1
0
mirror of https://github.com/vcmi/vcmi.git synced 2024-11-30 08:57:00 +02:00
Commit Graph

3244 Commits

Author SHA1 Message Date
DjWarmonger
9db3bfcbf2 Merge pull request #212 from vcmi/refactoring/serialization2
Apparently it works - both new and old saves load at least.
2016-11-01 17:25:39 +01:00
DjWarmonger
aa0c745202 Compile fixes for MSVS. 2016-11-01 16:48:34 +01:00
AlexVinS
dad0569bc7 Relaxed cast requirements for Quicksand 2016-10-31 15:38:53 +03:00
Arseniy Shestakov
e79c522c4b Serializer refactoring: fix FileStream usage for game loading
Miss this one rebase. Without this one non-English characters in paths to saves cause issues.
2016-10-30 15:46:44 +03:00
Ivan Savenko
a1cca251ec Possible fix for selection of incorrect method for serialization of vector<bool> 2016-10-30 11:42:53 +02:00
Vadim Markovtsev
99a3a58cbb Add commander resurrection info window upon entering town 2016-10-29 21:55:00 +02:00
Arseniy Shestakov
e13f98e38e Compilation fix for VS2015 suggested by Ivan and tested by @dydzio0614
It's compiled without it by Clang / GCC, but not MSVC++
2016-10-29 21:29:25 +03:00
Ivan Savenko
256f43f467 Fixes zero-initialized fileVersion member in deserializer 2016-10-29 19:52:19 +03:00
Vadim Markovtsev
9f967b4d7a Fix formatting 2016-10-29 17:00:12 +02:00
Arseniy Shestakov
ba5ad286cd Serializer refactoring: fix paths to work in Visual Studio 2016-10-28 13:52:42 +03:00
Vadim Markovtsev
c696746017 Fix some compilation warnings 2016-10-28 08:07:05 +02:00
AlexVinS
3a040c1730 Updated project files 2016-10-27 19:18:52 +03:00
Arseniy Shestakov
ba1929728a Drop old now unused serializer files 2016-10-27 18:44:00 +03:00
Arseniy Shestakov
5f1254a29e Apply some of Vadim's changes
I intentionally didn't transfer changes in CLoadIntegrityValidator since not really agree with them.
2016-10-27 18:39:17 +03:00
AlexVinS
8f349b5105 CTypeList: Apply changes from a50a32405d
Use weak_ptr for TypeDescriptor cross-links. Fixed total TypeDescriptor memory leak.
2016-10-27 18:12:30 +03:00
Ivan Savenko
5b76c3f4eb Rebase of codebase changes for refactored serializer
Some of newer fixes not yet merged there and save compatibility a bit off.
2016-10-27 18:12:20 +03:00
Ivan Savenko
3d1b1f4ba8 Add files for rebased serializer refactoring done by Ivan 2016-10-27 17:26:22 +03:00
AlexVinS
1ccb0d98be Disabled git version of C::B projects 2016-10-27 16:27:10 +03:00
Vadim Markovtsev
da1c9cf249 Fix rebuilding everything on HEAD change 2016-10-23 16:56:53 +02:00
Vadim Markovtsev
d0beb27197 Add git commit hash into the version string 2016-10-23 15:45:47 +02:00
Vadim Markovtsev
4bcc43d3d0 Fix Mantis #2234
CPlayerInterface instances were removed from CClient::playerint with
clear() and finish() was not called on each. Added multiple insurance.
2016-10-22 16:22:00 +02:00
Vadim Markovtsev
baa7a84db3 Fix memory corruption during loading artifacts from mods 2016-10-22 10:00:55 +02:00
Alexander Shishkin
4876cc178d Merge pull request #240 from vcmi/spellWindowRewrite
Spell window rewrite
2016-10-17 07:58:56 +03:00
AlexVinS
bc2f0ba6f1 fixed spell school ordering http://bugs.vcmi.eu/view.php?id=91 2016-10-17 03:33:29 +03:00
Vadim Markovtsev
89f506658e Fix issue #2068 - maps list update 2016-10-16 22:15:37 +02:00
AlexVinS
153af6e07b cleanup 2016-10-16 02:47:03 +03:00
AlexVinS
f760e22707 Fixed two recursive infinite loops in case of alternate buildings.
* introduced in https://github.com/vcmi/vcmi/pull/211
2016-10-15 04:19:47 +03:00
AlexVinS
cf143cd257 Hack-fix crash in CGTownInstance::genBuildingRequirements related to alternate town buildings
* this disables features of #211, but actual problem may be deeper inside logical expressions
2016-10-14 23:46:24 +03:00
Vadim Markovtsev
76ac9991ed Format code 2016-10-12 17:22:35 +02:00
AlexVinS
552f28c10b fix 2016-10-11 21:25:22 +03:00
AlexVinS
ef9bff9006 fixes related to http://bugs.vcmi.eu/view.php?id=2520 2016-10-11 20:04:30 +03:00
AlexVinS
9834db1b7d simplified CGScholar::onHeroVisit 2016-10-11 20:04:28 +03:00
AlexVinS
4173a5064c Fixed http://bugs.vcmi.eu/view.php?id=2545 2016-10-11 20:04:27 +03:00
AlexVinS
24585cde87 complete fix for http://bugs.vcmi.eu/view.php?id=2507 2016-10-11 18:19:42 +03:00
AlexVinS
5c3f84138b fixed random reward generation in CGVisitableOPW 2016-10-11 18:00:54 +03:00
AlexVinS
7db7ece143 Do not send netpack inside netpack handler. 2016-10-09 19:38:13 +03:00
Piotr Wójcik
bb890098df Fix regression for week-visitable objects 2016-10-09 18:51:41 +03:00
Hao Hu
9ec9cffe9b Bug fix for berserk: fixed the issue that the berserk affected stack
won't attack the nearest live stack.
2016-10-07 23:50:34 -04:00
Vadim Markovtsev
34cf92cb9b Change logging style 2016-10-03 20:32:01 +02:00
Vadim Markovtsev
eac5aab396 Survive client<->server ABI mismatch 2016-10-02 22:45:00 +02:00
Vadim Markovtsev
a4e550e3cf Add log levels report 2016-10-02 22:45:00 +02:00
ArseniyShestakov
6f82dc3e15 Merge pull request #230 from dydzio0614/CommanderExperience
Some repair for WoG commanders
2016-10-02 19:29:55 +03:00
Dydzio
b84e680f57 Revert changing class structure 2016-10-02 16:57:26 +02:00
dydzio
02e795d508 Fix commander appearing in battles while dead 2016-10-02 16:25:20 +02:00
AlexVinS
5fa9d64d78 Do not allow cast if it affects only "wrong" targets 2016-10-02 16:46:04 +03:00
AlexVinS
cd5c0b3297 Style tweaks. 2016-10-02 15:22:55 +03:00
AlexVinS
34a494ade0 hack-fixed http://bugs.vcmi.eu/view.php?id=2533 2016-10-02 12:39:25 +03:00
AlexVinS
affbc71c56 cleanup 2016-10-02 11:58:53 +03:00
Arseniy Shestakov
04eb0e3787 CGameState::battleGetBattlefieldType: avoid crash on tile 0,0,0
Fix issue 2524
2016-10-02 08:39:01 +03:00
AlexVinS
c5440a1c6c Fixed http://bugs.vcmi.eu/view.php?id=2541 2016-10-02 01:32:28 +03:00