Urbańczyk
db2f8c1d7c * capitol bar in town hall is grey (not red) if already one exists
* disabled autosaving on first turn
* bonuses from bonus artifacts
* fixed crash on battle with neutral creatures
* minor improvements
2009-07-10 23:40:10 +00:00
Frank Zago
7d9da8974d Moved the rest of creatures abilities to cr_abils.txt. 2009-07-10 02:42:18 +00:00
Michał W. Urbańczyk
1d816b2eb9 Further part of external dwellings handling. Still not done.
Redone MetaString.
2009-07-09 19:15:22 +00:00
Frank Zago
83791aa3e1 Moved some creatures abilities to cr_abils.txt. 2009-07-07 04:12:41 +00:00
Frank Zago
df1e3bf7bd Many typos. 2009-07-07 03:48:00 +00:00
Frank Zago
02ddeb8e88 Use ability name instead of number. 2009-07-07 03:34:23 +00:00
Michał W. Urbańczyk
b551f6a72b Partially done support for external creature dwellings. 2009-07-06 19:41:27 +00:00
Michał W. Urbańczyk
2f73b6cd1e * pressing enter or escape close spellbook
* spellbook shows adventure spells when opened on adventure map
* removed redundant quotation marks from skills description
* erasing path after picking objects with last movement point
2009-07-03 19:57:14 +00:00
Michał W. Urbańczyk
38f8745777 Heroes start with appropriate spells.
Starting spells list has been prepared by Dru. Thanks!
2009-07-03 18:40:36 +00:00
mateuszb
50a49460bf * partial handling of advmap objects changing battle background (like clover field) (their existence should change the background but nothing else)
* map should be drawn faster because empty tiles are no more blitted (according to info from .msk files) - I hope it will work correctly, if not please report or turn it off if too hard to make it work
2009-07-01 15:58:20 +00:00
mateuszb
1cac083239 * added native terrain bonuses in battles
* number of units in stack in battle should now fit the box
* non-living and undead creatures have now always 0 morale
2009-06-30 12:28:22 +00:00
Frank Zago
4dbc7495d6 Added battle result videos. Videos in 2 parts are not supported yet. 2009-06-28 16:02:39 +00:00
Frank Zago
f86e23414e Compile fix. 2009-06-28 14:58:58 +00:00
mateuszb
18bca3dce9 * loadUnitAnimInfo is now more clear 2009-06-28 14:57:00 +00:00
mateuszb
85eb5c7eb9 * artifact manipulation in exchange window works (without switching artifacts between different heroes)
* support for 3 new artifacts:
- Ring of Vitality
- Ring of Life
- Vial of Lifeblood
* restructures creature ability preparing (creature abilities are now loaded from cr_abils.txt file). It needs further work - all changes in abilities should be moved from CCreatureHandler.cpp to cr_abils.txt as it's done in this commit (I hope it's clear how it should be done as there is an example)
2009-06-28 13:49:39 +00:00
Michał W. Urbańczyk
9093320da8 Garrison interface in Exchange Window. 2009-06-28 08:21:50 +00:00
Frank Zago
6be7a77fee Linux video player updates. 2009-06-27 23:33:59 +00:00
mateuszb
0919235948 * next part of hero exchange window
* minor changes
2009-06-26 15:41:19 +00:00
mateuszb
20676e8f95 * compilation error fix 2009-06-24 12:14:48 +00:00
Michał W. Urbańczyk
f0dea8d708 Video in Tavern Window. Minor improvements. 2009-06-24 09:17:33 +00:00
Michał W. Urbańczyk
60f7048662 Finished BIK handler. Refactored CVideoPlayer. Added intro and main menu animation. (Win only). 2009-06-24 06:56:36 +00:00
Michał W. Urbańczyk
9ff6501ba3 Mostly done .BIK video handling (WIN only).
Refactoring.
2009-06-23 08:14:49 +00:00
Frank Zago
d8cfced035 Fixed include path. 2009-06-23 00:00:15 +00:00
mateuszb
3e7a180613 * playing smk videos on Windows (currently only spellbook animation) 2009-06-22 11:12:40 +00:00
mateuszb
c6b11ee917 * VCMI compiles now under MSVC 2009-06-21 13:44:15 +00:00
Frank Zago
af7605b363 s/WIN32/_WIN32/ 2009-06-20 14:52:20 +00:00
Frank Zago
4e9fb63a8b Fixed potential issue in video player. 2009-06-20 02:18:27 +00:00
Frank Zago
dcbf717a07 Basic video player, with no sound, using FFMpeg. Currently plays SMK only. 2009-06-20 01:34:26 +00:00
Frank Zago
e874681fc0 Fixed CVidHandler entry parser. 2009-06-20 01:31:45 +00:00
mateuszb
d2003d59c7 * next part of exchange window
* corrected typo in constructors of CSndHandler and CVidHandler causing compilation errors under MSVC
2009-06-19 12:10:36 +00:00