mateuszb
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49083c4e5a
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* ConstTransitive CGI more or less done
* hch contents distributed to more appropriate folders
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2010-12-20 21:22:53 +00:00 |
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mateuszb
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8b831c1f46
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Const-transitiveness of CGI almost reached
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2010-12-20 13:04:24 +00:00 |
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mateuszb
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b15deaa203
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* more constTransitivePointers in GameInfo, separated client GUI classes from it, moved def handlers from CGDefInfo
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2010-12-19 14:39:56 +00:00 |
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mateuszb
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23c501b79e
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some changes
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2010-12-17 18:47:07 +00:00 |
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Frank Zago
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dbe38a7062
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A few bug fixes and arious warning fixes: unused code/variables, out of order initializations, ...
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2010-10-30 21:53:41 +00:00 |
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mateuszb
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d1bfe4cbd6
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* a bit better screen scrolling for small resolutions
* a bit optimized terrainRect
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2010-08-26 15:33:55 +00:00 |
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mateuszb
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c45d037bc8
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* small bugfix for hiding tiles
* minor changes
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2010-08-26 12:06:36 +00:00 |
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mateuszb
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fe87ba6608
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* fixed crash on displaying right or bottom part of advmap
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2010-08-18 10:37:43 +00:00 |
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mateuszb
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c96dab5c7e
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* reverting prevoius revisiom
* minor changes
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2010-08-17 12:48:34 +00:00 |
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mateuszb
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9aa6d0a7b9
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* refactoring of map handler and minor changes
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2010-08-16 13:51:31 +00:00 |
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mateuszb
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6928f850b9
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* fixed 494
* minor changes
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2010-08-05 11:47:57 +00:00 |
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Michał W. Urbańczyk
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78f44dc648
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Support for 16bpp displays. Possible optimizations.
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2010-08-05 11:02:18 +00:00 |
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Michał W. Urbańczyk
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c6653949e1
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Fixed #90, #581, #567.
Broken #87
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2010-08-01 14:04:48 +00:00 |
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Michał W. Urbańczyk
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3af697b91a
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Support for Favourable Winds.
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2010-07-09 04:29:11 +00:00 |
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DjWarmonger
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b118060304
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Major optimization of getVisBitmap()
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2010-06-03 05:38:59 +00:00 |
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DjWarmonger
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931cebdb04
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Some conflicts resolved, minor changes.
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2010-05-03 06:25:19 +00:00 |
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mateuszb
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943c433d3f
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* moved mapHandler to client folder
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2010-04-06 08:59:24 +00:00 |
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